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Commit Graph

407 Commits

Author SHA1 Message Date
Dan Balasescu
3322c2bbc5
Merge branch 'master' into ios-editor-crash-fix 2020-11-04 15:56:40 +09:00
Dean Herbert
487a5ecdba Replace all usage of IBindableList.GetBoundCopy 2020-11-04 15:29:14 +09:00
Dan Balasescu
42c543f5b9
Merge branch 'master' into fix-editor-play-after-drag 2020-11-04 14:45:20 +09:00
Bartłomiej Dach
3bb86ce127
Merge branch 'master' into editor-waveform-opacity 2020-11-03 23:04:19 +01:00
Bartłomiej Dach
13f729916a
Merge branch 'master' into editor-timeline-scroll-mousewheel 2020-11-03 22:27:35 +01:00
Bartłomiej Dach
ddf0d75c38 Don't fall through to seek if handling zoom 2020-11-03 21:49:21 +01:00
Bartłomiej Dach
4b528e80d0 Use AltPressed shorthand 2020-11-03 21:49:04 +01:00
Bartłomiej Dach
18428dff8e Ensure hotkey actions are executable in handler 2020-11-03 18:01:12 +01:00
Dean Herbert
83c004bbde Add key bindings for flip and reverse patterns 2020-11-03 21:10:31 +09:00
Dean Herbert
c2ffc18379 Change editor timeline mouse wheel handling to scroll by default (and zoom with alt held) 2020-11-03 16:30:11 +09:00
Dean Herbert
0dcb4ea441 Add handling of opacity to timeline waveform display 2020-11-03 16:07:01 +09:00
Dean Herbert
34aa59f237 Fix editor clock not always remaining stopped when dragging timeline
Closes https://github.com/ppy/osu/issues/10461.
2020-11-03 15:00:01 +09:00
Dean Herbert
ab308d28d2 Debounce calls to UpdateTernaryStates
Just something I noticed in passing recently which may help with
reducing performance overhead of some batch operations.
2020-11-03 01:08:36 +09:00
Dan Balasescu
8a768669ad
Merge pull request #10606 from FamousPig/fix-timeline-drag-select-weirdness
Fix timeline zoom during drag-select causing unexpected behaviour
2020-11-02 13:04:26 +09:00
Dan Balasescu
5ae3da9399
Merge branch 'master' into fix-timeline-drag-select-weirdness 2020-11-02 11:18:37 +09:00
Bartłomiej Dach
432282e8de Use alternative solution to avoid storing last zoom 2020-11-01 21:25:05 +01:00
Dean Herbert
1f8d627af4
Merge branch 'master' into shift-delete-all-selected 2020-11-01 23:03:01 +09:00
Bartłomiej Dach
007c27d3ff Schedule visibility update once per frame 2020-10-31 14:45:11 +01:00
Bartłomiej Dach
d74c19e2d7 Shorten show/hide code 2020-10-31 13:54:02 +01:00
Bartłomiej Dach
3322b8a7ea Run OnSelectionChanged() on each change 2020-10-31 13:54:02 +01:00
Bartłomiej Dach
003994ab75 Bind UpdateVisibility() directly to source of truth 2020-10-31 13:54:02 +01:00
Bartłomiej Dach
129b1bc6d3 Delete all selected objects if shift-clicked on one 2020-10-31 11:46:25 +01:00
Bartłomiej Dach
202fe09306 Group selection actions back up in SelectionHandler 2020-10-28 22:06:48 +01:00
Leon Gebler
983a2774e8 Code Formatting 2020-10-27 15:09:10 +01:00
Leon Gebler
064c50c3ac Expose currentZoom to fix selection box wiggle 2020-10-27 14:38:35 +01:00
Dean Herbert
3c2e2f29bc Remove unused using statement 2020-10-27 13:17:44 +09:00
Dean Herbert
27c1a4c4d3 Move right-click deletion logic to be handled at a SelectionBlueprint level 2020-10-27 12:53:54 +09:00
Bartłomiej Dach
3f8c4c57d0 Fix code style issues & restructure 2020-10-26 22:16:28 +01:00
Charlie
255bb9d100 fixed issue with returns 2020-10-26 14:52:59 -05:00
Charlie
ccaf6560ec formatting 2020-10-26 14:30:37 -05:00
Charlie
1239670566 moved right click shift delete functionality to HandleSelectionRequested + reduced func size 2020-10-26 14:28:53 -05:00
Charlie
ead3c19567 added function so circle is deleted when shift+right click 2020-10-26 13:40:42 -05:00
Leon Gebler
704f8cc4f2 Fix selection box wandering off into the distance 2020-10-26 18:45:03 +01:00
Dean Herbert
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary 2020-10-20 19:43:41 +09:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary 2020-10-19 18:05:28 +09:00
Dean Herbert
79a17b2371 Reapply waveform colour fix 2020-10-19 16:57:08 +09:00
Dean Herbert
88f74921fb Update with new r# inspections 2020-10-16 12:49:39 +09:00
Dean Herbert
b0f8a7794a Make SelectionHandler require EditorBeatmap presence 2020-10-09 21:44:10 +09:00
Dean Herbert
681e88af40
Merge branch 'master' into editor-fix-button-states-after-paste 2020-10-09 20:51:09 +09:00
Dan Balasescu
ecfb7e94c5
Merge branch 'master' into fix-editor-batch-handling 2020-10-09 20:06:06 +09:00
Dan Balasescu
07f19342d1
Merge pull request #10428 from peppy/editor-reset-newcombo-on-placement
Reset new combo button state after successful placement
2020-10-09 19:48:47 +09:00
Dan Balasescu
bcc096ee49
Merge pull request #10446 from peppy/fix-timeline-tick-bar-lines
Fix bar lines ("down beat" as people call it) showing up too often in timeline
2020-10-09 19:24:29 +09:00
Dan Balasescu
62690e4873
Merge pull request #10432 from peppy/editor-reverse-pattern
Add "reverse pattern" support to editor selection handler
2020-10-09 19:19:24 +09:00
Dean Herbert
3838f405dd Fix missed usages 2020-10-09 18:50:05 +09:00
Dean Herbert
edaf6db5c6 Reference EditorBeatmap directly for selected objects 2020-10-09 18:44:23 +09:00
Dean Herbert
21c6242f90 Fix bar lines ("down beat" as people call it) showing up too often in timeline 2020-10-09 18:35:44 +09:00
Dean Herbert
5d888f687a Account for the width of points so they don't suddenly appear at timeline edges 2020-10-09 16:49:51 +09:00
Dean Herbert
ceb1494c33 Only run regeneration when passing a new min/max tick boundary 2020-10-09 16:47:29 +09:00
Dean Herbert
017a8ce496 Only recalculate when display actually changes 2020-10-09 15:57:31 +09:00
Dean Herbert
9baf704942 Add local pooling to TimelineTickDisplay 2020-10-09 15:48:24 +09:00