Commit Graph

241 Commits

Author SHA1 Message Date
Disquse
17b89cf4ee More MRF corrections 2021-07-16 20:24:01 +03:00
Disquse
8d399945cd A bit of findings about MRF structs 2021-06-12 14:20:21 +03:00
Disquse
fdf2c166f7 Basic parsing support for MRF files 2021-06-12 01:23:15 +03:00
dexy
37ac0ba62b Light hash calculation bounding box fix 2021-05-03 23:53:34 +10:00
dexy
5ebda6f0bb HD lights rendering in exterior and lodlights switching, lights falloff fix 2021-05-03 22:59:31 +10:00
dexy
2c8311c936 LodLights generator positions improvement 2021-05-03 00:57:14 +10:00
dexy
12dd40ea8e Light hash calculation using correct bounding boxes 2021-05-02 23:30:45 +10:00
dexy
7b628aeab2 Light hash calculation including archetype extensions 2021-05-02 23:09:21 +10:00
dexy
e18cf990fe Moved entity light hash generation to YmapEntityDef and added Lights array to entity 2021-05-02 04:57:24 +10:00
dexy
384ad0c9cb LodLights generator progress, correct hash for some lights 2021-05-02 00:33:13 +10:00
dexy
ea876743bc LodLights rotating and scaling 2021-04-30 18:19:54 +10:00
dexy
a8e212135c OccludeModel and BoxOccluder editing basics 2021-04-30 02:15:23 +10:00
dexy
5cdde7a34f LodLights editing basics 2021-04-26 04:41:02 +10:00
dexy
edd8916c1f LodLights selection basics, replaces DistantLodLights mode 2021-04-22 15:16:11 +10:00
dexy
b3f9312790 Auto calculate ymap flags and extents options in project window 2021-04-21 19:07:32 +10:00
dexy
0f6474242d Added heightmap rendering and waterheight.dat file reading/rendering code 2021-04-21 06:26:32 +10:00
dexy
25df592731 Support for little endian heightmaps conversion 2021-04-18 20:39:49 +10:00
dexy
ab4a34cc53 Heightmap/XML conversion 2021-04-18 00:30:32 +10:00
dexy
4751818703 YNV/XML conversion 2021-04-17 06:33:23 +10:00
dexy
e0bd87f51c Fixed ReadXML for Dat151PedR2PVG 2021-04-14 15:38:51 +10:00
dexyfex
80b5372cd7
Merge pull request #82 from cpast/cpast
Race-aware ped voice groups
2021-04-14 15:36:51 +10:00
dexyfex
b20af501e0
Merge pull request #94 from emcifuntik/master
Changed entity hash generation method to real one used in RAGE
2021-04-14 15:26:46 +10:00
dexy
66b1d619fe Fixed Monkey Mess 2021-04-14 15:08:38 +10:00
dexyfex
f83233f6fc
Merge pull request #95 from alexguirre/synth
Synth bytecode disassembler/assembler
2021-04-14 14:54:25 +10:00
dexyfex
4271e16095
Merge pull request #101 from nikez/master
fix(gamefiles): Added proper description to game audio file
2021-04-14 14:52:01 +10:00
Monkeypolice188
b196ef1b3b
Update RelFile.cs 2021-01-28 12:52:54 +00:00
Nikez
9b45cb7b54 fix(gamefiles): Added proper description to game audio file 2021-01-27 11:53:48 +01:00
alexguirre
07e80ef3fa Synth bytecode disassembler/assembler 2020-12-08 20:30:32 +01:00
Eugene Pogrebnyak
3e05173d11 Fixed hash generation to 100% fit RAGE one 2020-12-03 23:47:39 +03:00
Eugene Pogrebnyak
44c71139f1 Changed entity hash generation method to real one used in RAGE 2020-12-03 14:30:15 +03:00
cpast
d4e7bb5af3 Name the PedR2PVG group of race-aware ped voice groups, as well as various entries for the voice group associated with particular races. 2020-05-26 16:59:40 -04:00
dexy
140510c67c Added ResourceAnalyzer to YptFile 2020-03-19 23:13:42 +11:00
dexy
7712807c36 ResourceAnalyzer improvements 2020-03-13 04:21:30 +11:00
dexy
408bcaf837 AWC/XML conversion peak chunk auto generation 2020-03-09 23:52:15 +11:00
dexy
33048b07bd AWC/XML conversion loop point bug fix 2020-03-09 05:52:21 +11:00
dexy
5b0fafa121 AWC/XML conversion improvements 2020-03-09 04:29:15 +11:00
dexy
665a2d67e5 Fix for UnkUshort ordering in XML/AWC conversion 2020-03-08 18:18:40 +11:00
dexy
419c63af93 Fixed accessibility on Dat54StreamingSound.Duration 2020-03-07 23:03:47 +11:00
dexy
b3857db929 Added stereo playback option in AwcForm 2020-03-07 07:00:35 +11:00
dexy
26183af00d Peds facial animations progress 2020-03-06 03:02:40 +11:00
dexy
05d971d8cf AWC/XML conversion bug fix 2020-02-11 07:09:41 +11:00
dexy
70b490e552 AWC/XML conversion bugfixes 2020-02-11 02:40:37 +11:00
dexy
86d01a4528 AWC/XML conversion bugfixes 2020-02-11 00:15:57 +11:00
dexy
5e46e85b9e AWC/XML conversion 2020-02-10 21:36:10 +11:00
dexy
a347346f1f AWC/XML conversion progress 2020-02-10 06:33:38 +11:00
dexy
db3804fc92 AWC/XML conversion progress 2020-02-09 09:02:12 +11:00
dexy
