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Components
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Fix BeatmapAttributeText breaking due to enum serialisation woes
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2024-05-03 14:27:34 +02:00 |
Triangles
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Move skinnable interface specification to non-abstract classes
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2024-03-08 10:23:46 +08:00 |
ArgonProSkin.cs
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Add support for Argon hitsounds
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2024-03-08 21:43:18 +09:00 |
ArgonSkin.cs
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Store layout version in SkinLayoutVersion instead and refactor migration code
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2024-07-01 08:30:37 +03:00 |
ArgonSkinTransformer.cs
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Simplify default layout initialisation
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2024-06-25 01:10:12 +03:00 |
BeatmapSkinProvidingContainer.cs
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Expand explanation in inline comment
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2024-07-05 10:09:06 +09:00 |
DefaultLegacySkin.cs
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Change ResourceStore provided to Skin to be a fallback, not replacement
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2023-11-16 20:19:01 +09:00 |
DefaultSkinComponentsContainer.cs
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Simplify and rename SkinnableTargetComponentsContainer
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2023-02-15 17:30:21 +09:00 |
FontAdjustableSkinComponent.cs
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Rename ISkinnableDrawable to ISerialisableDrawable
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2023-02-15 18:37:41 +09:00 |
GameplaySkinComponentLookup.cs
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Remove unused members from GameplaySkinComponentLookup
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2024-04-19 18:03:13 +09:00 |
GlobalSkinColours.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
IAnimationTimeReference.cs
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Add support for limiting skin texture/animation dimensions
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2023-09-03 02:21:47 +03:00 |
IPooledSampleProvider.cs
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Warm up pool with argon-specific drum samples
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2023-07-05 18:44:27 +09:00 |
ISerialisableDrawable.cs
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Apply Bindable.Parse refactorings
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2023-12-13 14:07:38 +09:00 |
ISerialisableDrawableContainer.cs
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Remove unused method
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2024-04-19 20:36:24 +09:00 |
ISkin.cs
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Fix incorrect colour fallback handling
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2024-08-06 15:43:39 +09:00 |
ISkinComponentLookup.cs
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Add further documentation to skin classes
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2023-02-15 18:23:19 +09:00 |
ISkinSource.cs
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Reword and fix typos in some new xmldoc
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2023-02-16 15:27:30 +09:00 |
ISkinTransformer.cs
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Fix sprite dropdown not showing resources from non-legacy skins during gameplay
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2022-09-22 18:53:43 +09:00 |
LegacyAccuracyCounter.cs
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Fix legacy sprite texts not matching stable with respect to fixed width
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2023-10-27 20:14:39 +02:00 |
LegacyBeatmapSkin.cs
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Disable high resolution texture lookup for legacy beatmap skins to match stable
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2024-01-17 12:56:29 +03:00 |
LegacyColourCompatibility.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
LegacyComboCounter.cs
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Refactor CatchLegacySkinTransformer logic and remove HiddenByRulesetImplementation entirely
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2023-12-30 03:55:45 +03:00 |
LegacyFont.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
LegacyHealthDisplay.cs
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Remove vertex update overheads
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2024-01-09 17:35:01 +09:00 |
LegacyJudgementPieceNew.cs
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Revert "Remove dead code" (mostly)
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2024-01-29 19:43:40 +09:00 |
LegacyJudgementPieceOld.cs
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Adjust slider tick / end misses to show slightly longer
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2024-01-31 17:41:26 +09:00 |
LegacyKeyCounter.cs
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Sanitise font sizes / weights
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2024-08-06 15:17:43 +09:00 |
LegacyKeyCounterDisplay.cs
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Fix legacy key counter's background being visible when intended to be hidden
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2024-08-06 16:12:00 +09:00 |
LegacyKiaiFlashingDrawable.cs
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Fix incorrect application layer causing completely discoloured circles
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2023-01-11 19:29:17 +09:00 |
LegacyManiaSkinConfiguration.cs
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Make mania scroll speed independent of hit position
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2023-12-26 12:46:21 +09:00 |
LegacyManiaSkinConfigurationLookup.cs
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Disable inconsistent naming in some fields of LegacyManiaSkinConfigurationLookup
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2024-05-01 17:22:10 +03:00 |
LegacyManiaSkinDecoder.cs
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Remove unnecessary AllowThousands flag
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2024-01-10 17:48:48 +03:00 |
LegacyNoteBodyStyle.cs
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Add comment regarding unused enum members in LegacyNoteBodyStyle
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2023-02-13 17:43:52 +09:00 |
LegacyRankDisplay.cs
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Adjust transitions
