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Commit Graph

4367 Commits

Author SHA1 Message Date
Khang
a81672f3dc Use an infinite tick distance instead of directly disabling tick generation for SliderEventGenerator 2022-08-22 23:31:24 -04:00
Khang
9f08c474ca Treat NaN slider velocity timing points as 1.0x but without slider ticks 2022-08-22 21:58:38 -04:00
naoei
29ef1c8db8 Check if StatisticItem.Name is null or empty 2022-08-20 21:48:53 -04:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization 2022-08-20 21:39:10 -04:00
Dean Herbert
36e202c70e Add inline comment explaining necessity to use AddRange for slider transform operations 2022-08-20 11:38:43 +09:00
OliBomby
65f7ecec83 moving all controlpoints at once for slider 2022-08-20 00:26:04 +02:00
Dan Balasescu
237637f0c4
Merge pull request #19804 from stanriders/clamp-sb-estimation
Clamp effective miss count to maximum amount of possible breaks
2022-08-17 18:58:12 +09:00
Dean Herbert
615c5cf6ae
Merge branch 'master' into slider-merger 2022-08-17 13:36:15 +09:00
Dean Herbert
0ff5547b83 Make changeHandler optional in convertToStream method to match new implementation 2022-08-17 13:35:44 +09:00
StanR
43e471c2a5 Clamp effective miss count to maximum amount of possible braks 2022-08-16 16:12:13 +03:00
Dean Herbert
ee153a345c Add a few more overlooked beatmap save states on setup screen modifications 2022-08-16 16:31:56 +09:00
Dean Herbert
0833a6fb9a Avoid multiple iteration of LINQ query using a local 2022-08-16 15:39:23 +09:00
Dean Herbert
7cc9fdbaa0 Simplify context menu check by using existing mergeable object list 2022-08-16 15:39:23 +09:00
Dean Herbert
ecb9351bab Remove unnecessary null pre-checks 2022-08-16 15:36:43 +09:00
Dean Herbert
e636fcd9b8 Use DI'd components from parent class rather than fetching locally 2022-08-16 15:35:32 +09:00
OliBomby
3abc333813 added hotkey for merging selection 2022-08-15 17:18:55 +02:00
Dean Herbert
c8764cb333 Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization 2022-08-14 15:17:44 -04:00
naoei
45e9eda9e7 Localise hit result name 2022-08-14 14:57:02 -04:00
naoei
18ce784ae0 Allow StatisticItem's name param to be nullable 2022-08-14 14:51:35 -04:00
Dean Herbert
e5e9841652 Apply multiple other mod debuffs as decided in pull request discussion 2022-08-12 18:58:09 +09:00
OliBomby
3525dfb0f1 added merging feature 2022-08-12 01:17:33 +02:00
Dan Balasescu
61a3758cd9 Merge branch 'master' into pp-balancing 2022-08-11 19:46:16 +09:00
naoei
a42b8092af Change message type osu resume overlay 2022-08-10 16:09:58 -04:00
naoei
3e38baca3c Change ruleset mod description types 2022-08-10 16:09:11 -04:00
Dan Balasescu
7cac089246
Merge branch 'master' into fl-slider 2022-08-10 21:19:05 +09:00
Dean Herbert
e1189da824 Merge branch 'master' into irenderer-glwrapper 2022-08-08 12:31:53 +09:00
Dan Balasescu
6afff72865 Fix CI inspections / refactor to single enumeration 2022-08-05 20:54:10 +09:00
Dan Balasescu
802dc90cb1 Adjust using directives for vertices 2022-08-05 20:37:33 +09:00
Dean Herbert
a682a823f4 Fix test failures where Beatmap is not provided 2022-08-05 18:20:37 +09:00
Dean Herbert
9a4d0494de Adjust various pooling defaults to better handle more intense beatmaps 2022-08-05 18:09:07 +09:00
Dean Herbert
8ae5429602 Adjust slider pooling based on beatmap
Handles edge cases like mentioned in https://github.com/ppy/osu/issues/19585.
2022-08-05 18:08:05 +09:00
Dan Balasescu
2c6c315e3a
Merge branch 'master' into pp-balancing 2022-08-04 15:40:46 +09:00
Dan Balasescu
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
Dan Balasescu
a2a913ab52 Merge branch 'irenderer-batches' into irenderer-textures 2022-08-02 19:25:08 +09:00
Dean Herbert
a5fac70c3b Rename variable to not include mode name itself 2022-08-01 23:30:00 +09:00
Dean Herbert
d09976bb39 Merge branch 'master' into Wiggle-strength-duration 2022-08-01 23:29:03 +09:00
Dean Herbert
e0940c6c22 Update animations to final versions 2022-08-01 18:03:32 +09:00
Dean Herbert
0d9edcfa24
Merge branch 'master' into stable-slider-tick-anims 2022-08-01 17:40:16 +09:00
Dan Balasescu
415d6def2d Remove unnecessary AsNonNull() 2022-08-01 13:22:58 +09:00
andy840119
632577389d Mark the property as non-nullable. 2022-07-31 21:43:16 +08:00
Dan Balasescu
09979d44aa Apply DrawNode batching changes 2022-07-29 23:32:09 +09:00
Dan Balasescu
155dac55d0 Apply DrawNode parameter changes 2022-07-29 22:33:34 +09:00
Salman Ahmed
72961ec336 Flip method parameters to make sense
See 537f64c75e (r931785228)
2022-07-28 08:04:55 +03:00
andy840119
537f64c75e Make original hit objects and random properties as local variable. 2022-07-27 22:15:41 +08:00
Salman Ahmed
89644a652e Separate combined fields 2022-07-27 10:13:44 +03:00
andy840119
0fe64d1e80 Remove unused namespace. 2022-07-27 01:05:50 +08:00
為什麼
9134525111 Mark the property as nullable and add some assert check. 2022-07-26 23:58:50 +08:00
為什麼
deb39bd330 Mark the property as nullable or non-nullable. 2022-07-26 23:52:08 +08:00
為什麼
e28584da89 Remove nullable disable annotation in the Osu ruleset. 2022-07-26 23:25:28 +08:00