2019-01-24 17:43:03 +09:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 18:19:50 +09:00
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2022-08-29 14:01:04 +09:00
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using System;
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2017-03-10 15:08:53 +09:00
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using System.Collections.Generic;
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2017-08-03 14:36:21 +09:00
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using osu.Framework.Graphics;
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2019-03-27 19:29:27 +09:00
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using osu.Framework.Graphics.Sprites;
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2017-08-14 20:19:25 +09:00
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using osu.Framework.Input.Bindings;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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2018-04-13 15:41:35 +02:00
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Graphics;
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2018-04-19 22:04:12 +09:00
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using osu.Game.Rulesets.Catch.Beatmaps;
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2018-05-15 17:40:19 +09:00
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using osu.Game.Rulesets.Catch.Difficulty;
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2021-07-28 18:32:38 +08:00
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using osu.Game.Rulesets.Catch.Edit;
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2022-08-29 14:01:04 +09:00
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using osu.Game.Rulesets.Catch.Mods;
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2023-12-14 19:16:08 +01:00
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using osu.Game.Rulesets.Catch.Objects;
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2022-08-29 14:01:04 +09:00
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using osu.Game.Rulesets.Catch.Replays;
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using osu.Game.Rulesets.Catch.Scoring;
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2022-10-24 16:57:45 +09:00
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using osu.Game.Rulesets.Catch.Skinning.Argon;
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2021-07-28 18:32:38 +08:00
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using osu.Game.Rulesets.Catch.Skinning.Legacy;
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2022-08-29 14:01:04 +09:00
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Difficulty;
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2021-07-28 18:32:38 +08:00
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using osu.Game.Rulesets.Edit;
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2022-08-29 14:01:04 +09:00
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Rulesets.Scoring;
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2023-09-04 17:43:23 +09:00
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using osu.Game.Rulesets.Scoring.Legacy;
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2022-08-29 14:01:04 +09:00
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using osu.Game.Rulesets.UI;
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2023-07-13 18:48:24 +09:00
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using osu.Game.Scoring;
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2024-07-10 14:42:11 +02:00
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using osu.Game.Screens.Edit.Setup;
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2023-07-13 18:48:24 +09:00
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using osu.Game.Screens.Ranking.Statistics;
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2020-02-17 18:47:22 +09:00
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using osu.Game.Skinning;
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2017-04-18 16:05:58 +09:00
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namespace osu.Game.Rulesets.Catch
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{
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public class CatchRuleset : Ruleset, ILegacyRuleset
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{
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod>? mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
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public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
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public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new CatchHealthProcessor(drainStartTime);
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap, this);
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public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
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public const string SHORT_NAME = "fruits";
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public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
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public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
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{
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new KeyBinding(InputKey.Z, CatchAction.MoveLeft),
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new KeyBinding(InputKey.Left, CatchAction.MoveLeft),
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new KeyBinding(InputKey.X, CatchAction.MoveRight),
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new KeyBinding(InputKey.Right, CatchAction.MoveRight),
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new KeyBinding(InputKey.Shift, CatchAction.Dash),
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new KeyBinding(InputKey.MouseLeft, CatchAction.Dash),
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};
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2020-03-24 12:06:24 +09:00
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public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
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{
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if (mods.HasFlag(LegacyMods.Nightcore))
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yield return new CatchModNightcore();
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else if (mods.HasFlag(LegacyMods.DoubleTime))
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yield return new CatchModDoubleTime();
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if (mods.HasFlag(LegacyMods.Perfect))
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yield return new CatchModPerfect();
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else if (mods.HasFlag(LegacyMods.SuddenDeath))
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yield return new CatchModSuddenDeath();
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if (mods.HasFlag(LegacyMods.Cinema))
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yield return new CatchModCinema();
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else if (mods.HasFlag(LegacyMods.Autoplay))
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yield return new CatchModAutoplay();
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if (mods.HasFlag(LegacyMods.Easy))
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yield return new CatchModEasy();
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if (mods.HasFlag(LegacyMods.Flashlight))
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yield return new CatchModFlashlight();
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if (mods.HasFlag(LegacyMods.HalfTime))
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yield return new CatchModHalfTime();
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if (mods.HasFlag(LegacyMods.HardRock))
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yield return new CatchModHardRock();
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if (mods.HasFlag(LegacyMods.Hidden))
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yield return new CatchModHidden();
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if (mods.HasFlag(LegacyMods.NoFail))
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yield return new CatchModNoFail();
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if (mods.HasFlag(LegacyMods.Relax))
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yield return new CatchModRelax();
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if (mods.HasFlag(LegacyMods.ScoreV2))
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yield return new ModScoreV2();
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}
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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switch (type)
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{
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case ModType.DifficultyReduction:
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return new Mod[]
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{
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new CatchModEasy(),
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new CatchModNoFail(),
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new MultiMod(new CatchModHalfTime(), new CatchModDaycore())
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};
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2019-04-01 12:44:46 +09:00
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2017-03-02 01:07:28 -04:00
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case ModType.DifficultyIncrease:
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return new Mod[]
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{
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new CatchModHardRock(),
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new MultiMod(new CatchModSuddenDeath(), new CatchModPerfect()),
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new MultiMod(new CatchModDoubleTime(), new CatchModNightcore()),
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new CatchModHidden(),
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new CatchModFlashlight(),
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new ModAccuracyChallenge(),
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};
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2019-12-11 19:43:16 +08:00
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case ModType.Conversion:
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return new Mod[]
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{
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new CatchModDifficultyAdjust(),
