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Submodule osu-framework updated: dc4ea5be42...b4e1b9a0eb
+1
-1
Submodule osu-resources updated: ce76f812d3...b90c4ed490
@@ -0,0 +1,68 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Ranking;
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using osu.Game.Users;
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namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseResults : TestCase
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{
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private BeatmapDatabase db;
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public override string Description => @"Results after playing.";
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[BackgroundDependencyLoader]
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private void load(BeatmapDatabase db)
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{
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this.db = db;
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}
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private WorkingBeatmap beatmap;
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public override void Reset()
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{
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base.Reset();
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if (beatmap == null)
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{
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var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
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if (beatmapInfo != null)
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beatmap = db.GetWorkingBeatmap(beatmapInfo);
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}
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base.Reset();
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Add(new Results(new Score
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{
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TotalScore = 2845370,
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Accuracy = 0.98,
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MaxCombo = 123,
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Rank = ScoreRank.A,
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Date = DateTime.Now,
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Statistics = new Dictionary<string, dynamic>()
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{
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{ "300", 50 },
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{ "100", 20 },
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{ "50", 50 },
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{ "x", 1 }
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},
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User = new User
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{
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Username = "peppy",
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}
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})
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{
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Beatmap = beatmap
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});
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}
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}
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}
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@@ -0,0 +1,92 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Configuration;
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using OpenTK;
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using osu.Game.Graphics;
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namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseTooltip : TestCase
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{
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public override string Description => "tests tooltips on various elements";
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public override void Reset()
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{
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base.Reset();
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OsuSliderBar<int> slider;
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OsuSliderBar<double> sliderDouble;
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const float width = 400;
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 10),
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Children = new Drawable[]
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{
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new TooltipTextContainer("text with a tooltip"),
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new TooltipTextContainer("more text with another tooltip"),
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new TooltipTextbox
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{
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Text = "a textbox with a tooltip",
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Size = new Vector2(width,30),
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},
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slider = new OsuSliderBar<int>
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{
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Width = width,
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},
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sliderDouble = new OsuSliderBar<double>
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{
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Width = width,
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},
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},
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},
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};
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slider.Current.BindTo(new BindableInt(5)
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{
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MaxValue = 10,
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MinValue = 0
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});
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sliderDouble.Current.BindTo(new BindableDouble(0.5)
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{
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MaxValue = 1,
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MinValue = 0
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});
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}
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private class TooltipTextContainer : Container, IHasTooltip
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{
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private readonly OsuSpriteText text;
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public string TooltipText => text.Text;
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public TooltipTextContainer(string tooltipText)
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{
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AutoSizeAxes = Axes.Both;
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Children = new[]
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{
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text = new OsuSpriteText
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{
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Text = tooltipText,
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}
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};
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}
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}
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private class TooltipTextbox : OsuTextBox, IHasTooltip
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{
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public string TooltipText => Text;
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}
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}
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}
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@@ -198,12 +198,14 @@
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<Compile Include="Tests\TestCaseKeyCounter.cs" />
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<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
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<Compile Include="Tests\TestCaseReplay.cs" />
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<Compile Include="Tests\TestCaseResults.cs" />
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<Compile Include="Tests\TestCaseScoreCounter.cs" />
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<Compile Include="Tests\TestCaseTabControl.cs" />
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<Compile Include="Tests\TestCaseTaikoHitObjects.cs" />
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<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
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<Compile Include="Tests\TestCaseTextAwesome.cs" />
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<Compile Include="Tests\TestCasePlaySongSelect.cs" />
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<Compile Include="Tests\TestCaseTooltip.cs" />
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<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
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<Compile Include="VisualTestGame.cs" />
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<Compile Include="Platform\TestStorage.cs" />
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@@ -12,6 +12,7 @@ using System.Diagnostics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Users;
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namespace osu.Game.Rulesets.Osu
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{
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@@ -27,6 +28,11 @@ namespace osu.Game.Rulesets.Osu
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{
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this.beatmap = beatmap;
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User = new User
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{
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Username = @"Autoplay",
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};
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createAutoReplay();
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}
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@@ -132,8 +138,7 @@ namespace osu.Game.Rulesets.Osu
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if (h is Spinner)
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{
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targetPosition.X = Frames[Frames.Count - 1].MouseX;
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targetPosition.Y = Frames[Frames.Count - 1].MouseY;
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targetPosition = Frames[Frames.Count - 1].Position;
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Vector2 difference = spinner_centre - targetPosition;
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@@ -187,7 +192,7 @@ namespace osu.Game.Rulesets.Osu
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addFrameToReplay(lastFrame);
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}
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Vector2 lastPosition = new Vector2(lastFrame.MouseX, lastFrame.MouseY);
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Vector2 lastPosition = lastFrame.Position;
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double timeDifference = applyModsToTime(h.StartTime - lastFrame.Time);
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@@ -1,11 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Scoring
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{
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internal class OsuScore : Score
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{
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}
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}
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@@ -1,9 +1,12 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Extensions;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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@@ -26,12 +29,34 @@ namespace osu.Game.Rulesets.Osu.Scoring
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Health.Value = 1;
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Accuracy.Value = 1;
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scoreResultCounts.Clear();
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comboResultCounts.Clear();
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}
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private readonly Dictionary<OsuScoreResult, int> scoreResultCounts = new Dictionary<OsuScoreResult, int>();
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private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>();
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public override void PopulateScore(Score score)
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{
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base.PopulateScore(score);
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score.Statistics[@"300"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Hit300);
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score.Statistics[@"100"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Hit100);
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score.Statistics[@"50"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Hit50);
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score.Statistics[@"x"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Miss);
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}
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protected override void OnNewJudgement(OsuJudgement judgement)
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{
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if (judgement != null)
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{
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if (judgement.Result != HitResult.None)
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{
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scoreResultCounts[judgement.Score] = scoreResultCounts.GetOrDefault(judgement.Score) + 1;
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comboResultCounts[judgement.Combo] = comboResultCounts.GetOrDefault(judgement.Combo) + 1;
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}
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switch (judgement.Result)
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{
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case HitResult.Hit:
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@@ -72,7 +72,6 @@
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<Compile Include="OsuAutoReplay.cs" />
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<Compile Include="OsuDifficultyCalculator.cs" />
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<Compile Include="OsuKeyConversionInputManager.cs" />
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<Compile Include="Scoring\OsuScore.cs" />
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<Compile Include="Scoring\OsuScoreProcessor.cs" />
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<Compile Include="UI\OsuHitRenderer.cs" />
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<Compile Include="UI\OsuPlayfield.cs" />
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@@ -98,11 +98,11 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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double osuDuration = distance / osuVelocity;
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// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
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double tickSpacing = Math.Min(speedAdjustedBeatLength / beatmap.BeatmapInfo.Difficulty.SliderTickRate, taikoDuration / repeats) / 8;
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double tickSpacing = Math.Min(speedAdjustedBeatLength / beatmap.BeatmapInfo.Difficulty.SliderTickRate, taikoDuration / repeats);
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if (tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
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{
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for (double j = obj.StartTime; j <= distanceData.EndTime + tickSpacing; j += tickSpacing)
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for (double j = obj.StartTime; j <= obj.StartTime + taikoDuration + tickSpacing / 8; j += tickSpacing)
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{
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// Todo: This should generate different type of hits (including strongs)
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// depending on hitobject sound additions (not implemented fully yet)
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@@ -27,11 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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protected override void CheckJudgement(bool userTriggered)
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{
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if (!userTriggered)
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{
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if (Judgement.TimeOffset > HitObject.HitWindow)
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Judgement.Result = HitResult.Miss;
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return;
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}
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if (Math.Abs(Judgement.TimeOffset) < HitObject.HitWindow)
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{
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@@ -3,14 +3,13 @@
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using System;
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using osu.Framework.Graphics.Primitives;
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using osu.Game.Rulesets.Taiko.UI;
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namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
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{
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public class ElongatedCirclePiece : CirclePiece
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{
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/// <summary>
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/// As we are being used to define the absolute size of hits, we need to be given a relative reference of our containing <see cref="TaikoPlayfield"/>.
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/// As we are being used to define the absolute size of hits, we need to be given a relative reference of our containing playfield container.
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/// </summary>
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public Func<float> PlayfieldLengthReference;
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@@ -38,4 +37,4 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
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Width = (PlayfieldLengthReference?.Invoke() ?? 0) * Length + DrawHeight;
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}
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}
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}
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}
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@@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
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/// <summary>
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/// The size of a tick.
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/// </summary>
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private const float tick_size = TaikoHitObject.DEFAULT_CIRCLE_DIAMETER / 4;
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private const float tick_size = TaikoHitObject.DEFAULT_CIRCLE_DIAMETER / 6;
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private bool filled;
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public bool Filled
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@@ -24,8 +24,8 @@ namespace osu.Game.Rulesets.Taiko.Replays
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{
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bool hitButton = true;
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Frames.Add(new ReplayFrame(-100000, 320, 240, ReplayButtonState.None));
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Frames.Add(new ReplayFrame(beatmap.HitObjects[0].StartTime - 1000, 320, 240, ReplayButtonState.None));
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Frames.Add(new ReplayFrame(-100000, null, null, ReplayButtonState.None));
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Frames.Add(new ReplayFrame(beatmap.HitObjects[0].StartTime - 1000, null, null, ReplayButtonState.None));
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for (int i = 0; i < beatmap.HitObjects.Count; i++)
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{
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@@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Taiko.Replays
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break;
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}
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Frames.Add(new ReplayFrame(j, 0, 0, button));
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Frames.Add(new ReplayFrame(j, null, null, button));
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d = (d + 1) % 4;
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if (++count > req)
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break;
|
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@@ -74,7 +74,7 @@ namespace osu.Game.Rulesets.Taiko.Replays
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{
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foreach (var tick in drumRoll.Ticks)
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{
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Frames.Add(new ReplayFrame(tick.StartTime, 0, 0, hitButton ? ReplayButtonState.Left1 : ReplayButtonState.Left2));
|
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Frames.Add(new ReplayFrame(tick.StartTime, null, null, hitButton ? ReplayButtonState.Left1 : ReplayButtonState.Left2));
|
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hitButton = !hitButton;
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}
|
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}
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@@ -95,18 +95,18 @@ namespace osu.Game.Rulesets.Taiko.Replays
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button = hitButton ? ReplayButtonState.Left1 : ReplayButtonState.Left2;
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}
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Frames.Add(new ReplayFrame(h.StartTime, 0, 0, button));
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Frames.Add(new ReplayFrame(h.StartTime, null, null, button));
|
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}
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else
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throw new Exception("Unknown hit object type.");
|
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|
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Frames.Add(new ReplayFrame(endTime + KEY_UP_DELAY, 0, 0, ReplayButtonState.None));
|
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Frames.Add(new ReplayFrame(endTime + KEY_UP_DELAY, null, null, ReplayButtonState.None));
|
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|
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if (i < beatmap.HitObjects.Count - 1)
|
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{
|
||||
double waitTime = beatmap.HitObjects[i + 1].StartTime - 1000;
|
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if (waitTime > endTime)
|
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Frames.Add(new ReplayFrame(waitTime, 0, 0, ReplayButtonState.None));
|
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Frames.Add(new ReplayFrame(waitTime, null, null, ReplayButtonState.None));
|
||||
}
|
||||
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||||
hitButton = !hitButton;
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||||
|
||||
@@ -8,6 +8,7 @@ using osu.Game.Database;
|
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using osu.Game.Rulesets.Mods;
|
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using System;
|
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using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@@ -26,6 +27,18 @@ namespace osu.Game.Beatmaps
|
||||
BeatmapInfo = beatmapInfo;
|
||||
BeatmapSetInfo = beatmapSetInfo;
|
||||
WithStoryboard = withStoryboard;
|
||||
|
||||
Mods.ValueChanged += mods => applyRateAdjustments();
|
||||
}
|
||||
|
||||
private void applyRateAdjustments()
|
||||
{
|
||||
var t = track;
|
||||
if (t == null) return;
|
||||
|
||||
t.ResetSpeedAdjustments();
|
||||
foreach (var mod in Mods.Value.OfType<IApplicableToClock>())
|
||||
mod.ApplyToClock(t);
|
||||
}
|
||||
|
||||
protected abstract Beatmap GetBeatmap();
|
||||
@@ -66,7 +79,11 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
lock (trackLock)
|
||||
{
|
||||
return track ?? (track = GetTrack());
|
||||
if (track != null) return track;
|
||||
|
||||
track = GetTrack();
|
||||
applyRateAdjustments();
|
||||
return track;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -38,6 +38,8 @@ namespace osu.Game.Configuration
|
||||
Set(OsuConfig.KeyOverlay, false);
|
||||
//todo: implement all settings below this line (remove the Disabled set when doing so).
