Commit Graph

345 Commits

Author SHA1 Message Date
dexy
c3e212d0d0 Fix for PSO/XML raw float array not using invariant culture 2020-02-04 03:26:51 +11:00
dexy
3f28d97556 YPT/XML conversion progress, tighter resource packing 2020-02-03 23:31:50 +11:00
dexy
3b2135e8e1 YPT/XML conversion progress 2020-02-03 10:09:51 +11:00
dexy
b11d350294 YPT/XML conversion progress 2020-02-01 07:03:02 +11:00
dexy
8b7474e1d0 Made progress action optional for RpfFile.Defragment 2020-01-28 01:21:53 +11:00
dexy
fd1efc3ee0 Added some names to FragPhysArchetype XML 2020-01-27 18:42:02 +11:00
dexy
63ad3024fe XML conversion textures folder name not using file extension 2020-01-27 18:19:45 +11:00
dexy
5f481bfd6f Fixed BVH generation for BoundComposite 2020-01-27 16:58:53 +11:00
dexy
839c4fc71c Particles file rearrangement 2020-01-27 15:45:42 +11:00
dexy
78a254fcc1 YPT viewing improvements 2020-01-27 07:26:27 +11:00
dexy
cedf2f73f6 Resource types cleanup 2020-01-27 06:35:15 +11:00
dexy
ad61b39920 Particles types progress 2020-01-27 05:48:17 +11:00
dexy
923c3e8a76 Particles structures progress 2020-01-27 04:40:20 +11:00
dexy
e7423c55db Particles file clean up and types research 2020-01-26 06:31:28 +11:00
dexy
ddbb5b9457 Bug fix for saving drawables/fragments from model viewer, fragments glass XML improvements 2020-01-25 21:31:01 +11:00
dexy
d7c3caaa1d Fixed YFT/XML conversion for cloth yft's 2020-01-25 19:21:40 +11:00
dexy
379b141b13 YFT/XML cloth improvements 2020-01-25 05:32:49 +11:00
dexy
8c50a8a441 Improved vehicle window glass XML conversion 2020-01-25 05:14:17 +11:00
dexy
a494583865 Vehicle glass windows research, fix for broken group names in modded yft's 2020-01-25 00:34:11 +11:00
dexy
bd18610dca YLD/XML conversion 2020-01-24 02:55:48 +11:00
dexy
7bc7d9612a YFT/XML conversion progress 2020-01-23 18:36:34 +11:00
dexy
4854afa037 YFT/XML conversion progress 2020-01-23 04:05:50 +11:00
dexy
de3aa9f83b YFT/XML conversion progress 2020-01-22 23:36:34 +11:00
dexy
88b4785a10 YFT/XML conversion progress 2020-01-22 05:02:14 +11:00
dexy
08d60877ee Added default attribute names for XML vectors reading 2020-01-22 02:45:27 +11:00
dexy
e44b2ef095 YFT/XML conversion progress 2020-01-21 03:12:36 +11:00
dexy
bec16ea42d YDR/YDD/XML conversion 2020-01-20 02:08:04 +11:00
dexy
9ed308df7a YDR/XML conversion progress 2020-01-19 02:36:28 +11:00
dexy
cd4c87cd71 YDR/YDD/YFT/YPT/XML conversion progress 2020-01-18 04:20:40 +11:00
dexy
f81958679a YTD/XML conversion 2020-01-17 23:02:55 +11:00
dexy
21a7c3e6e3 Texture UsageData research 2020-01-17 17:15:19 +11:00
dexy
d6eb18dee3 Removed YTD test in GameFileCache 2020-01-17 04:35:20 +11:00
dexy
c59047bdee DDS file import code, Texture unknowns research 2020-01-17 04:32:47 +11:00
dexy
529eb779a4 YBN/XML conversion polygon material bug fix 2020-01-17 03:45:35 +11:00
dexy
2939e76118 YBN/XML conversion 2020-01-16 18:03:24 +11:00
dexy
fa1a3ac00e Bug fix for modded .ydr saving 2020-01-15 20:03:16 +11:00
dexy
3f24a234e6 Collisions editing progress 2020-01-13 23:31:27 +11:00
dexy
741cf0ecfc Collisions editing progress 2020-01-13 16:25:52 +11:00
dexy
8f903610bf Collisions editing progress 2020-01-12 22:53:57 +11:00
dexy
581ae73db5 Collisions editing progress 2020-01-12 14:25:27 +11:00
dexy
16982d7219 Collisions editing progress 2020-01-11 19:20:14 +11:00
dexy
44cf8ee1d2 Collisions editing progress 2020-01-11 02:11:31 +11:00
dexy
308e2eda29 Collisions editing progress 2020-01-10 23:41:58 +11:00
dexy
e4cc7550eb Collisions editing progress 2020-01-10 02:12:16 +11:00
dexy
09da0a2f54 Collisions editing progress 2020-01-08 01:02:51 +11:00
dexy
3c60801e84 Collisions editing progress 2020-01-07 20:51:53 +11:00
dexy
33dc83c0e0 Collisions editing progress 2020-01-06 22:17:51 +11:00
dexy
0d066679cb Collisions editing progress 2020-01-03 22:50:23 +11:00
dexy
d85f5eddb2 Collisions editing beginnings 2020-01-02 00:16:49 +11:00
dexy
f51d5644fd YnvBuilder support for vehicles 2020-01-01 14:40:38 +11:00
dexy
