Dean Herbert
0b165dce4b
Fix multiplayer mod select showing autoplay as a choice
2021-01-18 17:50:32 +09:00
Bartłomiej Dach
dee46d7ba2
Use GroupBy() instead
2021-01-16 23:42:28 +01:00
Bartłomiej Dach
bb0d289993
Split variable for readability
2021-01-16 23:24:28 +01:00
Bartłomiej Dach
1d7be6a604
Merge branch 'master' into android-multiple-import-support-suppot
2021-01-16 23:13:11 +01:00
Dean Herbert
2988700bea
Merge branch 'master' into realm-key-binding-store
2021-01-14 16:37:09 +09:00
Dean Herbert
8a08d3f4ef
Fix transactions not actually being committed
2021-01-14 16:13:10 +09:00
Dean Herbert
fcb4a53f37
Rename realm persisted properties to avoid casting necessity
2021-01-13 18:36:37 +09:00
Dean Herbert
542f535247
Pull out thread local contexts and have main realm refresh in update loop
2021-01-13 18:36:37 +09:00
Dean Herbert
a6997a6fc6
Move ruleset key binding registration to an explicit method rather than the constructor
2021-01-12 15:21:02 +09:00
Dean Herbert
536e7229d0
Remove unused EF class and unnecessary interface
2021-01-12 14:45:36 +09:00
Dean Herbert
6736db327a
Remove scheduler being passed in for now
2021-01-12 14:45:36 +09:00
Dean Herbert
f9717e8b69
Don't migrate existing key bindings across if realm is already populated
2021-01-11 16:31:36 +09:00
Dean Herbert
1abed11fb7
Add basic migration logic of key bindings to realm
2021-01-11 16:31:36 +09:00
Dean Herbert
43f417b53a
Add and consume IKeyBindingStore interface
2021-01-11 15:52:49 +09:00
Dean Herbert
a9a3a95991
Replace KeybindingStore with realm version
2021-01-11 15:52:49 +09:00
Dean Herbert
d5ac97ece8
Add realm store / key binding implementations
2021-01-11 15:52:49 +09:00
Dean Herbert
9cfede2e7e
Setup context, write usage, wrapper classes
2021-01-11 15:52:49 +09:00
Lucas A
7ae4979882
Fix merge conflicts.
2020-12-27 13:52:45 +01:00
Shivam
a933483848
Merge branch 'master' into tourney-switching-ui
2020-12-26 15:45:29 +01:00
Shivam
9e15dccc56
Move graceful exit to OsuGameBase
2020-12-26 15:36:21 +01:00
Dean Herbert
5d4b73baa5
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
Dean Herbert
eb795a2127
Move all endpoint information to a configuration class
2020-12-24 17:58:38 +09:00
Lucas A
6a80e1303d
LINQ-ify Import() logic and ignore case of file extensions.
2020-12-23 12:56:04 +01:00
smoogipoo
959959dbed
Add multiplayer client to OsuGameBase
2020-12-21 00:21:41 +09:00
Lucas A
f1aefcdf86
Handle multiple extensions in the import files.
2020-12-20 10:57:47 +01:00
Lucas A
cc0442a9a1
Fix CI inspections.
2020-12-16 20:42:30 +01:00
Lucas A
5d7294451f
Refactor Import() overload to take a list of import tasks instead.
2020-12-16 14:28:16 +01:00
Lucas A
aa7d22460d
Override Import() instead.
2020-12-08 19:46:55 +01:00
Lucas A
005fa3a7ee
Add ability to import files from a stream.
2020-12-01 20:28:15 +01:00
Dean Herbert
709370c69b
Move schedule call outwards
2020-11-16 16:49:31 +09:00
Dean Herbert
9a7fdb2b7e
Move skin deletion logic to OsuGameBase to promote thread safety
...
`CurrentSkinInfo` is used in multiple places expecting thread safety,
while ItemRemoved events are explicitly mentioning they are not thread
safe. As SkinManager itself doesn't have the ability to schedule to the
update thread, I've just moved the logic to `OsuGameBase`. We may want
to move the current skin bindable out of the manager class in the
future to match things like `BeatmapManager`.
Closes https://github.com/ppy/osu/issues/10837 .
