..
Components
Fix BeatmapAttributeText
breaking due to enum serialisation woes
2024-05-03 14:27:34 +02:00
Triangles
Move skinnable interface specification to non-abstract
classes
2024-03-08 10:23:46 +08:00
ArgonProSkin.cs
Add support for Argon hitsounds
2024-03-08 21:43:18 +09:00
ArgonSkin.cs
Add support for Argon hitsounds
2024-03-08 21:43:18 +09:00
BeatmapSkinProvidingContainer.cs
Expand explanation in inline comment
2024-07-05 10:09:06 +09:00
DefaultLegacySkin.cs
Change ResourceStore
provided to Skin
to be a fallback, not replacement
2023-11-16 20:19:01 +09:00
DefaultSkinComponentsContainer.cs
Simplify and rename SkinnableTargetComponentsContainer
2023-02-15 17:30:21 +09:00
FontAdjustableSkinComponent.cs
Rename ISkinnableDrawable
to ISerialisableDrawable
2023-02-15 18:37:41 +09:00
GameplaySkinComponentLookup.cs
Remove unused members from GameplaySkinComponentLookup
2024-04-19 18:03:13 +09:00
GlobalSkinColours.cs
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
IAnimationTimeReference.cs
Add support for limiting skin texture/animation dimensions
2023-09-03 02:21:47 +03:00
IPooledSampleProvider.cs
Warm up pool with argon-specific drum samples
2023-07-05 18:44:27 +09:00
ISerialisableDrawable.cs
Apply Bindable.Parse
refactorings
2023-12-13 14:07:38 +09:00
ISerialisableDrawableContainer.cs
Remove unused method
2024-04-19 20:36:24 +09:00
ISkin.cs
Revert "Update GetTexture
signature rather than creating new overload"
2023-09-19 03:21:19 +03:00
ISkinComponentLookup.cs
Add further documentation to skin classes
2023-02-15 18:23:19 +09:00
ISkinSource.cs
Reword and fix typos in some new xmldoc
2023-02-16 15:27:30 +09:00
ISkinTransformer.cs
Fix sprite dropdown not showing resources from non-legacy skins during gameplay
2022-09-22 18:53:43 +09:00
LegacyAccuracyCounter.cs
Fix legacy sprite texts not matching stable with respect to fixed width
2023-10-27 20:14:39 +02:00
LegacyBeatmapSkin.cs
Disable high resolution texture lookup for legacy beatmap skins to match stable
2024-01-17 12:56:29 +03:00
LegacyColourCompatibility.cs
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
LegacyComboCounter.cs
Rename ISkinnableDrawable
to ISerialisableDrawable
2023-02-15 18:37:41 +09:00
LegacyFont.cs
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
LegacyHealthDisplay.cs
Remove vertex update overheads
2024-01-09 17:35:01 +09:00
LegacyJudgementPieceNew.cs
Revert "Remove dead code" (mostly)
2024-01-29 19:43:40 +09:00
LegacyJudgementPieceOld.cs
Adjust slider tick / end misses to show slightly longer
2024-01-31 17:41:26 +09:00
LegacyKeyCounter.cs
Adjust layout to ballpark-match stable
2024-07-24 14:52:56 +02:00
LegacyKeyCounterDisplay.cs
Adjust layout to ballpark-match stable
2024-07-24 14:52:56 +02:00
LegacyKiaiFlashingDrawable.cs
Fix incorrect application layer causing completely discoloured circles
2023-01-11 19:29:17 +09:00
LegacyManiaSkinConfiguration.cs
Make mania scroll speed independent of hit position
2023-12-26 12:46:21 +09:00
LegacyManiaSkinConfigurationLookup.cs
Disable inconsistent naming in some fields of LegacyManiaSkinConfigurationLookup
2024-05-01 17:22:10 +03:00
LegacyManiaSkinDecoder.cs
Remove unnecessary AllowThousands
flag
2024-01-10 17:48:48 +03:00
LegacyNoteBodyStyle.cs
Add comment regarding unused enum members in LegacyNoteBodyStyle
2023-02-13 17:43:52 +09:00
LegacyRankDisplay.cs
Adjust transitions
2024-06-07 17:04:16 +08:00
LegacyRollingCounter.cs
Apply NRT to all simple auxiliary skin classes
