Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
598b3f051e
Address CI concerns and update framework
2017-07-22 11:15:45 +02:00
Thomas Müller
a7dc8a892b
Update framework
2017-07-21 17:24:09 +02:00
Thomas Müller
6063219b72
Update framework
2017-07-16 13:59:26 +03:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Thomas Müller
fd58c6e835
Nicer generic rolling counters
2017-07-14 19:14:07 +03:00
Thomas Müller
c73a1ae058
Use TransformTo in rolling counters
2017-07-14 16:46:00 +03:00
Dean Herbert
0e2dc9388a
More changes in-line with framework changes.
2017-07-10 12:55:47 +09:00
smoogipooo
fc0e44b214
Update framework.
2017-06-21 11:28:27 +09:00
Huo Yaoyuan
b9a40a841b
Use IsAssignableFrom.
2017-05-16 21:04:54 +08:00
Dean Herbert
ac3b435f00
Merge remote-tracking branch 'upstream/master' into hud-improvements
...
# Conflicts:
# osu.Game.Modes.Osu/Scoring/OsuScoreProcessor.cs
2017-04-14 19:29:59 +09:00
smoogipooo
3054697f98
Expose AccentColour/GlowColour from hud elements, and set from HudOverlay.
2017-04-13 10:04:12 +09:00
Dean Herbert
c615762da6
wip
2017-04-11 18:56:25 +09:00
Dean Herbert
f8c6ce15c3
Fix weird RollingCounter behaviour.
2017-04-11 16:37:36 +09:00
Dean Herbert
7c74951454
Update bindables.
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCaseResults.cs
# osu.Game/Screens/Ranking/ResultModeButton.cs
# osu.Game/Screens/Ranking/Results.cs
2017-04-04 11:34:13 +09:00
smoogipooo
cd1717c42f
More bindables!
2017-03-10 13:49:51 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
Dean Herbert
78c9348b5a
Make accuracy fixed width and improve feel.
2017-02-18 17:35:54 +09:00
Dean Herbert
1a31589abd
Add padding zeroes to score display (and fix not being applied initially).
2017-02-18 17:35:37 +09:00
Dean Herbert
53e40804ab
Move other score components to centre alignment (and switch font).
2017-02-16 22:44:41 +09:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing.
2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
6b66ecc131
Global shadows and more sane font size setting.
2017-01-31 18:53:52 +09:00
Dean Herbert
c3699c1395
Remove unused prevCount variable.
2017-01-27 00:39:00 +09:00
Dean Herbert
08f8eb649c
Make counters closer to what they should be looking like.
2016-12-07 21:05:29 +09:00
Huo Yaoyuan
1cddc4eb5b
Use EqualityComparer<T> to avoid boxing and casting when comparing.
2016-11-15 01:49:05 +08:00
Thomas Müller
ac99e2d488
Avoid using load to construct the drawable hierarchy whereever possible.
2016-11-12 18:34:36 +01:00
Dean Herbert
cc0f61f545
Merge branch 'refs/heads/master' into dependency-injection
...
# Conflicts:
# osu-framework
# osu.Game/GameModes/OsuGameMode.cs
# osu.Game/GameModes/Play/Player.cs
# osu.Game/OsuGame.cs
# osu.Game/Overlays/MusicController.cs
# osu.Game/Overlays/Options/EditorSection.cs
# osu.Game/Overlays/Options/Input/MouseOptions.cs
# osu.Game/Overlays/Options/Online/InGameChatOptions.cs
# osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Drew DeVault
ee24cd310c
Convert everything to DI pattern
2016-11-10 16:41:18 -05:00
Thomas Müller
103176826f
Ensure transformations are never used prior to being added to the Drawable tree.
2016-11-06 11:13:52 +01:00
Thomas Müller
5f2bf165a2
Remove now obsolete clock usages.
2016-11-06 10:06:09 +01:00
Thomas Müller
a6c0fd29f2
Make use of new timing system in Drawables and Transforms.
2016-11-06 08:25:21 +01:00
Dean Herbert
b86f308af6
Add async workflow.
2016-11-01 23:24:14 +09:00
Dean Herbert
13b5fb0578
Update transforms to not accept clock.
2016-10-28 17:42:00 +09:00
Dean Herbert
cdef75c98b
Fix AutoSize references.
2016-10-22 17:50:42 +09:00
Dean Herbert
43f0409893
Start to structure flow of information in Player.
...
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Adonais Romero González
eeacd85073
Protect RollingCounter props
2016-10-17 21:40:50 -05:00
Adonais Romero González
72c4dc344e
Misc. fixes and improvements
2016-10-16 18:30:25 -05:00
Adonais Romero González
862dc1d7c7
Tidying code and restricting methods
2016-10-15 19:07:07 -05:00
Adonais Romero González
6bd3eaf37d
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
Adonais Romero González
edbbe8daef
Delete unnecessary class attributes
2016-10-13 22:54:02 -05:00
Adonais Romero González
9ccff6ec48
Tidying up
2016-10-13 19:50:06 -05:00
Adonais Romero González
ce07a45456
Improved code
2016-10-13 17:13:20 -05:00
Adonais Romero González
1d8d2fa9c9
Implicit base()
2016-10-12 21:46:51 -05:00
Adonais Romero González
55420d4356
Improvements in transformCount handling
2016-10-12 21:33:55 -05:00
Adonais Romero González
798e7241d8
Make counters work again
2016-10-12 14:33:04 -05:00
Dean Herbert
61d5c7c56d
Make stuff compile again (but StarCounter hits assertions).
2016-10-12 16:11:40 +09:00
Adonais Romero González
2954c19345
Misc. fixes
2016-10-09 15:19:35 -05:00