|
||||
|
||||
Set(OsuConfig.AudioOffset, 0, -500.0, 500.0);
|
||||
|
||||
Set(OsuConfig.MouseSpeed, 1.0).Disabled = true;
|
||||
Set(OsuConfig.BeatmapDirectory, @"Songs").Disabled = true; // TODO: use thi.Disabled = trues
|
||||
Set(OsuConfig.AllowPublicInvites, true).Disabled = true;
|
||||
@@ -103,7 +105,6 @@ namespace osu.Game.Configuration
|
||||
Set(OsuConfig.ManiaSpeedBPMScale, true).Disabled = true;
|
||||
Set(OsuConfig.MenuTip, 0).Disabled = true;
|
||||
Set(OsuConfig.MouseSpeed, 1, 0.4, 6).Disabled = true;
|
||||
Set(OsuConfig.Offset, 0, -300, 300).Disabled = true;
|
||||
Set(OsuConfig.ScoreMeterScale, 1, 0.5, 2).Disabled = true;
|
||||
//Set(OsuConfig.ScoreMeterScale, 1, 0.5, OsuGame.Tournament ? 10 : 2).Disabled = true;
|
||||
Set(OsuConfig.DistanceSpacing, 0.8, 0.1, 6).Disabled = true;
|
||||
@@ -270,7 +271,7 @@ namespace osu.Game.Configuration
|
||||
MouseDisableButtons,
|
||||
MouseDisableWheel,
|
||||
MouseSpeed,
|
||||
Offset,
|
||||
AudioOffset,
|
||||
ScoreMeterScale,
|
||||
DistanceSpacing,
|
||||
EditorBeatDivisor,
|
||||
|
||||
@@ -2,11 +2,13 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.IO.Legacy;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using SharpCompress.Compressors.LZMA;
|
||||
using SQLite.Net;
|
||||
@@ -42,8 +44,10 @@ namespace osu.Game.Database
|
||||
using (Stream s = storage.GetStream(Path.Combine(replay_folder, replayFilename)))
|
||||
using (SerializationReader sr = new SerializationReader(s))
|
||||
{
|
||||
var ruleset = rulesets.GetRuleset(sr.ReadByte()).CreateInstance();
|
||||
score = ruleset.CreateScoreProcessor().CreateScore();
|
||||
score = new Score
|
||||
{
|
||||
Ruleset = rulesets.GetRuleset(sr.ReadByte())
|
||||
};
|
||||
|
||||
/* score.Pass = true;*/
|
||||
var version = sr.ReadInt32();
|
||||
@@ -104,13 +108,43 @@ namespace osu.Game.Database
|
||||
|
||||
using (var lzma = new LzmaStream(properties, replayInStream, compressedSize, outSize))
|
||||
using (var reader = new StreamReader(lzma))
|
||||
score.Replay = score.CreateReplay(reader);
|
||||
score.Replay = createLegacyReplay(reader);
|
||||
}
|
||||
}
|
||||
|
||||
return score;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a legacy replay which is read from a stream.
|
||||
/// </summary>
|
||||
/// <param name="reader">The stream reader.</param>
|
||||
/// <returns>The legacy replay.</returns>
|
||||
private Replay createLegacyReplay(StreamReader reader)
|
||||
{
|
||||
var frames = new List<ReplayFrame>();
|
||||
|
||||
float lastTime = 0;
|
||||
|
||||
foreach (var l in reader.ReadToEnd().Split(','))
|
||||
{
|
||||
var split = l.Split('|');
|
||||
|
||||
if (split.Length < 4 || float.Parse(split[0]) < 0) continue;
|
||||
|
||||
lastTime += float.Parse(split[0]);
|
||||
|
||||
frames.Add(new ReplayFrame(
|
||||
lastTime,
|
||||
float.Parse(split[1]),
|
||||
384 - float.Parse(split[2]),
|
||||
(ReplayButtonState)int.Parse(split[3])
|
||||
));
|
||||
}
|
||||
|
||||
return new Replay { Frames = frames };
|
||||
}
|
||||
|
||||
protected override void Prepare(bool reset = false)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -98,7 +98,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
|
||||
public Cursor()
|
||||
{
|
||||
Size = new Vector2(42);
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
||||
@@ -0,0 +1,158 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
public class TooltipContainer : Container
|
||||
{
|
||||
private readonly CursorContainer cursor;
|
||||
private readonly Tooltip tooltip;
|
||||
|
||||
private ScheduledDelegate findTooltipTask;
|
||||
private UserInputManager inputManager;
|
||||
|
||||
private const int default_appear_delay = 220;
|
||||
|
||||
private IHasTooltip currentlyDisplayed;
|
||||
|
||||
public TooltipContainer(CursorContainer cursor)
|
||||
{
|
||||
this.cursor = cursor;
|
||||
AlwaysPresent = true;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Add(tooltip = new Tooltip { Alpha = 0 });
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(UserInputManager input)
|
||||
{
|
||||
inputManager = input;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
if (tooltip.IsPresent)
|
||||
{
|
||||
if (currentlyDisplayed != null)
|
||||
tooltip.TooltipText = currentlyDisplayed.TooltipText;
|
||||
|
||||
//update the position of the displayed tooltip.
|
||||
tooltip.Position = ToLocalSpace(cursor.ActiveCursor.ScreenSpaceDrawQuad.Centre) + new Vector2(10);
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
updateTooltipState(state);
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
{
|
||||
updateTooltipState(state);
|
||||
return base.OnMouseMove(state);
|
||||
}
|
||||
|
||||
private void updateTooltipState(InputState state)
|
||||
{
|
||||
if (currentlyDisplayed?.Hovering != true)
|
||||
{
|
||||
if (currentlyDisplayed != null && !state.Mouse.HasMainButtonPressed)
|
||||
{
|
||||
tooltip.Delay(150);
|
||||
tooltip.FadeOut(500, EasingTypes.OutQuint);
|
||||
currentlyDisplayed = null;
|
||||
}
|
||||
|
||||
findTooltipTask?.Cancel();
|
||||
findTooltipTask = Scheduler.AddDelayed(delegate
|
||||
{
|
||||
var tooltipTarget = inputManager.HoveredDrawables.OfType<IHasTooltip>().FirstOrDefault();
|
||||
|
||||
if (tooltipTarget == null) return;
|
||||
|
||||
tooltip.TooltipText = tooltipTarget.TooltipText;
|
||||
tooltip.FadeIn(500, EasingTypes.OutQuint);
|
||||
|
||||
currentlyDisplayed = tooltipTarget;
|
||||
}, (1 - tooltip.Alpha) * default_appear_delay);
|
||||
}
|
||||
}
|
||||
|
||||
public class Tooltip : Container
|
||||
{
|
||||
private readonly Box background;
|
||||
private readonly OsuSpriteText text;
|
||||
|
||||
public string TooltipText
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value == text.Text) return;
|
||||
|
||||
text.Text = value;
|
||||
if (Alpha > 0)
|
||||
{
|
||||
AutoSizeDuration = 250;
|
||||
background.FlashColour(OsuColour.Gray(0.4f), 1000, EasingTypes.OutQuint);
|
||||
}
|
||||
else
|
||||
AutoSizeDuration = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool HandleInput => false;
|
||||
|
||||
private const float text_size = 16;
|
||||
|
||||
public Tooltip()
|
||||
{
|
||||
AutoSizeEasing = EasingTypes.OutQuint;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
CornerRadius = 5;
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(40),
|
||||
Radius = 5,
|
||||
};
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.9f,
|
||||
},
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
TextSize = text_size,
|
||||
Padding = new MarginPadding(5),
|
||||
Font = @"Exo2.0-Regular",
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
background.Colour = colour.Gray3;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
public interface IHasTooltip : IDrawable
|
||||
{
|
||||
/// <summary>
|
||||
/// Tooltip that shows when hovering the drawable
|
||||
/// </summary>
|
||||
string TooltipText { get; }
|
||||
}
|
||||
}
|
||||
@@ -80,6 +80,10 @@ namespace osu.Game.Graphics
|
||||
public Color4 GrayE = FromHex(@"eee");
|
||||
public Color4 GrayF = FromHex(@"fff");
|
||||
|
||||
public Color4 Red = FromHex(@"fc4549");
|
||||
public Color4 RedLighter = FromHex(@"ffeded");
|
||||
public Color4 RedLight = FromHex(@"ed7787");
|
||||
public Color4 Red = FromHex(@"ed1121");
|
||||
public Color4 RedDark = FromHex(@"ba0011");
|
||||
public Color4 RedDarker = FromHex(@"870000");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,8 +25,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
bindable = value;
|
||||
Current.BindTo(bindable);
|
||||
if (value?.Disabled ?? true)
|
||||
Alpha = 0.3f;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -84,6 +82,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
else
|
||||
sampleUnchecked?.Play();
|
||||
};
|
||||
|
||||
Current.DisabledChanged += disabled =>
|
||||
{
|
||||
Alpha = disabled ? 0.3f : 1;
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
|
||||
@@ -5,6 +5,7 @@ using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
@@ -12,15 +13,36 @@ using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuSliderBar<U> : SliderBar<U> where U : struct
|
||||
public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip where T : struct
|
||||
{
|
||||
private SampleChannel sample;
|
||||
private double lastSampleTime;
|
||||
private T lastSampleValue;
|
||||
|
||||
private readonly Nub nub;
|
||||
private readonly Box leftBox;
|
||||
private readonly Box rightBox;
|
||||
|
||||
public string TooltipText
|
||||
{
|
||||
get
|
||||
{
|
||||
var bindableDouble = CurrentNumber as BindableNumber<double>;
|
||||
if (bindableDouble != null)
|
||||
{
|
||||
if (bindableDouble.MaxValue == 1 && bindableDouble.MinValue == 0)
|
||||
