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mirror of https://github.com/ppy/osu.git synced 2024-11-13 23:27:34 +08:00
Commit Graph

556 Commits

Author SHA1 Message Date
Thomas Müller
ed6478be8b Merge branch 'master' into always-load-storyboard 2017-07-20 20:54:16 +02:00
Dean Herbert
c1a3e4a008 Remove unnecessary using 2017-07-20 20:06:24 +09:00
Dean Herbert
451f92772a Merge branch 'master' into fixes 2017-07-20 19:46:50 +09:00
Dean Herbert
3bdd4d7d02 Centralise TrackManager.AddItem logic to avoid duplicate adds 2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4 Remove usage of SetExclusive
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
d6968ca09c Remove FullyLoaded logic
Always parse storyboards for now.

Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
2017-07-20 11:01:50 +09:00
Dean Herbert
d69470f2ae Fix TestWorkingBeatmap broken by attempting to load storyboard 2017-07-20 09:22:39 +09:00
Thomas Müller
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
smoogipooo
d75e439f94 Fix Player crashing due to null BeatmapInfo (now unused). 2017-07-20 01:27:27 +09:30
Dean Herbert
38431f8555 Fix remaining test case issues 2017-07-19 19:10:04 +09:00
Dean Herbert
64ebc01a3b Remove many now unnecessary null-checks 2017-07-19 15:45:23 +09:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Thomas Müller
4d8261fe0b Merge branch 'master' of https://github.com/ppy/osu into better-transforms
# Conflicts:
#	osu-framework
#	osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
#	osu.Game/Overlays/DragBar.cs
2017-07-18 15:16:02 +03:00
Dean Herbert
c5d23daa6b Merge remote-tracking branch 'upstream/master' into remove-dragbar
# Conflicts:
#	osu.Game/Overlays/DragBar.cs
2017-07-18 13:44:23 +09:00
Huo Yaoyuan
cd7c04c54d Simplify misc null-coalescing expression. 2017-07-18 12:30:10 +08:00
Thomas Müller
87bcd526f3 Get rid of raw AddDelay calls within osu.Game 2017-07-17 16:51:21 +03:00
Thomas Müller
19fb03e737 Try different formatting style 2017-07-16 18:28:20 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
99221260c4 Replace several usages of BeginDelayedSequence with LINQ-style 2017-07-16 17:42:01 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller
6063219b72 Update framework 2017-07-16 13:59:26 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Thomas Müller
fd58c6e835 Nicer generic rolling counters 2017-07-14 19:14:07 +03:00
Thomas Müller
b5fbb26f8f Merge branch 'master' of https://github.com/ppy/osu into better-transforms 2017-07-14 16:46:18 +03:00
Thomas Müller
c73a1ae058 Use TransformTo in rolling counters 2017-07-14 16:46:00 +03:00
Dan Balasescu
c13dc943f8 Merge branch 'master' into fix-track-rotation 2017-07-14 19:25:54 +10:00
Dean Herbert
95a40e39ec Merge branch 'master' into mods_overlay_fix 2017-07-14 17:31:52 +09:00
Dean Herbert
6c9219856d Add comment 2017-07-14 09:39:40 +09:00
Nabile Rahmani
840cc918ea Use Enabled instead of a private field. 2017-07-13 23:35:19 +02:00
Nabile Rahmani
8014cd55a2 Make the skip button clickable only once. 2017-07-13 21:59:17 +02:00
Dean Herbert
de46f3ab07 Remove all unnecessary parenthesis where object initialisers are used
Enforces at CI.
