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mirror of https://github.com/ppy/osu.git synced 2024-11-12 06:47:25 +08:00
Commit Graph

462 Commits

Author SHA1 Message Date
Bartłomiej Dach
5f79feaa8b Merge branch 'master' into custom-ipc-location 2020-06-13 13:41:59 +02:00
Dean Herbert
3ae1df07b0 Fix a couple more new formatting issues 2020-06-10 00:09:29 +09:00
Dean Herbert
7dc19220e5 Apply new resharper formatting fixes 2020-06-09 23:38:54 +09:00
Shivam
7e5db5e933 Apply review suggestions 2020-06-03 23:49:06 +02:00
smoogipoo
f3b5149648 Move some suggestions to warnings, resolve issues 2020-06-03 16:48:44 +09:00
Dean Herbert
78fddc8957 Make button match height 2020-06-02 19:29:59 +09:00
Dean Herbert
828180ad9b Add default 2020-06-02 19:29:22 +09:00
Shivam
fea5c8460a Fixed path is empty exception
Also converted method to property get, private set
2020-06-01 22:50:24 +02:00
Shivam
33d731644c Fix test crashing: NullReferenceException 2020-05-31 17:35:53 +02:00
Shivam
ce360a960f use GameHost's GetStorage instead of local storage
This will now get the IPC Path again as the default path if one is present, else it will fall back to osu! lazer's base path.
2020-05-31 16:50:13 +02:00
Shivam
0027f44bd0 Moved stableInfo read to FileBasedIPC
DI is also not needed anymore to access StableInfo, this goes through FileBasedIPC.
Note: directory selector now always navigates to the osu! lazer base path.
2020-05-31 16:27:05 +02:00
Shivam
3731e76b10 Move stable_config declaration, rename testscene 2020-05-28 15:28:27 +02:00
Bartłomiej Dach
748f7fcd8b Rename constants 2020-05-25 20:20:26 +02:00
Bartłomiej Dach
ca68d94cf7 Invert if to reduce nesting 2020-05-25 20:18:17 +02:00
Bartłomiej Dach
719da48922 Rename delegate argument 2020-05-25 20:11:00 +02:00
Shivam
4c3900cfc8 Remove unnecessary comments, simplify initialPath and clarified TestScene name 2020-05-25 17:16:40 +02:00
Olle Kelderman
a174117880 fix flowcontainer order properly and removed todo as its decided to do nothing there for now 2020-05-25 00:55:10 +02:00
Olle Kelderman
1062e07ec1 refactor and implemented feedback:
- button text change
- renamed ActionableInfoWithNumberBox to ResolutionSelector and moved the clamping logic inside it
- also removed the ugly right margin and added the FillFlowContainer
2020-05-24 22:24:46 +02:00
Shivam
c6345ba6c9 corrected styling issues 2020-05-22 20:01:26 +02:00
Shivam
0717dab8e4 Add StablePathSelectScreen visual test 2020-05-22 19:51:08 +02:00
Olle Kelderman
554be1c422 add the ability to set the size of the Tournament Client to an arbitrary value instead of a fixed 1080p option 2020-05-22 19:25:05 +02:00
Shivam
585100207c make CheckExists static public and removed unnecessary code 2020-05-20 22:30:31 +02:00
Shivam
d2416ce30d removed redundant code and use existing checkExists 2020-05-20 22:16:37 +02:00
Shivam
b1c957c5e1 invert if-statement and early return + reuse of checkExists 2020-05-20 17:25:53 +02:00
Shivam
e018d07441 Use one constant for STABLE_CONFIG location string 2020-05-20 16:30:38 +02:00
Shivam
a0a54efd4e Fix test crashing because of sceneManager not being nullable 2020-05-18 01:05:34 +02:00
Shivam
7a839c1486 Renamed Refresh button to Change source 2020-05-18 00:50:08 +02:00
Shivam
9bfdfbea43 Move stablestorage check to path selection screen
Also forced stablepath to be empty during auto detection so it checks other sources to load ipc from
2020-05-18 00:47:31 +02:00
Shivam
59b006f9ac Make IPC error dialog reusable
and inspectcode fixes
2020-05-17 22:46:43 +02:00
Shivam
a97100216c Changed behaviour of refresh button in SetupScreen 2020-05-17 22:28:54 +02:00
Shivam
fbbf51851e Moved refresh button to directoryselector 2020-05-17 22:28:24 +02:00
Shivam
181cd67948 Merge remote-tracking branch 'upstream/master' into custom-ipc-location 2020-05-17 12:44:12 +02:00
Dean Herbert
13d4997c91 Remove custom back action logic (use receptor as intended) 2020-05-17 17:35:10 +09:00
Dean Herbert
864c1a73ae Only add back button if required 2020-05-17 17:27:52 +09:00
Dean Herbert
2c0ac8cc36 Move padding to fill, not scroll container 2020-05-17 17:25:26 +09:00
Shivam
358345cee7 Change logic for parentscreen/subscreen relation 2020-05-16 12:50:56 +02:00
Shivam
b1243d6a87 Add padding to so the back button is not in the way 2020-05-16 04:05:01 +02:00
Shivam
bf6ce390ff Add sub screen implementation to SeedingEditorScreen 2020-05-16 03:07:51 +02:00
Shivam
c931bae70e Add back button to TournamentScreen and the inputhandler for it 2020-05-16 03:07:27 +02:00
Shivam
3fc888ef95 User interface setup for custom IPC location
Right now makes use of another ActionableInfo field. Probably a better idea to add an extra button to the Current IPC Storage actionable field.
