Bartłomiej Dach
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2e8b49b93a
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Fix catch drawable objects not being clamped to playfield bounds
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2023-12-27 10:55:29 +01:00 |
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ekrctb
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1f8b7b8f03
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Remove #nullable disable from CaughtObject
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2023-01-15 23:21:38 +09:00 |
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ekrctb
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086604cd14
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Remove #nullable disable from Catch.Objects.Drawables
Except DrawableCatchHitObject, it complains in base(hitObject) call.
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2023-01-15 17:29:35 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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1aa0e40f2f
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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c908969d9b
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Rename ISkinComponent to ISkinLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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40efa1603b
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Adjust metrics to make banana lens flares look better
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2022-10-28 19:35:50 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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ekrctb
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ac5c55bd2c
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Remove "fruit visual representation" state from DrawableFruit
Instead, skin pieces compute visual representation from `IndexInBeatmap`.
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2021-06-07 14:49:37 +09:00 |
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ekrctb
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166e4565be
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Move FruitVisualRepresentation namespace
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2021-06-07 13:59:17 +09:00 |
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Dean Herbert
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b81dbfc192
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Move shared implementation to a named function
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2020-12-14 13:56:46 +09:00 |
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ekrctb
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5b5e883904
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Remove EffectiveXBindable (setting Value was not handled)
And use orthogonal `OriginalXBindable` and `XOffsetBindable`.
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2020-12-14 13:39:07 +09:00 |
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ekrctb
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cd2db59900
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XBindable -> EffectiveXBindable in catch DHO
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2020-12-14 11:05:26 +09:00 |
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ekrctb
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96f3e0dad8
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Replace CatchHitObject.X usage to EffectiveX and OriginalX
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2020-12-14 11:03:14 +09:00 |
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ekrctb
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8da502da44
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Separate asymmetric CatchHitObject.X to EffectiveX and OriginalX
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2020-12-14 11:03:03 +09:00 |
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Dean Herbert
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c0d20d8ce4
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Add some spacing to interface class
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2020-12-11 16:43:00 +09:00 |
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ekrctb
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2634c6b8d9
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Combine DisplayRadius and Scale to DisplaySize
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2020-12-10 20:43:01 +09:00 |
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ekrctb
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e097b6e61c
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Add ScalingContainer back
Don't want to set DHO.Scale or DHO.Rotation because because DHO may be transformed by mods.
DHO.Size is also assigned for drawable visualizer
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2020-12-10 19:42:01 +09:00 |
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ekrctb
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775c4bad97
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Remove unneeded lifetime assignment
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2020-12-09 10:47:04 +09:00 |
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ekrctb
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da2f3d4473
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Move classes to separate files
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2020-12-09 10:40:42 +09:00 |
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ekrctb
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b80204642e
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Revert rename error
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2020-12-09 10:25:35 +09:00 |
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ekrctb
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1212ffd24f
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Rename to CopyStateFrom, and add comment
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2020-12-08 23:35:24 +09:00 |
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ekrctb
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5ca98b0033
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Add doc comments a bit
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2020-12-08 23:11:22 +09:00 |
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ekrctb
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749d5380ca
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Pool caught objects and dropped objects
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2020-12-08 22:38:10 +09:00 |
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ekrctb
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a32dac00dd
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Introduce IHasCatchObjectState implemented by DHO and CaughtObject
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2020-12-08 21:29:26 +09:00 |
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ekrctb
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c301223d8c
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Make object on the catcher plate separate CaughtObject class
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2020-12-08 21:11:40 +09:00 |
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ekrctb
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004c705aa9
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Remove ScaleContainer and flatten the Drawable tree of catch DHO
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2020-12-08 20:37:08 +09:00 |
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Dan Balasescu
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1757b9c3e7
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Merge branch 'master' into fruit-piece-in-place
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2020-12-08 17:42:34 +09:00 |
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ekrctb
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cb76a2d7b5
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Restore catcher state on revert judgement result
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2020-12-08 15:03:03 +09:00 |
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ekrctb
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b2e5658d23
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Merge branch 'master' into fruit-piece-in-place
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2020-12-07 18:57:42 +09:00 |
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ekrctb
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7f1ad1040d
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Don't inherit DrawableFruit from DrawableBanana
- A banana cannot be hyper
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2020-12-07 14:08:50 +09:00 |
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ekrctb
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b8f1c499a4
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Allow PulpFormation to update formation dynamically
Pulps are lazily allocated but never deallocated for a DrawableFruit
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2020-12-07 13:56:22 +09:00 |
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ekrctb
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0d73bf8488
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Refactor catch default piece to allow reuse
But Fruit in-place update is still incomplete,
as child drawables are recreated when reused.
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2020-12-07 13:14:00 +09:00 |
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ekrctb
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d51d2c5331
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Don't recreate pieces when catch DHO is reused
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2020-12-07 12:59:03 +09:00 |
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ekrctb
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d18397acad
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Adjust namespace
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2020-12-07 12:35:24 +09:00 |
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ekrctb
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b4b9312e0f
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Move piece files of Catch ruleset
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2020-12-07 12:34:38 +09:00 |
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Dean Herbert
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aa24890aff
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Merge branch 'master' into caught-object-refactor
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2020-12-04 14:12:33 +09:00 |
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ekrctb
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873f2363c1
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Simplify the fruit stacking code
It is now more clear that
the expression of distance checking is probably unintended (a bug)
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2020-12-03 16:44:36 +09:00 |
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ekrctb
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2e8195e059
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Use transformation to set fruit rotation
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2020-12-03 12:13:14 +09:00 |
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ekrctb
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fdcfa81e46
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Make RandomSeed a property, not a bindable
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2020-12-02 20:53:47 +09:00 |
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ekrctb
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08848e49de
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Set banana combo colour using random seed
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2020-12-02 17:12:30 +09:00 |
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ekrctb
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8b6161a51c
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Use deterministic randomness in catch hit object
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2020-12-02 16:54:18 +09:00 |
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ekrctb
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e7c0e9834f
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Introduce RandomSeed in catch DHO
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2020-12-02 16:53:01 +09:00 |
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ekrctb
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70628235e3
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Use hit object pooling for BananaShower .
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2020-11-30 19:22:40 +09:00 |
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ekrctb
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9611aaf09e
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Use hit object pooling for JuiceStream .
- Use `Clear(false)` to not dispose pooled children.
- Don't set nested DHO `Origin`.
- Simplify the layout (remove custom `Origin`).
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2020-11-30 19:19:14 +09:00 |
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ekrctb
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b76ae525b2
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Use hit object pooling for Fruit and Banana .
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2020-11-30 19:07:50 +09:00 |
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ekrctb
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94fd607a7c
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Use hit object pooling for Droplet and TinyDroplet .
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2020-11-30 19:04:09 +09:00 |
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ekrctb
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8528b2687f
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Fix possible null reference.
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2020-11-30 14:24:50 +09:00 |
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ekrctb
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4228977c86
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Store a DHO in FruitPiece to animate itself.
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2020-11-30 13:46:02 +09:00 |
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ekrctb
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5e0e4e9db7
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Use private access modifier for Border field.
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2020-11-30 13:07:55 +09:00 |
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