mirror of
https://github.com/ppy/osu.git
synced 2024-12-13 08:32:57 +08:00
Add recovery logic after disconnection
This commit is contained in:
parent
d217d66852
commit
b0d4f7aff6
@ -1,10 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.AspNetCore.SignalR.Client;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Online.API;
|
||||
|
||||
@ -16,6 +17,8 @@ namespace osu.Game.Online.Metadata
|
||||
|
||||
private IHubClientConnector? connector;
|
||||
|
||||
private uint? lastQueueId;
|
||||
|
||||
private HubConnection? connection => connector?.CurrentConnection;
|
||||
|
||||
public OnlineMetadataClient(EndpointConfiguration endpoints)
|
||||
@ -38,18 +41,78 @@ namespace osu.Game.Online.Metadata
|
||||
// https://github.com/dotnet/aspnetcore/issues/15198
|
||||
connection.On<BeatmapUpdates>(nameof(IMetadataClient.BeatmapSetsUpdated), ((IMetadataClient)this).BeatmapSetsUpdated);
|
||||
};
|
||||
|
||||
connector.IsConnected.BindValueChanged(isConnectedChanged, true);
|
||||
}
|
||||
}
|
||||
|
||||
public override Task BeatmapSetsUpdated(BeatmapUpdates updates)
|
||||
private bool catchingUp;
|
||||
|
||||
private void isConnectedChanged(ValueChangedEvent<bool> connected)
|
||||
{
|
||||
if (!connected.NewValue)
|
||||
return;
|
||||
|
||||
if (lastQueueId != null)
|
||||
{
|
||||
catchingUp = true;
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
Logger.Log($"Requesting catch-up from {lastQueueId.Value}");
|
||||
var catchUpChanges = await GetChangesSince(lastQueueId.Value);
|
||||
|
||||
lastQueueId = catchUpChanges.LastProcessedQueueID;
|
||||
|
||||
if (catchUpChanges.BeatmapSetIDs.Length == 0)
|
||||
{
|
||||
Logger.Log($"Catch-up complete at {lastQueueId.Value}");
|
||||
break;
|
||||
}
|
||||
|
||||
await ProcessChanges(catchUpChanges.BeatmapSetIDs);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
catchingUp = false;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public override async Task BeatmapSetsUpdated(BeatmapUpdates updates)
|
||||
{
|
||||
Logger.Log($"Received beatmap updates {updates.BeatmapSetIDs.Length} updates with last id {updates.LastProcessedQueueID}");
|
||||
|
||||
// If we're still catching up, avoid updating the last ID as it will interfere with catch-up efforts.
|
||||
if (!catchingUp)
|
||||
lastQueueId = updates.LastProcessedQueueID;
|
||||
|
||||
await ProcessChanges(updates.BeatmapSetIDs);
|
||||
}
|
||||
|
||||
protected Task ProcessChanges(int[] beatmapSetIDs)
|
||||
{
|
||||
foreach (int id in beatmapSetIDs)
|
||||
Logger.Log($"Processing {id}...");
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override Task<BeatmapUpdates> GetChangesSince(uint queueId)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
if (connector?.IsConnected.Value != true)
|
||||
return Task.FromCanceled<BeatmapUpdates>(default);
|
||||
|
||||
Logger.Log($"Requesting any changes since last known queue id {queueId}");
|
||||
|
||||
Debug.Assert(connection != null);
|
||||
|
||||
return connection.InvokeAsync<BeatmapUpdates>(nameof(IMetadataServer.GetChangesSince), queueId);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
Loading…
Reference in New Issue
Block a user