return bindableDouble.Value.ToString(@"P0");
|
||||
return bindableDouble.Value.ToString(@"n1");
|
||||
}
|
||||
|
||||
var bindableInt = CurrentNumber as BindableNumber<int>;
|
||||
if (bindableInt != null)
|
||||
return bindableInt.Value.ToString(@"n0");
|
||||
|
||||
return Current.Value.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
public OsuSliderBar()
|
||||
{
|
||||
Height = 12;
|
||||
@@ -52,6 +74,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Expanded = true,
|
||||
}
|
||||
};
|
||||
|
||||
Current.DisabledChanged += disabled =>
|
||||
{
|
||||
Alpha = disabled ? 0.3f : 1;
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@@ -84,6 +111,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
if (Clock == null || Clock.CurrentTime - lastSampleTime <= 50)
|
||||
return;
|
||||
|
||||
if (Current.Value.Equals(lastSampleValue))
|
||||
return;
|
||||
|
||||
lastSampleValue = Current.Value;
|
||||
|
||||
lastSampleTime = Clock.CurrentTime;
|
||||
sample.Frequency.Value = 1 + NormalizedValue * 0.2f;
|
||||
|
||||
|
||||
@@ -33,6 +33,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Height = 40;
|
||||
TextContainer.Height = 0.5f;
|
||||
CornerRadius = 5;
|
||||
|
||||
Current.DisabledChanged += disabled =>
|
||||
{
|
||||
Alpha = disabled ? 0.3f : 1;
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
||||
@@ -86,7 +86,7 @@ namespace osu.Game.Online.Chat.Drawables
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = @"Exo2.0-SemiBold",
|
||||
Text = $@"{Message.Timestamp.LocalDateTime:hh:mm:ss}",
|
||||
Text = $@"{Message.Timestamp.LocalDateTime:HH:mm:ss}",
|
||||
FixedWidth = true,
|
||||
TextSize = text_size * 0.75f,
|
||||
Alpha = 0.4f,
|
||||
|
||||
+1
-7
@@ -203,13 +203,7 @@ namespace osu.Game
|
||||
{
|
||||
Depth = -3,
|
||||
OnHome = delegate { intro?.ChildScreen?.MakeCurrent(); },
|
||||
OnRulesetChange = r => Ruleset.Value = r,
|
||||
}, t =>
|
||||
{
|
||||
Ruleset.ValueChanged += delegate { Toolbar.SetRuleset(Ruleset.Value); };
|
||||
Ruleset.TriggerChange();
|
||||
overlayContent.Add(Toolbar);
|
||||
});
|
||||
}, overlayContent.Add);
|
||||
|
||||
options.StateChanged += delegate
|
||||
{
|
||||
|
||||
+12
-2
@@ -116,6 +116,7 @@ namespace osu.Game
|
||||
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BlackItalic"));
|
||||
|
||||
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera"));
|
||||
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera-Light"));
|
||||
|
||||
OszArchiveReader.Register();
|
||||
|
||||
@@ -144,9 +145,18 @@ namespace osu.Game
|
||||
|
||||
AddInternal(ratioContainer = new RatioAdjust
|
||||
{
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Cursor = new MenuCursor { Depth = float.MinValue }
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MinValue,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Cursor = new MenuCursor(),
|
||||
new TooltipContainer(Cursor) { Depth = -1 },
|
||||
}
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -34,8 +34,6 @@ namespace osu.Game.Overlays.Options
|
||||
{
|
||||
bindable = value;
|
||||
dropdown.Current.BindTo(bindable);
|
||||
if (value?.Disabled ?? true)
|
||||
Alpha = 0.3f;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -75,6 +73,11 @@ namespace osu.Game.Overlays.Options
|
||||
Items = Items,
|
||||
}
|
||||
};
|
||||
|
||||
dropdown.Current.DisabledChanged += disabled =>
|
||||
{
|
||||
Alpha = disabled ? 0.3f : 1;
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -35,8 +35,6 @@ namespace osu.Game.Overlays.Options
|
||||
{
|
||||
bindable = value;
|
||||
slider.Current.BindTo(bindable);
|
||||
if (value?.Disabled ?? true)
|
||||
Alpha = 0.3f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -16,9 +16,7 @@ namespace osu.Game.Overlays.Options
|
||||
{
|
||||
bindable = value;
|
||||
Current.BindTo(bindable);
|
||||
if (value?.Disabled ?? true)
|
||||
Alpha = 0.3f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,10 +18,10 @@ namespace osu.Game.Overlays.Options.Sections.Audio
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OptionSlider<int>
|
||||
new OptionSlider<double>
|
||||
{
|
||||
LabelText = "Universal Offset",
|
||||
Bindable = (BindableInt)config.GetBindable<int>(OsuConfig.Offset)
|
||||
LabelText = "Audio Offset",
|
||||
Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.AudioOffset)
|
||||
},
|
||||
new OsuButton
|
||||
{
|
||||
|
||||
@@ -8,7 +8,6 @@ using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
@@ -20,9 +19,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
public const float TOOLTIP_HEIGHT = 30;
|
||||
|
||||
public Action OnHome;
|
||||
public Action<RulesetInfo> OnRulesetChange;
|
||||
|
||||
private readonly ToolbarModeSelector modeSelector;
|
||||
private readonly ToolbarUserArea userArea;
|
||||
|
||||
protected override bool HideOnEscape => false;
|
||||
@@ -53,13 +50,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
Action = () => OnHome?.Invoke()
|
||||
},
|
||||
modeSelector = new ToolbarModeSelector
|
||||
{
|
||||
OnRulesetChange = mode =>
|
||||
{
|
||||
OnRulesetChange?.Invoke(mode);
|
||||
}
|
||||
}
|
||||
new ToolbarModeSelector()
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
@@ -130,8 +121,6 @@ namespace osu.Game.Overlays.Toolbar
|
||||
}
|
||||
}
|
||||
|
||||
public void SetRuleset(RulesetInfo ruleset) => modeSelector.SetRuleset(ruleset);
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
MoveToY(0, transition_time, EasingTypes.OutQuint);
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Caching;
|
||||
@@ -12,6 +11,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Database;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
@@ -23,7 +23,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
private readonly Drawable modeButtonLine;
|
||||
private ToolbarModeButton activeButton;
|
||||
|
||||
public Action<RulesetInfo> OnRulesetChange;
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
public ToolbarModeSelector()
|
||||
{
|
||||
@@ -66,30 +66,36 @@ namespace osu.Game.Overlays.Toolbar
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetDatabase rulesets)
|
||||
private void load(RulesetDatabase rulesets, OsuGame game)
|
||||
{
|
||||
foreach (var ruleset in rulesets.AllRulesets)
|
||||
foreach (var r in rulesets.AllRulesets)
|
||||
{
|
||||
modeButtons.Add(new ToolbarModeButton
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Ruleset = r,
|
||||
Action = delegate
|
||||
{
|
||||
SetRuleset(ruleset);
|
||||
OnRulesetChange?.Invoke(ruleset);
|
||||
ruleset.Value = r;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
ruleset.ValueChanged += rulesetChanged;
|
||||
ruleset.DisabledChanged += disabledChanged;
|
||||
ruleset.BindTo(game.Ruleset);
|
||||
}
|
||||
|
||||
public override bool HandleInput => !ruleset.Disabled;
|
||||
|
||||
private void disabledChanged(bool isDisabled) => FadeColour(isDisabled ? Color4.Gray : Color4.White, 300);
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Size = new Vector2(modeButtons.DrawSize.X, 1);
|
||||
}
|
||||
|
||||
public void SetRuleset(RulesetInfo ruleset)
|
||||
private void rulesetChanged(RulesetInfo ruleset)
|
||||
{
|
||||
foreach (ToolbarModeButton m in modeButtons.Children.Cast<ToolbarModeButton>())
|
||||
{
|
||||
|
||||
@@ -1,22 +1,15 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Judgements
|
||||
{
|
||||
/// <summary>
|
||||
/// Inidicates that the judgement this is attached to is a partial judgement and the scoring value may change.
|
||||
/// <para>
|
||||
/// This judgement will be continually processed by <see cref="DrawableHitObject{TObject, TJudgement}.CheckJudgement(bool)"/>
|
||||
/// unless the result is a miss and will trigger a full re-process of the <see cref="ScoreProcessor"/> when changed.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
public interface IPartialJudgement
|
||||
{
|
||||
/// <summary>
|
||||
/// Indicates that this partial judgement has changed and requires a full re-process of the <see cref="ScoreProcessor"/>.
|
||||
/// Indicates that this partial judgement has changed and requires reprocessing.
|
||||
/// <para>
|
||||
/// This is set to false once the judgement has been re-processed.
|
||||
/// </para>
|
||||
|
||||
@@ -17,6 +17,6 @@ namespace osu.Game.Rulesets.Mods
|
||||
/// Applies the mod to a HitRenderer.
|
||||
/// </summary>
|
||||
/// <param name="hitRenderer">The HitRenderer to apply the mod to.</param>
|
||||
void Apply(HitRenderer<TObject> hitRenderer);
|
||||
void ApplyToHitRenderer(HitRenderer<TObject> hitRenderer);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Timing;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface for mods that make adjustments to the track.
