Dean Herbert
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158737e001
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Remove FadeTime customisation
Also adjusts fade transitions to feel better, especially in fast forward scenarios.
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2019-09-12 14:27:29 +09:00 |
|
Dean Herbert
|
f9c969788a
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Fix keys not reaching full brightness as soon as they should
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2019-09-12 13:56:23 +09:00 |
|
Dean Herbert
|
88d0756107
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Allow global actions to propagate through pause screen
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2019-09-06 17:17:30 +09:00 |
|
Dean Herbert
|
f925e781a9
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
|
Dean Herbert
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986ac08397
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Fix pause menu keyboard navigation being affected by initial cu… (#6002)
Fix pause menu keyboard navigation being affected by initial cursor hover
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2019-09-05 17:27:48 +09:00 |
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Dean Herbert
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a1d7291ffa
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Fix pause menu keyboard navigation being affected by initial cursor hover
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2019-09-05 16:31:10 +09:00 |
|
smoogipoo
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a87a1e6031
|
Don't redraw certain buffered containers on scale change
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2019-09-04 19:38:12 +09:00 |
|
Dean Herbert
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1802d2efaf
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Merge remote-tracking branch 'upstream/master' into fix-gameplay-menu-button-hover-ani
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2019-09-04 10:35:14 +09:00 |
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Dean Herbert
|
4cad55cee6
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Move hit windows lookup to DrawableRuleset
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2019-09-03 13:05:03 +09:00 |
|
smoogipoo
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0c73c5acf3
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Expose full hitobject rather than hit windows
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2019-09-02 17:14:40 +09:00 |
|
smoogipoo
|
f2bdf94a1d
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Add HitWindows to JudgementResult to indicate timing errors
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2019-09-02 16:28:14 +09:00 |
|
smoogipoo
|
0a89603e79
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Fix hit error potentially not displaying with null hitwindows
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2019-09-02 16:07:16 +09:00 |
|
Dean Herbert
|
7ca51d3866
|
Fix resume overlay being drawn below cursor
Closes #5905.
|
2019-09-02 11:20:55 +09:00 |
|
Dean Herbert
|
1ddf292ad6
|
Fix vertical alignment of hit error display ticks
Wasn't correctly centered before.
|
2019-08-31 12:20:50 +09:00 |
|
Dean Herbert
|
8f5dc06d55
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Merge remote-tracking branch 'upstream/master' into accuracy-bar
|
2019-08-30 20:18:25 +09:00 |
|
Dean Herbert
|
f1db6c7039
|
Fix likely nullref
|
2019-08-30 20:18:21 +09:00 |
|
smoogipoo
|
fc813347ac
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Make JudgementLine private
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2019-08-30 19:54:36 +09:00 |
|
smoogipoo
|
dfccc60361
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Reorder HitErrorDisplay
|
2019-08-30 19:53:38 +09:00 |
|
smoogipoo
|
fab12fa9cd
|
Centre align the icons
Seems to look better this way.
