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Fix audio and background file equality incorrectly comparing BeatmapSet.Hash

This commit is contained in:
Dean Herbert 2022-07-13 19:13:18 +09:00
parent c6b6f41b71
commit 1cfdea911b

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Linq;
using JetBrains.Annotations;
using Newtonsoft.Json;
@ -151,14 +152,23 @@ namespace osu.Game.Beatmaps
public bool AudioEquals(BeatmapInfo? other) => other != null
&& BeatmapSet != null
&& other.BeatmapSet != null
&& BeatmapSet.Hash == other.BeatmapSet.Hash
&& Metadata.AudioFile == other.Metadata.AudioFile;
&& compareFiles(this, other, m => m.AudioFile);
public bool BackgroundEquals(BeatmapInfo? other) => other != null
&& BeatmapSet != null
&& other.BeatmapSet != null
&& BeatmapSet.Hash == other.BeatmapSet.Hash
&& Metadata.BackgroundFile == other.Metadata.BackgroundFile;
&& compareFiles(this, other, m => m.BackgroundFile);
private static bool compareFiles(BeatmapInfo x, BeatmapInfo y, Func<IBeatmapMetadataInfo, string> getFilename)
{
Debug.Assert(x.BeatmapSet != null);
Debug.Assert(y.BeatmapSet != null);
string? fileHashX = x.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(x.BeatmapSet.Metadata))?.File.Hash;
string? fileHashY = y.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(y.BeatmapSet.Metadata))?.File.Hash;
return fileHashX == fileHashY;
}
IBeatmapMetadataInfo IBeatmapInfo.Metadata => Metadata;
IBeatmapSetInfo? IBeatmapInfo.BeatmapSet => BeatmapSet;