dexy
|
3c60801e84
|
Collisions editing progress
|
2020-01-07 20:51:53 +11:00 |
|
dexy
|
33dc83c0e0
|
Collisions editing progress
|
2020-01-06 22:17:51 +11:00 |
|
dexy
|
0d066679cb
|
Collisions editing progress
|
2020-01-03 22:50:23 +11:00 |
|
dexy
|
d85f5eddb2
|
Collisions editing beginnings
|
2020-01-02 00:16:49 +11:00 |
|
dexy
|
f51d5644fd
|
YnvBuilder support for vehicles
|
2020-01-01 14:40:38 +11:00 |
|
dexy
|
26c3c5edec
|
Collisions selection improvements
|
2020-01-01 00:00:04 +11:00 |
|
dexy
|
786b9e5199
|
Improved mouse selection in collisions mode
|
2019-12-30 18:05:02 +11:00 |
|
dexy
|
e40e06896d
|
XML/RBF conversion improvements
|
2019-12-30 16:37:29 +11:00 |
|
dexy
|
e3bbd29b33
|
XML/RBF conversion
|
2019-12-30 05:23:09 +11:00 |
|
dexy
|
e31e401fa8
|
MLO editing progress
|
2019-12-30 00:56:29 +11:00 |
|
dexy
|
92ad8a1067
|
Updated MetaNames
|
2019-12-29 12:09:23 +11:00 |
|
dexy
|
d13c8bbc3b
|
Fix for ymap XML not displaying
|
2019-12-29 10:47:36 +11:00 |
|
dexy
|
0e11478d7b
|
MLO editing progress
|
2019-12-28 23:24:36 +11:00 |
|
dexy
|
ab0e007cfe
|
MLO editing progress
|
2019-12-28 16:01:09 +11:00 |
|
dexy
|
88a926202f
|
MLO editing progress
|
2019-12-28 04:08:45 +11:00 |
|
dexy
|
3f445182f3
|
Fix for add/remove entities not applying to world view
|
2019-12-15 15:40:00 +11:00 |
|
dexy
|
2b02ad0091
|
Fixed LODs culling issue
|
2019-12-11 22:38:59 +11:00 |
|
dexy
|
5672ea6dc3
|
Improved XInput controls
|
2019-12-11 18:46:36 +11:00 |
|
dexy
|
567218d5c7
|
Prevent falling under the map in first person mode
|
2019-12-11 17:53:34 +11:00 |
|
dexy
|
0aa220e0c2
|
Improved GameFileCache memory usage
|
2019-12-11 00:31:56 +11:00 |
|
dexy
|
d5c0bc2477
|
Collision detection refactoring and improvements
|
2019-12-10 18:33:45 +11:00 |
|
dexy
|
58d2293358
|
Collision detection refactoring and improvements
|
2019-12-09 22:33:36 +11:00 |
|
dexy
|
dd03e24fb0
|
Collisions rendering improvements and bug fixes
|
2019-12-09 17:06:59 +11:00 |
|
dexy
|
5d0a3334a8
|
LOD manager immersion improvement
|
2019-12-09 00:41:35 +11:00 |
|
dexy
|
b187ad919b
|
LOD manager performance improvements
|
2019-12-08 18:40:09 +11:00 |
|
dexy
|
6c76726131
|
Added LOD manager, improved shadows performance
|
2019-12-08 05:42:06 +11:00 |
|
dexy
|
85f0fa1e36
|
Updating PSO/XML conversion
|
2019-12-07 01:33:27 +11:00 |
|
dexy
|
43d6bf1068
|
Replaced meta pointer values with ulongs
|
2019-12-06 23:53:03 +11:00 |
|
dexy
|
52f4563680
|
Change entity culling to use boxes instead of spheres
|
2019-12-06 22:36:11 +11:00 |
|
dexy
|
faf530c04c
|
Fixed some items not being loaded into world map data store
|
2019-12-05 21:56:48 +11:00 |
|
dexy
|
a5259c17fe
|
Replaced world grid with quadtrees, improved loading speed of cutscenes
|
2019-12-05 21:05:31 +11:00 |
|
dexy
|
9a53c2147b
|
Deferred shading
|
2019-12-04 00:52:22 +11:00 |
|
dexy
|
755477590d
|
Finxed rendering issues due to reversed depth
|
2019-12-01 20:47:16 +11:00 |
|
dexy
|
442d623302
|
Reversed depth buffer
|
2019-12-01 20:17:14 +11:00 |
|
dexy
|
7fb07e1a27
|
Opening ytyp in project window now updating world view archetypes
|
2019-12-01 17:31:44 +11:00 |
|
dexy
|
c33a09d09f
|
Ped cloth using bone weights/indices
|