|
||||
/// </summary>
|
||||
public interface IApplicableToClock
|
||||
{
|
||||
void ApplyToClock(IAdjustableClock clock);
|
||||
}
|
||||
}
|
||||
@@ -1,12 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
@@ -45,131 +41,4 @@ namespace osu.Game.Rulesets.Mods
|
||||
/// </summary>
|
||||
public virtual Type[] IncompatibleMods => new Type[] { };
|
||||
}
|
||||
|
||||
public class MultiMod : Mod
|
||||
{
|
||||
public override string Name => string.Empty;
|
||||
public override string Description => string.Empty;
|
||||
public override double ScoreMultiplier => 0.0;
|
||||
|
||||
public Mod[] Mods;
|
||||
}
|
||||
|
||||
public abstract class ModNoFail : Mod
|
||||
{
|
||||
public override string Name => "NoFail";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nofail;
|
||||
public override string Description => "You can't fail, no matter what.";
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) };
|
||||
}
|
||||
|
||||
public abstract class ModEasy : Mod
|
||||
{
|
||||
public override string Name => "Easy";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_easy;
|
||||
public override string Description => "Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required.";
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModHardRock) };
|
||||
}
|
||||
|
||||
public abstract class ModHidden : Mod
|
||||
{
|
||||
public override string Name => "Hidden";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
|
||||
public abstract class ModHardRock : Mod
|
||||
{
|
||||
public override string Name => "Hard Rock";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
|
||||
public override string Description => "Everything just got a bit harder...";
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModEasy) };
|
||||
}
|
||||
|
||||
public abstract class ModSuddenDeath : Mod
|
||||
{
|
||||
public override string Name => "Sudden Death";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_suddendeath;
|
||||
public override string Description => "Miss a note and fail.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModNoFail), typeof(ModRelax), typeof(ModAutoplay) };
|
||||
}
|
||||
|
||||
public abstract class ModDoubleTime : Mod
|
||||
{
|
||||
public override string Name => "Double Time";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_doubletime;
|
||||
public override string Description => "Zoooooooooom";
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModHalfTime) };
|
||||
}
|
||||
|
||||
public abstract class ModRelax : Mod
|
||||
{
|
||||
public override string Name => "Relax";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_relax;
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModNoFail), typeof(ModSuddenDeath) };
|
||||
}
|
||||
|
||||
public abstract class ModHalfTime : Mod
|
||||
{
|
||||
public override string Name => "Half Time";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_halftime;
|
||||
public override string Description => "Less zoom";
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModDoubleTime) };
|
||||
}
|
||||
|
||||
public abstract class ModNightcore : ModDoubleTime
|
||||
{
|
||||
public override string Name => "Nightcore";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nightcore;
|
||||
public override string Description => "uguuuuuuuu";
|
||||
}
|
||||
|
||||
public abstract class ModFlashlight : Mod
|
||||
{
|
||||
public override string Name => "Flashlight";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_flashlight;
|
||||
public override string Description => "Restricted view area.";
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
|
||||
public class ModAutoplay : Mod
|
||||
{
|
||||
public override string Name => "Autoplay";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_auto;
|
||||
public override string Description => "Watch a perfect automated play through the song";
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
|
||||
}
|
||||
|
||||
public abstract class ModAutoplay<T> : ModAutoplay, IApplicableMod<T>
|
||||
where T : HitObject
|
||||
{
|
||||
protected abstract Score CreateReplayScore(Beatmap<T> beatmap);
|
||||
|
||||
public void Apply(HitRenderer<T> hitRenderer)
|
||||
{
|
||||
hitRenderer.SetReplay(CreateReplayScore(hitRenderer.Beatmap)?.Replay);
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class ModPerfect : ModSuddenDeath
|
||||
{
|
||||
public override string Name => "Perfect";
|
||||
public override string Description => "SS or quit.";
|
||||
}
|
||||
|
||||
public class ModCinema : ModAutoplay
|
||||
{
|
||||
public override string Name => "Cinema";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModAutoplay<T> : ModAutoplay, IApplicableMod<T>
|
||||
where T : HitObject
|
||||
{
|
||||
protected abstract Score CreateReplayScore(Beatmap<T> beatmap);
|
||||
|
||||
public void ApplyToHitRenderer(HitRenderer<T> hitRenderer)
|
||||
{
|
||||
hitRenderer.SetReplay(CreateReplayScore(hitRenderer.Beatmap)?.Replay);
|
||||
}
|
||||
}
|
||||
|
||||
public class ModAutoplay : Mod
|
||||
{
|
||||
public override string Name => "Autoplay";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_auto;
|
||||
public override string Description => "Watch a perfect automated play through the song";
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public class ModCinema : ModAutoplay
|
||||
{
|
||||
public override string Name => "Cinema";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public class ModDoubleTime : Mod, IApplicableToClock
|
||||
{
|
||||
public override string Name => "Double Time";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_doubletime;
|
||||
public override string Description => "Zoooooooooom";
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModHalfTime) };
|
||||
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
|
||||
public virtual void ApplyToClock(IAdjustableClock clock)
|
||||
{
|
||||
clock.Rate = 1.5;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModEasy : Mod
|
||||
{
|
||||
public override string Name => "Easy";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_easy;
|
||||
public override string Description => "Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required.";
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModHardRock) };
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModFlashlight : Mod
|
||||
{
|
||||
public override string Name => "Flashlight";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_flashlight;
|
||||
public override string Description => "Restricted view area.";
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModHalfTime : Mod, IApplicableToClock
|
||||
{
|
||||
public override string Name => "Half Time";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_halftime;
|
||||
public override string Description => "Less zoom";
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModDoubleTime) };
|
||||
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
|
||||
public void ApplyToClock(IAdjustableClock clock)
|
||||
{
|
||||
clock.Rate = 0.75;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModHardRock : Mod
|
||||
{
|
||||
public override string Name => "Hard Rock";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
|
||||
public override string Description => "Everything just got a bit harder...";
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModEasy) };
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModHidden : Mod
|
||||
{
|
||||
public override string Name => "Hidden";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModNightcore : ModDoubleTime
|
||||
{
|
||||
public override string Name => "Nightcore";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nightcore;
|
||||
public override string Description => "uguuuuuuuu";
|
||||
|
||||
public override void ApplyToClock(IAdjustableClock clock)
|
||||
{
|
||||
var pitchAdjust = clock as IHasPitchAdjust;
|
||||
if (pitchAdjust != null)
|
||||
pitchAdjust.PitchAdjust = 1.5;
|
||||
else
|
||||
base.ApplyToClock(clock);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModNoFail : Mod
|
||||
{
|
||||
public override string Name => "NoFail";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nofail;
|
||||
public override string Description => "You can't fail, no matter what.";
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) };
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModPerfect : ModSuddenDeath
|
||||
{
|
||||
public override string Name => "Perfect";
|
||||
public override string Description => "SS or quit.";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModRelax : Mod
|
||||
{
|
||||
public override string Name => "Relax";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_relax;
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModNoFail), typeof(ModSuddenDeath) };
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModSuddenDeath : Mod
|
||||
{
|
||||
public override string Name => "Sudden Death";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_suddendeath;
|
||||
public override string Description => "Miss a note and fail.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModNoFail), typeof(ModRelax), typeof(ModAutoplay) };
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public class MultiMod : Mod
|
||||
{
|
||||
public override string Name => string.Empty;
|
||||
public override string Description => string.Empty;
|
||||
public override double ScoreMultiplier => 0.0;
|
||||
|
||||
public Mod[] Mods;
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Rulesets.Replays
|
||||
{
|
||||
@@ -9,6 +10,8 @@ namespace osu.Game.Rulesets.Replays
|
||||
{
|
||||
protected const double KEY_UP_DELAY = 50;
|
||||
|
||||
public User User;
|
||||
|
||||
public List<ReplayFrame> Frames = new List<ReplayFrame>();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,12 +7,12 @@ namespace osu.Game.Rulesets.Replays
|
||||
{
|
||||
public class ReplayFrame
|
||||
{
|
||||
public Vector2 Position => new Vector2(MouseX, MouseY);
|
||||
public Vector2 Position => new Vector2(MouseX ?? 0, MouseY ?? 0);
|
||||
|
||||
public bool IsImportant => MouseLeft || MouseRight;
|
||||
public bool IsImportant => MouseX.HasValue && MouseY.HasValue && (MouseLeft || MouseRight);
|
||||
|
||||
public float MouseX;
|
||||
public float MouseY;
|
||||
public float? MouseX;
|
||||
public float? MouseY;
|
||||
|
||||
public bool MouseLeft => MouseLeft1 || MouseLeft2;
|
||||
public bool MouseRight => MouseRight1 || MouseRight2;
|
||||
@@ -55,10 +55,10 @@ namespace osu.Game.Rulesets.Replays
|
||||
|
||||
}
|
||||
|
||||
public ReplayFrame(double time, float posX, float posY, ReplayButtonState buttonState)
|
||||
public ReplayFrame(double time, float? mouseX, float? mouseY, ReplayButtonState buttonState)
|
||||
{
|
||||
MouseX = posX;
|
||||
MouseY = posY;
|
||||
MouseX = mouseX;
|
||||
MouseY = mouseY;
|
||||
ButtonState = buttonState;
|
||||
Time = time;
|
||||
}
|
||||
|
||||
@@ -17,6 +17,12 @@ namespace osu.Game.Rulesets
|
||||
|
||||
public abstract IEnumerable<Mod> GetModsFor(ModType type);
|
||||
|
||||
/// <summary>
|
||||
/// Attempt to create a HitRenderer for the provided beatmap.
|
||||
/// </summary>
|
||||
/// <param name="beatmap"></param>
|
||||
/// <exception cref="BeatmapInvalidForRulesetException">Unable to successfully load the beatmap to be usable with this ruleset.</exception>
|
||||
/// <returns></returns>
|
||||
public abstract HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap);
|
||||
|
||||
public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap);
|
||||
|
||||
@@ -7,25 +7,22 @@ using Newtonsoft.Json;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Users;
|
||||
using System.IO;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
|
||||
namespace osu.Game.Rulesets.Scoring
|
||||
{
|
||||
public class Score
|
||||
{
|
||||
[JsonProperty(@"rank")]
|
||||
public ScoreRank Rank { get; set; }
|
||||
|
||||
[JsonProperty(@"score")]
|
||||
public double TotalScore { get; set; }
|
||||
|
||||
[JsonProperty(@"accuracy")]
|
||||
public double Accuracy { get; set; }
|
||||
|
||||
public double Health { get; set; } = 1;
|
||||
|
||||
[JsonProperty(@"combo")]
|
||||
[JsonProperty(@"max_combo")]
|
||||
public int MaxCombo { get; set; }
|
||||
|
||||
public int Combo { get; set; }
|
||||
@@ -33,6 +30,8 @@ namespace osu.Game.Rulesets.Scoring
|
||||
[JsonProperty(@"mods")]
|
||||
protected string[] ModStrings { get; set; } //todo: parse to Mod objects
|
||||
|
||||
public RulesetInfo Ruleset { get; set; }
|
||||
|
||||
public Mod[] Mods { get; set; }
|
||||
|
||||
[JsonProperty(@"user")]
|
||||
@@ -49,51 +48,37 @@ namespace osu.Game.Rulesets.Scoring
|
||||
[JsonProperty(@"created_at")]
|
||||
public DateTime Date;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a replay which is read from a stream.
|
||||
/// </summary>
|
||||
/// <param name="reader">The stream reader.</param>
|
||||
/// <returns>The replay.</returns>
|
||||
public virtual Replay CreateReplay(StreamReader reader)
|
||||
[JsonProperty(@"statistics")]
|
||||
private Dictionary<string, dynamic> jsonStats
|
||||
{
|
||||
var frames = new List<ReplayFrame>();
|
||||
|
||||
float lastTime = 0;
|
||||
|
||||
foreach (var l in reader.ReadToEnd().Split(','))
|
||||
set
|
||||
{
|
||||
var split = l.Split('|');
|
||||
foreach (var kvp in value)
|
||||
{
|
||||
string key = kvp.Key;
|
||||
switch (key)
|
||||
{
|
||||
case @"count_300":
|
||||
key = @"300";
|
||||
break;
|
||||
case @"count_100":
|
||||
key = @"100";
|
||||
break;
|
||||
case @"count_50":
|
||||
key = @"50";
|
||||
break;
|
||||
case @"count_miss":
|
||||
key = @"x";
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
|
||||
if (split.Length < 4 || float.Parse(split[0]) < 0) continue;
|
||||
|
||||
lastTime += float.Parse(split[0]);
|
||||
|
||||
frames.Add(new ReplayFrame(
|
||||
lastTime,
|
||||
float.Parse(split[1]),
|
||||
384 - float.Parse(split[2]),
|
||||
(ReplayButtonState)int.Parse(split[3])
|
||||
));
|
||||
Statistics.Add(key, kvp.Value);
|
||||
}
|
||||
}
|
||||
|
||||
return new Replay { Frames = frames };
|
||||
}
|
||||
|
||||
// [JsonProperty(@"count50")] 0,
|
||||
//[JsonProperty(@"count100")] 0,
|
||||
//[JsonProperty(@"count300")] 100,
|
||||
//[JsonProperty(@"countmiss")] 0,
|
||||
//[JsonProperty(@"countkatu")] 0,
|
||||
//[JsonProperty(@"countgeki")] 31,
|
||||
//[JsonProperty(@"perfect")] true,
|
||||
//[JsonProperty(@"enabled_mods")] [
|
||||
// "DT",
|
||||
// "FL",
|
||||
// "HD",
|
||||
// "HR"
|
||||
//],
|
||||
//[JsonProperty(@"rank")] "XH",
|
||||
//[JsonProperty(@"pp")] 26.1816,
|
||||
//[JsonProperty(@"replay")] true
|
||||
public Dictionary<string, dynamic> Statistics = new Dictionary<string, dynamic>();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,6 +19,11 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// </summary>
|
||||
public event Action Failed;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a new judgement has occurred. This occurs after the judgement has been processed by the <see cref="ScoreProcessor"/>.