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2024-06-07 17:04:16 +08:00 |
LegacyRollingCounter.cs
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Apply NRT to all simple auxiliary skin classes
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2023-01-26 17:53:04 +09:00 |
LegacyScoreCounter.cs
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Fix legacy sprite texts not matching stable with respect to fixed width
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2023-10-27 20:14:39 +02:00 |
LegacySkin.cs
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Merge branch 'master' into ruleset-specific-combo-counter
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2024-08-08 03:21:52 +09:00 |
LegacySkinDecoder.cs
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Apply NRT to all simple auxiliary skin classes
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2023-01-26 17:53:04 +09:00 |
LegacySkinExtensions.cs
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Fix potential texture corruption when cropping gameplay textures of weird aspet ratios
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2023-10-31 17:36:23 +09:00 |
LegacySkinTransformer.cs
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Simplify default layout initialisation
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2024-06-25 01:10:12 +03:00 |
LegacySongProgress.cs
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Update usage of CircularProgress.Current
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2024-03-06 12:13:10 +08:00 |
LegacySpriteText.cs
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Fix gameplay counter textures not being cached ahead of time
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2024-01-15 14:01:21 +09:00 |
LegacyTextureLoaderStore.cs
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Update ImageSharp usages
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2024-03-06 12:13:12 +08:00 |
MaxDimensionLimitedTextureLoaderStore.cs
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Update ImageSharp usages
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2024-03-06 12:13:12 +08:00 |
PausableSkinnableSound.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
PoolableSkinnableSample.cs
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Bring back and make use of clearPreviousSamples()
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2023-03-23 18:46:48 +01:00 |
RealmBackedResourceStore.cs
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Bring realm library up-to-date
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2023-07-06 13:37:43 +09:00 |
ResourceStoreBackedSkin.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
RulesetSkinProvidingContainer.cs
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Fix classic fallback not having a transformer (and only add if required)
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2024-07-04 20:17:39 +09:00 |
SerialisableDrawableExtensions.cs
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Update HasFlag usages
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2024-07-03 00:19:04 +09:00 |
SerialisedDrawableInfo.cs
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Update HasFlag usages
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2024-07-03 00:19:04 +09:00 |
Skin.cs
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Store layout version in SkinLayoutVersion instead and refactor migration code
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2024-07-01 08:30:37 +03:00 |
SkinComboColourLookup.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
SkinComponentsContainer.cs
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Remove unused method
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2024-04-19 20:36:24 +09:00 |
SkinComponentsContainerLookup.cs
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Add playfield layer to skin editor
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2023-07-28 15:50:44 +09:00 |
SkinConfigManager.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
SkinConfiguration.cs
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Simplify input overlay text colour decode (and fix incorrect default)
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2024-07-24 14:53:01 +02:00 |
SkinCustomColourLookup.cs
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Apply NRT to all simple auxiliary skin classes
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2023-01-26 17:53:04 +09:00 |
SkinImporter.cs
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Store layout version in SkinLayoutVersion instead and refactor migration code
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2024-07-01 08:30:37 +03:00 |
SkinInfo.cs
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Store layout version in SkinLayoutVersion instead and refactor migration code
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2024-07-01 08:30:37 +03:00 |
SkinLayoutInfo.cs
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Store layout version in SkinLayoutVersion instead and refactor migration code
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2024-07-01 08:30:37 +03:00 |
SkinManager.cs
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Add basic flow for mounting beatmaps for external editing
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2024-07-10 18:29:51 +09:00 |
SkinnableDrawable.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SkinnableSound.cs
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Remove LINQ calls in hot paths
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2024-01-07 14:31:22 +09:00 |
SkinnableSprite.cs
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Add size limitation for approach circles
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2023-09-19 04:38:10 +03:00 |
SkinnableSpriteText.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SkinProvidingContainer.cs
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Fix nullability failure
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2024-07-04 20:17:40 +09:00 |
SkinReloadableDrawable.cs
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Add xmldoc for new method and reorder methods in SkinReloadableDrawable
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2023-03-16 15:58:42 +09:00 |
SkinTransformer.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
SkinUtils.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
TrianglesSkin.cs
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Migrate DefaultPerformancePointsCounter and rename it
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2024-03-05 04:35:39 +03:00 |
UnsupportedSkinComponentException.cs
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Remove LookupName from base ISkinComponentLookup
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2022-11-09 17:46:43 +09:00 |