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Timeline
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Merge branch 'master' into fix-editor-batch-handling
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2020-10-09 20:06:06 +09:00 |
BeatDivisorControl.cs
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Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
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2020-03-18 00:04:03 +02:00 |
BlueprintContainer.cs
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Merge branch 'master' into editor-fix-button-states-after-paste
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2020-10-09 20:51:09 +09:00 |
CircularDistanceSnapGrid.cs
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Fix distance snap grid showing incorrect colouring
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2020-01-28 11:59:21 +09:00 |
ComposeBlueprintContainer.cs
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Reset new combo button state after successful placement
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2020-10-09 03:31:01 +09:00 |
DistanceSnapGrid.cs
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Change snapping to be screen space coordinate based
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2020-05-20 21:00:29 +09:00 |
DragBox.cs
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Split out classes and simplify construction of buttons
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2020-10-01 16:34:34 +09:00 |
EditorPlayfieldBorder.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
MoveSelectionEvent.cs
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Remove unused ScreenSpaceStartPosition field
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2020-01-23 14:30:25 +09:00 |
SelectionBox.cs
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Add reverse handler button to selection box
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2020-10-09 06:32:23 +09:00 |
SelectionBoxDragHandle.cs
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Split out classes and simplify construction of buttons
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2020-10-01 16:34:34 +09:00 |
SelectionBoxDragHandleButton.cs
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Split out classes and simplify construction of buttons
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2020-10-01 16:34:34 +09:00 |
SelectionHandler.cs
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Make SelectionHandler require EditorBeatmap presence
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2020-10-09 21:44:10 +09:00 |