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mirror of https://github.com/ppy/osu.git synced 2024-12-14 18:42:56 +08:00
osu-lazer/osu.Game/Skinning
2024-07-04 20:17:40 +09:00
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Components Fix BeatmapAttributeText breaking due to enum serialisation woes 2024-05-03 14:27:34 +02:00
Triangles Move skinnable interface specification to non-abstract classes 2024-03-08 10:23:46 +08:00
ArgonProSkin.cs Add support for Argon hitsounds 2024-03-08 21:43:18 +09:00
ArgonSkin.cs Add support for Argon hitsounds 2024-03-08 21:43:18 +09:00
BeatmapSkinProvidingContainer.cs Fix classic fallback not having a transformer (and only add if required) 2024-07-04 20:17:39 +09:00
DefaultLegacySkin.cs Change ResourceStore provided to Skin to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
DefaultSkinComponentsContainer.cs Simplify and rename SkinnableTargetComponentsContainer 2023-02-15 17:30:21 +09:00
FontAdjustableSkinComponent.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
GameplaySkinComponentLookup.cs Remove unused members from GameplaySkinComponentLookup 2024-04-19 18:03:13 +09:00
GlobalSkinColours.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
IAnimationTimeReference.cs Add support for limiting skin texture/animation dimensions 2023-09-03 02:21:47 +03:00
IPooledSampleProvider.cs Warm up pool with argon-specific drum samples 2023-07-05 18:44:27 +09:00
ISerialisableDrawable.cs Apply Bindable.Parse refactorings 2023-12-13 14:07:38 +09:00
ISerialisableDrawableContainer.cs Remove unused method 2024-04-19 20:36:24 +09:00
ISkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
ISkinComponentLookup.cs Add further documentation to skin classes 2023-02-15 18:23:19 +09:00
ISkinSource.cs Reword and fix typos in some new xmldoc 2023-02-16 15:27:30 +09:00
ISkinTransformer.cs Fix sprite dropdown not showing resources from non-legacy skins during gameplay 2022-09-22 18:53:43 +09:00
LegacyAccuracyCounter.cs Fix legacy sprite texts not matching stable with respect to fixed width 2023-10-27 20:14:39 +02:00
LegacyBeatmapSkin.cs Disable high resolution texture lookup for legacy beatmap skins to match stable 2024-01-17 12:56:29 +03:00
LegacyColourCompatibility.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
LegacyComboCounter.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
LegacyFont.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
LegacyHealthDisplay.cs Remove vertex update overheads 2024-01-09 17:35:01 +09:00
LegacyJudgementPieceNew.cs Revert "Remove dead code" (mostly) 2024-01-29 19:43:40 +09:00
LegacyJudgementPieceOld.cs Adjust slider tick / end misses to show slightly longer 2024-01-31 17:41:26 +09:00
LegacyKiaiFlashingDrawable.cs Fix incorrect application layer causing completely discoloured circles 2023-01-11 19:29:17 +09:00
LegacyManiaSkinConfiguration.cs Make mania scroll speed independent of hit position 2023-12-26 12:46:21 +09:00
LegacyManiaSkinConfigurationLookup.cs Disable inconsistent naming in some fields of LegacyManiaSkinConfigurationLookup 2024-05-01 17:22:10 +03:00
LegacyManiaSkinDecoder.cs Remove unnecessary AllowThousands flag 2024-01-10 17:48:48 +03:00
LegacyNoteBodyStyle.cs Add comment regarding unused enum members in LegacyNoteBodyStyle 2023-02-13 17:43:52 +09:00
LegacyRankDisplay.cs Adjust transitions 2024-06-07 17:04:16 +08:00
LegacyRollingCounter.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
LegacyScoreCounter.cs Fix legacy sprite texts not matching stable with respect to fixed width 2023-10-27 20:14:39 +02:00
LegacySkin.cs Convert selected legacy skin sprites to grayscale 2024-02-06 12:33:37 +01:00
LegacySkinDecoder.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
LegacySkinExtensions.cs Fix potential texture corruption when cropping gameplay textures of weird aspet ratios 2023-10-31 17:36:23 +09:00
LegacySkinTransformer.cs Fix skin mapping not working for menu fountains 2023-07-25 17:46:05 +09:00
LegacySongProgress.cs Update usage of CircularProgress.Current 2024-03-06 12:13:10 +08:00
LegacySpriteText.cs Fix gameplay counter textures not being cached ahead of time 2024-01-15 14:01:21 +09:00
LegacyTextureLoaderStore.cs Update ImageSharp usages 2024-03-06 12:13:12 +08:00
MaxDimensionLimitedTextureLoaderStore.cs Update ImageSharp usages 2024-03-06 12:13:12 +08:00
PausableSkinnableSound.cs Partial everything 2022-11-27 00:00:27 +09:00
PoolableSkinnableSample.cs Bring back and make use of clearPreviousSamples() 2023-03-23 18:46:48 +01:00
RealmBackedResourceStore.cs Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
ResourceStoreBackedSkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
RulesetSkinProvidingContainer.cs Fix classic fallback not having a transformer (and only add if required) 2024-07-04 20:17:39 +09:00
SerialisableDrawableExtensions.cs Update HasFlag usages 2024-07-03 00:19:04 +09:00
SerialisedDrawableInfo.cs Update HasFlag usages 2024-07-03 00:19:04 +09:00
Skin.cs Move naming migrations to more correct place 2024-03-08 10:26:08 +08:00
SkinComboColourLookup.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
SkinComponentsContainer.cs Remove unused method 2024-04-19 20:36:24 +09:00
SkinComponentsContainerLookup.cs Add playfield layer to skin editor 2023-07-28 15:50:44 +09:00
SkinConfigManager.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
SkinConfiguration.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
SkinCustomColourLookup.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
SkinImporter.cs Fix tests failing locally due to not using invariant culture 2024-03-27 18:56:26 +01:00
SkinInfo.cs Remove reundant interface specification 2023-10-27 18:19:44 +09:00
SkinLayoutInfo.cs Do not serialise SkinLayoutInfo.AllDrawables 2023-02-20 20:37:48 +01:00
SkinManager.cs Fix skin editor freezing game if opened during active gameplay 2023-10-27 14:34:30 +02:00
SkinnableDrawable.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinnableSound.cs Remove LINQ calls in hot paths 2024-01-07 14:31:22 +09:00
SkinnableSprite.cs Add size limitation for approach circles 2023-09-19 04:38:10 +03:00
SkinnableSpriteText.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinProvidingContainer.cs Fix nullability failure 2024-07-04 20:17:40 +09:00
SkinReloadableDrawable.cs Add xmldoc for new method and reorder methods in SkinReloadableDrawable 2023-03-16 15:58:42 +09:00
SkinTransformer.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinUtils.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
TrianglesSkin.cs Migrate DefaultPerformancePointsCounter and rename it 2024-03-05 04:35:39 +03:00
UnsupportedSkinComponentException.cs Remove LookupName from base ISkinComponentLookup 2022-11-09 17:46:43 +09:00