smoogipoo
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10fd5ef5a7
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Merge context menus
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2019-11-12 15:02:27 +09:00 |
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smoogipoo
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461f76926f
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Add right-click menu to support control point addition
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2019-11-12 15:02:01 +09:00 |
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Dean Herbert
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8402fb1490
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Move to const and add some xmldoc for future visitors
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2019-11-12 10:02:42 +09:00 |
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smoogipoo
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3b13ad480a
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Increase fade-out time of hitobjects in the editor
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2019-11-11 13:06:41 +09:00 |
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smoogipoo
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b1da81571f
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Implement slider head control point snapping
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2019-11-07 14:00:12 +09:00 |
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smoogipoo
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2c1bfd62ef
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Disallow selections to be moved outside of the playfield
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2019-11-06 17:28:04 +09:00 |
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smoogipoo
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2588534eda
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Skin entire selection, add xmldocs
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2019-11-06 16:04:20 +09:00 |
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smoogipoo
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020b08b450
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Initial implementation of limited distance snap
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2019-11-06 15:27:48 +09:00 |
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Dean Herbert
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52dba69a64
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Implement slider control point deletion (#6679)
Implement slider control point deletion
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2019-11-05 19:15:15 +09:00 |
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smoogipoo
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d77882c21b
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Fix slider selection input handled outside path
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2019-11-05 17:31:52 +09:00 |
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smoogipoo
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7c20a589f2
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Remove unused usings
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2019-11-05 13:56:21 +09:00 |
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smoogipoo
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c8beb5296f
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Use PlatformAction.Delete instead of Delete key
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2019-11-05 13:26:44 +09:00 |
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smoogipoo
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08bd811326
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Merge remote-tracking branch 'origin/master' into slider-controlpoint-deletion
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
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2019-11-05 13:07:06 +09:00 |
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Dean Herbert
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66253a0bd4
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Handle selection on mouse down instead of click
This is how other elements work, and feels better with drag preselection
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2019-11-05 02:21:50 +09:00 |
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Dean Herbert
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bcf8a6d514
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Fix slider creation regressing with path selection changes
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2019-11-03 19:59:37 +09:00 |
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Dean Herbert
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f69a641d35
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Merge branch 'master' into slider-controlpoint-deletion
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2019-11-03 19:32:10 +09:00 |
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Dean Herbert
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1155aacd90
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Update sliders when control points change (#6680)
Update sliders when control points change
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2019-11-03 19:05:48 +09:00 |
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Dean Herbert
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f849926049
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Merge branch 'master' into slider-controlpoint-deletion
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2019-11-03 19:05:17 +09:00 |
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Dean Herbert
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4dbdfcdd3c
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Change control to toggle rather than always select
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2019-11-03 18:41:29 +09:00 |
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smoogipoo
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41ae66d517
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Update slider when control points change
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2019-10-31 18:24:38 +09:00 |
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smoogipoo
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18f374eec6
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Deselect deleted control points
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2019-10-31 17:58:33 +09:00 |
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smoogipoo
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78194cfa6e
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Implement slider control point deletions
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2019-10-31 17:54:09 +09:00 |
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smoogipoo
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43b2cbb865
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Implement slider control point deletion
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2019-10-31 17:39:57 +09:00 |
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smoogipoo
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20aeb7aaff
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Implement multiple selection
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2019-10-31 17:25:30 +09:00 |
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smoogipoo
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8d50b155e8
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Make selection happen on click only
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2019-10-31 17:13:10 +09:00 |
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smoogipoo
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cfdf710676
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Add test
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2019-10-31 16:51:58 +09:00 |
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smoogipoo
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e23a75c64a
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Implement control point selection
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2019-10-31 16:23:54 +09:00 |
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Dean Herbert
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194e501f86
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Merge branch 'master' into snapping-refactor
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2019-10-26 14:20:08 +09:00 |
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smoogipoo
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da6ee05dd6
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Fix not being able to drag non-snaked sliders
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2019-10-25 18:37:44 +09:00 |
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smoogipoo
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607b4d874a
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Refactor flow of snapping through HitObjectComposer
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2019-10-25 16:40:30 +09:00 |
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smoogipoo
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a6458fdeab
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Re-use slider type
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2019-10-24 19:04:24 +09:00 |
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smoogipoo
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b7af4acdbf
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Allow not having a composer
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2019-10-24 19:04:00 +09:00 |
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smoogipoo
|
0af5706db6
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Snap path during control point movement
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2019-10-24 19:02:59 +09:00 |
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smoogipoo
|
f45f17339c
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Implement slider path distance snapping
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2019-10-24 18:17:30 +09:00 |
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smoogipoo
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436941cda3
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Add comment
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2019-10-23 17:58:44 +09:00 |
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smoogipoo
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b903edca45
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Don't snap slider control point placement
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2019-10-23 16:03:16 +09:00 |
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Dean Herbert
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e3fa5f1da3
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Merge branch 'master' into beatsnap-grid-integration
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2019-10-21 18:44:34 +09:00 |
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smoogipoo
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c34d3362df
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Fix hit circles selection area being too large
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2019-10-21 17:14:08 +09:00 |
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Dean Herbert
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b157aaead1
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Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration
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2019-10-21 17:09:43 +09:00 |
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smoogipoo
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38c2c328ff
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Rename HitObject -> DrawableObject in selection blueprints
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2019-10-21 17:04:56 +09:00 |
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smoogipoo
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96649e0a6a
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Fix selection blueprints not respecting stacking
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2019-10-21 15:03:49 +09:00 |
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smoogipoo
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5dd5a070e0
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Show placement grid from hitobjects at the current time
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2019-10-18 19:03:19 +09:00 |
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Dean Herbert
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99ea45da41
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Merge pull request #6474 from smoogipoo/osu-beatsnapping-grid
Implement osu!'s beat snapping grid
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2019-10-18 16:27:03 +09:00 |
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smoogipoo
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f1d7e7e7f6
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Merge branch 'placement-blueprint-starttime' into beatsnap-grid-integration
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2019-10-18 13:49:09 +09:00 |
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smoogipoo
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c4704f6a29
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Add beat snap grid to the composer
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2019-10-18 12:47:52 +09:00 |
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smoogipoo
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5ccdd2b203
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Mask the osu! beatsnap grid
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2019-10-18 12:38:43 +09:00 |
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Dean Herbert
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f3ed71d336
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Move scoring distance constant to a central/shared location
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2019-10-17 16:36:47 +09:00 |
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Dean Herbert
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f92331531c
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Rename grid to DistanceSnap to be more in line with its purpose
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2019-10-17 15:32:02 +09:00 |
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smoogipoo
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79b2c7b480
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Make BeginPlacement() set the hitobject start time
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2019-10-16 20:04:15 +09:00 |
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Dean Herbert
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f3c38ae089
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Merge branch 'master' into osu-beatsnapping-grid
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2019-10-13 18:38:57 +09:00 |
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