2020-05-16 03:03:10 +02:00
Shivam
1768beb690 Rename class SeeingEditorScreen to SeedingEditorScreen 2020-05-14 21:52:10 +02:00
Shivam
6ec55eb400 Give mappool scene its own video 2020-05-14 21:51:39 +02:00
Dean Herbert
09759565fa Add support for 3v3 tournament chroma key layout 2020-05-07 14:51:14 +09:00
Dean Herbert
fcded20655 Don't specify IProvideVideo interface for now 2020-04-27 08:58:01 +09:00
Bartłomiej Dach
b9e0fed467 Use SongBar height instead of hard-coded dimensions 2020-04-27 00:02:58 +02:00
Shivam
39a593120c Fixed CodeInspect errors 2020-04-24 17:00:35 +02:00
Shivam
28dcfe867c Add Chroma keying to the background of the showcase video. 2020-04-23 21:09:12 +02:00
Shivam
085b6ae25f Add background video for showcase scene (Tournament Client) 2020-04-23 20:24:03 +02:00
Dean Herbert
f4dc604dbf Fix dragging tournament ladder too far causing it to disappear 2020-04-08 13:32:37 +09:00
Dean Herbert
27ae2d29aa Add ability to adjust (and save) chroma-key area width 2020-03-23 11:47:24 +09:00
Dean Herbert
2ca225877f Merge branch 'master' into tournament-mappool-flow-logic 2020-03-18 15:05:20 +09:00
Dean Herbert
99f28efc96 Automatically mark the currently selected match as stsrated on entering gameplay screen 2020-03-17 13:16:52 +09:00
Marcus "Mestro" Nordgren
24fe7538fd
Use new logo name for showcase screen 2020-03-16 13:09:15 +01:00
Dan Balasescu
0245bab7c6
Merge branch 'master' into user-cards-update 2020-03-16 14:27:21 +09:00
Dean Herbert
b902e50396 Add resolution selector in tournament setup screen 2020-03-13 15:44:23 +09:00
Dean Herbert
30ad580993 Fix map pool screen vertical layout 2020-03-13 14:34:33 +09:00
Dean Herbert
00d7dc19cc Update tests and logic 2020-03-13 14:25:58 +09:00
Dean Herbert
fbb7e9f12a Add tests (wip) 2020-03-13 14:25:58 +09:00
Dean Herbert
ef0acde458 Adjust to allow for extra row 2020-03-13 14:25:58 +09:00
Dan Balasescu
f37444ad18
Merge branch 'master' into tournament-header-logo 2020-03-12 18:12:08 +09:00
Dean Herbert
ec1c6f88ee Adjust metrics to align logo pieces correctly on gameplay / map pool 2020-03-12 14:27:56 +09:00
Dean Herbert
7b1ac03b18 Hide logo on gameplay screen 2020-03-12 14:27:56 +09:00
Dean Herbert
b6b802e821 Add back customisable header logo/text
Also adds test scene for MatchHeader component.
