Dean Herbert
d1ba2a4a64
Use orange for non-combo-breaking miss
2023-12-20 20:45:27 +09:00
Dean Herbert
9b383e3276
Add support for showing tick misses
2023-12-20 20:23:19 +09:00
Bartłomiej Dach
a136f272cf
Just use yellow for system mods
2023-11-06 16:40:57 +01:00
Bartłomiej Dach
6deac9a5a4
Use better colours for system mods
2023-11-06 11:41:23 +01:00
Bartłomiej Dach
af89d69fc4
Fix dangerous buttons using different shades of pink
2023-10-13 13:16:24 +02:00
Bartłomiej Dach
041318e3e8
Assign red colour to ComboBreak
hit result
...
For a judgement result to show up on the colour hit error meter, it has
to be two things: be scorable, and not be bonus.
`ComboBreak` happens to meet both of those criteria - it impacts score
indirectly via decreasing the combo portion, and isn't bonus. Therefore
it would show up on the colour hit error meter, but because
`OsuColour.ForHitResult()` wasn't handling it explicitly, it was
painting the result in light blue, which isn't ideal for a miss type
judgement. Therefore, use red instead.
There is possibly an argument to be made that this judgement should not
show up on the colour hit error meter at all, but I think it's actually
okay for it to be this way. In any case it doesn't appear to be anything
so major as to warrant blocking the hold note tick removal at this time.
2023-10-11 19:44:46 +02:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dean Herbert
9c2494383f
Rename fetch method to be non-plural to match all others
2023-01-23 15:43:52 +09:00
StanR
24ed84aad0
Add tiered level badge colouring
2023-01-18 16:25:11 +03:00
mk56-spn
fbff5d8d69
Remove obsoleted "ForDifficultyRating" method
2022-12-26 16:16:52 +01:00
Acid Chicken (硫酸鶏)
267465df18
chore(osu.Game): combine Osu.Colour.{Draw,Text}ForHitResult
into OsuColour.ForHitResult
2022-09-07 23:34:46 +09:00
Acid Chicken (硫酸鶏)
5f0832ead7
refactor(osu.Game): separate OsuColour.ForHitResult
by usage
2022-09-05 01:58:57 +09:00
Dean Herbert
0fcae08d38
Show "locally modified" pill when local modifications have been made
2022-08-02 00:52:38 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Salman Ahmed
06832a4baf
Fix beatmap badge colours not updated inline with recent changes
2022-05-28 01:05:43 +03:00
Bartłomiej Dach
a94432f3bd
Fix drawable room border colour not matching badge
2022-05-27 16:40:15 +02:00
Bartłomiej Dach
cd3641137b
Add OsuColour
method mapping colours from basic theme to mod types
2022-02-22 00:02:54 +01:00
Bartłomiej Dach
2592f0900d
Add comments about OverlayColourProvider
vs OsuColour
distinction
2022-02-20 21:08:58 +01:00
Bartłomiej Dach
e20ae5b871
Add all colour constants for "basic" colour theme to OsuColour
2022-02-20 21:00:49 +01:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Dean Herbert
183b95cbc2
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
...
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Leon Gebler
9000d19c9e
Update difficulty colour spectrum
2021-11-12 14:58:18 +01:00
Bartłomiej Dach
5ab3337a10
Update beatmap set status pill appearance
2021-10-24 20:40:34 +02:00
Bartłomiej Dach
818f35c35f
Restyle default value indicator
2021-10-17 21:50:03 +02:00
Bartłomiej Dach
b30dd2d4ed
Use rounded button in settings sidebar
2021-10-10 21:45:41 +02:00
Bartłomiej Dach
21ee24ea6d
Add rounded button variant
2021-10-10 21:45:41 +02:00
Dean Herbert
e08b1223ab
Move team colours to OsuColour
2021-08-09 16:30:37 +09:00
Salman Ahmed
bec0f379a7
Round star difficulty to two fractional digits during sampling
2021-08-04 02:16:51 +03:00
Salman Ahmed
65db9d664e
Match osu-web colour for DifficultyRating.Hard
2021-08-04 01:52:49 +03:00
Salman Ahmed
4e303b2aa1
Add xmldoc and source link
2021-08-04 01:52:49 +03:00
Salman Ahmed
9a5e052dc0
Use star difficulty colour spectrum game-wide
2021-08-03 15:02:18 +03:00
Salman Ahmed
6fd97d67eb
Update colour spectrum inline with latest version
...
From https://github.com/ppy/osu-web/pull/7855#issuecomment-880959644 ,
less arbitrary.
2021-08-03 15:02:18 +03:00
Salman Ahmed
d9686332a1
Implement new difficulty rating colour spectrum sampling
2021-08-03 14:33:45 +03:00
Salman Ahmed
8dd72a9dc6
Add new difficulty rating colour method
2021-08-03 14:33:45 +03:00
Salman Ahmed
80636be767
Link Lime1
and Orange1
to their OverlayColourProvider
's alternative
2021-07-14 03:22:00 +03:00
Salman Ahmed
b4961cd12e
Revert "Remove duplicated colour definitions"
...
This reverts commit 9869986c59
.
2021-07-14 03:18:13 +03:00
Salman Ahmed
9869986c59
Remove duplicated colour definitions
2021-07-12 17:55:29 +03:00
smoogipoo
a78d1b4c2e
Update SR colours to match osu-web
2021-07-01 19:37:21 +09:00
Bartłomiej Dach
0825fc57a9
Move foreground colour helper into OsuColour
2021-04-19 18:24:48 +02:00
Dean Herbert
ff2a37b7f4
Add new colours for editor designs
2021-04-14 20:10:50 +09:00
Dean Herbert
7cece7ce1b
Merge pull request #8339 from smoogipoo/update-rank-colours
...
Update rank badge colours
2020-03-18 18:59:45 +09:00
smoogipoo
b91dc15dbf
Update rank badge colours
2020-03-18 17:37:03 +09:00
smoogipoo
5f09c70f75
Move judgement colours to OsuColour
2020-03-18 17:21:36 +09:00
smoogipoo
d77b0acd90
Move rank colour to OsuColour
2020-03-17 16:25:41 +09:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
Berkan Diler
50899ddccb
Use Span for OsuColour.FromHex
2020-02-14 03:19:25 +01:00
Andrei Zavatski
db4cd51d02
Implement OverlayColourProvider
2020-01-24 12:24:35 +03:00
raouls555
03b6a3ddc3
Allow parsing hex colour codes with alpha
2020-01-21 23:22:08 +01:00
Andrei Zavatski
a2a2df0973
Make exception message more descriptive
2020-01-18 23:57:20 +03:00
Andrei Zavatski
969cb23671
Add reference comment
2020-01-18 08:55:29 +03:00