2019-11-30 17:38:15 +11:00 |
|
dexy
|
ef1debfb41
|
Ped clothes not exploding
|
2019-11-29 20:47:11 +11:00 |
|
dexy
|
181689ac95
|
Slight improvement to .yld structs
|
2019-11-28 18:41:00 +11:00 |
|
dexy
|
2f12402a03
|
Cutscene viewer hide models partially working
|
2019-11-27 20:24:02 +11:00 |
|
dexy
|
783248aeab
|
Peds and weapons rendering support for multiple skeleton instances
|
2019-11-27 15:01:43 +11:00 |
|
dexy
|
0823702527
|
Cutscene viewer displaying weapons
|
2019-11-27 13:32:07 +11:00 |
|
dexy
|
59a457cff8
|
Cutscene viewer vehicles
|
2019-11-26 20:47:47 +11:00 |
|
dexy
|
91873ea87a
|
Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution
|
2019-11-26 17:00:41 +11:00 |
|
dexy
|
6467797c3d
|
Cutscene viewer rendering peds
|
2019-11-26 01:26:28 +11:00 |
|
dexy
|
5a869fa836
|
Cutscene viewer progress, Hash updates
|
2019-11-25 20:44:16 +11:00 |
|
dexy
|
89035ef279
|
Cutscenes classes loading from XML
|
2019-11-23 03:57:00 +11:00 |
|
dexy
|
fbf603f657
|
Added classes for cutscenes
|
2019-11-22 23:29:09 +11:00 |
|
dexy
|
1cb94d6ba6
|
Updated MetaNames
|
2019-11-22 15:50:53 +11:00 |
|
dexy
|
0f7f35d28b
|
Added RPF Explorer .yed, .yfd, .yld generic support
|
2019-11-22 00:34:27 +11:00 |
|
dexy
|
4e64c324cf
|
Updated MetaNames
|
2019-11-21 21:29:55 +11:00 |
|
dexy
|
53305c3f12
|
Animations XML conversion progress
|
2019-11-20 22:51:37 +11:00 |
|
dexy
|
9c903c677b
|
Bug fix for RPF explorer not exporting XML for YCDs
|
2019-11-19 00:33:23 +11:00 |
|
dexy
|
5a35688aed
|
Animations XML conversion progress
|
2019-11-18 23:52:58 +11:00 |
|
dexy
|
cf1e5c7295
|
Animations XML conversion progress
|
2019-11-18 05:10:55 +11:00 |
|
dexy
|
baf29066a7
|
Animations XML conversion progress
|
2019-11-17 22:14:00 +11:00 |
|
dexy
|
c98c526b5f
|
Animations XML conversion progress
|
2019-11-16 03:18:23 +11:00 |
|
dexyfex
|
7be446cf04
|
Merge pull request #64 from carmineos/vertexlayout
Dynamic generation of vertex layouts for GTAV vertex types
|
2019-11-14 19:30:13 +11:00 |
|
dexy
|
7e43271a67
|
Animations XML conversion
|
2019-11-14 18:58:20 +11:00 |
|
Carmine Giugliano
|
68bba817d3
|
dynamic generation of vertex layouts for GTAV vertex types
|
2019-11-11 12:28:37 +01:00 |
|
dexy
|
918ed7fccf
|
Fix for leg jankyness. Added PBBNCCTTX shader
|
2019-11-10 02:01:52 +11:00 |
|
dexy
|
639bebbc75
|
Fix for crash with modded scenario files
|
2019-11-09 21:10:06 +11:00 |
|
dexy
|
03fa5575bf
|
Fix for bones on peds drawables with existing skeletons. Also included code to use geometry-specific bone matrices where boneIds array is used, but commented out since it never seems necessary (leaving in for reference)
|
2019-11-09 21:07:41 +11:00 |
|
dexy
|
20545145a5
|
PedsForm support for texture variations and alternative drawables, Sorting entries by name in YtdForm and when viewing Ydd in ModelForm
|
2019-11-09 18:05:41 +11:00 |
|
dexy
|
87092996f8
|
Animations now playing sequences correctly
|
2019-11-08 22:55:39 +11:00 |
|
dexy
|
d60234469a
|
Animation evaluation improvements
|
2019-11-08 19:53:29 +11:00 |
|
dexy
|
629ee125a5
|
Reset ped model to T pose when no animatino selected
|
2019-11-08 18:58:56 +11:00 |
|
dexy
|
8bea5281f0
|
Animations playback improvement?
