Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
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Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Dean Herbert
054366b25d
Use zero baseline for legacy sprite text display
2024-08-15 13:07:42 +09:00
Dean Herbert
f6ada68e47
Fix migration failure due to change in class name
2024-08-09 17:27:39 +09:00
Dean Herbert
7666e8b932
Remove SupportsClosestAnchor
for the time being
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This may have had a good reason to be added, but I can't find that
reason, so let's keep things simple for the time being.
2024-08-09 15:30:21 +09:00
Dean Herbert
80c814008f
Update in line with new changes
2024-08-09 14:55:01 +09:00
Dean Herbert
e645651ef4
Merge branch 'master' into mania-combo-counter
2024-08-09 00:19:17 +09:00
Dean Herbert
88c5997cb3
Add back removed xmldoc
2024-08-08 16:36:54 +09:00
Dean Herbert
60d383448f
Avoid making non-ruleset transformers in Ruleset.CreateSkinTransformer
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This didn't make any sense, so let's do it a better way.
2024-08-08 16:29:54 +09:00
Dean Herbert
3c572abaa7
Merge branch 'master' into ruleset-specific-combo-counter
2024-08-08 03:21:52 +09:00
Dean Herbert
725dc4de9b
Use transformers for per-skin key counter implementation
2024-08-06 18:17:21 +09:00
Dean Herbert
8619bbb943
Fix legacy key counter's background being visible when intended to be hidden
2024-08-06 16:12:00 +09:00
Dean Herbert
90395aea13
Fix incorrect colour fallback handling
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Adds a note about `GetConfig` being stupid.
2024-08-06 15:43:39 +09:00
Dean Herbert
c4572ec265
Sanitise font sizes / weights
2024-08-06 15:17:43 +09:00
Bartłomiej Dach
c3dae81935
Only add legacy key overlay to osu! and catch HUD layers
2024-07-24 15:41:20 +02:00
Bartłomiej Dach
26395bd443
Adjust animations further to match stable
2024-07-24 15:26:27 +02:00
Bartłomiej Dach
3c28c116ca
Simplify input overlay text colour decode (and fix incorrect default)
2024-07-24 14:53:01 +02:00
Bartłomiej Dach
087dd759be
Adjust layout to ballpark-match stable
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I dunno what the wiki is claiming with the "24px" figure or why
but I'm not playing conversion games either. Dimensions ballparked
via screenshots captured at x768 resolution.
Also removes a weird homebrew method to keep the text upright.
There is one canonical way to do this, namely
`UprightAspectMaintainingContainer`. And the other key counters
were already using it.
2024-07-24 14:52:56 +02:00
normalid
fede6b3657
Fix indent problems
2024-07-24 13:09:21 +08:00
normalid
b24be96d04
Fix code quality
2024-07-24 12:57:30 +08:00
normalid
56143de2c6
Update offset factor
2024-07-24 12:39:36 +08:00
normalid
e2beacb3dd
Remove logging
2024-07-24 12:31:01 +08:00
normalid
395f8424b5
Match the stable animation
2024-07-24 12:30:08 +08:00
normalid
c52a993607
Support custom input overlay color
2024-07-23 23:35:25 +08:00
normalid
c7b110a471
* Fix the default position
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* Make the font match stable style
2024-07-23 22:11:28 +08:00
normalid
989ac56cbb
Fix the return button being squshed
2024-07-23 21:12:55 +08:00
normalid
9fe369b7f4
Replace SkinnableSprite
with Sprite
2024-07-23 21:08:08 +08:00
normalid
a015fde014
Change the default height to match the stable
2024-07-23 20:53:06 +08:00
normalid
dce894108a
Remove unused blending mode
2024-07-23 20:50:08 +08:00
normalid
f7dc0b65da
Clean up the code
2024-07-23 20:47:49 +08:00
normalid
5dcc8b7a8f
Make the text are always horizontal
2024-07-23 19:56:43 +08:00
normalid
777a0deb0f
Update the offset formula
2024-07-23 19:45:53 +08:00
normalid
ad1a86ebdc
Implement the overlay
2024-07-23 19:05:14 +08:00
Dean Herbert
d3c66e2404
Add basic flow for mounting beatmaps for external editing
2024-07-10 18:29:51 +09:00
Dean Herbert
f201cc3fea
Expand explanation in inline comment
2024-07-05 10:09:06 +09:00
Dean Herbert
e3c8bee7d0
Fix nullability failure
2024-07-04 20:17:40 +09:00
Dean Herbert
b2af49c102
Fix classic fallback not having a transformer (and only add if required)
2024-07-04 20:17:39 +09:00
Dean Herbert
5350945340
Update HasFlag
usages
2024-07-03 00:19:04 +09:00
Salman Ahmed
dce1b4ec6c
Merge branch 'master' into ruleset-specific-combo-counter
2024-07-01 08:31:40 +03:00
Salman Ahmed
0c34e7bebb
Store layout version in SkinLayoutVersion
instead and refactor migration code
2024-07-01 08:30:37 +03:00
Salman Ahmed
fc2202e0cc
Fix migration logic overwriting existing components in ruleset targets
2024-06-25 05:54:56 +03:00
Salman Ahmed
78e0126f16
Migrate combo counter layouts in custom skins to correct target-ruleset pairs
2024-06-25 04:38:58 +03:00
Salman Ahmed
fbc9989427
Simplify default layout initialisation
2024-06-25 01:10:12 +03:00
Dean Herbert
9c6e707f00
Adjust transitions
2024-06-07 17:04:16 +08:00
Bartłomiej Dach
72890bb9ac
Add stable-like animation legacy rank display
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Just substituting the sprite felt pretty terrible.
2024-06-07 09:56:10 +02:00
Bartłomiej Dach
4cd1ccc4d4
Merge branch 'master' into add-rank-display
2024-06-07 09:33:03 +02:00
Bartłomiej Dach
5fcea01c13
Merge branch 'master' into ruleset-specific-combo-counter
2024-06-04 15:44:11 +02:00
Bartłomiej Dach
a23d25e0a1
Fix BeatmapAttributeText
breaking due to enum serialisation woes
2024-05-03 14:27:34 +02:00
Salman Ahmed
2fd8950b21
Disable inconsistent naming in some fields of LegacyManiaSkinConfigurationLookup
2024-05-01 17:22:10 +03:00
Dean Herbert
16fdd4e08d
Add ability to show beatmap source using skin editor's beatmap attribute text
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As per https://github.com/ppy/osu/discussions/27955 .
2024-04-24 09:01:31 +08:00
Bartłomiej Dach
3d64ffc93e
Merge pull request #27935 from smoogipoo/serialised-drawable-sane-defaults
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Give SerialisedDrawableInfo sane defaults
2024-04-19 17:00:49 +02:00