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Guard against NaN star difficulty results
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@@ -207,7 +207,7 @@ namespace osu.Game.Beatmaps
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if (cancellationToken.IsCancellationRequested)
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return;
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var starDifficulty = task.GetResultSafely();
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StarDifficulty? starDifficulty = task.GetResultSafely();
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if (starDifficulty != null)
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bindable.Value = starDifficulty.Value;
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@@ -34,7 +34,7 @@ namespace osu.Game.Beatmaps
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/// </summary>
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public StarDifficulty([NotNull] DifficultyAttributes attributes)
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{
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Stars = attributes.StarRating;
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Stars = double.IsFinite(attributes.StarRating) ? attributes.StarRating : 0;
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MaxCombo = attributes.MaxCombo;
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Attributes = attributes;
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// Todo: Add more members (BeatmapInfo.DifficultyRating? Attributes? Etc...)
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@@ -46,7 +46,7 @@ namespace osu.Game.Beatmaps
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/// </summary>
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public StarDifficulty(double starDifficulty, int maxCombo)
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{
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Stars = starDifficulty;
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Stars = double.IsFinite(starDifficulty) ? starDifficulty : 0;
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MaxCombo = maxCombo;
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Attributes = null;
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}
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