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new CatchModClassic(),
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new CatchModMirror(),
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};
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2018-07-31 18:00:42 +09:00
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case ModType.Automation:
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return new Mod[]
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{
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new MultiMod(new CatchModAutoplay(), new CatchModCinema()),
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new CatchModRelax(),
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};
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case ModType.Fun:
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return new Mod[]
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{
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new MultiMod(new ModWindUp(), new ModWindDown()),
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new CatchModFloatingFruits(),
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new CatchModMuted(),
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new CatchModNoScope(),
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};
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2019-04-01 12:44:46 +09:00
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2023-07-09 16:15:17 +02:00
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case ModType.System:
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return new Mod[]
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{
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new ModScoreV2(),
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};
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default:
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return Array.Empty<Mod>();
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}
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}
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2017-03-09 21:37:03 +01:00
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public override string Description => "osu!catch";
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public override string ShortName => SHORT_NAME;
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2020-01-03 11:39:15 +00:00
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public override string PlayingVerb => "Catching fruit";
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2019-03-27 19:29:27 +09:00
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public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
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2020-10-07 15:34:36 +09:00
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protected override IEnumerable<HitResult> GetValidHitResults()
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{
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return new[]
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{
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HitResult.Great,
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HitResult.LargeTickHit,
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HitResult.SmallTickHit,
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HitResult.LargeBonus,
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};
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}
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public override LocalisableString GetDisplayNameForHitResult(HitResult result)
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{
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switch (result)
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{
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case HitResult.LargeTickHit:
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return "Large droplet";
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case HitResult.SmallTickHit:
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return "Small droplet";
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2020-10-07 15:34:36 +09:00
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case HitResult.LargeBonus:
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return "Banana";
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}
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return base.GetDisplayNameForHitResult(result);
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}
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2021-11-15 18:23:03 +09:00
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public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
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2018-04-13 18:19:50 +09:00
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2022-09-15 17:36:14 +09:00
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public override ISkin? CreateSkinTransformer(ISkin skin, IBeatmap beatmap)
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{
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switch (skin)
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{
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case LegacySkin:
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return new CatchLegacySkinTransformer(skin);
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case ArgonSkin:
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return new CatchArgonSkinTransformer(skin);
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}
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return null;
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}
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2020-02-17 18:47:22 +09:00
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2022-03-15 12:37:39 +09:00
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public override PerformanceCalculator CreatePerformanceCalculator() => new CatchPerformanceCalculator();
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2019-01-08 22:28:48 +01:00
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2019-12-24 13:48:27 +09:00
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public int LegacyID => 2;
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2018-04-13 18:19:50 +09:00
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2023-07-04 17:32:54 +09:00
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public ILegacyScoreSimulator CreateLegacyScoreSimulator() => new CatchLegacyScoreSimulator();
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2023-06-29 17:24:37 +09:00
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2018-03-01 01:32:32 +09:00
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public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
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2021-06-22 10:05:29 +09:00
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public override HitObjectComposer CreateHitObjectComposer() => new CatchHitObjectComposer(this);
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2021-11-09 23:05:25 +01:00
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2024-07-10 14:42:11 +02:00
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public override IEnumerable<SetupSection> CreateEditorSetupSections() =>
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[
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new DifficultySection(),
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new ColoursSection(),
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];
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2021-11-09 23:05:25 +01:00
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public override IBeatmapVerifier CreateBeatmapVerifier() => new CatchBeatmapVerifier();
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2023-07-13 18:48:24 +09:00
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public override StatisticItem[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap)
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{
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return new[]
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{
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new StatisticItem("Performance Breakdown", () => new PerformanceBreakdownChart(score, playableBeatmap)
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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}),
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};
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}
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2023-08-25 00:58:26 +03:00
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2023-12-14 19:16:08 +01:00
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/// <seealso cref="CatchHitObject.ApplyDefaultsToSelf"/>
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2023-11-17 17:04:02 +09:00
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public override BeatmapDifficulty GetRateAdjustedDisplayDifficulty(IBeatmapDifficultyInfo difficulty, double rate)
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2023-08-26 02:13:14 +03:00
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{
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2023-11-17 17:04:02 +09:00
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BeatmapDifficulty adjustedDifficulty = new BeatmapDifficulty(difficulty);
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2023-08-26 02:13:14 +03:00
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2023-12-14 19:54:23 +01:00
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double preempt = IBeatmapDifficultyInfo.DifficultyRange(adjustedDifficulty.ApproachRate, CatchHitObject.PREEMPT_MAX, CatchHitObject.PREEMPT_MID, CatchHitObject.PREEMPT_MIN);
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2023-11-09 18:23:53 +02:00
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preempt /= rate;
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2023-12-14 19:54:23 +01:00
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adjustedDifficulty.ApproachRate = (float)IBeatmapDifficultyInfo.InverseDifficultyRange(preempt, CatchHitObject.PREEMPT_MAX, CatchHitObject.PREEMPT_MID, CatchHitObject.PREEMPT_MIN);
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2023-08-26 02:13:14 +03:00
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2023-11-12 16:20:13 +09:00
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return adjustedDifficulty;
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2023-08-26 02:13:14 +03:00
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}
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2016-11-09 19:49:05 +09:00
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}
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}
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