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Guard against NaN star difficulty results

This commit is contained in:
Dean Herbert 2022-06-29 21:02:23 +09:00
parent 6a16b84edb
commit 18d465eff7
2 changed files with 3 additions and 3 deletions

View File

@ -207,7 +207,7 @@ namespace osu.Game.Beatmaps
if (cancellationToken.IsCancellationRequested)
return;
var starDifficulty = task.GetResultSafely();
StarDifficulty? starDifficulty = task.GetResultSafely();
if (starDifficulty != null)
bindable.Value = starDifficulty.Value;

View File

@ -34,7 +34,7 @@ namespace osu.Game.Beatmaps
/// </summary>
public StarDifficulty([NotNull] DifficultyAttributes attributes)
{
Stars = attributes.StarRating;
Stars = double.IsFinite(attributes.StarRating) ? attributes.StarRating : 0;
MaxCombo = attributes.MaxCombo;
Attributes = attributes;
// Todo: Add more members (BeatmapInfo.DifficultyRating? Attributes? Etc...)
@ -46,7 +46,7 @@ namespace osu.Game.Beatmaps
/// </summary>
public StarDifficulty(double starDifficulty, int maxCombo)
{
Stars = starDifficulty;
Stars = double.IsFinite(starDifficulty) ? starDifficulty : 0;
MaxCombo = maxCombo;
Attributes = null;
}