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mirror of https://github.com/ppy/osu.git synced 2024-12-13 05:22:54 +08:00

Hook up update flow to metadata stream

This commit is contained in:
Dean Herbert 2022-07-04 18:13:53 +09:00
parent b0d4f7aff6
commit 59d0bac728
6 changed files with 50 additions and 32 deletions

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@ -212,17 +212,17 @@ namespace osu.Game.Tests.Online
{
}
protected override BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapUpdater beatmapUpdater)
protected override BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm)
{
return new TestBeatmapImporter(this, storage, realm, beatmapUpdater);
return new TestBeatmapImporter(this, storage, realm);
}
internal class TestBeatmapImporter : BeatmapImporter
{
private readonly TestBeatmapManager testBeatmapManager;
public TestBeatmapImporter(TestBeatmapManager testBeatmapManager, Storage storage, RealmAccess databaseAccess, BeatmapUpdater beatmapUpdater)
: base(storage, databaseAccess, beatmapUpdater)
public TestBeatmapImporter(TestBeatmapManager testBeatmapManager, Storage storage, RealmAccess databaseAccess)
: base(storage, databaseAccess)
{
this.testBeatmapManager = testBeatmapManager;
}

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@ -31,12 +31,11 @@ namespace osu.Game.Beatmaps
protected override string[] HashableFileTypes => new[] { ".osu" };
private readonly BeatmapUpdater? beatmapUpdater;
public Action<BeatmapSetInfo>? ProcessBeatmap { private get; set; }
public BeatmapImporter(Storage storage, RealmAccess realm, BeatmapUpdater? beatmapUpdater = null)
public BeatmapImporter(Storage storage, RealmAccess realm)
: base(storage, realm)
{
this.beatmapUpdater = beatmapUpdater;
}
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path).ToLowerInvariant() == ".osz";
@ -100,7 +99,7 @@ namespace osu.Game.Beatmaps
{
base.PostImport(model, realm);
beatmapUpdater?.Process(model);
ProcessBeatmap?.Invoke(model);
}
private void validateOnlineIds(BeatmapSetInfo beatmapSet, Realm realm)

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@ -34,14 +34,15 @@ namespace osu.Game.Beatmaps
/// Handles general operations related to global beatmap management.
/// </summary>
[ExcludeFromDynamicCompile]
public class BeatmapManager : ModelManager<BeatmapSetInfo>, IModelImporter<BeatmapSetInfo>, IWorkingBeatmapCache, IDisposable
public class BeatmapManager : ModelManager<BeatmapSetInfo>, IModelImporter<BeatmapSetInfo>, IWorkingBeatmapCache
{
public ITrackStore BeatmapTrackStore { get; }
private readonly BeatmapImporter beatmapImporter;
private readonly WorkingBeatmapCache workingBeatmapCache;
private readonly BeatmapUpdater? beatmapUpdater;
public Action<BeatmapSetInfo>? ProcessBeatmap { private get; set; }
public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore<byte[]> gameResources, GameHost? host = null,
WorkingBeatmap? defaultBeatmap = null, BeatmapDifficultyCache? difficultyCache = null, bool performOnlineLookups = false)
@ -54,15 +55,14 @@ namespace osu.Game.Beatmaps
if (difficultyCache == null)
throw new ArgumentNullException(nameof(difficultyCache), "Difficulty cache must be provided if online lookups are required.");
beatmapUpdater = new BeatmapUpdater(this, difficultyCache, api, storage);
}
var userResources = new RealmFileStore(realm, storage).Store;
BeatmapTrackStore = audioManager.GetTrackStore(userResources);
beatmapImporter = CreateBeatmapImporter(storage, realm, rulesets, beatmapUpdater);
beatmapImporter = CreateBeatmapImporter(storage, realm);
beatmapImporter.ProcessBeatmap = obj => ProcessBeatmap?.Invoke(obj);
beatmapImporter.PostNotification = obj => PostNotification?.Invoke(obj);
workingBeatmapCache = CreateWorkingBeatmapCache(audioManager, gameResources, userResources, defaultBeatmap, host);
@ -74,8 +74,7 @@ namespace osu.Game.Beatmaps
return new WorkingBeatmapCache(BeatmapTrackStore, audioManager, resources, storage, defaultBeatmap, host);
}
protected virtual BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapUpdater? beatmapUpdater) =>
new BeatmapImporter(storage, realm, beatmapUpdater);
protected virtual BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm) => new BeatmapImporter(storage, realm);
/// <summary>
/// Create a new beatmap set, backed by a <see cref="BeatmapSetInfo"/> model,
@ -323,7 +322,7 @@ namespace osu.Game.Beatmaps
setInfo.CopyChangesToRealm(liveBeatmapSet);
beatmapUpdater?.Process(liveBeatmapSet, r);
ProcessBeatmap?.Invoke(liveBeatmapSet);
});
}
@ -468,15 +467,6 @@ namespace osu.Game.Beatmaps
#endregion
#region Implementation of IDisposable
public void Dispose()
{
beatmapUpdater?.Dispose();
}
#endregion
#region Implementation of IPostImports<out BeatmapSetInfo>
public Action<IEnumerable<Live<BeatmapSetInfo>>>? PresentImport

