Dean Herbert
d35fe5493a
Change default value of DrawableLoungeRoom.matchingFilter
so they display by default
2021-10-19 15:36:27 +09:00
Dean Herbert
d3ab45084d
Fix realm migration potentially failing from older releases
2021-10-19 14:19:58 +09:00
sh0ckR6
e7b280fc81
Comment out RankDisplay
...
Commented out as it may be revisited at a later time.
Also currently unused.
2021-10-18 23:12:33 -04:00
Dean Herbert
ff2eae4597
Rename confusing variable
2021-10-19 11:37:46 +09:00
Dan Balasescu
30af27e561
Merge branch 'master' into realm-importer
2021-10-19 11:06:11 +09:00
Dan Balasescu
4fcdeffbd9
Merge pull request #15176 from peppy/realm-indexed-online-id
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Change `OnlineID` to non-nullable to allow for indexing in Realm
2021-10-19 11:05:34 +09:00
Bartłomiej Dach
8db2fc439d
Change ruleset ID assert in player to null-check
2021-10-18 23:45:06 +02:00
Bartłomiej Dach
6d9d85685f
Fix settings item having zero height
2021-10-18 23:30:38 +02:00
Bartłomiej Dach
cc9727ec11
Merge branch 'master' into default-value-indicator
2021-10-18 22:07:58 +02:00
Bartłomiej Dach
88a1b31fae
Remove grid usage in SettingsItem
2021-10-18 22:07:32 +02:00
Bartłomiej Dach
6c3637a62a
Remove grid usage in KeyBindingRow
2021-10-18 22:07:30 +02:00
Bartłomiej Dach
830f49bca6
Remove doubled-up opacity specification
2021-10-18 19:43:48 +02:00
Dean Herbert
b3219bb592
Update usages of OnlineID
2021-10-18 16:16:36 +09:00
Dean Herbert
6904938dc1
Merge branch 'realm-indexed-online-id' into realm-importer
2021-10-18 16:14:37 +09:00
Dean Herbert
88a575462c
Work around weird null inspection
2021-10-18 16:11:55 +09:00
Dean Herbert
2c5ba1d8e2
Change OnlineID
to non-nullable to allow for indexing in Realm
2021-10-18 15:53:40 +09:00
Dan Balasescu
8643c725cc
Merge pull request #15175 from peppy/fail-animation-flash-controlled-by-setting
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Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 15:27:10 +09:00
Dan Balasescu
f2f9872718
Merge pull request #15173 from peppy/fix-epilepsy-warning-fade-out
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Fix epilepsy warning not being faded out on an early exit during gameplay load
2021-10-18 15:18:38 +09:00
Dean Herbert
b2f9f8b8da
Update logic surrounding removal of previous OnlineID
s when running a new import
2021-10-18 15:14:13 +09:00
Dean Herbert
264fa703f2
Remove some forgotten temporary code from BeatmapImporter
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And make the online queue not `dynamic`, at very least.
2021-10-18 14:43:50 +09:00
Dean Herbert
75bfa705cf
Remove unused method for now
2021-10-18 14:32:38 +09:00
Dean Herbert
ad112cbbc5
Fix intendation in a way it doesn't regress with older inspectcode
2021-10-18 14:28:29 +09:00
Dean Herbert
3c4c9ab7a7
Move ICanAcceptFiles
specification to IModelImporter<TModel>
2021-10-18 14:25:51 +09:00
Dean Herbert
762949f49f
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 14:20:38 +09:00
Dean Herbert
6d6eed61aa
Fix new indentation inspections
2021-10-18 14:00:35 +09:00
Dean Herbert
59dc04017e
Fix epilepsy warning not being faded out on an early exit from PlayerLoader
2021-10-18 13:30:37 +09:00
Bartłomiej Dach
2a41e8bd1f
Remove unneeded extra padding from settings number box
2021-10-17 21:50:04 +02:00
Bartłomiej Dach
552fc1dc8a
Adjust key binding rows to accommodate new default value indicator
2021-10-17 21:50:04 +02:00
Bartłomiej Dach
f422ebb281
Adjust SettingsItem
to accommodate new default value indicator
2021-10-17 21:50:03 +02:00
Bartłomiej Dach
818f35c35f
Restyle default value indicator
2021-10-17 21:50:03 +02:00
5ln
3529f34c98
Multi: Hide mods when spectating or Beatmap isn't Locally Available.
...