2020-11-16 16:43:19 +09:00
Dean Herbert
c97c6bbf52
Add and consume user cache class
2020-11-06 17:00:29 +09:00
Dean Herbert
14bb079feb
Rename ScorePerformanceManager to ScorePerformanceCache
2020-11-06 13:15:33 +09:00
Dean Herbert
5113d4af8f
Rename BeatmapDifficultyManager to BeatmapDifficultyCache
2020-11-06 13:14:29 +09:00
Dean Herbert
fb105a1e9c
Remove unnecessary field storage
2020-11-02 14:49:25 +09:00
Dean Herbert
73b290aca3
Merge branch 'master' into results-dynamic-pp-calc
2020-11-02 14:47:33 +09:00
Dean Herbert
175fd512b0
Send frames to streaming client from replay recorder
2020-10-22 17:48:15 +09:00
Dean Herbert
93db75bd41
Begin shaping the spectator streaming component
2020-10-22 17:48:15 +09:00
Bartłomiej Dach
ba818e3ae0
Merge branch 'master' into results-dynamic-pp-calc
2020-10-19 21:41:07 +02:00
Dean Herbert
28eae5d26b
Fix migration test failures due to finalizer disposal of LocalConfigManager
2020-10-19 19:03:22 +09:00
Dean Herbert
1989141968
Merge branch 'master' into tourney-asset-refactor
2020-10-07 21:34:07 +09:00
Lucas A
7f5cf04b2b
Fix merge conflicts.
2020-10-07 13:28:49 +02:00
Dean Herbert
faeb9910e5
Revert "Exit import process after first handler is run"
...
This reverts commit 4139301afa
.
2020-10-02 17:06:55 +09:00
Dean Herbert
4139301afa
Exit import process after first handler is run
2020-10-02 16:52:45 +09:00
Dean Herbert
50eca202f4
User IEnumerable for HandledExtensions
2020-10-02 16:17:10 +09:00
Dean Herbert
fc65cb4375
Ensure precedence is given to newer registered handlers
2020-10-02 16:14:21 +09:00
Dean Herbert
e49ec092c9
Expose ability to register a component as an import handler
2020-10-02 16:08:11 +09:00
Lucas A
ddede85704
Split performance calculation to its own class.
2020-09-27 12:44:29 +02:00
smoogipoo
be2d34d5dc
Merge branch 'master' into score-recalc
2020-09-09 21:31:31 +09:00
smoogipoo
aeae009512
Disable online beatmap lookups in tests
2020-09-09 20:12:40 +09:00
smoogipoo
117c7ec6b2
Merge branch 'master' into score-recalc
2020-09-09 14:38:36 +09:00
Dean Herbert
e1053c4b6f
Revert exposure changes to GlobalActionContainer
2020-09-08 18:36:11 +09:00
Salman Ahmed
4d9a06bde9
Expose the global binding container to OsuGameTestScene
2020-09-04 10:24:54 +03:00
smoogipoo
1e5e5cae0c
Add support for standardised -> classic changes
2020-08-28 21:34:34 +09:00
smoogipoo
4d15f0fe52
Implement basic score recalculation
2020-08-28 19:16:46 +09:00
Shivam
c167727ac6
Merge branch 'master' into tourney-asset-refactor
...