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@ -31,6 +31,14 @@ namespace osu.Game.Beatmaps
onlineLookupQueue = new BeatmapOnlineLookupQueue(api, storage);
}
/// <summary>
/// Queue a beatmap for background processing.
/// </summary>
public void Queue(int beatmapSetId)
{
// TODO: implement
}
/// <summary>
/// Queue a beatmap for background processing.
/// </summary>
@ -44,7 +52,13 @@ namespace osu.Game.Beatmaps
/// <summary>
/// Run all processing on a beatmap immediately.
/// </summary>
public void Process(BeatmapSetInfo beatmapSet) => beatmapSet.Realm.Write(r => Process(beatmapSet, r));
public void Process(BeatmapSetInfo beatmapSet)
{
if (beatmapSet.Realm.IsInTransaction)
Process(beatmapSet, beatmapSet.Realm);
else
beatmapSet.Realm.Write(r => Process(beatmapSet, r));
}
public void Process(BeatmapSetInfo beatmapSet, Realm realm)
{

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@ -7,12 +7,14 @@ using Microsoft.AspNetCore.SignalR.Client;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
namespace osu.Game.Online.Metadata
{
public class OnlineMetadataClient : MetadataClient
{
private readonly BeatmapUpdater beatmapUpdater;
private readonly string endpoint;
private IHubClientConnector? connector;
@ -21,8 +23,9 @@ namespace osu.Game.Online.Metadata
private HubConnection? connection => connector?.CurrentConnection;
public OnlineMetadataClient(EndpointConfiguration endpoints)
public OnlineMetadataClient(EndpointConfiguration endpoints, BeatmapUpdater beatmapUpdater)
{
this.beatmapUpdater = beatmapUpdater;
endpoint = endpoints.MetadataEndpointUrl;
}
@ -99,7 +102,11 @@ namespace osu.Game.Online.Metadata
protected Task ProcessChanges(int[] beatmapSetIDs)
{
foreach (int id in beatmapSetIDs)
{
Logger.Log($"Processing {id}...");
beatmapUpdater.Queue(id);
}
return Task.CompletedTask;
}

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@ -171,6 +171,7 @@ namespace osu.Game
public readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> AvailableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>(new Dictionary<ModType, IReadOnlyList<Mod>>());
private BeatmapDifficultyCache difficultyCache;
private BeatmapUpdater beatmapUpdater;
private UserLookupCache userCache;
private BeatmapLookupCache beatmapCache;
@ -266,16 +267,13 @@ namespace osu.Game
dependencies.CacheAs(API ??= new APIAccess(LocalConfig, endpoints, VersionHash));
dependencies.CacheAs(spectatorClient = new OnlineSpectatorClient(endpoints));
dependencies.CacheAs(multiplayerClient = new OnlineMultiplayerClient(endpoints));
dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints));
var defaultBeatmap = new DummyWorkingBeatmap(Audio, Textures);
dependencies.Cache(difficultyCache = new BeatmapDifficultyCache());
// ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup()
dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, realm, Scheduler, difficultyCache, LocalConfig));
dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, realm, RulesetStore, API, Audio, Resources, Host, defaultBeatmap, difficultyCache, performOnlineLookups: true));
dependencies.Cache(BeatmapDownloader = new BeatmapModelDownloader(BeatmapManager, API));
@ -284,6 +282,15 @@ namespace osu.Game
// Add after all the above cache operations as it depends on them.
AddInternal(difficultyCache);
// TODO: OsuGame or OsuGameBase?
beatmapUpdater = new BeatmapUpdater(BeatmapManager, difficultyCache, API, Storage);
dependencies.CacheAs(spectatorClient = new OnlineSpectatorClient(endpoints));
dependencies.CacheAs(multiplayerClient = new OnlineMultiplayerClient(endpoints));
dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints, beatmapUpdater));
BeatmapManager.ProcessBeatmap = set => beatmapUpdater.Process(set);
dependencies.Cache(userCache = new UserLookupCache());
AddInternal(userCache);
@ -580,9 +587,10 @@ namespace osu.Game
base.Dispose(isDisposing);
RulesetStore?.Dispose();
BeatmapManager?.Dispose();
LocalConfig?.Dispose();
beatmapUpdater?.Dispose();
realm?.Dispose();
if (Host != null)