Signed-off-by: 5ln <xnafumie@gmail.com>
2021-10-18 02:01:50 +08:00
Bartłomiej Dach
874decb3cd
Replace spectator-local fix for wrong ruleset ID with player-global consistency check
2021-10-16 16:10:42 +02:00
Bartłomiej Dach
e57d6e930e
Source spectator state sent to server from gameplay state
2021-10-16 13:48:49 +02:00
Dean Herbert
7a5a612896
Move retry and exit hotkey overlays to same depth / container
2021-10-16 02:29:45 +09:00
Dean Herbert
e9f50179ab
Merge branch 'master' into fail-animation-update
2021-10-15 23:32:10 +09:00
Dean Herbert
91754450b2
Remove dispose method completely
2021-10-15 21:27:44 +09:00
Dean Herbert
6f947cacbd
Fix test failures
2021-10-15 21:22:38 +09:00
Dean Herbert
c47497923a
Schedule drag events for now
2021-10-15 19:52:44 +09:00
Dean Herbert
30c3fcb4ea
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-15 19:45:04 +09:00
Dean Herbert
3909fd8caa
Fix wonkiness when dragging slider end at high input refresh rates
2021-10-15 19:43:57 +09:00
Dean Herbert
b9fd1f52df
Tweak animation slightly
2021-10-15 19:37:22 +09:00
Dean Herbert
b08743342b
Fix incorrect nesting
2021-10-15 19:35:08 +09:00
Dean Herbert
66f3370a19
Add new fail animation to better match new sound effects
2021-10-15 19:14:59 +09:00
Dean Herbert
a59ee9ec1f
Merge pull request #15121 from nekodex/fail-highpass
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Add high-pass filter to gameplay fail sequence
2021-10-15 19:14:44 +09:00
Dean Herbert
ae33b7b87f
Update resources
2021-10-15 18:27:01 +09:00
Dan Balasescu
8d11f4ce48
Merge pull request #15075 from peppy/fix-editor-difficulty-name-update
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Use actual `BeatmapInfo` rather than `PlayableBeatmap.BeatmapInfo` for editor writes
2021-10-15 18:12:12 +09:00
Dan Balasescu
3d314dad9f
Merge pull request #15115 from peppy/fix-realm-config-save-overhead
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Fix changing osu!mania scroll speed causing game-wide lag
2021-10-15 17:33:42 +09:00
Dean Herbert
0e1f144bf4
Rename ArchiveModelImporter
with Realm
prefix to avoid confusion
2021-10-15 17:08:43 +09:00
Dean Herbert
cd64faa4f9
Tidy up importer difficulty creation code
2021-10-15 17:07:34 +09:00
Dean Herbert
49969ac328
Add beatmap import and file store tests
2021-10-15 17:07:34 +09:00
Jamie Taylor
8d6d7fcdbe
Add high-pass filter to gameplay fail sequence
2021-10-15 17:03:37 +09:00
Dean Herbert
d95a62fa56
Add models and stores for beatmap manager requirements
2021-10-15 16:58:41 +09:00
Dan Balasescu
3604a762d0
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-15 16:58:01 +09:00
Dan Balasescu
05150b34e5
Merge pull request #15117 from peppy/update-present-import-post-import
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Update one missed instance of `PresentImport`
2021-10-15 16:57:47 +09:00
Dan Balasescu
56758435ee
Merge pull request #15043 from peppy/realm-ruleset-store
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Add realm `RulesetStore`
2021-10-15 16:49:48 +09:00
Dean Herbert
8fb9aec730
Fix threaded realm usage not disposing context fast enough
2021-10-15 16:39:53 +09:00
Dan Balasescu
34d60b9e10
Merge branch 'master' into fix-realm-config-save-overhead
2021-10-15 16:30:39 +09:00
Dean Herbert
e9c3d09e0e
Remove redundant specs
2021-10-15 16:27:16 +09:00
Dean Herbert
fdb734ac91
Also add spec directly to IModelImporter
2021-10-15 16:24:40 +09:00
Dean Herbert
2eb1170c0c
Use AsNonNull
instead
2021-10-15 16:15:34 +09:00
Dean Herbert
efaed4cba4
Revert "Attempt bumping inspectcode
to fix remaining inspection"
...
This reverts commit e018a6d6a5
.
2021-10-15 16:14:57 +09:00
Dean Herbert
a90f40e831
Update one missed instance of PresentImport
2021-10-15 16:00:09 +09:00
Dan Balasescu
745f319c7d
Merge branch 'master' into fix-realm-disposal-order
2021-10-15 15:44:14 +09:00
Dean Herbert
e018a6d6a5
Attempt bumping inspectcode
to fix remaining inspection
2021-10-15 14:08:25 +09:00
Dan Balasescu
48a9ab9e89
Merge branch 'master' into fix-multiplayer-tests
2021-10-15 14:04:27 +09:00
Dean Herbert
e38eb31fd4
Merge branch 'fix-realm-disposal-order' into fix-realm-config-save-overhead
2021-10-15 14:00:31 +09:00
Dean Herbert
818fac6ac8
Make realm a non-drawable component to better order disposal
...