|
2019-08-30 19:53:38 +09:00 |
|
Dean Herbert
|
665fc95d49
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Handle no hitobjects / no hitwindows (osu!catch)
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2019-08-30 19:37:20 +09:00 |
|
Dean Herbert
|
80671cefd7
|
Final visual polish
|
2019-08-30 19:14:07 +09:00 |
|
Dean Herbert
|
c3abf0ccb7
|
Improve visuals
|
2019-08-30 18:50:38 +09:00 |
|
Dean Herbert
|
8fc177b743
|
Fix namespacing and hitwindow source
|
2019-08-30 18:46:42 +09:00 |
|
Dean Herbert
|
741bd0a5cf
|
Fix incorrect colour sizes and simplify alignment specification
|
2019-08-30 18:35:17 +09:00 |
|
Dean Herbert
|
54696eef39
|
Reverse display, add animation and reduce width
|
2019-08-30 17:06:23 +09:00 |
|
Dean Herbert
|
a73d672c2f
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Tidy up judgement line logic (and fix it displaying at the wrong place)
|
2019-08-30 16:40:39 +09:00 |
|
Dean Herbert
|
6640161bc1
|
Simplify event propagation
|
2019-08-30 15:51:36 +09:00 |
|
Dean Herbert
|
bdbfa7bd2f
|
Fix class naming
|
2019-08-30 15:32:47 +09:00 |
|
Dean Herbert
|
835ee0aa2f
|
Code quality fixes
|
2019-08-30 15:29:13 +09:00 |
|
Joehu
|
73fd3cf03c
|
Fix gameplay menu button initial hover animation
|
2019-08-28 19:00:01 -07:00 |
|
Dean Herbert
|
7aeeb65ae7
|
Tidy up Player's container loading logic
Fixes drawable ruleset being loaded before skin sources are finished, by loading them as a separate operation (to avoid children being loaded first).
|
2019-08-27 18:27:21 +09:00 |
|
Dean Herbert
|
5e362d10b1
|
Add ruleset-specific legacy skin providers
This moves implementation of osu! skinnables to OsuLegacySkin.
|
2019-08-26 12:21:49 +09:00 |
|
Andrei Zavatski
|
0ccfaeb8d9
|
Simplify moving average
|
2019-08-21 10:13:59 +03:00 |
|
Andrei Zavatski
|
a5acc913ea
|
CI fixes
|
2019-08-21 09:58:47 +03:00 |
|
Andrei Zavatski
|
a994ad9c84
|
Use moving average to calculate arrow position
|
2019-08-21 09:40:15 +03:00 |
|
Andrei Zavatski
|
71cbc3525d
|
Add/remove displays only if necessary
|
2019-08-21 09:16:09 +03:00 |
|
Andrei Zavatski
|
f72edb8bf8
|
Add missing blank line
|
2019-08-20 09:03:31 +03:00 |
|
Andrei Zavatski
|
596ee150c6
|
Add xmldoc for not obvious const
|
2019-08-20 08:51:41 +03:00 |
|
Andrei Zavatski
|
9f64e09625
|
Move HitErrorDisplayOverlay back to the HUD
|
2019-08-20 08:45:51 +03:00 |
|
Andrei Zavatski
|
d337f9b482
|
DefaultHitErrorDisplay -> BarHitErrorDisplay
|
2019-08-20 08:03:17 +03:00 |
|
Andrei Zavatski
|
c4251d512e
|
Simplify bar building
|
2019-08-20 08:00:09 +03:00 |
|
Andrei Zavatski
|
415f180261
|
Delete extra semicolon
|
2019-08-19 22:53:28 +03:00 |
|
Andrei Zavatski
|
50c47568e4
|
Don't present Meh hit windows if it has no value
|
2019-08-19 22:45:27 +03:00 |
|
Andrei Zavatski
|
f1c3a60660
|
Add ability to select side
|
2019-08-19 22:04:27 +03:00 |
|
Andrei Zavatski
|
1bff103d32
|
CI fixes
|
2019-08-19 21:25:14 +03:00 |
|
Andrei Zavatski
|
6d3aa0520b
|
Make HitErrorDisplay an abstract class
|
2019-08-19 20:44:06 +03:00 |
|
Andrei Zavatski
|
70084b5553
|
Move HitErrorDisplay outside of the HUD
|
2019-08-19 20:28:03 +03:00 |
|
Andrei Zavatski
|
4c817b18b7
|
Use direct cast
|
2019-08-18 17:03:11 +03:00 |
|
Andrei Zavatski
|
dd6351b8ca
|
Apply suggested changes
|
2019-08-18 16:51:16 +03:00 |
|
Andrei Zavatski
|
6c60db550f
|
Fix crash if ruleset has no Meh hit windows
|
2019-08-18 16:24:13 +03:00 |
|