..
ControlPoints
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Drawables
Fix expanded content scrollbar inadvertently hiding expanded content
2022-01-19 22:30:49 +01:00
Formats
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
Legacy
Throw rather than ignore on invalid control point addition
2021-09-06 22:04:37 +09:00
Timing
Add new display for timing row attributes
2021-04-19 16:23:06 +09:00
APIFailTimes.cs
Rename BeatmapMetrics
to APIFailTimes
2021-10-25 15:34:41 +09:00
Beatmap.cs
Merge pull request #16505 from peppy/remove-base-difficulty-usage
2022-01-19 13:53:55 +09:00
BeatmapConverter.cs
Shallow clone BeatmapInfo
during conversion process to avoid overwriting fields
2021-10-12 16:43:56 +09:00
BeatmapDifficulty.cs
Use ctor
rather than MemberwiseClone
to guarantee a safer clone of BeatmapDifficulty
2022-01-13 13:23:41 +09:00
BeatmapDifficultyCache.cs
Remove unnecessary Ruleset
null check in BeatmapDifficultyCache
2022-01-13 13:19:49 +09:00
BeatmapInfo.cs
Fix some regressions in json output (we need to make all these explicit instead)
2022-01-20 17:09:31 +09:00
BeatmapInfoExtensions.cs
Fix GetDisplayTitle()
implementations relying on ToString()
themselves
2021-11-09 13:53:08 +01:00
BeatmapManager.cs
Add forced refresh on GetAllUsableBeatmapSets()
2022-01-21 17:33:29 +09:00
BeatmapMetadata.cs
Avoid constructor overhead for realm BeatmapMetadata
parameterless constructor
2022-01-20 17:14:51 +09:00
BeatmapMetadataInfoExtensions.cs
Fix GetDisplayTitleRomanisable()
relying on ToString()
implementation
2022-01-15 15:26:41 +01:00
BeatmapModelDownloader.cs
Remove unnecessary GameHost
parameter
2021-11-25 17:42:41 +09:00
BeatmapModelManager.cs
Update all usages of CreateContext
to use either Run
or Write
2022-01-21 17:27:08 +09:00
BeatmapOnlineLookupQueue.cs
Return immediately on failed web request in synchronous BeatmapOnlineLookupQueue
flow
2022-01-14 13:20:51 +09:00
BeatmapOnlineStatus.cs
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
2021-11-24 18:42:49 +09:00
BeatmapProcessor.cs
Rename property, reword xmldoc and improve readability of update code
2021-07-21 17:32:56 +09:00
BeatmapSetFileInfo.cs
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
BeatmapSetHypeStatus.cs
Add new statistic types to online info
2021-11-07 21:33:41 +01:00
BeatmapSetInfo.cs
Fix some regressions in json output (we need to make all these explicit instead)
2022-01-20 17:09:31 +09:00
BeatmapSetNominationStatus.cs
Add new statistic types to online info
2021-11-07 21:33:41 +01:00
BeatmapSetOnlineAvailability.cs
Enable nullable
and switch classes to structs
2021-10-21 18:54:36 +09:00
BeatmapSetOnlineCovers.cs
APIBeatmapSet.Covers
is never null
2021-10-21 19:34:01 +09:00
BeatmapSetOnlineGenre.cs
Enable nullable
and switch classes to structs
2021-10-21 18:54:36 +09:00
BeatmapSetOnlineLanguage.cs
Enable nullable
and switch classes to structs
2021-10-21 18:54:36 +09:00
BeatmapStatistic.cs
Remove obsolete code
2021-04-09 13:56:58 +09:00
BeatmapStatisticIcon.cs
Strongly type and expose default beatmap information icon implementations for other rulesets
2020-09-04 15:01:32 +09:00
CountdownType.cs
Add descriptions to enum members
2021-08-30 22:51:42 +02:00
DifficultyRating.cs
Replace DifficultyColouredContainer with a more scalable solution
2019-08-17 15:16:24 +09:00
DifficultyRecommender.cs
Cache and consume IRulesetStore
where feasible
2021-12-03 18:16:01 +09:00
DummyWorkingBeatmap.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
EFBeatmapDifficulty.cs
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
EFBeatmapInfo.cs
Add EF to realm beatmap migration
2022-01-13 18:23:18 +09:00
EFBeatmapMetadata.cs
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
EFBeatmapSetInfo.cs
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
FlatFileWorkingBeatmap.cs
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
IBeatmap.cs
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
IBeatmapConverter.cs
Add default token
2020-09-17 18:37:48 +09:00
IBeatmapDifficultyInfo.cs
Switch BeatmapDifficulty
usages to use interface type
2021-10-01 16:55:50 +09:00
IBeatmapInfo.cs
Add back interface equality but limit to only matching types
2021-11-16 12:35:18 +09:00
IBeatmapMetadataInfo.cs
Add equatable support to IUser
and RealmUser
2022-01-12 17:49:11 +09:00
IBeatmapOnlineInfo.cs
Rename BeatmapMetrics
to APIFailTimes
2021-10-25 15:34:41 +09:00
IBeatmapProcessor.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
IBeatmapResourceProvider.cs
Expose resources to skin via interface (and share common pieces with beatmap)
2020-12-21 15:18:52 +09:00
IBeatmapSetInfo.cs
Update all models to implement IHasNamedFiles
2021-11-25 16:41:12 +09:00
IBeatmapSetOnlineInfo.cs
Add score importer
2022-01-12 16:57:27 +09:00
IWorkingBeatmap.cs
Remove all NRT changes
2021-12-22 21:02:06 +09:00
IWorkingBeatmapCache.cs
Add missing methods to interfaces
2021-10-06 12:55:04 +09:00
MetadataUtils.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
StarDifficulty.cs
Move StarDifficulty to own file
2020-11-06 13:51:25 +09:00
WorkingBeatmap.cs
Fix incorrect Metadata
-related null checks
2022-01-12 16:39:36 +09:00
WorkingBeatmapCache.cs
Sanitise and remove some usages of Detach
which are no longer required
2022-01-12 17:49:11 +09:00