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Commit Graph

154 Commits

Author SHA1 Message Date
Bartłomiej Dach
0ae4a0f11f
Adjust gameplay element maximum size limits for backwards compatibility
The new limits were chosen by sampling across over 4000 skins. The
methodology for doing so is described in the following gist:

	https://gist.github.com/bdach/6228ba41d128b23d1f89142f404108a3
2023-10-05 20:37:10 +02:00
Salman Ahmed
c4fc4199d1 Use correct maximum size for droplets 2023-09-21 19:02:31 +03:00
Dean Herbert
8e16b1d507 Simplify some maximum size specs 2023-09-20 12:48:15 +09:00
Salman Ahmed
291a91be66 Change extension from retrieval to post-processing instead 2023-09-19 03:40:30 +03:00
Salman Ahmed
57dc76b345 Revert "Update GetTexture signature rather than creating new overload"
This reverts commit 96f12cfbaa.
2023-09-19 03:21:19 +03:00
Dean Herbert
96f12cfbaa Update GetTexture signature rather than creating new overload 2023-09-05 18:01:19 +09:00
Salman Ahmed
f182f571cb Add limit to catch palpable object elements 2023-09-03 02:22:58 +03:00
Dean Herbert
e0fc97bb93 Replace various local implementations of rewinding checks with new property 2023-07-07 15:21:24 +09:00
Dean Herbert
4be8eede88 Fix combo counter on legacy skins flipping when "Floating Fruits" mod is active
Closes #23989.
2023-06-22 18:46:43 +09:00
Dean Herbert
76f7accd13 Standardise all local SkinComponentsContainerLookup variables to containerLookup 2023-02-16 15:33:56 +09:00
Dean Herbert
a92e42bb84 Rename SkinnableTargetContainer to SkinComponentsContainer
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
8bbd00822c Simplify and rename SkinnableTargetComponentsContainer 2023-02-15 17:30:21 +09:00
Berkan Diler
335cb0205f Remove now unnecessary using 2022-12-26 22:50:36 +01:00
Berkan Diler
c7ca4bbba5 Use generic Enum methods 2022-12-26 20:36:39 +01:00
Dean Herbert
e8a0f8996c Remove unused osu!catch ArgonJudgementPiece 2022-12-24 03:35:27 +08:00
Dean Herbert
727ac00f6d Combine base class for JudgementPiece 2022-12-24 03:32:13 +08:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
e75c3b3f94 Rename SkinnableTarget to GlobalSkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
2952dbc8fb Apply nullability to osu!catch skinning classes 2022-11-09 13:58:58 +09:00
Dean Herbert
a985151e31 Fix incorrect constant 2022-10-29 18:07:17 +09:00
Dean Herbert
40efa1603b Adjust metrics to make banana lens flares look better 2022-10-28 19:35:50 +09:00
Dean Herbert
e87b541c58 Add fade to banana's lighting as it approaches the catcher
This also avoids using the `UprightScalingContainer` (and allows for
scale adjust in the process).
2022-10-28 18:29:59 +09:00
Dean Herbert
9969c00ead
Apply two minor fixes from code review
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-28 10:19:53 +09:00
Dean Herbert
d48f95cf7c Use shader based implementation instead of sprites 2022-10-27 19:01:10 +09:00
Dean Herbert
8a80cb55bd Remove unused catcher animation state for now 2022-10-26 18:55:47 +09:00
Dean Herbert
44f55ed152 Add argon osu!catch hit explosion 2022-10-26 18:55:47 +09:00
Dean Herbert
8a513003ce Add argon droplet 2022-10-26 18:55:47 +09:00
Dean Herbert
14a4fad6f1 Remove unused VisualRepresentation 2022-10-26 18:55:47 +09:00
Dean Herbert
2deaae270c Fix catcher not consdiering allowable catch range 2022-10-26 18:55:47 +09:00
Dean Herbert
0a8a13f529 Add argon banana piece 2022-10-26 18:55:47 +09:00
Dean Herbert
a475ca848d Add rotation to fruit pieces 2022-10-26 18:55:47 +09:00
Dean Herbert
4ff4de00b3 Add argon fruit design 2022-10-26 18:55:47 +09:00
Dean Herbert
81bb00c258 Add argon transformer for osu!catch (and basic new catcher design) 2022-10-26 18:55:47 +09:00
Dean Herbert
8bf4ca4b53 Add legacy skin fallback when beatmap skin is providing resources 2022-10-12 17:47:20 +09:00
Dean Herbert
a10fda2843
Merge branch 'master' into catch-combo-hide 2022-10-12 15:00:35 +09:00
Dean Herbert
d0b8409de5 Apply more renames 2022-09-18 18:19:00 +09:00
cdwcgt
857e943b8d
hide catchcombo when Hud hide 2022-09-12 19:14:08 +09:00
Nitrous
9088caa377
move LegacyComboCounter to osu.Game.Skinning 2022-07-28 08:36:26 +08:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Salman Ahmed
61078910a6 Handle all skin component types explicitly 2022-04-23 03:34:05 +03:00
Bartłomiej Dach
e042f29ee3
Remove skin ctor param from LegacyCatchComboCounter
No longer used since 004798d61d.
2022-02-01 21:49:52 +01:00
Joseph Madamba
0bd928b5cd Fix incorrect naming / apply review 2021-12-27 21:44:19 -08:00
Joseph Madamba
98524d60a4 Fix clear identifier typos 2021-12-27 20:26:28 -08:00
Dean Herbert
add39fbd4f Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
93482414d6 Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
Bartłomiej Dach
b84f238106
Adjust scaling numbers to be closer to stable 2021-08-12 22:33:12 +02:00
Bartłomiej Dach
f3045b3152
Add comment about swapped sprite names 2021-08-12 21:48:07 +02:00