Dean Herbert
ebe0cfefd8
Ensure that multiple BeatmapSetInfo
already in realm don't cause import failures
...
Really this shouldn't happen but I managed to make it happen. Until this
comes up again in a way that matters, let's just fix the LINQ crash from
`SingleOrDefault`.
I've tested this to work as expected in the broken scenario.
2022-07-14 18:21:41 +09:00
Dan Balasescu
7ed05277f8
Merge pull request #19098 from peppy/last-played
...
Add "last played" sort mode to song select
2022-07-13 22:44:50 +09:00
Dean Herbert
1cfdea911b
Fix audio and background file equality incorrectly comparing BeatmapSet.Hash
2022-07-13 19:41:38 +09:00
Dean Herbert
8820ea4006
Add last played date to BeatmapInfo
2022-07-13 16:36:43 +09:00
Dean Herbert
c53dd4a703
Fix editor saving not updating BeatmapSetInfo
's hash
2022-07-08 02:33:14 +09:00
Dean Herbert
b5c703b62c
Remove unused using statement
2022-07-07 17:59:55 +09:00
Dean Herbert
e2c4c94993
Simplify BeatmapUpdater
transaction handling using nested transaction support
2022-07-07 17:37:46 +09:00
Dean Herbert
79bed0abdf
Merge branch 'realm-nested-writes' into metadata-client
2022-07-07 17:37:06 +09:00
Dean Herbert
e81cebf27d
Change storyboard parsing logic to not completely fail if only .osb
read fails
...
Changes to allow the storyboard to exist if only the `.osu` is
available. Reads better IMO.
2022-07-07 14:33:20 +09:00
Dean Herbert
c4b6893709
Add local handling of cases where a beatmap's file cannot be found on disk
2022-07-07 14:29:19 +09:00
Dean Herbert
a52ea3cabe
Enable NRT and simplify LineBufferedReader
2022-07-06 14:57:56 +09:00
Dean Herbert
59d0bac728
Hook up update flow to metadata stream
2022-07-05 21:32:00 +09:00
Dean Herbert
aab4dcefbd
Remove unnecessary invalidation handling flow
2022-06-30 17:13:26 +09:00
Dean Herbert
0698471627
Move BeatmapOnlineLookupQueue
to inside BeatmapUpdater
2022-06-30 17:03:19 +09:00
Dean Herbert
ef42c6ecdf
Add missing xmldoc
2022-06-30 16:51:31 +09:00
Dean Herbert
e34c2f0aca
Remove unnecessary nullable-enable
2022-06-30 16:47:26 +09:00
Dean Herbert
82134ad1a6
Allow null
parameter to GetWorkingBeatmap
for now
2022-06-30 16:46:28 +09:00
Dean Herbert
98938821e5
Merge branch 'master' into beatmap-update-flow
2022-06-30 16:44:17 +09:00
Dean Herbert
18d465eff7
Guard against NaN
star difficulty results
2022-06-29 21:02:29 +09:00
Dan Balasescu
396e7fc166
Merge pull request #18862 from peppy/empty-beatmap-file-fix-2
...
Fix second case of empty beatmaps being reported to sentry as errors
2022-06-27 20:37:57 +09:00
Dan Balasescu
f6a6538e96
Add more properties to IBeatmapOnlineInfo
2022-06-27 16:07:15 +09:00
Dean Herbert
13c8d33009
Fix second case of empty beatmaps being reported to sentry as errors
2022-06-27 15:29:01 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dean Herbert
7692bac35a
Simplify refetch (and ensure to invalidate after processing)
2022-06-24 21:02:38 +09:00
Dean Herbert
0c3d890f76
Fix reprocessing not working on import due to realm threading woes
2022-06-24 21:02:38 +09:00
Dean Herbert
30b3973c9f
Difficulty cache invalidation flow
2022-06-24 21:02:38 +09:00
Dean Herbert
66a01d1ed2
Allow song select to refresh the global WorkingBeatmap
after an external update
2022-06-24 21:02:38 +09:00
Dean Herbert
6999933d33
Split updater process into realm transaction and non-transaction
2022-06-24 21:02:38 +09:00
Dean Herbert
021b16f2f3
Ensure WorkingBeatmap
is invalidated after update
2022-06-24 21:02:38 +09:00
Dean Herbert
fe570d8052
Queue beatmaps for update after editing
2022-06-24 21:02:38 +09:00
Dean Herbert
06d59b717c
Move beatmap processing tasks to new BeatmapUpdater
class
2022-06-24 21:02:37 +09:00
Dean Herbert
2ca4184eda
Merge pull request #18834 from bdach/ban-implicit-to-lower-upper
...
Disallow usage of `string.To{Upper,Lower}()` without explicit culture
2022-06-24 20:39:58 +09:00
Dan Balasescu
7eb49dac7a
Merge pull request #18832 from peppy/bdc-remove-unused-path
...
Remove unused bindable retrieval flow in `BeatmapDifficultyCache`
2022-06-24 20:20:23 +09:00
Dean Herbert
823b3c1c0f
Ensure WorkingBeatmap
is always using a detached instance
2022-06-24 19:07:54 +09:00
Dean Herbert
2ae48d5a87
Rename incorrect parameter name in BeatmapManager.GetWorkingBeatmap
2022-06-24 19:07:54 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
Dean Herbert
c179127670
Remove unused bindable retrieval flow
2022-06-24 17:09:56 +09:00
Dean Herbert
0755430006
Use AddOnce
for update calls
2022-06-24 17:09:56 +09:00
Dean Herbert
8912f07745
Merge branch 'master' into difficulty-icon-refactor-pass
2022-06-24 16:34:35 +09:00
Dean Herbert
28837693e5
Nuke calculating everything
...
The whole component is pointless so I'm just going to nuke for now I
guess. Kind of makes the whole refactor effort pointless but oh well?
To expand on this, the implementation was actually incorrect as pointed
out at https://github.com/ppy/osu/pull/18819#pullrequestreview-1017886035 .
2022-06-24 14:24:06 +09:00
Dean Herbert
12ea8369ee
Update retriever to be relatively sized
2022-06-24 14:06:31 +09:00
Dean Herbert
d9c1a9d71f
Use new property to specify no tooltip, rather than passing only ruleset
2022-06-24 14:06:18 +09:00
Dean Herbert
129c907092
Remove unused parameters
2022-06-24 13:58:02 +09:00
Dean Herbert
ef258122d2
Move GetDifficultyRating
helper method to StarDifficulty
2022-06-23 19:51:58 +09:00
Dean Herbert
b068df2149
Enable NRT on BeatmapDiffiultyCache
2022-06-23 19:51:58 +09:00
Dean Herbert
01da6f20b3
Tidy up all remaining usages
2022-06-23 19:27:35 +09:00
Dean Herbert
7dec530ca5
Split out simple DifficultyIcon
with no calculation overhead and update usages
2022-06-23 19:27:35 +09:00
Dean Herbert
3a83e5684c
Tidy up DifficultyIcon
2022-06-23 19:27:35 +09:00
Dean Herbert
d6b073ebad
Move DifficultyRetrieve
to own class and split both pathways into separate constructors
2022-06-23 19:27:35 +09:00
Dean Herbert
97fcf8cec9
Merge pull request #18668 from smoogipoo/editor-controlpoint-undo-redo
2022-06-23 04:02:24 +09:00