.. |
Components
|
Fix BeatmapAttributeText breaking due to enum serialisation woes
|
2024-05-03 14:27:34 +02:00 |
Triangles
|
Move skinnable interface specification to non-abstract classes
|
2024-03-08 10:23:46 +08:00 |
ArgonProSkin.cs
|
Add support for Argon hitsounds
|
2024-03-08 21:43:18 +09:00 |
ArgonSkin.cs
|
Add support for Argon hitsounds
|
2024-03-08 21:43:18 +09:00 |
BeatmapSkinProvidingContainer.cs
|
Fix classic fallback not having a transformer (and only add if required)
|
2024-07-04 20:17:39 +09:00 |
DefaultLegacySkin.cs
|
Change ResourceStore provided to Skin to be a fallback, not replacement
|
2023-11-16 20:19:01 +09:00 |
DefaultSkinComponentsContainer.cs
|
Simplify and rename SkinnableTargetComponentsContainer
|
2023-02-15 17:30:21 +09:00 |
FontAdjustableSkinComponent.cs
|
Rename ISkinnableDrawable to ISerialisableDrawable
|
2023-02-15 18:37:41 +09:00 |
GameplaySkinComponentLookup.cs
|
Remove unused members from GameplaySkinComponentLookup
|
2024-04-19 18:03:13 +09:00 |
GlobalSkinColours.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
IAnimationTimeReference.cs
|
Add support for limiting skin texture/animation dimensions
|
2023-09-03 02:21:47 +03:00 |
IPooledSampleProvider.cs
|
Warm up pool with argon-specific drum samples
|
2023-07-05 18:44:27 +09:00 |
ISerialisableDrawable.cs
|
Apply Bindable.Parse refactorings
|
2023-12-13 14:07:38 +09:00 |
ISerialisableDrawableContainer.cs
|
Remove unused method
|
2024-04-19 20:36:24 +09:00 |
ISkin.cs
|
Revert "Update GetTexture signature rather than creating new overload"
|
2023-09-19 03:21:19 +03:00 |
ISkinComponentLookup.cs
|
Add further documentation to skin classes
|
2023-02-15 18:23:19 +09:00 |
ISkinSource.cs
|
Reword and fix typos in some new xmldoc
|
2023-02-16 15:27:30 +09:00 |
ISkinTransformer.cs
|
Fix sprite dropdown not showing resources from non-legacy skins during gameplay
|
2022-09-22 18:53:43 +09:00 |
LegacyAccuracyCounter.cs
|
Fix legacy sprite texts not matching stable with respect to fixed width
|
2023-10-27 20:14:39 +02:00 |
LegacyBeatmapSkin.cs
|
Disable high resolution texture lookup for legacy beatmap skins to match stable
|
2024-01-17 12:56:29 +03:00 |
LegacyColourCompatibility.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
LegacyComboCounter.cs
|
Rename ISkinnableDrawable to ISerialisableDrawable
|
2023-02-15 18:37:41 +09:00 |
LegacyFont.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
LegacyHealthDisplay.cs
|
Remove vertex update overheads
|
2024-01-09 17:35:01 +09:00 |
LegacyJudgementPieceNew.cs
|
Revert "Remove dead code" (mostly)
|
2024-01-29 19:43:40 +09:00 |
LegacyJudgementPieceOld.cs
|
Adjust slider tick / end misses to show slightly longer
|
2024-01-31 17:41:26 +09:00 |
LegacyKiaiFlashingDrawable.cs
|
Fix incorrect application layer causing completely discoloured circles
|
2023-01-11 19:29:17 +09:00 |
LegacyManiaSkinConfiguration.cs
|
Make mania scroll speed independent of hit position
|
2023-12-26 12:46:21 +09:00 |
LegacyManiaSkinConfigurationLookup.cs
|
Disable inconsistent naming in some fields of LegacyManiaSkinConfigurationLookup
|
2024-05-01 17:22:10 +03:00 |
LegacyManiaSkinDecoder.cs
|
Remove unnecessary AllowThousands flag
|
2024-01-10 17:48:48 +03:00 |
LegacyNoteBodyStyle.cs
|
Add comment regarding unused enum members in LegacyNoteBodyStyle
|
2023-02-13 17:43:52 +09:00 |
LegacyRankDisplay.cs
|
Adjust transitions
|
2024-06-07 17:04:16 +08:00 |
LegacyRollingCounter.cs
|
Apply NRT to all simple auxiliary skin classes
|
2023-01-26 17:53:04 +09:00 |
LegacyScoreCounter.cs
|