# Conflicts:
# osu.Game/IO/OsuStorage.cs
2020-08-09 12:38:41 +02:00
smoogipoo
adf4f56dce
Move MusicController to OsuGameBase
2020-08-06 19:01:23 +09:00
smoogipoo
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
Dean Herbert
f812767c95
Add fallback hash generation to fix android startup crash
2020-08-03 18:49:06 +09:00
Dean Herbert
1dfd2112c6
Source hash from osu.Game.dll rather than executable
2020-07-30 15:32:08 +09:00
Dean Herbert
6c7e806eac
Include executable hash when submitting multiplayer scores
2020-07-29 12:39:18 +09:00
smoogipoo
107b5ca4f2
Add support for bindable retrieval
2020-07-21 23:13:04 +09:00
smoogipoo
6df1b1d9ea
Add a background beatmap difficulty manager
2020-07-16 20:43:14 +09:00
smoogipoo
d1aedd15c4
Add noto-thai font
2020-07-15 13:35:40 +09:00
Shivam
c3cd2a74f5
Move general purpose migration to MigratableStorage
2020-07-01 22:57:16 +02:00
smoogipoo
ab15b6031d
Update with framework-side storage changes
2020-07-01 17:12:07 +09:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
Dean Herbert
912c999f40
Fix minor typo in OsuGameBase
2020-05-28 19:05:35 +09:00
Dean Herbert
f989f1aa00
Change event flow to avoid firing store delete events on update
2020-05-27 16:08:47 +09:00
Salman Ahmed
3d3cc2c15e
Dispose BeatmapOnlineLookupQueue cache download request
2020-05-22 17:26:37 +03:00
Dean Herbert
052ad79fc6
Convert dangerous events to IBindables
2020-05-19 16:44:22 +09:00
Dean Herbert
75a40578e8
Revert ContextFactory to private
2020-05-12 12:39:52 +09:00
Dean Herbert
6c350db097
Add connection flushing support
2020-05-11 21:39:44 +09:00
Dean Herbert
1348bdaa15
Merge branch 'custom-data-directory' into migration-backend
2020-05-09 19:32:29 +09:00
Dean Herbert
abd1115c6d
Fix test failures
2020-05-08 19:08:43 +09:00
Dean Herbert
754afb9c0b
Expose ContextFactory to allow for connection flushing
2020-05-07 22:11:57 +09:00
Dean Herbert
7781408643
Update in line with framework storage changes
2020-05-06 18:28:24 +09:00
Dean Herbert
5edabbdee2
Redirect log output to custom data directory
2020-05-04 17:35:35 +09:00
Dean Herbert
6621d363da
Add basic custom data directory support
2020-05-04 17:01:05 +09:00
Lucas A
8cdae790c3
Load user rulesets from the game data directory
2020-04-03 21:40:09 +02:00
Dean Herbert
d8041a0dcb
Increase sample concurrency to better match stable
2020-03-22 02:16:28 +09:00
Dean Herbert
ae112cf14f
Reorder torus loading to provide regular as default
2020-03-13 13:43:48 +09:00
Dean Herbert
4a774d02e0
Remove exo font loading
2020-03-13 13:43:37 +09:00
Dan Balasescu
aafdfbca1f
Merge pull request #8129 from peppy/fix-dummy-track-completion-feedback
...
Fix DummyWorkingBeatmap's track completion attempting to change game-wide beatmap
2020-03-05 17:57:57 +09:00
smoogipoo
9307caa3bf
Fix typos
2020-03-05 16:58:07 +09:00
Dean Herbert
a311ace626
Add migration test
2020-03-05 15:07:00 +09:00
Dean Herbert
38d91ccd0d
Add comment regarding no-longer-required schedule
2020-03-04 19:11:35 +09:00
Dean Herbert
75968fb4ba
Update resources once more
2020-03-04 11:50:22 +09:00
Dean Herbert
f1f4f1ffbd
Add torus font
2020-03-03 18:17:51 +09:00
Dean Herbert
8ea354571c
Update naming
2020-01-22 23:04:37 +09:00
Huo Yaoyuan
1b33581667
Construct DllResourceStore with assemblies
2019-12-28 21:13:18 +08:00
Dean Herbert
41d4609c92
Fix crash on trying to retrieve mods from unavailable ruleset
2019-12-15 02:37:30 +09:00
Dean Herbert
b94d5bf82e
Fix error when entering multiplayer game in different ruleset
2019-12-14 00:42:54 +09:00
Dan Balasescu
ef94df917c
Add whitespace
2019-12-13 21:56:03 +09:00
Dean Herbert
bc31146560
Mods -> SelectedMods
2019-12-13 21:45:38 +09:00
Dean Herbert
440a8470e1
Move available mods to global context
...
This also tidies up ModSelectOverlay and setting creation flow in general.
2019-12-13 21:36:50 +09:00
Dean Herbert
a1f8ab1735
Fix unrequired type keyword
2019-12-13 20:13:53 +09:00
Dean Herbert
9a941c4f94
Update font loading to use new method
2019-11-29 02:15:13 +09:00
Huo Yaoyuan
bbeab6fa76
Use auto property.
2019-11-12 19:53:25 +08:00
Dean Herbert
faa5997b48
Move scaling container to OsuGame so OsuGameBase doesn't apply… ( #6804 )
...
Move scaling container to OsuGame so OsuGameBase doesn't apply UI scale
2019-11-12 16:40:49 +09:00