Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Dean Herbert
031a40af6a
Replace usages of Wait
with WaitSafely
2022-01-04 11:51:41 +09:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI
2021-12-23 19:02:10 +01:00
Dean Herbert
d31c9db08b
Adjust testing methodology to improve reliability of mosue wheel volume adjust tests
...
There was previously a potential in headless runs for timing
discrepancies to cause the volume to never get adjusted.
As seen at https://github.com/peppy/osu/runs/4604610951?check_suite_focus=true .
2021-12-23 13:25:24 +09:00
Dean Herbert
967419c9ac
Remove BeatmapSetInfo
and Metadata
from interface
...
There were very few accesses to this, and after realm they should all be
done via the `BeatmapInfo`, so let's remove this.
2021-12-22 18:17:00 +09:00
Dean Herbert
ec0a6735eb
Rename TestMultiplayerScreenStack
to TestMultiplayerComponents
2021-12-20 18:24:59 +09:00
Dean Herbert
dbb08f7d46
Use OnlineID
for set operations
2021-12-10 16:11:48 +09:00
Dean Herbert
452fa93444
Merge branch 'master' into realm-integration/skins-rebase
2021-12-06 15:21:02 +09:00
Dan Balasescu
4145a16d5b
Merge pull request #15920 from peppy/clean-up-unused-resolves
...
Clean up unused resolved properties
2021-12-03 20:08:48 +09:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Dean Herbert
2927b235de
Add test coverage of mouse wheel scroll adjusting volume
2021-12-03 17:18:07 +09:00
Dean Herbert
ec700e9142
Remove unused using statement
2021-12-02 14:01:57 +09:00
Dean Herbert
e855a49833
Add test coverage of default skin edit and export
2021-12-02 14:01:18 +09:00
Dan Balasescu
09dd054283
Fix SongSelect-related test failures
2021-11-25 21:11:13 +09:00
Dan Balasescu
74b6c33fab
Merge pull request #15778 from peppy/ruleset-info-id-usage
...
Update usages of `RulesetInfo.ID` to use `OnlineID` instead
2021-11-24 16:55:28 +09:00
Dan Balasescu
8ce5324c8b
Merge pull request #15772 from peppy/remove-model-list-inits
...
Initialise `BeatmapSet.Beatmaps` list at construction time
2021-11-24 16:41:19 +09:00
Dean Herbert
f283770f34
Update mock RulesetInfo
usage to set OnlineID
instead of ID
2021-11-24 15:50:26 +09:00
Dean Herbert
8c60f37508
Fix cases of dynamically assigning Beatmap
s to BeatmapSetInfo
using list assignment
2021-11-24 13:27:37 +09:00
Dean Herbert
729f681938
Update cases where equality can be used instead of primary key equality
2021-11-24 12:49:57 +09:00
Dean Herbert
7c2e79f911
Update all simple cases of switching to IWorkingBeatmap
2021-11-17 20:56:57 +09:00
Dean Herbert
692e846acd
Rename BeatmapSetInfo.OnlineBeatmapSetID
to OnlineID
to match interface
2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
smoogipoo
0e293471c2
Clean up multiplayer-screen tests by removing intermediate screen
2021-10-28 14:29:49 +09:00
Bartłomiej Dach
798349243f
Cache test request handler in screen navigation test
2021-10-27 20:38:52 +02:00
smoogipoo
f3dba49aae
Rename room managers
2021-10-27 19:36:32 +09:00
Dean Herbert
c9d8645341
Fix startup import test waiting on potentially incorrect notification type
2021-10-15 13:26:31 +09:00
Dean Herbert
f69a56a26a
Add test coverage of startup import sequence
2021-10-13 12:19:10 +09:00
Dan Balasescu
7074021d1f
Merge branch 'master' into test-scene-osu-game-fix-async-disposal-contention
2021-10-07 17:47:11 +09:00
smoogipoo
e586fee091
Remove unused usings
2021-10-07 17:46:30 +09:00
Dean Herbert
7e0379441c
Change TestSceneOsuGame
to use OsuGameTestScene
to avoid async disposal deadlock
...
The original implementation was done so in a way that the nested `OsuGame` would be disposed via the async queue, causing a deadlock for 10-20s during test runs. `OsuGameTestScene` was already fixed to avoid this, so consuming it here seems like the easy fix.
2021-10-07 16:18:48 +09:00
Dean Herbert
0bd5136a29
Fix TestOverlayClosing
occasionally failing due to running too fast
2021-10-07 15:55:29 +09:00
Dean Herbert
57c5be39d3
Merge branch 'master' into remove-local-realm-thread-switch-handling
2021-10-04 20:52:44 +09:00
Dan Balasescu
4bd1083388
Merge pull request #14903 from peppy/importer-returns-live
...
Add `ILive<T>` and use as return type of `Import` methods
2021-10-04 20:16:32 +09:00
Dean Herbert
853cf6feaa
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
Dean Herbert
ca7346e01f
Add test coverage
2021-10-01 00:34:09 +09:00
Dean Herbert
a2e61883e3
Initial push to use ILive
in import process
2021-09-30 22:55:25 +09:00
Dean Herbert
b399f910e4
Merge branch 'fix-osu-game-test-scene' into update-framework
2021-09-16 22:46:52 +09:00
Dean Herbert
ac377a2e3c
Remove unused SettingsStore
2021-09-15 16:31:13 +09:00
Dean Herbert
67750e6e1a
Fix subsequent navigation tests failing due to escape key not being released
2021-09-14 15:08:43 +09:00
Dean Herbert
e8d4e2e6da
Fix tests being blocked by notification overlay popup
2021-09-13 19:38:53 +09:00
Dean Herbert
24ae530a80
Add test coverage of double dispose of OsuGame
2021-09-13 19:04:13 +09:00
Dean Herbert
aa71e3f3d4
Update nested game tests in line with framework changes
2021-09-13 19:04:13 +09:00
Dean Herbert
5a06954665
Add test coverage of game exit scenario
2021-09-10 18:23:00 +09:00
Joseph Madamba
570d36fde7
Make toolbar handle mouse events instead
2021-08-30 20:53:43 -07:00
Joseph Madamba
7bb2269eba
Add overlay closing behavior test
2021-08-29 22:27:56 -07:00
Dean Herbert
e13b516f31
Fix excess blank lines
2021-08-20 22:26:38 +09:00
Dean Herbert
b9ff94485d
Revert usage of OsuGameTestScene
for TestSceneOsuGame
...
Turns out we likely don't want this, as it means the testing user (using
a visual test browser) will not have access to their beatmaps. Can
revisit at a future date if the temporary files are still an issue.
2021-08-20 19:45:54 +09:00
Dean Herbert
4725b802b0
Share OsuGameTestScene
with implementations across template projects
2021-08-18 16:53:32 +09:00