81c2361013 AWC audio name hash resolution and sorting 2020-02-09 07:26:18 +11:00
dexy
cdda4b943e AWC research progress 2020-02-09 05:23:18 +11:00
dexy
cfa7243417 AWC research progress 2020-02-08 06:24:04 +11:00
dexy
6c1afda9a2 Added EncodeADPCM, optimised DecodeADPCM 2020-02-07 22:22:40 +11:00
dexy
84419cc2b7 Tidy up AwcAudio.GetWavStream 2020-02-07 19:27:23 +11:00
dexy
668e8a2841 AWC improvements 2020-02-07 04:02:55 +11:00
dexy
4020327e64 AwcFile parsing improvements 2020-02-06 05:33:12 +11:00
dexy
c88c0e96e5 Updated names in particles, added effects collections in YptFile 2020-02-05 03:13:06 +11:00
dexy
63ad3024fe XML conversion textures folder name not using file extension 2020-01-27 18:19:45 +11:00
dexy
ad61b39920 Particles types progress 2020-01-27 05:48:17 +11:00
dexy
379b141b13 YFT/XML cloth improvements 2020-01-25 05:32:49 +11:00
dexy
bd18610dca YLD/XML conversion 2020-01-24 02:55:48 +11:00
dexy
08d60877ee Added default attribute names for XML vectors reading 2020-01-22 02:45:27 +11:00
dexy
e44b2ef095 YFT/XML conversion progress 2020-01-21 03:12:36 +11:00
dexy
bec16ea42d YDR/YDD/XML conversion 2020-01-20 02:08:04 +11:00
dexy
cd4c87cd71 YDR/YDD/YFT/YPT/XML conversion progress 2020-01-18 04:20:40 +11:00
dexy
f81958679a YTD/XML conversion 2020-01-17 23:02:55 +11:00
dexy
2939e76118 YBN/XML conversion 2020-01-16 18:03:24 +11:00
dexy
741cf0ecfc Collisions editing progress 2020-01-13 16:25:52 +11:00
dexy
16982d7219 Collisions editing progress 2020-01-11 19:20:14 +11:00
dexy
308e2eda29 Collisions editing progress 2020-01-10 23:41:58 +11:00
dexy
3c60801e84 Collisions editing progress 2020-01-07 20:51:53 +11:00
dexy
33dc83c0e0 Collisions editing progress 2020-01-06 22:17:51 +11:00
dexy
0d066679cb Collisions editing progress 2020-01-03 22:50:23 +11:00
dexy
f51d5644fd YnvBuilder support for vehicles 2020-01-01 14:40:38 +11:00
dexy
e31e401fa8 MLO editing progress 2019-12-30 00:56:29 +11:00
dexy
d13c8bbc3b Fix for ymap XML not displaying 2019-12-29 10:47:36 +11:00
dexy
0e11478d7b MLO editing progress 2019-12-28 23:24:36 +11:00
dexy
3f445182f3 Fix for add/remove entities not applying to world view 2019-12-15 15:40:00 +11:00
dexy
2b02ad0091 Fixed LODs culling issue 2019-12-11 22:38:59 +11:00
dexy
0aa220e0c2 Improved GameFileCache memory usage 2019-12-11 00:31:56 +11:00
dexy
5d0a3334a8 LOD manager immersion improvement 2019-12-09 00:41:35 +11:00
dexy
b187ad919b LOD manager performance improvements 2019-12-08 18:40:09 +11:00
dexy
6c76726131 Added LOD manager, improved shadows performance 2019-12-08 05:42:06 +11:00
dexy
52f4563680 Change entity culling to use boxes instead of spheres 2019-12-06 22:36:11 +11:00
dexy
faf530c04c Fixed some items not being loaded into world map data store 2019-12-05 21:56:48 +11:00
dexy
a5259c17fe Replaced world grid with quadtrees, improved loading speed of cutscenes 2019-12-05 21:05:31 +11:00
dexy
9a53c2147b Deferred shading 2019-12-04 00:52:22 +11:00
dexy
7fb07e1a27 Opening ytyp in project window now updating world view archetypes 2019-12-01 17:31:44 +11:00
dexy
ef1debfb41 Ped clothes not exploding 2019-11-29 20:47:11 +11:00
dexy
2f12402a03 Cutscene viewer hide models partially working 2019-11-27 20:24:02 +11:00
dexy
5a869fa836 Cutscene viewer progress, Hash updates 2019-11-25 20:44:16 +11:00
dexy
89035ef279 Cutscenes classes loading from XML 2019-11-23 03:57:00 +11:00
dexy
fbf603f657 Added classes for cutscenes 2019-11-22 23:29:09 +11:00
dexy
0f7f35d28b Added RPF Explorer .yed, .yfd, .yld generic support 2019-11-22 00:34:27 +11:00
dexy
baf29066a7 Animations XML conversion progress 2019-11-17 22:14:00 +11:00
dexy
7e43271a67 Animations XML conversion 2019-11-14 18:58:20 +11:00
dexy
465b21d7ac Peds form progress, playing peds animations and loading some textures 2019-11-07 23:14:39 +11:00
dexy
8bfca3a338 Peds form progress, new MetaNames, ped ymt metas parsing 2019-11-07 03:51:35 +11:00
dexy
90142cb6da Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags 2019-11-06 04:53:20 +11:00
dexy
4cc780a461 New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone 2019-11-05 20:47:10 +11:00
dexy
ec6eefe0e1 View/edit YND files as XML 2019-11-01 20:30:29 +11:00
dexy
fa268ec9c8 Replaced MetaTypeName.VECTOR3 with MetaName.FloatXYZ 2019-10-31 22:11:17 +11:00
dexy
96a561798c Fix for MLO Instance rotations 2019-10-31 19:01:06 +11:00