2020-03-12 14:27:56 +09:00
Dean Herbert
190ff97486 Rename classes to better suit purpose 2020-03-12 14:27:56 +09:00
Dean Herbert
efceeba076 Use fixed width for tournament score displays 2020-03-12 02:22:02 +09:00
Dan Balasescu
f49f9f40ae
Merge branch 'master' into tournament-design-seeding 2020-03-11 18:03:27 +09:00
Dean Herbert
02af3eefbd Merge branch 'master' into tournament-mappool-flow-logic 2020-03-11 14:40:18 +09:00
Dean Herbert
ed837d3115 Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
smoogipoo
19ce2d643e Remove unused using 2020-03-10 09:51:30 +09:00
Dean Herbert
e158cbfe24
Merge branch 'master' into tournament-design-schedule 2020-03-10 09:40:08 +09:00
Dan Balasescu
f5e134806a
Merge branch 'master' into tournament-design-gameplay 2020-03-09 19:33:53 +09:00
Dan Balasescu
3554cdda36
Merge pull request #8179 from peppy/tournament-design-win
Implement 2020 win screen design
2020-03-09 19:33:42 +09:00
Dan Balasescu
6d23c3b4ab
Merge pull request #8180 from peppy/tournament-design-intro
Implement 2020 intro screen design
2020-03-09 18:38:07 +09:00
Dan Balasescu
1fec5d17a8
Merge pull request #8174 from peppy/tournament-design-ladder
Implement 2020 ladder design
2020-03-09 18:15:59 +09:00
Dean Herbert
8b16dadfe5 Merge branch 'master' into tournament-design-gameplay 2020-03-09 15:09:02 +09:00
Dean Herbert
832e64cc95 Fix test failures due to null current match 2020-03-09 14:57:19 +09:00
Dan Balasescu
0ecf6a4ecd
Merge branch 'master' into tournament-design-win 2020-03-09 14:16:34 +09:00
Dan Balasescu
1e9adbba4e
Merge branch 'master' into tournament-design-intro 2020-03-09 14:16:22 +09:00
Dan Balasescu
fac5530cab
Merge branch 'master' into tournament-design-mappool 2020-03-09 14:16:05 +09:00
Dan Balasescu
0f44c0739a
Merge branch 'master' into tournament-design-ladder 2020-03-09 14:16:01 +09:00
smoogipoo
b61e56cda5 Resolve post-merge issue 2020-03-09 13:29:17 +09:00
Dean Herbert
dc201a68dc Merge branch 'tournament-drawable-team-tidy' into tournament-design-mappool 2020-03-08 20:16:48 +09:00
Dean Herbert
5f6ce7fde5 Merge branch 'tournament-drawable-team-tidy' into tournament-design-ladder 2020-03-08 20:16:35 +09:00
Dean Herbert
7f38ff8046 Merge branch 'tournament-drawable-team-tidy' into tournament-design-schedule 2020-03-08 20:16:12 +09:00
Dean Herbert
ece049e0c9 Merge branch 'tournament-drawable-team-tidy' into tournament-design-seeding 2020-03-08 20:15:48 +09:00
Dean Herbert
71824ce7d6 Merge branch 'tournament-drawable-team-tidy' into tournament-design-win 2020-03-08 20:14:59 +09:00
Dean Herbert
ba865aa195 Merge branch 'tournament-drawable-team-tidy' into tournament-design-intro 2020-03-08 20:14:15 +09:00
Dean Herbert
cc438210a3 Merge branch 'tournament-drawable-team-tidy' into tournament-design-gameplay 2020-03-08 20:13:29 +09:00
Dean Herbert
2fe32b7d2b Remove LadderInfo requirement in DrawableMatchTeam 2020-03-08 19:41:22 +09:00
Dean Herbert
9138bafbeb Fix alignment of flags on team intro screen 2020-03-08 18:49:06 +09:00
Dean Herbert
8b0b910196 Update song / chat / beatmap info display to reflect new design 2020-03-08 18:25:22 +09:00
Dean Herbert
3744aaf55f Update vertical alignment of chroma area 2020-03-08 18:16:32 +09:00
Dean Herbert
5d5910822b Initial pass of intro screen design update 2020-03-08 16:06:37 +09:00
Dean Herbert
a85cef2f06 Reset win screen video on display; add fade in transition 2020-03-08 16:05:37 +09:00
Dean Herbert
3ac599246d Initial pass of seeding screen design update 2020-03-08 16:03:37 +09:00
Dean Herbert
8ab9ca77d6 Fix next match timer not updating 2020-03-08 16:02:13 +09:00
Dean Herbert
6c0a27e0b9 Improve look of selected match 2020-03-08 16:02:13 +09:00
Dean Herbert
9934a97bd0 Limit upcoming matches displayed to 8 2020-03-08 16:01:41 +09:00
Dean Herbert
434feb5ac6 Fix alignment on schedule screen 2020-03-08 16:01:41 +09:00
Dean Herbert
059aea8ead Initial pass of schedule screen design update 2020-03-08 16:00:00 +09:00
Dean Herbert
9bd837da41 Update match score display 2020-03-08 15:55:54 +09:00
Dean Herbert
e25206728f Hide score displays during warmup 2020-03-08 15:55:54 +09:00
Dean Herbert
86b12a384b Initial pass of gameplay screen design update 2020-03-08 15:55:54 +09:00