2023-01-26 17:53:04 +09:00
LegacyScoreCounter.cs
Fix legacy sprite texts not matching stable with respect to fixed width
2023-10-27 20:14:39 +02:00
LegacySkin.cs
Adjust layout to ballpark-match stable
2024-07-24 14:52:56 +02:00
LegacySkinDecoder.cs
Apply NRT to all simple auxiliary skin classes
2023-01-26 17:53:04 +09:00
LegacySkinExtensions.cs
Fix potential texture corruption when cropping gameplay textures of weird aspet ratios
2023-10-31 17:36:23 +09:00
LegacySkinTransformer.cs
Fix skin mapping not working for menu fountains
2023-07-25 17:46:05 +09:00
LegacySongProgress.cs
Update usage of CircularProgress.Current
2024-03-06 12:13:10 +08:00
LegacySpriteText.cs
Fix gameplay counter textures not being cached ahead of time
2024-01-15 14:01:21 +09:00
LegacyTextureLoaderStore.cs
Update ImageSharp usages
2024-03-06 12:13:12 +08:00
MaxDimensionLimitedTextureLoaderStore.cs
Update ImageSharp usages
2024-03-06 12:13:12 +08:00
PausableSkinnableSound.cs
Partial everything
2022-11-27 00:00:27 +09:00
PoolableSkinnableSample.cs
Bring back and make use of clearPreviousSamples()
2023-03-23 18:46:48 +01:00
RealmBackedResourceStore.cs
Bring realm library up-to-date
2023-07-06 13:37:43 +09:00
ResourceStoreBackedSkin.cs
Revert "Update GetTexture
signature rather than creating new overload"
2023-09-19 03:21:19 +03:00
RulesetSkinProvidingContainer.cs
Fix classic fallback not having a transformer (and only add if required)
2024-07-04 20:17:39 +09:00
SerialisableDrawableExtensions.cs
Update HasFlag
usages
2024-07-03 00:19:04 +09:00
SerialisedDrawableInfo.cs
Update HasFlag
usages
2024-07-03 00:19:04 +09:00
Skin.cs
Move naming migrations to more correct place
2024-03-08 10:26:08 +08:00
SkinComboColourLookup.cs
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
SkinComponentsContainer.cs
Remove unused method
2024-04-19 20:36:24 +09:00
SkinComponentsContainerLookup.cs
Add playfield layer to skin editor
2023-07-28 15:50:44 +09:00
SkinConfigManager.cs
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
SkinConfiguration.cs
Support custom input overlay color
2024-07-23 23:35:25 +08:00
SkinCustomColourLookup.cs
Apply NRT to all simple auxiliary skin classes
2023-01-26 17:53:04 +09:00
SkinImporter.cs
Fix tests failing locally due to not using invariant culture
2024-03-27 18:56:26 +01:00
SkinInfo.cs
Remove reundant interface specification
2023-10-27 18:19:44 +09:00
SkinLayoutInfo.cs
Do not serialise SkinLayoutInfo.AllDrawables
2023-02-20 20:37:48 +01:00
SkinManager.cs
Add basic flow for mounting beatmaps for external editing
2024-07-10 18:29:51 +09:00
SkinnableDrawable.cs
Partial everything
2022-11-27 00:00:27 +09:00
SkinnableSound.cs
Remove LINQ calls in hot paths
2024-01-07 14:31:22 +09:00
SkinnableSprite.cs
Add size limitation for approach circles
2023-09-19 04:38:10 +03:00
SkinnableSpriteText.cs
Partial everything
2022-11-27 00:00:27 +09:00
SkinProvidingContainer.cs
Fix nullability failure
2024-07-04 20:17:40 +09:00
SkinReloadableDrawable.cs
Add xmldoc for new method and reorder methods in SkinReloadableDrawable
2023-03-16 15:58:42 +09:00
SkinTransformer.cs
Revert "Update GetTexture
signature rather than creating new overload"
2023-09-19 03:21:19 +03:00
SkinUtils.cs
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
TrianglesSkin.cs
Migrate DefaultPerformancePointsCounter
and rename it
2024-03-05 04:35:39 +03:00
UnsupportedSkinComponentException.cs
Remove LookupName
from base ISkinComponentLookup
2022-11-09 17:46:43 +09:00