Bartłomiej Dach
432ce275c4
Explain magic constants better
2023-12-15 20:43:18 +01:00
Dean Herbert
e8f3e52c9e
Fix nullref failure in tests
2023-12-15 19:17:48 +09:00
Dean Herbert
eb5a8284f1
Move mobile check earlier to avoid unnecessary looping
2023-12-15 19:16:18 +09:00
Dean Herbert
456916f680
Fix column sizing exceeding screen width on tablets
2023-12-15 18:02:27 +09:00
Dean Herbert
4f1546c474
Rename PerfectBonusNote
to NotePerfectBonus
2023-10-16 15:14:28 +09:00
Dean Herbert
94b64044e0
Add nested bonus judgement to DrawableNote
for perfect bonus score
2023-10-13 17:01:48 +09:00
Dan Balasescu
e874ec81c9
Remove unused usings
2023-10-09 12:22:08 +09:00
Dan Balasescu
9415fe4446
Add mania hold note body + combo break judgement
2023-10-09 09:47:00 +09:00
Dan Balasescu
b2d9c95441
Remove HoldNoteTickJudgement
2023-10-09 09:31:45 +09:00
Dan Balasescu
5362902c87
Merge branch 'master' into remove-hold-note-ticks
2023-10-09 08:15:10 +09:00
Dean Herbert
6ce251fbb5
Expose base VisualisationMethod
so we don't need to new
it locally per ruleset
2023-09-01 19:17:53 +09:00
Dan Balasescu
c60f13dd92
Remove mania hold note ticks
2023-08-31 17:30:27 +09:00
Dan Balasescu
a2fd7707a1
Allow toggling SVs in the editor
2023-08-18 18:55:24 +09:00
Dean Herbert
3526032c9a
Merge pull request #24544 from smoogipoo/pool-mania-barlines
...
Add pooling for mania barlines
2023-08-15 15:21:59 +09:00
Dan Balasescu
6a7b0786c9
Add barline pooling for mania
2023-08-15 13:33:49 +09:00
Bartłomiej Dach
3178865cd3
Fix playfield skinnable layer bounds being incorrectly calculated with multiple stages
...
Closes #24514 .
The original PR was _supposed_ to be handling this, and had code that
_looked_ like it would handle it, but was in fact subtly wrong, as the
union of `RectangleF.Empty` (initial value of `area`) and an arbitrary
other rectangle is _not_ the second rectangle, but rather a rectangle
that contains _both_ the second rectangle and the point (0,0),
thus leading to the bound calculation fail.
2023-08-12 21:55:20 +02:00
Dean Herbert
06fe5583cb
Expose a new SSDQ from playfield for skinnable area bounds
2023-07-28 15:47:57 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Bartłomiej Dach
c8507837d1
Remove redundant initialisation of Children
to empty array
2023-06-07 21:51:46 +02:00
Bartłomiej Dach
8463f5c7dd
Spell out location of external proxy explicitly
2023-06-07 21:50:16 +02:00
Dean Herbert
d57c2ab7e4
Fix osu!mania barlines showing in front of notes
...
Closes #23412 .
2023-06-07 14:23:23 +09:00
Dean Herbert
b8d9c9ff93
Move ApplyGameWideClock
to extension method
...
I don't see an issue with applying this workaround to more places, even
though it is a workaround, because it marks each usage very clearly. If
we design a better solution in the future it should be easy to replace
the usages.
2023-06-06 16:07:50 +09:00
Dan Balasescu
1c199b83e3
Replace mania scroll "time" with scroll "speed"
2023-05-29 21:22:23 +09:00
Dean Herbert
d19b35bd5f
Rename ambiguous translation keys
2023-01-16 13:18:49 +09:00
ansel
6f84641596
Localise osu!mania settings
2023-01-15 23:30:20 +03:00
Dean Herbert
98483d2a1b
Merge pull request #21638 from Mogiiii/touchscreen-control-disable-mouse
...
Disable touchscreen controls responding to mouse in scrolling gamemodes
2023-01-06 20:39:09 +08:00
Berkan Diler
08d2fbeb8e
Use new ArgumentNullException.ThrowIfNull throw-helper API
2022-12-22 21:27:59 +01:00
Bartłomiej Dach
0a49c8c5d6
Add missing unsubscriptions in multiple mania components
2022-12-21 20:22:40 +01:00
Dylan Nantz
ee945c9b58
disable mouse input to touchscreen controls
2022-12-14 10:34:21 -05:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
1aa0e40f2f
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b
Rename ISkinComponent
to ISkinLookup
2022-11-09 17:46:43 +09:00
Dean Herbert
e1e12f41e9
Add more comprehensive inline comment
2022-10-07 21:00:11 +09:00
Dan Balasescu
d63f196626
Merge branch 'master' into fix-mania-rewinding
2022-10-07 20:45:56 +09:00
Dan Balasescu
b5746f5f20
Merge pull request #20602 from peppy/mania-fix-object-colouring
...
Fix osu!mania not colours not always updating when switching skins
2022-10-07 19:22:55 +09:00
Dean Herbert
4b772643e9
Use bindable flow for transfer of accent colour from columns to hit objects
...
This fixes the case where changing a skin during gameplay runtime does
not correctly convey colour information to off-screen `DrawableHitObject`s.
2022-10-07 18:25:08 +09:00
Dean Herbert
42afc8e568
Merge branch 'master' into fix-mania-rewinding
2022-10-07 18:17:19 +09:00
Dan Balasescu
721189b23a
Merge branch 'master' into argon-mania-note
2022-10-07 17:34:11 +09:00
Dean Herbert
c7405d1c1c
Add missing immediate application of AccentColour
in DefaultKeyArea
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-10-07 17:00:10 +09:00
Dean Herbert
207c76bdec
Fix column lighting and key area not handling rewind correctly
2022-10-07 15:46:11 +09:00
Dean Herbert
e81f550150
Fix hit explosions not being cleaned up correctly when rewinding
2022-10-07 15:46:11 +09:00
Dean Herbert
a543222a2b
Add ability to pad stage vertically
2022-10-07 15:45:35 +09:00
Dean Herbert
f1ea61b1a2
Remove unused colour code
2022-10-07 15:24:37 +09:00
Dean Herbert
9a92ff1681
Fix SourceChanged
unbind directionality and add null check
2022-10-07 15:24:37 +09:00
Dean Herbert
dee01abab1
Add method to get stage from column index
2022-10-07 15:24:37 +09:00
Dean Herbert
0d21c0e49c
Remove StageDefinition
from configuration lookups
...
I added this for future usage, but it turns out I can get the
definitions directly from `ManiaBeatmap`.
2022-10-07 15:24:36 +09:00
Dean Herbert
6b79f16461
Make Column.AccentColour
bindable
2022-10-07 15:24:36 +09:00
Dean Herbert
532d101080
Remove unused class
2022-10-07 15:24:36 +09:00
Dean Herbert
276395f1af
Fix column colour not updating on skin change
2022-10-07 15:24:36 +09:00
Dean Herbert
5c48d8931a
Add StageDefinition
to ManiaSkinConfigurationLookup
and make column background colour lookup work
2022-10-07 15:24:36 +09:00