Adjust argon hit lighting further
onclick
and
mousedown
Fix intermittent failure in multiplayer queue mode tests
Fix default health bar having a very weird anchor point in the skin editor
It is not needed anymore as TimeAbsolute is stored raw.
SkinnableSound.Samples
BackgroundDependencyLoader
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
Fix beatmaps with multiple `osb` files potentially reading the storyboard from the wrong one
Add very basic kiai flash to argon hit circles
Make PathControlPointVisualiser generic
where