|
2019-11-08 17:54:46 +11:00 |
|
dexy
|
9fc219e332
|
Fix for hair rendering, update peds meta types to be expandable objects
|
2019-11-08 14:22:10 +11:00 |
|
dexy
|
12c8fca74e
|
Added new MetaNames
|
2019-11-08 12:25:25 +11:00 |
|
dexy
|
0a67d81053
|
Added new MetaNames
|
2019-11-08 04:17:07 +11:00 |
|
dexy
|
ef497b1f6d
|
Animation playback improvements
|
2019-11-08 02:00:16 +11:00 |
|
dexy
|
465b21d7ac
|
Peds form progress, playing peds animations and loading some textures
|
2019-11-07 23:14:39 +11:00 |
|
dexy
|
8bfca3a338
|
Peds form progress, new MetaNames, ped ymt metas parsing
|
2019-11-07 03:51:35 +11:00 |
|
dexy
|
90142cb6da
|
Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
|
2019-11-06 04:53:20 +11:00 |
|
dexy
|
d5aa1c500c
|
Added CalculateBoneHash method to Bone
|
2019-11-05 21:13:04 +11:00 |
|
dexy
|
4cc780a461
|
New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone
|
2019-11-05 20:47:10 +11:00 |
|
dexy
|
8335fd065c
|
Fix for generating bone bind transform inverse when not given, Skeleton bone star size fix in world view
|
2019-11-04 00:04:02 +11:00 |
|
dexy
|
6be0d5cb30
|
Skin mesh now using correct bone transforms
|
2019-11-03 22:43:39 +11:00 |
|
dexy
|
9f84ba8ad0
|
Added vertex shaders for skin mesh support
|
2019-11-03 06:25:20 +11:00 |
|
dexy
|
3462513e27
|
Fixed UV anim clips assignment to use geometry's ShaderID for the lookup.
|
2019-11-02 22:53:54 +11:00 |
|
dexy
|
d0eabc095a
|
Tidying up some unused properties of Sequence, and commenting out original parsing experiment
|
2019-11-02 18:54:43 +11:00 |
|
dexy
|
b61899dedf
|
Fix loading some YCDs
|
2019-11-02 18:37:21 +11:00 |
|
dexy
|
6f0a7d99f9
|
Experimental bone animations playing from YCD. Windmills, fans, radars, ufos etc
|
2019-11-02 18:14:36 +11:00 |
|
dexy
|
80b6f3742b
|
Experimental UV animations playing from YCD. (some air cons broken!)
|
2019-11-02 06:46:45 +11:00 |
|
dexy
|
ec6eefe0e1
|
View/edit YND files as XML
|
2019-11-01 20:30:29 +11:00 |
|
dexy
|
fa268ec9c8
|
Replaced MetaTypeName.VECTOR3 with MetaName.FloatXYZ
|
2019-10-31 22:11:17 +11:00 |
|
dexy
|
96a561798c
|
Fix for MLO Instance rotations
|
2019-10-31 19:01:06 +11:00 |
|
dexy
|
4834b8c520
|
Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
|
2019-10-31 17:11:12 +11:00 |
|
dexy
|
7adc4b6eea
|
Merged upgrades to Clip and YcdFile
|
2019-10-31 14:56:40 +11:00 |
|
dexyfex
|
834cb6bde2
|
Merge pull request #56 from PichotM/patch-1
codewalkercore/archetype: portals objects deletion
|
2019-10-30 22:40:53 +11:00 |
|
dexyfex
|
2bba3d6e89
|
Merge pull request #53 from alexguirre/scenario-type-groups
Support for ScenarioTypeGroups in scenario files
|
2019-10-30 22:40:04 +11:00 |
|
dexyfex
|
dc8cc398ec
|
Merge pull request #54 from emcifuntik/master
Fixed name for ymts (Now we can add clothes as DLCs)
|
2019-10-30 22:39:24 +11:00 |
|
dexyfex
|
bf150eb0a7
|
Merge pull request #55 from pnwparksfan/ImportUnknownModelsetScenarios
Import scenarios with unknown modelsets
|
2019-10-30 22:38:57 +11:00 |
|
dexyfex
|
5b3db27da0
|
Merge pull request #52 from z87/master
Additional popgroups.ymt hashes from 1.41
|
2019-10-30 22:37:07 +11:00 |
|
pichotm
|
ec6080768b
|
codewalkercore/archetype: portals objects deletion
Support attached objects of portals deletion
|
2019-10-25 21:20:32 -04:00 |
|
PNWParksFan
|
31422c4415
|
added ped modelset fix
|
2019-09-08 22:58:58 -07:00 |
|
PNWParksFan
|
3030e66aae
|
Merge branch 'master' into ImportUnknownModelsetScenarios
|
2019-09-08 22:48:19 -07:00 |
|
PNWParksFan
|
2f65546e86
|
Worked on scenario import
|
2019-09-08 22:47:47 -07:00 |
|
Eugene Pogrebnyak
|
47a90ad790
|
Fixed name for ymts (Now we can add clothes as DLCs)
|
2019-08-09 01:24:02 +03:00 |
|
alexguirre
|
d260a58ee6
|
Add support for ScenarioTypeGroups in scenario files
|
2019-08-06 19:50:23 +02:00 |
|