2017-07-13 15:11:33 +09:00
EVAST9919
0b1db1502d removed useless bool 2017-07-12 09:42:38 +03:00
EVAST9919
ab8fb2edab Merge remote-tracking branch 'refs/remotes/ppy/master' into mods_overlay_fix 2017-07-12 09:31:56 +03:00
Dean Herbert
54f6befd67 Merge branch 'master' into fix-track-rotation 2017-07-12 13:18:16 +09:00
Dean Herbert
0322e66c25 Merge remote-tracking branch 'upstream/master' into container-collection-readonlylist 2017-07-12 13:07:23 +09:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Thomas Müller
4045083dcd Update sorting comparers in line with framework changes 2017-07-11 21:21:58 +03:00
Dean Herbert
9bbcc0526d Disable beatmap changes in specified screens 2017-07-11 18:39:10 +09:00
Thomas Müller
c4e378571b Update framework 2017-07-10 11:54:23 +03:00
Dean Herbert
0e0c32008b More changes 2017-07-10 15:40:40 +09:00
Dean Herbert
0e2dc9388a More changes in-line with framework changes. 2017-07-10 12:55:47 +09:00
EVAST9919
33206fcf0e Use Hide instead of FadeTo(0) 2017-07-08 12:34:24 +03:00
EVAST9919
adb88a8d49 Merge remote-tracking branch 'refs/remotes/ppy/master' into mods_overlay_fix 2017-07-08 12:28:41 +03:00
Thomas Müller
178685292a Merge branch 'master' of https://github.com/ppy/osu into better-fill-mode 2017-07-08 12:25:08 +03:00
Dean Herbert
3c425dd07f Fix CI issue 2017-07-08 18:06:59 +09:00
Thomas Müller
22a987f6cc Update test cases to new framework and fix old crashes 2017-07-07 15:05:55 +03:00
Thomas Müller
6de9776e05 Update framework with tooltip changes 2017-07-07 08:59:17 +03:00
Jai Sharma
6eaeba5a92 Merge branch 'master' into remove-dragbar 2017-07-06 20:14:08 +01:00
Dean Herbert
724e5aa99e Merge master into better-input 2017-07-05 13:59:40 -07:00
Thomas Müller
2d7eefa6fe Update Cached usage according to framework 2017-07-02 13:00:02 +03:00
Thomas Müller
bb15bc0467 Use ReceiveMouseInputAt whenever possible 2017-06-30 09:54:03 +03:00
Dean Herbert
f3f3952ba5 More unused usings 2017-06-29 12:20:05 -07:00
Dean Herbert
6865f9b231 Remove unused parameters 2017-06-29 12:05:37 -07:00
Dean Herbert
1e50840a8e Fix unused usings 2017-06-29 12:04:04 -07:00
Dean Herbert
ee96d39b93 Shuffle sound samples around and make more conformant 2017-06-28 10:19:04 -07:00
Thomas Müller
40225238d9 Set RelativeSizeAxes for updated FillMode behavior 2017-06-28 12:24:23 +03:00
Dean Herbert
480cdba023 Add OsuClickableContainer with generic sounds 2017-06-27 21:05:49 +09:00
EVAST9919
2ad6d3fa77 Simplify property 2017-06-27 05:41:24 +03:00
EVAST9919
714d53f329 Hide "Unranked" text in ModDisplay if play is ranked 2017-06-27 05:17:21 +03:00
Jai Sharma
a0262e32b1 CI Fixes 2017-06-24 09:15:53 +01:00
Jai Sharma
e073100498 Merge branch 'master' into remove-dragbar 2017-06-24 08:55:02 +01:00
Thomas Müller
e3489928b7 Remove now obsolete InternalContains 2017-06-24 09:21:08 +02:00
Jai Sharma
a327f49d68 Updating progressBar.EndTime is more thread safe 2017-06-23 18:24:46 +01:00
Thomas Müller
f5829860a2 Get rid of AlwaysReceiveInput 2017-06-23 18:02:24 +02:00
Jai Sharma
73c004fb71 Removed DragBar from song progress 2017-06-22 17:42:29 +01:00
smoogipooo
fc0e44b214 Update framework. 2017-06-21 11:28:27 +09:00
paparony03
c8720bc5d5 Oops 2017-06-20 16:00:09 +10:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
Dean Herbert
a454ca606f Merge remote-tracking branch 'upstream/master' into johnneijzen-master 2017-06-08 20:33:39 +09:00
Tom94
5f7270ee4b Use new invalidation rules 2017-06-08 09:53:45 +02:00
John Neijzen
2f7d9655fd More Clean up 2017-06-08 15:27:35 +08:00
John Neijzen
4abad17b92 Fix Black Space after } and Symbol Spacing 2017-06-08 14:48:42 +08:00
John Neijzen
431d225a60 Keyword Spacing and Brackets Fixing 2017-06-08 14:35:10 +08:00
John Neijzen
9b0e1c26a3 Clean Up Code 2017-06-07 19:53:37 +08:00
Dean Herbert
5568df1aee Remove StandardHUDOverlay
This class hierarchy was originally when we had different HUDs for rulesets, but this is no longer the case. Skins will be able to build off the base (new) HUDOverlay without issue, so there is no real need for the abstract class for now.

