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Commit Graph

34828 Commits

Author SHA1 Message Date
smoogipoo
5760e1c1fc Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
Dean Herbert
dd05c56a08 Fix sliders playing hit animations when completely missed 2020-12-01 15:34:29 +09:00
Dean Herbert
f8ef822e73 Add short fade to better hide transition on default skin 2020-12-01 15:21:32 +09:00
Dean Herbert
6b79d96517
Merge pull request #11023 from ekrctb/pool-catch-hit-explosion
Pool osu!catch hit explosion
2020-12-01 15:19:44 +09:00
Dean Herbert
d0852d7f4a Hide slider body immediately on successful hit when snaking is enabled 2020-12-01 14:56:41 +09:00
Dean Herbert
8d101efb24 Remove unused proxy layer 2020-12-01 14:56:14 +09:00
ekrctb
e8842eed81 Use bigger initial capacity for catch hit object pool 2020-12-01 14:50:42 +09:00
ekrctb
a16b265090 Apply suggested styling changes 2020-12-01 14:46:04 +09:00
Dean Herbert
b256c54619 Scale slider control point display in line with circle size 2020-12-01 14:17:36 +09:00
Dean Herbert
a147b7186d Remove unnecessary call to updateVisibility 2020-12-01 14:01:34 +09:00
Dean Herbert
63ff722963 Fix code formatting 2020-12-01 14:00:54 +09:00
Dean Herbert
c8c1848bb8 Fix slider control point dragging not correctly accounting for drag deadzone 2020-12-01 13:46:30 +09:00
smoogipoo
5945c088cb A few code standard cleanups 2020-12-01 12:57:37 +09:00
Ryan Zmuda
8f6607ffec
Merge branch 'master' into master 2020-11-30 21:42:15 -05:00
Ryan Zmuda
e102f2e8fa Moved enum to bottom, change defualt bind to Shift-Tab, Fixed Notification 2020-11-30 21:38:16 -05:00
ekrctb
08cb84b325 Pool osu!catch hit explosion 2020-12-01 11:32:20 +09:00
ekrctb
d1076778fd Convert switch expression to switch statement 2020-12-01 09:50:52 +09:00
ekrctb
604619ba47 Generalize legacy skin player test. 2020-12-01 09:49:04 +09:00
ekrctb
4f17e3520e Use Cached attribute 2020-12-01 09:38:19 +09:00
ekrctb
588a5c2aff Remove empty comment 2020-12-01 09:35:28 +09:00
Bartłomiej Dach
2c57deea2b Trim double full-stop in xmldoc 2020-11-30 19:43:20 +01:00
Bartłomiej Dach
76919a5772
Merge pull request #10974 from peppy/editor-beat-snap-always
Fix editor not beat snapping when positional snap is unavailable
2020-11-30 19:13:06 +01:00
Bartłomiej Dach
5fbe1823a0
Merge branch 'master' into editor-beat-snap-always 2020-11-30 18:39:22 +01:00
Dean Herbert
07e14b1267 Disable unnecessary inspection 2020-12-01 01:37:53 +09:00
Bartłomiej Dach
ff8f030cf1
Merge pull request #11009 from peppy/settings-reduce-visual-clutter
Attempt to reduce settings visual clutter with better paddings
2020-11-30 17:25:43 +01:00
Dean Herbert
b401259f84 Add test coverage 2020-12-01 01:19:39 +09:00
Dean Herbert
51741c4791
Merge branch 'master' into hit-sample-pooling 2020-11-30 22:25:28 +09:00
ekrctb
b5e43144a9 Add a Player test scene that uses a legacy skin 2020-11-30 19:56:50 +09:00
ekrctb
4cd234ea05 Fix null reference of LegacyFruitPiece 2020-11-30 19:56:12 +09:00
Dean Herbert
a852a27dfb Fix current beatmap temporarily becoming empty during ruleset change
When changing the ruleset at song select, there was a scenario where it
would be set to default (empty) for one debounce length where this was
not actually required. This occurs when the currently selected beatmap
set has other difficulties which match the target ruleset, specifically.
2020-11-30 19:36:30 +09:00
Dan Balasescu
c0a9d88a14
Merge branch 'master' into settings-reduce-visual-clutter 2020-11-30 19:30:39 +09:00
Dan Balasescu
6c6540addf
Merge pull request #11008 from peppy/settings-remove-transparency
Remove semi-transparent backgrounds from settings and notifications overlays
2020-11-30 19:29:53 +09:00
smoogipoo
c29ad8edf8 Better API for dealing with the contained drawable samples 2020-11-30 19:26:25 +09:00
smoogipoo
f589da4317 Fix compilation error 2020-11-30 19:24:38 +09:00
ekrctb
70628235e3 Use hit object pooling for BananaShower. 2020-11-30 19:22:40 +09:00
smoogipoo
f5e8d1d14d Lose old reference immediately on updateSample() 2020-11-30 19:19:24 +09:00
ekrctb
9611aaf09e Use hit object pooling for JuiceStream.
- Use `Clear(false)` to not dispose pooled children.
- Don't set nested DHO `Origin`.
- Simplify the layout (remove custom `Origin`).
2020-11-30 19:19:14 +09:00
Dean Herbert
7f34e11467
Merge pull request #10962 from smoogipoo/improve-dho-time-offsets
Fix judgement offsets in non-framestable contexts
2020-11-30 19:13:25 +09:00
ekrctb
b76ae525b2 Use hit object pooling for Fruit and Banana. 2020-11-30 19:07:50 +09:00
ekrctb
94fd607a7c Use hit object pooling for Droplet and TinyDroplet. 2020-11-30 19:04:09 +09:00
ekrctb
05aaa377e7 Don't use CreateDrawableRepresentation in CatcherArea 2020-11-30 19:02:49 +09:00
ekrctb
51bddd4a0f Rename functions, and add NextInt. 2020-11-30 18:46:28 +09:00
smoogipoo
afb8eb636d Apply simple PR reviews 2020-11-30 18:40:22 +09:00
Dean Herbert
3ad2eeaff5 Fix outdated xmldoc 2020-11-30 18:35:30 +09:00
Dean Herbert
c17d67bc7d Merge branch 'master' into editor-beat-snap-always 2020-11-30 18:34:38 +09:00
smoogipoo
4bbeb9ebd4 Merge branch 'master' into hit-sample-pooling 2020-11-30 18:31:58 +09:00
Dan Balasescu
b56e832e83
Merge pull request #10950 from ekrctb/pool-scrolling
Support hit object pooling in ScrollingPlayfield
2020-11-30 18:29:34 +09:00
smoogipoo
fdef6e479c Remove 1000ms offset and adjust comment 2020-11-30 18:28:04 +09:00
ekrctb
731e689f2d Add summary tags to the doc comments 2020-11-30 18:07:37 +09:00
smoogipoo
8f48389f89 Merge branch 'master' into improve-dho-time-offsets 2020-11-30 18:01:48 +09:00