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mirror of https://github.com/ppy/osu.git synced 2024-12-15 15:53:21 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components
Dan Balasescu 62690e4873
Merge pull request #10432 from peppy/editor-reverse-pattern
Add "reverse pattern" support to editor selection handler
2020-10-09 19:19:24 +09:00
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Timeline Account for the width of points so they don't suddenly appear at timeline edges 2020-10-09 16:49:51 +09:00
BeatDivisorControl.cs Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs 2020-03-18 00:04:03 +02:00
BlueprintContainer.cs Trigger a hitobject update after blueprint drag ends 2020-09-28 15:37:06 +09:00
CircularDistanceSnapGrid.cs Fix distance snap grid showing incorrect colouring 2020-01-28 11:59:21 +09:00
ComposeBlueprintContainer.cs Fix new placement hitobjects in the editor not getting the default sample added 2020-09-28 15:36:13 +09:00
DistanceSnapGrid.cs Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
DragBox.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
EditorPlayfieldBorder.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
MoveSelectionEvent.cs Remove unused ScreenSpaceStartPosition field 2020-01-23 14:30:25 +09:00
SelectionBox.cs Add reverse handler button to selection box 2020-10-09 06:32:23 +09:00
SelectionBoxDragHandle.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
SelectionBoxDragHandleButton.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
SelectionHandler.cs Add reverse handler button to selection box 2020-10-09 06:32:23 +09:00