Dean Herbert
ba6c4abbe6 Initial pass of ladder screen design update 2020-03-08 15:52:41 +09:00
Dean Herbert
2981730442 Initial pass of map pool screen design update 2020-03-08 15:49:37 +09:00
Dean Herbert
77c94afcf1 Add better flow logic to map pool layout when few beatmaps are present 2020-03-08 15:44:05 +09:00
Dean Herbert
4d74493289 Initial pass of win screen design update 2020-03-08 15:38:10 +09:00
Dean Herbert
1c5d6e0cf4 Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
Dean Herbert
aed52179f0 Fix weird reverse logic 2020-03-08 15:32:22 +09:00
Dean Herbert
aeb6bf5b46 Remove unnecessary width specification on editor screens 2020-03-08 15:32:22 +09:00
Andrei Zavatski
66f40f7f6e Merge remote-tracking branch 'refs/remotes/ppy/master' into user-cards-update 2020-03-07 04:01:36 +03:00
Dean Herbert
09bd5ad185
Merge pull request #8151 from peppy/tourney-simplify-video-spec
Simplify tournament video construction
2020-03-06 23:15:02 +09:00
Dan Balasescu
3d54334dd6
Merge pull request #8150 from peppy/remove-layout-durations-tournament-editors
Remove layout durations from tournament editor screens for better performance
2020-03-06 22:38:06 +09:00
Dan Balasescu
643b25e484
Merge branch 'master' into tourney-simplify-video-spec 2020-03-06 22:28:21 +09:00
Dean Herbert
0a72fa69ab Simplify video creation (and handle fallback better) 2020-03-06 18:39:12 +09:00
Dean Herbert
2d95f29925 Add gameplay screen specific video 2020-03-06 18:38:54 +09:00
Dean Herbert
88759e65a0 Remove layout durations from tournament editor screns for better performance 2020-03-06 16:31:36 +09:00
Dean Herbert
ac88ba717b Ensure screens respect aspect ratio in tests 2020-03-06 16:13:07 +09:00
Andrei Zavatski
6631b07442 Refactor to replace existing panels 2020-03-04 14:58:15 +03:00
Dan Balasescu
5eeed3faa1
Merge branch 'master' into owc-2019 2020-03-04 16:27:46 +09:00
Dean Herbert
c306d3de2e
Fix typo in button
Co-Authored-By: Dan Balasescu <smoogipoo@smgi.me>
2020-03-04 16:03:43 +09:00
Dan Balasescu
dadf151e7c
Merge branch 'master' into tournament-seeding-screen 2020-03-04 15:42:44 +09:00
Dan Balasescu
6f5d2da03e
Merge branch 'master' into add-torus-font 2020-03-04 13:56:30 +09:00
Dean Herbert
dade58adf3 Fix crash from editor screen test scene when trying to view seeding editor 2020-03-04 13:21:14 +09:00
Dean Herbert
6b7144e21b Fix non-matching filename 2020-03-04 13:19:52 +09:00
Dean Herbert
22c4c515f5
Merge pull request #8123 from smoogipoo/fix-ladderscreen-nullref
Fix nullref when deleting teams in the ladder screen
2020-03-04 13:18:07 +09:00
smoogipoo
fc0821f194 Fix nullref when deleting teams in the ladder screen 2020-03-04 12:37:42 +09:00
Dean Herbert
23091cb25e Merge branch 'split-out-files' into tournament-seeding-screen 2020-03-04 12:11:17 +09:00
Dean Herbert
0f7316d41d Move file to other file 2020-03-04 12:08:44 +09:00
Dean Herbert
e678a068b6 Bring design up-to-date with 2019 standards 2020-03-03 19:20:42 +09:00
Dean Herbert
1b355d02d6 Update video resource paths 2020-03-03 19:20:42 +09:00
Dean Herbert
093f2affdf Add seeding screen 2020-03-03 19:19:03 +09:00
Dean Herbert
f1f4f1ffbd Add torus font 2020-03-03 18:17:51 +09:00
smoogipoo
958c891d15 Update with framework-side bindable list changes 2020-02-17 15:06:14 +09:00
Dean Herbert
7c62cc3ac3 Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework 2020-01-22 22:57:52 +09:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
Dean Herbert
cd5290b030 Enforce using get-only auto property where possible 2020-01-20 13:50:27 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Huo Yaoyuan
ecfc6dfa3d CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
Dean Herbert
77b9989e11 Fix some weird private field names 2019-12-11 14:10:35 +09:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Huo Yaoyuan
4cd7d67fe4 Use early return for if-pattern-matching. 2019-11-22 00:02:40 +08:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
31cc0d13da Use 'out var'. 2019-11-12 19:55:26 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
Dean Herbert
2f8768a4b1 Move LabelledDropdown local to usage 2019-11-12 11:04:49 +09:00