|
||||
/// </summary>
|
||||
public event Action<Judgement> NewJudgement;
|
||||
|
||||
/// <summary>
|
||||
/// The current total score.
|
||||
/// </summary>
|
||||
@@ -61,18 +66,20 @@ namespace osu.Game.Rulesets.Scoring
|
||||
Reset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a Score applicable to the ruleset in which this ScoreProcessor resides.
|
||||
/// </summary>
|
||||
/// <returns>The Score.</returns>
|
||||
public virtual Score CreateScore() => new Score
|
||||
private ScoreRank rankFrom(double acc)
|
||||
{
|
||||
TotalScore = TotalScore,
|
||||
Combo = Combo,
|
||||
MaxCombo = HighestCombo,
|
||||
Accuracy = Accuracy,
|
||||
Health = Health,
|
||||
};
|
||||
if (acc == 1)
|
||||
return ScoreRank.X;
|
||||
if (acc > 0.95)
|
||||
return ScoreRank.S;
|
||||
if (acc > 0.9)
|
||||
return ScoreRank.A;
|
||||
if (acc > 0.8)
|
||||
return ScoreRank.B;
|
||||
if (acc > 0.7)
|
||||
return ScoreRank.C;
|
||||
return ScoreRank.D;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets this ScoreProcessor to a default state.
|
||||
@@ -102,6 +109,29 @@ namespace osu.Game.Rulesets.Scoring
|
||||
alreadyFailed = true;
|
||||
Failed?.Invoke();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Notifies subscribers of <see cref="NewJudgement"/> that a new judgement has occurred.
|
||||
/// </summary>
|
||||
/// <param name="judgement">The judgement to notify subscribers of.</param>
|
||||
protected void NotifyNewJudgement(Judgement judgement)
|
||||
{
|
||||
NewJudgement?.Invoke(judgement);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a score populated with data for the current play this processor is responsible for.
|
||||
/// </summary>
|
||||
public virtual void PopulateScore(Score score)
|
||||
{
|
||||
score.TotalScore = TotalScore;
|
||||
score.Combo = Combo;
|
||||
score.MaxCombo = HighestCombo;
|
||||
score.Accuracy = Accuracy;
|
||||
score.Rank = rankFrom(Accuracy);
|
||||
score.Date = DateTime.Now;
|
||||
score.Health = Health;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class ScoreProcessor<TObject, TJudgement> : ScoreProcessor
|
||||
@@ -161,6 +191,8 @@ namespace osu.Game.Rulesets.Scoring
|
||||
|
||||
Judgements.Add(judgement);
|
||||
OnNewJudgement(judgement);
|
||||
|
||||
NotifyNewJudgement(judgement);
|
||||
}
|
||||
else
|
||||
OnJudgementChanged(judgement);
|
||||
|
||||
@@ -91,11 +91,17 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
protected virtual FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new FramedReplayInputHandler(replay);
|
||||
|
||||
public Replay Replay { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Sets a replay to be used, overriding local input.
|
||||
/// </summary>
|
||||
/// <param name="replay">The replay, null for local input.</param>
|
||||
public void SetReplay(Replay replay) => InputManager.ReplayInputHandler = replay != null ? CreateReplayInputHandler(replay) : null;
|
||||
public void SetReplay(Replay replay)
|
||||
{
|
||||
Replay = replay;
|
||||
InputManager.ReplayInputHandler = replay != null ? CreateReplayInputHandler(replay) : null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -125,7 +131,7 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
// Check if the beatmap can be converted
|
||||
if (!converter.CanConvert(beatmap.Beatmap))
|
||||
throw new BeatmapInvalidForModeException($"{nameof(Beatmap)} can't be converted for the current ruleset.");
|
||||
throw new BeatmapInvalidForRulesetException($"{nameof(Beatmap)} can't be converted for the current ruleset.");
|
||||
|
||||
// Convert the beatmap
|
||||
Beatmap = converter.Convert(beatmap.Beatmap);
|
||||
@@ -151,7 +157,7 @@ namespace osu.Game.Rulesets.UI
|
||||
return;
|
||||
|
||||
foreach (var mod in mods.OfType<IApplicableMod<TObject>>())
|
||||
mod.Apply(this);
|
||||
mod.ApplyToHitRenderer(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -273,9 +279,9 @@ namespace osu.Game.Rulesets.UI
|
||||
protected abstract Playfield<TObject, TJudgement> CreatePlayfield();
|
||||
}
|
||||
|
||||
public class BeatmapInvalidForModeException : Exception
|
||||
public class BeatmapInvalidForRulesetException : Exception
|
||||
{
|
||||
public BeatmapInvalidForModeException(string text)
|
||||
public BeatmapInvalidForRulesetException(string text)
|
||||
: base(text)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -94,7 +94,7 @@ namespace osu.Game.Rulesets.UI
|
||||
}
|
||||
}
|
||||
|
||||
public void BindProcessor(ScoreProcessor processor)
|
||||
public virtual void BindProcessor(ScoreProcessor processor)
|
||||
{
|
||||
ScoreCounter?.Current.BindTo(processor.TotalScore);
|
||||
AccuracyCounter?.Current.BindTo(processor.Accuracy);
|
||||
@@ -102,7 +102,7 @@ namespace osu.Game.Rulesets.UI
|
||||
HealthDisplay?.Current.BindTo(processor.Health);
|
||||
}
|
||||
|
||||
public void BindHitRenderer(HitRenderer hitRenderer)
|
||||
public virtual void BindHitRenderer(HitRenderer hitRenderer)
|
||||
{
|
||||
hitRenderer.InputManager.Add(KeyCounter.GetReceptor());
|
||||
}
|
||||
|
||||
@@ -3,15 +3,42 @@
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
public class StandardHealthDisplay : HealthDisplay, IHasAccentColour
|
||||
{
|
||||
/// <summary>
|
||||
/// The base opacity of the glow.
|
||||
/// </summary>
|
||||
private const float base_glow_opacity = 0.6f;
|
||||
|
||||
/// <summary>
|
||||
/// The number of sequential hits required within <see cref="glow_fade_delay"/> to reach the maximum glow opacity.
|
||||
/// </summary>
|
||||
private const int glow_max_hits = 8;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of time to delay before fading the glow opacity back to <see cref="base_glow_opacity"/>.
|
||||
/// <para>
|
||||
/// This is calculated to require a stream snapped to 1/4 at 150bpm to reach the maximum glow opacity with <see cref="glow_max_hits"/> hits.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
private const float glow_fade_delay = 100;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of time to fade the glow to <see cref="base_glow_opacity"/> after <see cref="glow_fade_delay"/>.
|
||||
/// </summary>
|
||||
private const double glow_fade_time = 500;
|
||||
|
||||
private readonly Container fill;
|
||||
|
||||
public Color4 AccentColour
|
||||
@@ -32,9 +59,10 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
fill.EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Colour = glowColour,
|
||||
Colour = glowColour.Opacity(base_glow_opacity),
|
||||
Radius = 8,
|
||||
Type = EdgeEffectType.Glow
|
||||
Roundness = 4,
|
||||
Type = EdgeEffectType.Glow,
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -51,7 +79,7 @@ namespace osu.Game.Rulesets.UI
|
||||
fill = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0, 1),
|
||||
Size = new Vector2(0, 1),
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
@@ -64,6 +92,16 @@ namespace osu.Game.Rulesets.UI
|
||||
};
|
||||
}
|
||||
|
||||
protected override void SetHealth(float value) => fill.ScaleTo(new Vector2(value, 1), 200, EasingTypes.OutQuint);
|
||||
public void Flash(Judgement judgement)
|
||||
{
|
||||
if (judgement.Result == HitResult.Miss)
|
||||
return;
|
||||
|
||||
fill.FadeEdgeEffectTo(Math.Min(1, fill.EdgeEffect.Colour.Linear.A + (1f - base_glow_opacity) / glow_max_hits), 50, EasingTypes.OutQuint);
|
||||
fill.Delay(glow_fade_delay);
|
||||
fill.FadeEdgeEffectTo(base_glow_opacity, glow_fade_time, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
protected override void SetHealth(float value) => fill.ResizeTo(new Vector2(value, 1), 200, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,11 +3,11 @@
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
@@ -75,8 +75,17 @@ namespace osu.Game.Rulesets.UI
|
||||
if (shd != null)
|
||||
{
|
||||
shd.AccentColour = colours.BlueLighter;
|
||||
shd.GlowColour = colours.BlueDarker.Opacity(0.6f);
|
||||
shd.GlowColour = colours.BlueDarker;
|
||||
}
|
||||
}
|
||||
|
||||
public override void BindProcessor(ScoreProcessor processor)
|
||||
{
|
||||
base.BindProcessor(processor);
|
||||
|
||||
var shd = HealthDisplay as StandardHealthDisplay;
|
||||
if (shd != null)
|
||||
processor.NewJudgement += shd.Flash;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens
|
||||
@@ -25,8 +26,12 @@ namespace osu.Game.Screens
|
||||
|
||||
internal virtual bool HasLocalCursorDisplayed => false;
|
||||
|
||||
internal virtual bool AllowRulesetChange => true;
|
||||
|
||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
public WorkingBeatmap Beatmap
|
||||
{
|
||||
get
|
||||
@@ -40,7 +45,7 @@ namespace osu.Game.Screens
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(OsuGameBase game)
|
||||
private void load(OsuGameBase game, OsuGame osuGame)
|
||||
{
|
||||
if (game != null)
|
||||
{
|
||||
@@ -52,11 +57,23 @@ namespace osu.Game.Screens
|
||||
}
|
||||
|
||||
beatmap.ValueChanged += OnBeatmapChanged;
|
||||
|
||||
if (osuGame != null)
|
||||
ruleset.BindTo(osuGame.Ruleset);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The global Beatmap was changed.
