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Commit Graph

824 Commits

Author SHA1 Message Date
Dean Herbert
f69a56a26a Add test coverage of startup import sequence 2021-10-13 12:19:10 +09:00
Bartłomiej Dach
b79cf0b58b Add failing coverage for conversion not altering original beatmap 2021-10-12 16:43:56 +09:00
Dan Balasescu
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
Dean Herbert
7dd7d35fc8 Remove unnecessary difficulty copy operation 2021-10-07 17:19:34 +09:00
Dean Herbert
d0001f760d Group applicable comment above new addition 2021-10-07 16:50:05 +09:00
Dean Herbert
290c9755e2 Always use circles intro for OsuGame tests
The triangles intro tracks video time, which is not adjusted based on
the game's playback rate (ie. it runs in realtime even for headless
tests).

Maybe we want to make the triangles video adjust its rate along with
tests?
2021-10-07 15:55:29 +09:00
Dean Herbert
a57b080f10 Avoid showing the disclaimer in game tests
No real performance gain, but this is handy to bypass when actually
using one of these tests to test something.
2021-10-07 15:55:15 +09:00
Dean Herbert
4ca97bc60a
Merge branch 'master' into difficulty-move-to-beatmap 2021-10-06 16:14:21 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Dean Herbert
90fdaf18c0 Fix PushAndConfirm potentially failing if new screen quickly pushes a child screen 2021-10-06 12:55:04 +09:00
Dean Herbert
1f6a31355c
Remove unused using statement
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-10-06 05:30:49 +09:00
Dean Herbert
e6efdae7c9 Add various logging output in an atttempt to figure multiplayer test failure 2021-10-05 18:53:20 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
smoogipoo
69c2b7dc59 Merge branch 'master' into rename-beatmap-info-beatmap-fields 2021-10-04 16:03:22 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
Dean Herbert
3e3b9bc963 Split out IModelDownloader and also split apart ScoreManager 2021-09-30 18:25:20 +09:00
Dean Herbert
90225f2082 Hook up all required interfaces to new BeatmapManager 2021-09-30 17:18:39 +09:00
Dean Herbert
b399f910e4 Merge branch 'fix-osu-game-test-scene' into update-framework 2021-09-16 22:46:52 +09:00
smoogipoo
3df4cbca2c Reduce precision of difficulty calculator tests 2021-09-14 13:45:10 +09:00
Dean Herbert
d999c29d3a Remove unused GameHost DI in OsuGameTestScene 2021-09-13 19:38:43 +09:00
Dean Herbert
aa71e3f3d4 Update nested game tests in line with framework changes 2021-09-13 19:04:13 +09:00
Bartłomiej Dach
22fa9a303e
Expose test helper for switching between difficulties 2021-09-12 13:55:48 +02:00
Bartłomiej Dach
f8a681d810
Delegate Editor{Beatmap,Clock} to Editor directly 2021-09-12 13:40:06 +02:00
Bartłomiej Dach
8357efc74f
Make EditorTestScene go through EditorLoader 2021-09-12 13:26:04 +02:00
Dean Herbert
cf633973a9 Refactor exposed mod retrieval methods for better safety 2021-09-10 11:09:13 +09:00
Dean Herbert
2edb851008 Add ability to lookup mod from a type specification 2021-09-09 16:50:59 +09:00
Dean Herbert
2a5b857f10 Avoid loading unnecessary fonts in headless testing 2021-09-07 00:45:53 +09:00
Bartłomiej Dach
2efe82a18d
Remove popover container from manual input manager test scene 2021-08-28 20:20:42 +02:00
Dan Balasescu
0aea39f5f1
Merge branch 'master' into temporary-directory-test-storage 2021-08-20 20:41:54 +09:00
Salman Ahmed
5fc29328cf Remove unused using
Uh.....
2021-08-19 06:30:23 +03:00
Salman Ahmed
49bc3a8250 Refactor playlists room manager to handle dummy API requests 2021-08-19 06:25:47 +03:00
Salman Ahmed
f4ae587a33 Extract room request handling logic to its own class 2021-08-19 06:24:06 +03:00
Dean Herbert
4725b802b0 Share OsuGameTestScene with implementations across template projects 2021-08-18 16:53:32 +09:00
Dean Herbert
2758a83d55 Fix TestSettingsMigration's usage of RecycleLocalStorage 2021-08-18 16:39:10 +09:00
Dean Herbert
dc44cc0eb3 Update scenarios to use new TestRunHeadlessGameHost where feasible 2021-08-18 16:01:56 +09:00
smoogipoo
f2340c6dac Privatise mutable list 2021-08-17 09:48:33 +09:00
smoogipoo
b672d4b936 Refactor RequestHandlingMultiplayerRoomManager to avoid confusion 2021-08-17 09:43:37 +09:00
smoogipoo
c4a42c4db0 Fix BasicTestRoomManager overriding rooms 2021-08-17 09:36:59 +09:00
smoogipoo
352949069a Move filter to LoungeSubScreen 2021-08-17 09:36:43 +09:00
smoogipoo
6320768a67 Merge branch 'master' into multi-polling-request-refactor 2021-08-17 08:44:56 +09:00
Dean Herbert
8555a465ac
Merge pull request #14318 from bdach/editor-colours-save
Add support for saving edited combo colours and displaying them in composer
2021-08-16 17:07:53 +09:00
Salman Ahmed
f82ed64aa7 Fix participant panel null user test no longer functioning properly
I guess the changes that involved `MultiplayerTestScene` having a test
user lookup cache caused this test case to false-pass silently.

Added an explicit assert which ensures the added user indeed has a null
`User` value.
2021-08-16 09:07:00 +03:00
smoogipoo
08d347f10b Merge branch 'master' into multi-polling-request-refactor 2021-08-16 13:12:08 +09:00
smoogipoo
76a8d4329f Make TestRoomManager update existing room 2021-08-16 12:43:09 +09:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
Bartłomiej Dach
7c88a1c6de
Add a way to change custom combo colours via IHasComboColours
`IHasComboColours` was already mutable (via a strange
`AddComboColours()` method) and exposing a straight list is easier to
work with. `IHasCustomColours` is also similarly externally mutable (in
a way which is not easily removable).
2021-08-15 20:06:06 +02:00
Dean Herbert
b8c63eb1cb Merge branch 'master' into multiplayer-kick-support-events 2021-08-14 14:08:34 +09:00
Dean Herbert
e6b3aba6e1 Fix incorrectly directed call in TestMultiplayerClient 2021-08-14 14:08:29 +09:00