1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-07 12:27:25 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components
Dan Balasescu 07f19342d1
Merge pull request #10428 from peppy/editor-reset-newcombo-on-placement
Reset new combo button state after successful placement
2020-10-09 19:48:47 +09:00
..
Timeline Fix bar lines ("down beat" as people call it) showing up too often in timeline 2020-10-09 18:35:44 +09:00
BeatDivisorControl.cs Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs 2020-03-18 00:04:03 +02:00
BlueprintContainer.cs Trigger a hitobject update after blueprint drag ends 2020-09-28 15:37:06 +09:00
CircularDistanceSnapGrid.cs Fix distance snap grid showing incorrect colouring 2020-01-28 11:59:21 +09:00
ComposeBlueprintContainer.cs Reset new combo button state after successful placement 2020-10-09 03:31:01 +09:00
DistanceSnapGrid.cs Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
DragBox.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
EditorPlayfieldBorder.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
MoveSelectionEvent.cs Remove unused ScreenSpaceStartPosition field 2020-01-23 14:30:25 +09:00
SelectionBox.cs Add reverse handler button to selection box 2020-10-09 06:32:23 +09:00
SelectionBoxDragHandle.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
SelectionBoxDragHandleButton.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
SelectionHandler.cs Add reverse handler button to selection box 2020-10-09 06:32:23 +09:00