We can add it back if a need for it arises; for the moment I'd like to avoid as many Standard* classes as possible.
2017-06-05 17:18:07 +09:00
Dean Herbert
2712f49545 Remove bad 2017-06-05 17:06:47 +09:00
Dean Herbert
958cd9f8d8 Don't display in-game
Nothing does anything yet, so we can't display this. Make it functional before adding to game project.
2017-06-05 16:52:09 +09:00
Dean Herbert
af6f8bbd89 Fix namespaces and class names 2017-06-05 16:47:42 +09:00
Dean Herbert
c3c56820fa Fix lots of small issues 2017-06-05 16:43:23 +09:00
EVAST9919
4b624ced36 CI fixes 2017-05-30 12:31:56 +03:00
EVAST9919
e737ded382 Applied suggested changes 2017-05-30 12:23:53 +03:00
smoogipooo
7416952eb3 Fix usings. 2017-05-30 17:36:42 +09:00
smoogipooo
72fa50f944 Make replay settings match design colours. 2017-05-30 17:02:04 +09:00
EVAST9919
08219ccb42 Applied suggested changes 2017-05-29 19:00:29 +03:00
Dan Balasescu
6918368afc Merge branch 'master' into ingame_options 2017-05-29 18:12:02 +09:00
Thomas Müller
a4903e62ba Merge branch 'master' into fix-nullrefs 2017-05-28 16:07:10 +02:00
Dean Herbert
bdeaf2dbb4 Update method names in line with framework changes 2017-05-28 18:34:12 +09:00
EVAST9919
743dfcc130 More xmldoc and few Title text fixes 2017-05-28 00:56:11 +03:00
EVAST9919
b5a6d73104 Toogle visibility without ctrl pressed 2017-05-27 02:38:29 +03:00
EVAST9919
bedcf04043 Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options 2017-05-27 02:25:03 +03:00
Dean Herbert
5eab611255 Fix some possible nullrefs on beatmap load failure 2017-05-26 17:36:38 +09:00
Dean Herbert
4ee11764b8 Merge branch 'master' into osu-direct 2017-05-24 12:16:34 +09:00
Dean Herbert
0842e00f13 Merge branch 'master' into controlpoint-rework 2017-05-24 00:20:15 +09:00
EVAST9919
178f8127b8 overall fixes 2017-05-23 16:01:00 +03:00
EVAST9919
2e28b10c36 CI fixes and removed useless property 2017-05-23 12:24:16 +03:00
EVAST9919
4b23cc47ea Moved KeyCounter visibility logic to it's own class 2017-05-23 11:53:42 +03:00
EVAST9919
eafe215169 Simplify Hud visibility change 2017-05-23 11:53:12 +03:00
Dean Herbert
0634a3a5c5 Merge branch 'master' into osu-direct 2017-05-23 17:33:20 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00