1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-20 06:42:54 +08:00
Commit Graph

88 Commits

Author SHA1 Message Date
Dean Herbert
b10240d7ef Handle the case where the selected panel is no longer a valid selection better 2017-12-11 21:31:26 +09:00
Dean Herbert
fb92b3551e Correct panel y positions when filtered panels are present 2017-12-11 21:12:06 +09:00
Dean Herbert
f58c554d19 Add per-difficulty filtering support
Filters based on selected ruleset
2017-12-11 20:22:10 +09:00
Aergwyn
821154d3bb reverted Beatmaps-setter back to its former glory 2017-12-09 08:42:59 +01:00
Aergwyn
3e417d8e30 removed specific AddBeatmap method
the way UpdateBeatmapSet was extended it can handle all of this and better
2017-12-08 12:47:28 +01:00
Aergwyn
105d01d85b fix crash when restoring from any non-SongSelect-screen
removed unwanted refresh
2017-12-07 22:02:53 +01:00
Aergwyn
12665fb8cf remove unnecessary declaration + revert accidental formatting 2017-12-04 12:11:28 +01:00
Aergwyn
011223048b fix crash if any amount of maps were restored from main menu
also fixes preview not playing if an entire set is restored
2017-12-04 11:47:27 +01:00
Aergwyn
3bdf82d8df refactor newly added code to be less redundant 2017-11-28 21:38:11 +01:00
Aergwyn
6a4cc93360 fixes crash if all beatmaps of a set are hidden 2017-11-28 21:26:13 +01:00
Dean Herbert
2603219350 Load beatmap carousel panels asynchronously 2017-11-21 22:30:09 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Dean Herbert
f486ab1f6c
Merge branch 'master' into song_select_delete 2017-10-30 21:07:02 +09:00
Dean Herbert
5001e9f264 Fix Hide/Restore/Delete etc. 2017-10-25 22:08:34 +09:00
Dean Herbert
f69fa0cf1f Fix selection after hiding all difficulties in a set 2017-10-20 11:16:56 +09:00
Dean Herbert
a85de09c0f Fix beatmap carousel interactions with deletion when not yet displayed 2017-10-18 18:36:35 +09:00
smoogipoo
b178be21d1 Let's not rename columns yet 2017-10-14 14:30:58 +09:00
EVAST9919
502940ddf3 Fix deleting last visible beatmap doesn't trigger selecting null beatmap 2017-10-14 05:05:38 +03:00
EVAST9919
7cff413ab0 Fix wrong beatmap selection in song-select menu on deleting selected beatmap 2017-10-11 20:25:12 +03:00
TocoToucan
8b01f8671f Merge from ppy/master 2017-10-10 21:07:36 +03:00
smoogipoo
d3109a5950 Hook up BeatmapPanel "Edit" item 2017-10-07 00:59:14 +09:00
TocoToucan
887aa7496b Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
396a56ddf4 Remove global OsuContextMenuContainer 2017-09-14 15:41:32 +09:00
Dean Herbert
dd26c80837 Delete -> Hide 2017-09-04 07:59:32 +09:00
Dan Balasescu
19ad5d5328 Merge branch 'master' into song-select-context-menus 2017-09-04 07:56:31 +09:00
Dean Herbert
3ede685ee9 Fix crash on random selection from a previously null selection 2017-09-01 18:44:51 +09:00
Dean Herbert
f9d02afb00 Don't allow selection of a hidden beatmap 2017-09-01 18:13:21 +09:00
Dean Herbert
1f646e6d54 Add hiding support for beatmap difficulties 2017-09-01 17:57:12 +09:00
Dean Herbert
3b4b4b669b Add framework for deleting difficulties 2017-08-30 21:12:46 +09:00
Dean Herbert
07da29ea1c Add context menu to beatmap set header 2017-08-30 20:41:41 +09:00
Dean Herbert
c8b5c1b8a5 Merge branch 'master' into scroll_to_selected 2017-08-01 11:06:32 +09:00
EVAST9919
6b3a81f567 Fix hard crash when pressing random if no beatmaps avaliable 2017-07-29 17:42:32 +03:00
EVAST9919
8458622c4d Add ScrollToSelected method 2017-07-29 16:03:17 +03:00
Dean Herbert
e691dd12c5 Fix potential sequen of execution issues in BeatmapCarousel 2017-07-28 15:05:08 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Dean Herbert
84f12c722f Merge branch 'master' into master 2017-07-24 18:23:36 +09:00
tgi74000
d0e99f0c95 check removed beatmap being null, check promptdelete beatmap being default 2017-07-24 10:25:33 +02:00
tgi74000
5d30efc090 Do not trigger Random if no Beatmaps are imported 2017-07-24 09:57:12 +02:00
EVAST9919
d9e9ab22db Merge remote-tracking branch 'refs/remotes/ppy/master' into scrollable_carousel 2017-07-23 13:27:03 +03:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
EVAST9919
388fcfb295 Make BeatmapCarousel inherit from OsuScrollContainer 2017-07-21 13:13:53 +03:00
Dean Herbert
12b6b80d5c Make method to flush filter requests 2017-07-21 17:20:52 +09:00
Dean Herbert
fb2f1224b3 Fix carousel filter debounce causing a race condition
Clicking a ruleset button on toolbar would schedule a delayed filter of carousel, which could in turn trigger a beatmap change after pushing a Player. This resolves that by forcing any pending operations to complete.
2017-07-21 05:58:58 +09:00
Thomas Müller
e84d8cc020 Merge branch 'master' into fix-empty-carousel 2017-07-20 21:15:58 +02:00
Dean Herbert
4f10256182 Remove unnecessary count check 2017-07-20 15:34:44 +09:00
Dean Herbert
a59557f039 Fix selection not being reset correct when changing between rulesets
Carousels filtered to results with no maps visible were not being handled correctly in a few different ways. This covers all those scenarios.
2017-07-20 15:12:20 +09:00
Dean Herbert
15eb6954da Fix hitting down and enter at song select causing a hard-crash
Carousel was not aware of the disabled beatmap change state. Also it was being set too late (in an async load) so wasn't useful. It's now pre-emptively set in PlaySongSelect before loading Player.
2017-07-20 11:50:52 +09:00