|
||||
/// </summary>
|
||||
protected virtual void OnBeatmapChanged(WorkingBeatmap beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
|
||||
ruleset.Disabled = !AllowRulesetChange;
|
||||
}
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
|
||||
@@ -17,11 +17,12 @@ using osu.Game.Database;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
@@ -39,6 +40,8 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public bool IsPaused => !interpolatedSourceClock.IsRunning;
|
||||
|
||||
internal override bool AllowRulesetChange => false;
|
||||
|
||||
public bool HasFailed { get; private set; }
|
||||
|
||||
public int RestartCount;
|
||||
@@ -49,13 +52,22 @@ namespace osu.Game.Screens.Play
|
||||
private bool canPause => ValidForResume && !HasFailed && Time.Current >= lastPauseActionTime + pause_cooldown;
|
||||
|
||||
private IAdjustableClock sourceClock;
|
||||
private OffsetClock offsetClock;
|
||||
private IFrameBasedClock interpolatedSourceClock;
|
||||
|
||||
private Ruleset ruleset;
|
||||
private RulesetInfo ruleset;
|
||||
|
||||
private ScoreProcessor scoreProcessor;
|
||||
protected HitRenderer HitRenderer;
|
||||
|
||||
#region User Settings
|
||||
|
||||
private Bindable<int> dimLevel;
|
||||
private Bindable<bool> mouseWheelDisabled;
|
||||
private Bindable<double> userAudioOffset;
|
||||
|
||||
#endregion
|
||||
|
||||
private SkipButton skipButton;
|
||||
|
||||
private HudOverlay hudOverlay;
|
||||
@@ -68,6 +80,8 @@ namespace osu.Game.Screens.Play
|
||||
dimLevel = config.GetBindable<int>(OsuConfig.DimLevel);
|
||||
mouseWheelDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableWheel);
|
||||
|
||||
Ruleset rulesetInstance;
|
||||
|
||||
try
|
||||
{
|
||||
if (Beatmap == null)
|
||||
@@ -79,17 +93,20 @@ namespace osu.Game.Screens.Play
|
||||
if (Beatmap == null)
|
||||
throw new Exception("Beatmap was not loaded");
|
||||
|
||||
ruleset = osu?.Ruleset.Value ?? Beatmap.BeatmapInfo.Ruleset;
|
||||
rulesetInstance = ruleset.CreateInstance();
|
||||
|
||||
try
|
||||
{
|
||||
// Try using the preferred user ruleset
|
||||
ruleset = osu == null ? Beatmap.BeatmapInfo.Ruleset.CreateInstance() : osu.Ruleset.Value.CreateInstance();
|
||||
HitRenderer = ruleset.CreateHitRendererWith(Beatmap);
|
||||
HitRenderer = rulesetInstance.CreateHitRendererWith(Beatmap);
|
||||
}
|
||||
catch (BeatmapInvalidForModeException)
|
||||
catch (BeatmapInvalidForRulesetException)
|
||||
{
|
||||
// Default to the beatmap ruleset
|
||||
ruleset = Beatmap.BeatmapInfo.Ruleset.CreateInstance();
|
||||
HitRenderer = ruleset.CreateHitRendererWith(Beatmap);
|
||||
// we may fail to create a HitRenderer if the beatmap cannot be loaded with the user's preferred ruleset
|
||||
// let's try again forcing the beatmap's ruleset.
|
||||
ruleset = Beatmap.BeatmapInfo.Ruleset;
|
||||
rulesetInstance = ruleset.CreateInstance();
|
||||
HitRenderer = rulesetInstance.CreateHitRendererWith(Beatmap);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -110,11 +127,19 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
sourceClock = (IAdjustableClock)track ?? new StopwatchClock();
|
||||
interpolatedSourceClock = new InterpolatingFramedClock(sourceClock);
|
||||
offsetClock = new OffsetClock(sourceClock);
|
||||
|
||||
userAudioOffset = config.GetBindable<double>(OsuConfig.AudioOffset);
|
||||
userAudioOffset.ValueChanged += v => offsetClock.Offset = v;
|
||||
userAudioOffset.TriggerChange();
|
||||
|
||||
interpolatedSourceClock = new InterpolatingFramedClock(offsetClock);
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
sourceClock.Reset();
|
||||
foreach (var mod in Beatmap.Mods.Value.OfType<IApplicableToClock>())
|
||||
mod.ApplyToClock(sourceClock);
|
||||
});
|
||||
|
||||
scoreProcessor = HitRenderer.CreateScoreProcessor();
|
||||
@@ -125,7 +150,7 @@ namespace osu.Game.Screens.Play
|
||||
Origin = Anchor.Centre
|
||||
};
|
||||
|
||||
hudOverlay.KeyCounter.Add(ruleset.CreateGameplayKeys());
|
||||
hudOverlay.KeyCounter.Add(rulesetInstance.CreateGameplayKeys());
|
||||
hudOverlay.BindProcessor(scoreProcessor);
|
||||
hudOverlay.BindHitRenderer(HitRenderer);
|
||||
|
||||
@@ -266,10 +291,14 @@ namespace osu.Game.Screens.Play
|
||||
Delay(1000);
|
||||
onCompletionEvent = Schedule(delegate
|
||||
{
|
||||
Push(new Results
|
||||
var score = new Score
|
||||
{
|
||||
Score = scoreProcessor.CreateScore()
|
||||
});
|
||||
Beatmap = Beatmap.BeatmapInfo,
|
||||
Ruleset = ruleset
|
||||
};
|
||||
scoreProcessor.PopulateScore(score);
|
||||
score.User = HitRenderer.Replay?.User ?? (Game as OsuGame)?.API?.LocalUser?.Value;
|
||||
Push(new Results(score));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -351,8 +380,6 @@ namespace osu.Game.Screens.Play
|
||||
Background?.FadeTo(1f, fade_out_duration);
|
||||
}
|
||||
|
||||
private Bindable<bool> mouseWheelDisabled;
|
||||
|
||||
protected override bool OnWheel(InputState state) => mouseWheelDisabled.Value && !IsPaused;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,6 +27,8 @@ namespace osu.Game.Screens.Play
|
||||
private bool showOverlays = true;
|
||||
internal override bool ShowOverlays => showOverlays;
|
||||
|
||||
internal override bool AllowRulesetChange => false;
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
|
||||
|
||||
public PlayerLoader(Player player)
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
public class AspectContainer : Container
|
||||
{
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
if (RelativeSizeAxes == Axes.X)
|
||||
Height = DrawWidth;
|
||||
else
|
||||
Width = DrawHeight;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
public enum ResultMode
|
||||
{
|
||||
Summary,
|
||||
Ranking,
|
||||
Share
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
public class ResultModeButton : TabItem<ResultMode>
|
||||
{
|
||||
private readonly FontAwesome icon;
|
||||
private Color4 activeColour;
|
||||
private Color4 inactiveColour;
|
||||
private CircularContainer colouredPart;
|
||||
|
||||
public ResultModeButton(ResultMode mode) : base(mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case ResultMode.Summary:
|
||||
icon = FontAwesome.fa_asterisk;
|
||||
break;
|
||||
case ResultMode.Ranking:
|
||||
icon = FontAwesome.fa_list;
|
||||
break;
|
||||
case ResultMode.Share:
|
||||
icon = FontAwesome.fa_camera;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Active
|
||||
{
|
||||
get
|
||||
{
|
||||
return base.Active;
|
||||
}
|
||||
set
|
||||
{
|
||||
base.Active = value;
|
||||
colouredPart.FadeColour(Active ? activeColour : inactiveColour, 200, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Size = new Vector2(50);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 25;
|
||||
|
||||
activeColour = colours.PinkDarker;
|
||||
inactiveColour = OsuColour.Gray(0.8f);
|
||||
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.4f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 5,
|
||||
};
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
},
|
||||
colouredPart = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.8f),
|
||||
BorderThickness = 4,
|
||||
BorderColour = Color4.White,
|
||||
Colour = inactiveColour,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
AlwaysPresent = true, //for border rendering
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Transparent,
|
||||
},
|
||||
new TextAwesome
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Shadow = false,
|
||||
Colour = OsuColour.Gray(0.95f),
|
||||
Icon = icon,
|
||||
TextSize = 20,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
public class ResultModeTabControl : TabControl<ResultMode>
|
||||
{
|
||||
public ResultModeTabControl()
|
||||
{
|
||||
TabContainer.Anchor = Anchor.BottomCentre;
|
||||
TabContainer.Origin = Anchor.BottomCentre;
|
||||
TabContainer.Spacing = new Vector2(15);
|
||||
|
||||
TabContainer.Masking = false;
|
||||
TabContainer.Padding = new MarginPadding(5);
|
||||
}
|
||||
|
||||
protected override Dropdown<ResultMode> CreateDropdown() => null;
|
||||
|
||||
protected override TabItem<ResultMode> CreateTabItem(ResultMode value) => new ResultModeButton(value)
|
||||
{
|
||||
Anchor = TabContainer.Anchor,
|
||||
Origin = TabContainer.Origin
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,93 +1,283 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Screens;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
internal class Results : OsuScreen
|
||||
public class Results : OsuScreen
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
|
||||
private readonly Score score;
|
||||
private Container circleOuterBackground;
|
||||
private Container circleOuter;
|
||||
private Container circleInner;
|
||||
|
||||
private ParallaxContainer backgroundParallax;
|
||||
|
||||
private ResultModeTabControl modeChangeButtons;
|
||||
|
||||
internal override bool AllowRulesetChange => false;
|
||||
|
||||
private Container currentPage;
|
||||
|
||||
private static readonly Vector2 background_blur = new Vector2(20);
|
||||
|
||||
private ScoreDisplay scoreDisplay;
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
|
||||
|
||||
private const float overscan = 1.3f;
|
||||
|
||||
private const float circle_outer_scale = 0.96f;
|
||||
|
||||
public Results(Score score)
|
||||
{
|
||||
this.score = score;
|
||||
}
|
||||
|
||||
private const float transition_time = 800;
|
||||
|
||||
private IEnumerable<Drawable> allCircles => new Drawable[] { circleOuterBackground, circleInner, circleOuter };
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
Background.Schedule(() => (Background as BackgroundScreenBeatmap)?.BlurTo(background_blur, 1000));
|
||||
(Background as BackgroundScreenBeatmap)?.BlurTo(background_blur, 2500, EasingTypes.OutQuint);
|
||||
|
||||
allCircles.ForEach(c =>
|
||||
{
|
||||
c.FadeOut();
|
||||
c.ScaleTo(0);
|
||||
});
|
||||
|
||||
backgroundParallax.FadeOut();
|
||||
modeChangeButtons.FadeOut();
|
||||
currentPage.FadeOut();
|
||||
|
||||
circleOuterBackground.ScaleTo(1, transition_time, EasingTypes.OutQuint);
|
||||
circleOuterBackground.FadeTo(1, transition_time, EasingTypes.OutQuint);
|
||||
|
||||
Content.Delay(transition_time * 0.25f, true);
|
||||
|
||||
circleOuter.ScaleTo(1, transition_time, EasingTypes.OutQuint);
|
||||
circleOuter.FadeTo(1, transition_time, EasingTypes.OutQuint);
|
||||
|
||||
Content.Delay(transition_time * 0.3f, true);
|
||||
|
||||
backgroundParallax.FadeIn(transition_time, EasingTypes.OutQuint);
|
||||
|
||||
circleInner.ScaleTo(1, transition_time, EasingTypes.OutQuint);
|
||||
circleInner.FadeTo(1, transition_time, EasingTypes.OutQuint);
|
||||
|
||||
Content.Delay(transition_time * 0.4f, true);
|
||||
|
||||
modeChangeButtons.FadeIn(transition_time, EasingTypes.OutQuint);
|
||||
currentPage.FadeIn(transition_time, EasingTypes.OutQuint);
|
||||
|
||||
Content.DelayReset();
|
||||
}
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
Background.Schedule(() => Background.FadeColour(Color4.White, 500));
|
||||
allCircles.ForEach(c =>
|
||||
{
|
||||
c.ScaleTo(0, transition_time, EasingTypes.OutSine);
|
||||
});
|
||||
|
||||
Content.FadeOut(transition_time / 4);
|
||||
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
public Score Score
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
set
|
||||
{
|
||||
scoreDisplay?.FadeOut(500);
|
||||
scoreDisplay?.Expire();
|
||||
|
||||
scoreDisplay = new ScoreDisplay(value)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
|
||||
Add(scoreDisplay);
|
||||
|
||||
scoreDisplay.FadeIn(500);
|
||||
scoreDisplay.ScaleTo(0.1f);
|
||||
scoreDisplay.ScaleTo(1, 1000, EasingTypes.OutElastic);
|
||||