26c3c5edec Collisions selection improvements 2020-01-01 00:00:04 +11:00
dexy
786b9e5199 Improved mouse selection in collisions mode 2019-12-30 18:05:02 +11:00
dexy
e40e06896d XML/RBF conversion improvements 2019-12-30 16:37:29 +11:00
dexy
e3bbd29b33 XML/RBF conversion 2019-12-30 05:23:09 +11:00
dexy
e31e401fa8 MLO editing progress 2019-12-30 00:56:29 +11:00
dexy
92ad8a1067 Updated MetaNames 2019-12-29 12:09:23 +11:00
dexy
d13c8bbc3b Fix for ymap XML not displaying 2019-12-29 10:47:36 +11:00
dexy
0e11478d7b MLO editing progress 2019-12-28 23:24:36 +11:00
dexy
ab0e007cfe MLO editing progress 2019-12-28 16:01:09 +11:00
dexy
88a926202f MLO editing progress 2019-12-28 04:08:45 +11:00
dexy
3f445182f3 Fix for add/remove entities not applying to world view 2019-12-15 15:40:00 +11:00
dexy
2b02ad0091 Fixed LODs culling issue 2019-12-11 22:38:59 +11:00
dexy
5672ea6dc3 Improved XInput controls 2019-12-11 18:46:36 +11:00
dexy
567218d5c7 Prevent falling under the map in first person mode 2019-12-11 17:53:34 +11:00
dexy
0aa220e0c2 Improved GameFileCache memory usage 2019-12-11 00:31:56 +11:00
dexy
d5c0bc2477 Collision detection refactoring and improvements 2019-12-10 18:33:45 +11:00
dexy
58d2293358 Collision detection refactoring and improvements 2019-12-09 22:33:36 +11:00
dexy
dd03e24fb0 Collisions rendering improvements and bug fixes 2019-12-09 17:06:59 +11:00
dexy
5d0a3334a8 LOD manager immersion improvement 2019-12-09 00:41:35 +11:00
dexy
b187ad919b LOD manager performance improvements 2019-12-08 18:40:09 +11:00
dexy
6c76726131 Added LOD manager, improved shadows performance 2019-12-08 05:42:06 +11:00
dexy
85f0fa1e36 Updating PSO/XML conversion 2019-12-07 01:33:27 +11:00
dexy
43d6bf1068 Replaced meta pointer values with ulongs 2019-12-06 23:53:03 +11:00
dexy
52f4563680 Change entity culling to use boxes instead of spheres 2019-12-06 22:36:11 +11:00
dexy
faf530c04c Fixed some items not being loaded into world map data store 2019-12-05 21:56:48 +11:00
dexy
a5259c17fe Replaced world grid with quadtrees, improved loading speed of cutscenes 2019-12-05 21:05:31 +11:00
dexy
9a53c2147b Deferred shading 2019-12-04 00:52:22 +11:00
dexy
755477590d Finxed rendering issues due to reversed depth 2019-12-01 20:47:16 +11:00
dexy
442d623302 Reversed depth buffer 2019-12-01 20:17:14 +11:00
dexy
7fb07e1a27 Opening ytyp in project window now updating world view archetypes 2019-12-01 17:31:44 +11:00
dexy
c33a09d09f Ped cloth using bone weights/indices 2019-11-30 17:38:15 +11:00
dexy
ef1debfb41 Ped clothes not exploding 2019-11-29 20:47:11 +11:00
dexy
181689ac95 Slight improvement to .yld structs 2019-11-28 18:41:00 +11:00
dexy
2f12402a03 Cutscene viewer hide models partially working 2019-11-27 20:24:02 +11:00
dexy
783248aeab Peds and weapons rendering support for multiple skeleton instances 2019-11-27 15:01:43 +11:00
dexy
0823702527 Cutscene viewer displaying weapons 2019-11-27 13:32:07 +11:00
dexy
59a457cff8 Cutscene viewer vehicles 2019-11-26 20:47:47 +11:00
dexy
91873ea87a Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution 2019-11-26 17:00:41 +11:00
dexy
6467797c3d Cutscene viewer rendering peds 2019-11-26 01:26:28 +11:00
dexy
5a869fa836 Cutscene viewer progress, Hash updates 2019-11-25 20:44:16 +11:00
dexy
89035ef279 Cutscenes classes loading from XML 2019-11-23 03:57:00 +11:00
dexy
fbf603f657 Added classes for cutscenes 2019-11-22 23:29:09 +11:00
dexy
1cb94d6ba6 Updated MetaNames 2019-11-22 15:50:53 +11:00
dexy
0f7f35d28b Added RPF Explorer .yed, .yfd, .yld generic support 2019-11-22 00:34:27 +11:00
dexy
4e64c324cf Updated MetaNames 2019-11-21 21:29:55 +11:00
dexy
53305c3f12 Animations XML conversion progress 2019-11-20 22:51:37 +11:00
dexy
9c903c677b Bug fix for RPF explorer not exporting XML for YCDs 2019-11-19 00:33:23 +11:00
dexy
5a35688aed Animations XML conversion progress 2019-11-18 23:52:58 +11:00
dexy
cf1e5c7295 Animations XML conversion progress 2019-11-18 05:10:55 +11:00
dexy
baf29066a7 Animations XML conversion progress 2019-11-17 22:14:00 +11:00