Fix legacy sprite texts not matching stable with respect to fixed width
|
2023-10-27 20:14:39 +02:00 |
LegacySkin.cs
|
Convert selected legacy skin sprites to grayscale
|
2024-02-06 12:33:37 +01:00 |
LegacySkinDecoder.cs
|
Apply NRT to all simple auxiliary skin classes
|
2023-01-26 17:53:04 +09:00 |
LegacySkinExtensions.cs
|
Fix potential texture corruption when cropping gameplay textures of weird aspet ratios
|
2023-10-31 17:36:23 +09:00 |
LegacySkinTransformer.cs
|
Fix skin mapping not working for menu fountains
|
2023-07-25 17:46:05 +09:00 |
LegacySongProgress.cs
|
Update usage of CircularProgress.Current
|
2024-03-06 12:13:10 +08:00 |
LegacySpriteText.cs
|
Fix gameplay counter textures not being cached ahead of time
|
2024-01-15 14:01:21 +09:00 |
LegacyTextureLoaderStore.cs
|
Update ImageSharp usages
|
2024-03-06 12:13:12 +08:00 |
MaxDimensionLimitedTextureLoaderStore.cs
|
Update ImageSharp usages
|
2024-03-06 12:13:12 +08:00 |
PausableSkinnableSound.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
PoolableSkinnableSample.cs
|
Bring back and make use of clearPreviousSamples()
|
2023-03-23 18:46:48 +01:00 |
RealmBackedResourceStore.cs
|
Bring realm library up-to-date
|
2023-07-06 13:37:43 +09:00 |
ResourceStoreBackedSkin.cs
|
Revert "Update GetTexture signature rather than creating new overload"
|
2023-09-19 03:21:19 +03:00 |
RulesetSkinProvidingContainer.cs
|
Fix classic fallback not having a transformer (and only add if required)
|
2024-07-04 20:17:39 +09:00 |
SerialisableDrawableExtensions.cs
|
Update HasFlag usages
|
2024-07-03 00:19:04 +09:00 |
SerialisedDrawableInfo.cs
|
Update HasFlag usages
|
2024-07-03 00:19:04 +09:00 |
Skin.cs
|
Move naming migrations to more correct place
|
2024-03-08 10:26:08 +08:00 |
SkinComboColourLookup.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
SkinComponentsContainer.cs
|
Remove unused method
|
2024-04-19 20:36:24 +09:00 |
SkinComponentsContainerLookup.cs
|
Add playfield layer to skin editor
|
2023-07-28 15:50:44 +09:00 |
SkinConfigManager.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
SkinConfiguration.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
SkinCustomColourLookup.cs
|
Apply NRT to all simple auxiliary skin classes
|
2023-01-26 17:53:04 +09:00 |
SkinImporter.cs
|
Fix tests failing locally due to not using invariant culture
|
2024-03-27 18:56:26 +01:00 |
SkinInfo.cs
|
Remove reundant interface specification
|
2023-10-27 18:19:44 +09:00 |
SkinLayoutInfo.cs
|
Do not serialise SkinLayoutInfo.AllDrawables
|
2023-02-20 20:37:48 +01:00 |
SkinManager.cs
|
Fix skin editor freezing game if opened during active gameplay
|
2023-10-27 14:34:30 +02:00 |
SkinnableDrawable.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SkinnableSound.cs
|
Remove LINQ calls in hot paths
|
2024-01-07 14:31:22 +09:00 |
SkinnableSprite.cs
|
Add size limitation for approach circles
|
2023-09-19 04:38:10 +03:00 |
SkinnableSpriteText.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SkinProvidingContainer.cs
|
Fix nullability failure
|
2024-07-04 20:17:40 +09:00 |
SkinReloadableDrawable.cs
|
Add xmldoc for new method and reorder methods in SkinReloadableDrawable
|
2023-03-16 15:58:42 +09:00 |
SkinTransformer.cs
|
Revert "Update GetTexture signature rather than creating new overload"
|
2023-09-19 03:21:19 +03:00 |
SkinUtils.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
TrianglesSkin.cs
|
Migrate DefaultPerformancePointsCounter and rename it
|
2024-03-05 04:35:39 +03:00 |
UnsupportedSkinComponentException.cs
|
Remove LookupName from base ISkinComponentLookup
|
2022-11-09 17:46:43 +09:00 |