scoreDisplay.RotateTo(360 * 5, 1000, EasingTypes.OutElastic);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class ScoreDisplay : Container
|
||||
{
|
||||
public ScoreDisplay(Score s)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
new AspectContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Height = overscan,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
circleOuterBackground = new CircularContainer
|
||||
{
|
||||
TextSize = 40,
|
||||
Text = $@"Accuracy: {s.Accuracy:#0.00%}",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Alpha = 0.2f,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
}
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
circleOuter = new CircularContainer
|
||||
{
|
||||
TextSize = 40,
|
||||
Text = $@"Score: {s.TotalScore}",
|
||||
Size = new Vector2(circle_outer_scale),
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.4f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 15,
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
},
|
||||
backgroundParallax = new ParallaxContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ParallaxAmount = 0.01f,
|
||||
Scale = new Vector2(1 / circle_outer_scale / overscan),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Sprite
|
||||
{
|
||||
Alpha = 0.2f,
|
||||
Texture = Beatmap?.Background,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill
|
||||
}
|
||||
}
|
||||
},
|
||||
modeChangeButtons = new ResultModeTabControl
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 50,
|
||||
Margin = new MarginPadding { Bottom = 110 },
|
||||
},
|
||||
new SpriteText
|
||||
{
|
||||
Text = $"{score.MaxCombo}x",
|
||||
TextSize = 40,
|
||||
RelativePositionAxes = Axes.X,
|
||||
Font = @"Exo2.0-Bold",
|
||||
X = 0.1f,
|
||||
Colour = colours.BlueDarker,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.BottomCentre,
|
||||
},
|
||||
new SpriteText
|
||||
{
|
||||
Text = "max combo",
|
||||
TextSize = 20,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = 0.1f,
|
||||
Colour = colours.Gray6,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
new SpriteText
|
||||
{
|
||||
Text = $"{score.Accuracy:P2}",
|
||||
TextSize = 40,
|
||||
RelativePositionAxes = Axes.X,
|
||||
Font = @"Exo2.0-Bold",
|
||||
X = 0.9f,
|
||||
Colour = colours.BlueDarker,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.BottomCentre,
|
||||
},
|
||||
new SpriteText
|
||||
{
|
||||
Text = "accuracy",
|
||||
TextSize = 20,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = 0.9f,
|
||||
Colour = colours.Gray6,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
circleInner = new CircularContainer
|
||||
{
|
||||
TextSize = 40,
|
||||
Text = $@"MaxCombo: {s.MaxCombo}",
|
||||
Size = new Vector2(0.6f),
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.4f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 15,
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new BackButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Action = Exit
|
||||
},
|
||||
};
|
||||
|
||||
modeChangeButtons.AddItem(ResultMode.Summary);
|
||||
modeChangeButtons.AddItem(ResultMode.Ranking);
|
||||
//modeChangeButtons.AddItem(ResultMode.Share);
|
||||
|
||||
modeChangeButtons.Current.ValueChanged += mode =>
|
||||
{
|
||||
currentPage?.FadeOut();
|
||||
currentPage?.Expire();
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case ResultMode.Summary:
|
||||
currentPage = new ResultsPageScore(score, Beatmap);
|
||||
break;
|
||||
case ResultMode.Ranking:
|
||||
currentPage = new ResultsPageRanking(score, Beatmap);
|
||||
break;
|
||||
}
|
||||
|
||||
if (currentPage != null)
|
||||
circleInner.Add(currentPage);
|
||||
};
|
||||
|
||||
modeChangeButtons.Current.TriggerChange();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,92 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
internal class ResultsPage : Container
|
||||
{
|
||||
protected readonly Score Score;
|
||||
protected readonly WorkingBeatmap Beatmap;
|
||||
private CircularContainer content;
|
||||
private Box fill;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
public ResultsPage(Score score, WorkingBeatmap beatmap)
|
||||
{
|
||||
Score = score;
|
||||
Beatmap = beatmap;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
fill.Delay(400);
|
||||
fill.FadeInFromZero(600);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AddInternal(new Drawable[]
|
||||
{
|
||||
fill = new Box
|
||||
{
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray6
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Colour = colours.GrayF.Opacity(0.8f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 1,
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = 20,
|
||||
BorderColour = Color4.White,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
},
|
||||
}
|
||||
},
|
||||
content = new CircularContainer
|
||||
{
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.2f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 15,
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.88f),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
internal class ResultsPageRanking : ResultsPage
|
||||
{
|
||||
public ResultsPageRanking(Score score, WorkingBeatmap beatmap = null) : base(score, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.GrayE,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Leaderboard
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Beatmap = Beatmap.BeatmapInfo ?? Score.Beatmap,
|
||||
Scale = new Vector2(0.7f)
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,393 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
internal class ResultsPageScore : ResultsPage
|
||||
{
|
||||
private ScoreCounter scoreCounter;
|
||||
|
||||
public ResultsPageScore(Score score, WorkingBeatmap beatmap) : base(score, beatmap) { }
|
||||
|
||||
private FillFlowContainer<DrawableScoreStatistic> statisticsContainer;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
const float user_header_height = 120;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = user_header_height },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
},
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new UserHeader(Score.User)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = user_header_height,
|
||||
},
|
||||
new DrawableRank(Score.Rank)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Size = new Vector2(150, 60),
|
||||
Margin = new MarginPadding(20),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 60,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SongProgressGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.5f,
|
||||
Objects = Beatmap.Beatmap.HitObjects,
|
||||
},
|
||||
scoreCounter = new SlowScoreCounter(6)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Colour = colours.PinkDarker,
|
||||
Y = 10,
|
||||
TextSize = 56,
|
||||
},
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Colour = colours.PinkDarker,
|
||||
Shadow = false,
|
||||
Font = @"Exo2.0-Bold",
|
||||
TextSize = 16,
|
||||
Text = "total score",
|
||||
Margin = new MarginPadding { Bottom = 15 },
|
||||
},
|
||||
new BeatmapDetails(Beatmap.BeatmapInfo)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Margin = new MarginPadding { Bottom = 10 },
|
||||
},
|
||||
new DateDisplay(Score.Date)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Size = new Vector2(0.75f, 1),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Margin = new MarginPadding { Top = 10, Bottom = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
ColourInfo = ColourInfo.GradientHorizontal(
|
||||
colours.GrayC.Opacity(0),
|
||||
colours.GrayC.Opacity(0.9f)),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.5f, 1),
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
ColourInfo = ColourInfo.GradientHorizontal(
|
||||
colours.GrayC.Opacity(0.9f),
|
||||
colours.GrayC.Opacity(0)),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.5f, 1),
|
||||
},
|
||||
}
|
||||
},
|
||||
statisticsContainer = new FillFlowContainer<DrawableScoreStatistic>
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Direction = FillDirection.Horizontal,
|
||||
LayoutDuration = 200,
|
||||
LayoutEasing = EasingTypes.OutQuint
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
statisticsContainer.Children = Score.Statistics.Select(s => new DrawableScoreStatistic(s));
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
scoreCounter.Increment(Score.TotalScore);
|
||||
|
||||
int delay = 0;
|
||||
foreach (var s in statisticsContainer.Children)
|
||||
{
|
||||
s.FadeOut();
|
||||
s.Delay(delay += 200);
|
||||
s.FadeIn(300 + delay, EasingTypes.Out);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private class DrawableScoreStatistic : Container
|
||||
{
|
||||
private readonly KeyValuePair<string, dynamic> statistic;
|
||||
|
||||
public DrawableScoreStatistic(KeyValuePair<string, dynamic> statistic)
|
||||
{
|
||||
this.statistic = statistic;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Margin = new MarginPadding { Left = 5, Right = 5 };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText {
|
||||
Text = statistic.Value.ToString().PadLeft(4, '0'),
|
||||
Colour = colours.Gray7,
|
||||
TextSize = 30,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
new SpriteText {
|
||||
Text = statistic.Key,
|
||||
Colour = colours.Gray7,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Y = 26,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class DateDisplay : Container
|
||||
{
|
||||
private DateTime date;
|
||||
|
||||
public DateDisplay(DateTime date)
|
||||
{
|
||||
this.date = date;
|
||||
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Width = 140;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray6,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Text = date.ToString("HH:mm"),
|
||||
Padding = new MarginPadding { Left = 10, Right = 10, Top = 5, Bottom = 5 },
|
||||
Colour = Color4.White,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.CentreRight,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Text = date.ToString("yyyy/MM/dd"),
|
||||
Padding = new MarginPadding { Left = 10, Right = 10, Top = 5, Bottom = 5 },
|
||||
Colour = Color4.White,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class BeatmapDetails : Container
|
||||
{
|
||||
private readonly BeatmapInfo beatmap;
|
||||
|
||||
private Bindable<bool> preferUnicode;
|
||||
|
||||
private readonly OsuSpriteText title;
|
||||
private readonly OsuSpriteText artist;
|
||||
private readonly OsuSpriteText versionMapper;
|
||||
|
||||
public BeatmapDetails(BeatmapInfo beatmap)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
title = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Shadow = false,
|
||||
TextSize = 24,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
artist = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Shadow = false,
|
||||
TextSize = 20,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
versionMapper = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Shadow = false,
|
||||
TextSize = 16,
|
||||
Font = @"Exo2.0-Bold",
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OsuConfigManager config)
|
||||
{
|
||||
title.Colour = artist.Colour = colours.BlueDarker;
|
||||
versionMapper.Colour = colours.Gray8;
|
||||
|
||||
versionMapper.Text = $"{beatmap.Version} - mapped by {beatmap.Metadata.Author}";
|
||||
|
||||
preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode);
|
||||
preferUnicode.ValueChanged += unicode =>
|
||||
{
|
||||
title.Text = unicode ? beatmap.Metadata.TitleUnicode : beatmap.Metadata.Title;
|
||||
artist.Text = unicode ? beatmap.Metadata.ArtistUnicode : beatmap.Metadata.Artist;
|
||||
};
|