Until now, the `RealmContextFactory` would be disposed as part of the
drawable hierarchy. This is too early, as it may be being used by higher
level components (like `ConfigManager`s, see #15115 ) that perform final
operations after the drawables have been disposed.
Seems to make sense moving this out of the drawable hierarchy and in
line with how we were doing things with EF.
2021-10-15 13:58:16 +09:00
Dan Balasescu
1e15b5a5a0
Merge pull request #15113 from peppy/rounded-button-colour-provider
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Change `RoundedButton` to source from overlay colour provider
2021-10-15 13:52:52 +09:00
Dean Herbert
e47ccbd08a
Fix realm transactional overhead when rapidly changing RulesetConfigManager
values
2021-10-15 13:50:26 +09:00
smoogipoo
80dfd11c90
Remove unnecessary extra task
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Further testing shows continuations also run before the .Wait() returns.
2021-10-15 13:28:02 +09:00
Dean Herbert
7ab028576e
Change RoundedButton
to source from overlay colour provider
2021-10-15 12:54:19 +09:00
Dean Herbert
f73e505ee6
Further adjustments to glow to be less bright on settings overlay
2021-10-15 12:35:19 +09:00
Dean Herbert
e1ac5fbed9
Remove externally exposed Expanded
state and change behaviour and visuals surrounding it
2021-10-15 12:13:42 +09:00
Dean Herbert
35d776078c
Ensure sliderbar nub stays glowing while dragging an adjustment
2021-10-15 11:51:08 +09:00
Dean Herbert
be3b88a5c3
Adjust glow to look good
2021-10-15 11:48:19 +09:00
Dean Herbert
3a25bdaf3d
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-15 11:18:37 +09:00
Dean Herbert
874d722820
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-15 11:14:45 +09:00
Bartłomiej Dach
ed2f9dd443
Adjust settings slider spacings
2021-10-15 00:31:06 +02:00
Bartłomiej Dach
a10a7e7903
Refresh nub/slider appearance and use overlay theming
2021-10-15 00:31:05 +02:00
smoogipoo
eed8fa8d69
Expand comment a bit
2021-10-15 00:20:45 +09:00
smoogipoo
e6ee360511
Fix intermittent multiplayer tests
2021-10-15 00:10:39 +09:00
Dean Herbert
ad0732484f
Just wait for metadata section to be loaded
2021-10-14 22:12:38 +09:00
Dean Herbert
9d54285b2e
Merge branch 'master' into fix-multiplayer-sounds-during-gameplay
2021-10-14 21:34:04 +09:00
Dean Herbert
a31f5ca326
Update framework
2021-10-14 20:13:55 +09:00
Dean Herbert
06249c4ab2
Fix incorrect usages of Scheduler.AddOnce
2021-10-14 17:52:19 +09:00
Dean Herbert
0d86dab80a
Fix multiplayer components updating when not alive
...
Should close https://github.com/ppy/osu/issues/15092 .
- [ ] Depends on https://github.com/ppy/osu-framework/pull/4826 .
2021-10-14 17:37:10 +09:00
smoogipoo
901f107b2e
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-14 17:25:51 +09:00
Dan Balasescu
fb9c3fe72e
Merge pull request #14619 from peppy/no-more-difficulty-control-points-info
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Move `DifficultyControlPoint`s to be specified at a per-`HitObject` level
2021-10-14 17:24:32 +09:00
Dean Herbert
1212b08672
Fix gameplay audio ramping down in frequency a second time at the end of the fail sequence
2021-10-14 16:45:34 +09:00
Dean Herbert
8a4c0c0ac8
Lock one more case of usage
2021-10-14 16:22:43 +09:00
Dean Herbert
060bb1afbd
Add locking around async beatmap (task) retrieval
2021-10-14 15:39:53 +09:00
Dean Herbert
4ed794e434
Throw and log instead of silently failing on type/instance creation failure
2021-10-14 14:24:36 +09:00
Dean Herbert
364fa068b3
Add non-null check to appease inspection
2021-10-14 14:20:34 +09:00
Dean Herbert
ccc8012fd4
Mark non-localisable strings
2021-10-14 14:16:39 +09:00
Dean Herbert
e0babe4b79
Add global logging of WorkingBeatmap
changes
2021-10-14 14:07:43 +09:00
Dean Herbert
09536cd733
Add logging of WorkingBeatmapCache.Invalidate
calls
2021-10-14 14:05:33 +09:00
Dean Herbert
b1fc870130
Adjust item selection and chevron animation slightly
2021-10-14 13:34:08 +09:00
Dean Herbert
bf1000000e
Merge branch 'master' into dropdown-refresh
2021-10-14 12:48:56 +09:00
smoogipoo
aa380a11c1
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-14 12:02:10 +09:00
Dean Herbert
8d479bbe56
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-14 10:17:01 +09:00