||||
preferUnicode.TriggerChange();
|
||||
}
|
||||
}
|
||||
|
||||
private class UserHeader : Container
|
||||
{
|
||||
private readonly User user;
|
||||
private readonly Sprite cover;
|
||||
|
||||
public UserHeader(User user)
|
||||
{
|
||||
this.user = user;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
cover = new Sprite
|
||||
{
|
||||
FillMode = FillMode.Fill,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-RegularItalic",
|
||||
Text = user.Username,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
TextSize = 30,
|
||||
Padding = new MarginPadding { Bottom = 10 },
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(user.CoverUrl))
|
||||
cover.Texture = textures.Get(user.CoverUrl);
|
||||
}
|
||||
}
|
||||
|
||||
private class SlowScoreCounter : ScoreCounter
|
||||
{
|
||||
protected override double RollingDuration => 3000;
|
||||
|
||||
protected override EasingTypes RollingEasing => EasingTypes.OutPow10;
|
||||
|
||||
public SlowScoreCounter(uint leading = 0) : base(leading)
|
||||
{
|
||||
DisplayedCountSpriteText.Shadow = false;
|
||||
DisplayedCountSpriteText.Font = @"Venera-Light";
|
||||
UseCommaSeparator = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,12 +7,15 @@ using osu.Framework.Screens;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
|
||||
namespace osu.Game.Screens
|
||||
{
|
||||
@@ -24,8 +27,8 @@ namespace osu.Game.Screens
|
||||
|
||||
protected virtual IEnumerable<Type> PossibleChildren => null;
|
||||
|
||||
private readonly Container textContainer;
|
||||
private readonly Box box;
|
||||
private readonly FillFlowContainer textContainer;
|
||||
private readonly Container boxContainer;
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg2");
|
||||
|
||||
@@ -40,13 +43,13 @@ namespace osu.Game.Screens
|
||||
Content.Alpha = 0;
|
||||
textContainer.Position = new Vector2(DrawSize.X / 16, 0);
|
||||
|
||||
box.ScaleTo(0.2f);
|
||||
box.RotateTo(-20);
|
||||
boxContainer.ScaleTo(0.2f);
|
||||
boxContainer.RotateTo(-20);
|
||||
|
||||
Content.Delay(300, true);
|
||||
|
||||
box.ScaleTo(1, transition_time, EasingTypes.OutElastic);
|
||||
box.RotateTo(0, transition_time / 2, EasingTypes.OutQuint);
|
||||
boxContainer.ScaleTo(1, transition_time, EasingTypes.OutElastic);
|
||||
boxContainer.RotateTo(0, transition_time / 2, EasingTypes.OutQuint);
|
||||
|
||||
textContainer.MoveTo(Vector2.Zero, transition_time, EasingTypes.OutExpo);
|
||||
Content.FadeIn(transition_time, EasingTypes.OutExpo);
|
||||
@@ -82,36 +85,62 @@ namespace osu.Game.Screens
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
box = new Box
|
||||
boxContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.3f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CornerRadius = 20,
|
||||
Masking = true,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = getColourFor(GetType()),
|
||||
Alpha = 1,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
},
|
||||
textContainer = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new Box
|
||||
{
|
||||
Text = GetType().Name,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 50,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
||||
Colour = getColourFor(GetType()),
|
||||
Alpha = 0.2f,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
},
|
||||
new OsuSpriteText
|
||||
textContainer = new FillFlowContainer
|
||||
{
|
||||
Text = GetType().Namespace,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Position = new Vector2(0, 30)
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new[]
|
||||
{
|
||||
new TextAwesome
|
||||
{
|
||||
Icon = FontAwesome.fa_universal_access,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
TextSize = 50,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = GetType().Name,
|
||||
Colour = getColourFor(GetType()).Lighten(0.8f),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
TextSize = 50,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "is not yet ready for use!",
|
||||
TextSize = 20,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "please check back a bit later.",
|
||||
TextSize = 14,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
@@ -120,17 +149,15 @@ namespace osu.Game.Screens
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Alpha = 0,
|
||||
Action = delegate {
|
||||
Exit();
|
||||
}
|
||||
Action = Exit
|
||||
},
|
||||
childModeButtons = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.1f, 1)
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(TwoLayerButton.SIZE_RETRACTED.X, 1)
|
||||
}
|
||||
};
|
||||
|
||||
@@ -138,14 +165,11 @@ namespace osu.Game.Screens
|
||||
{
|
||||
foreach (Type t in PossibleChildren)
|
||||
{
|
||||
childModeButtons.Add(new Button
|
||||
childModeButtons.Add(new ChildModeButton
|
||||
{
|
||||
Text = $@"{t.Name}",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Size = new Vector2(1, 40),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
BackgroundColour = getColourFor(t),
|
||||
HoverColour = getColourFor(t).Lighten(0.2f),
|
||||
Action = delegate
|
||||
{
|
||||
Push(Activator.CreateInstance(t) as Screen);
|
||||
@@ -163,5 +187,21 @@ namespace osu.Game.Screens
|
||||
byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255);
|
||||
return new Color4(r, g, b, 255);
|
||||
}
|
||||
|
||||
public class ChildModeButton : TwoLayerButton
|
||||
{
|
||||
public ChildModeButton()
|
||||
{
|
||||
Icon = FontAwesome.fa_osu_right_o;
|
||||
Anchor = Anchor.BottomRight;
|
||||
Origin = Anchor.BottomRight;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
ActivationSound = audio.Sample.Get(@"Menu/menuhit");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,6 +23,8 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
private readonly ScrollContainer scrollContainer;
|
||||
private readonly FillFlowContainer<LeaderboardScore> scrollFlow;
|
||||
|
||||
public Action<Score> ScoreSelected;
|
||||
|
||||
private IEnumerable<Score> scores;
|
||||
public IEnumerable<Score> Scores
|
||||
{
|
||||
@@ -52,6 +54,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
var ls = new LeaderboardScore(s, 1 + i)
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Action = () => ScoreSelected?.Invoke(s),
|
||||
State = Visibility.Hidden,
|
||||
};
|
||||
scrollFlow.Add(ls);
|
||||
|
||||
@@ -17,7 +17,7 @@ using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
public class LeaderboardScore : Container, IStateful<Visibility>
|
||||
public class LeaderboardScore : ClickableContainer, IStateful<Visibility>
|
||||
{
|
||||
public static readonly float HEIGHT = 60;
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
@@ -35,6 +36,8 @@ namespace osu.Game.Screens.Select
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 10, Right = 5 },
|
||||
});
|
||||
|
||||
beatmapDetails.Leaderboard.ScoreSelected += s => Push(new Results(s));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
||||
+12
-9
@@ -13,24 +13,29 @@ namespace osu.Game.Users
|
||||
[JsonProperty(@"username")]
|
||||
public string Username;
|
||||
|
||||
//[JsonProperty(@"country")]
|
||||
[JsonIgnore]
|
||||
[JsonProperty(@"country_code")]
|
||||
public string CountryCode;
|
||||
|
||||
[JsonProperty(@"country")]
|
||||
public Country Country;
|
||||
|
||||
//public Team Team;
|
||||
|
||||
[JsonProperty(@"colour")]
|
||||
[JsonProperty(@"profile_colour")]
|
||||
public string Colour;
|
||||
|
||||
[JsonProperty(@"avatarUrl")]
|
||||
[JsonProperty(@"avatar_url")]
|
||||
public string AvatarUrl;
|
||||
|
||||
[JsonProperty(@"cover")]
|
||||
public UserCover Cover;
|
||||
[JsonProperty(@"cover_url")]
|
||||
public string CoverUrl;
|
||||
|
||||
//[JsonProperty(@"cover")]
|
||||
//public UserCover Cover;
|
||||
|
||||
public class UserCover
|
||||
{
|
||||
[JsonProperty(@"customUrl")]
|
||||
[JsonProperty(@"custom_url")]
|
||||
public string CustomUrl;
|
||||
|
||||
[JsonProperty(@"url")]
|
||||
@@ -40,6 +45,4 @@ namespace osu.Game.Users
|
||||
public int? Id;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -57,6 +57,7 @@
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="DotNetZip">
|
||||
@@ -87,6 +88,7 @@
|
||||
<Compile Include="Graphics\Cursor\CursorTrail.cs" />
|
||||
<Compile Include="Graphics\Cursor\GameplayCursor.cs" />
|
||||
<Compile Include="Graphics\IHasAccentColour.cs" />
|
||||
<Compile Include="Graphics\IHasTooltip.cs" />
|
||||
<Compile Include="Graphics\Sprites\OsuSpriteText.cs" />
|
||||
<Compile Include="Graphics\Transforms\TransformAccent.cs" />
|
||||
<Compile Include="Graphics\UserInterface\BackButton.cs" />
|
||||
@@ -99,6 +101,7 @@
|
||||
<Compile Include="Graphics\UserInterface\OsuTextBox.cs" />
|
||||
<Compile Include="Graphics\UserInterface\SimpleComboCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\TwoLayerButton.cs" />
|
||||
<Compile Include="Graphics\Cursor\TooltipContainer.cs" />
|
||||
<Compile Include="Input\Handlers\ReplayInputHandler.cs" />
|
||||
<Compile Include="IO\Legacy\ILegacySerializable.cs" />
|
||||
<Compile Include="IO\Legacy\SerializationReader.cs" />
|
||||
@@ -106,6 +109,21 @@
|
||||
<Compile Include="IO\Serialization\IJsonSerializable.cs" />
|
||||
<Compile Include="IPC\ScoreIPCChannel.cs" />
|
||||
<Compile Include="Rulesets\BeatmapStatistic.cs" />
|
||||
<Compile Include="Rulesets\Mods\IApplicableToClock.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModAutoplay.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModCinema.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModDoubleTime.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModEasy.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModFlashlight.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModHalfTime.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModHardRock.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModHidden.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModNightcore.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModNoFail.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModPerfect.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModRelax.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModSuddenDeath.cs" />
|
||||
<Compile Include="Rulesets\Mods\MultiMod.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Catch\Hit.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Catch\HitObjectParser.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Catch\Slider.cs" />
|
||||
@@ -204,6 +222,9 @@
|
||||
<Compile Include="Screens\Edit\Editor.cs" />
|
||||
<Compile Include="Screens\Play\HotkeyRetryOverlay.cs" />
|
||||
<Compile Include="Screens\Play\SquareGraph.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultsPage.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultsPageRanking.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultsPageScore.cs" />
|
||||
<Compile Include="Screens\ScreenWhiteBox.cs" />
|
||||
<Compile Include="Screens\Loader.cs" />
|
||||
<Compile Include="Screens\Menu\Button.cs" />
|
||||
@@ -227,6 +248,10 @@
|
||||
<Compile Include="Screens\Play\ReplayPlayer.cs" />
|
||||
<Compile Include="Screens\Play\SkipButton.cs" />
|
||||
<Compile Include="Rulesets\UI\StandardComboCounter.cs" />
|
||||
<Compile Include="Screens\Ranking\AspectContainer.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultMode.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultModeButton.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultModeTabControl.cs" />
|
||||
<Compile Include="Screens\Select\BeatmapCarousel.cs" />
|
||||
<Compile Include="Screens\Select\BeatmapDetails.cs" />
|
||||
<Compile Include="Graphics\UserInterface\BarGraph.cs" />
|
||||
|
||||
Reference in New Issue
Block a user