Arthur Araujo
60c93d2c6d
Add reverse pattern visual tests
2024-03-27 08:22:51 -03:00
Bartłomiej Dach
9b923b1909
Fix code quality issues
2024-03-26 10:55:49 +01:00
Arthur Araujo
6fa663c8ca
Make check ruleset specific
2024-03-22 14:48:22 -03:00
Bartłomiej Dach
6894f17b23
Add test coverage
2024-02-10 15:34:12 +01:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections
2024-02-02 21:00:28 +09:00
Nguyên Minh Hồ
2fa52de87a
Fix formatting
2024-01-25 16:29:44 +07:00
Nguyên Minh Hồ
b87ff4db0d
Edit test for precise rotation popover
2024-01-25 15:33:48 +07:00
Bartłomiej Dach
b7d74fda88
Revert "Keep editor in frame stable mode when possible"
2024-01-14 09:10:39 +01:00
Dean Herbert
3419c59b06
Fix failing tests due to frame stable seeks taking longer
2024-01-04 15:47:16 +09:00
Dean Herbert
1beb3f5462
Add failing test coverage of fast streams not working in editor
2024-01-04 15:47:16 +09:00
OliBomby
6bb72a9fcc
Revert "Remove other grid types"
...
This reverts commit de14da95fa
.
2024-01-01 15:46:07 +01:00
OliBomby
de14da95fa
Remove other grid types
2024-01-01 15:44:20 +01:00
OliBomby
39f4a1aa8e
conflict fixes
2024-01-01 15:34:05 +01:00
OliBomby
594b6fe167
Add back the old keybind for cycling grid spacing
2024-01-01 15:27:51 +01:00
OliBomby
c5edf43283
fix grid test
2024-01-01 15:25:30 +01:00
OliBomby
f649fa106f
Added bindables and binding with BindTo
2024-01-01 15:13:11 +01:00
OliBomby
f223487e1c
improve code
2024-01-01 15:13:10 +01:00
OliBomby
d000da725d
fix code quality
2023-12-20 13:14:05 +01:00
OliBomby
3aaf0b39f5
Add slider tail dragging test
2023-12-20 02:12:16 +01:00
OliBomby
1365a1b7be
fix tests
2023-12-20 01:57:11 +01:00
OliBomby
22a0bc7d9d
Add basic slider distance control
2023-12-20 00:05:32 +01:00
OliBomby
a8f3a0533a
Use 4th order BSpline by default
2023-12-06 16:35:59 +01:00
OliBomby
13b7f2fa42
Fix test cases
2023-12-03 22:42:48 +01:00
Bartłomiej Dach
bf972a04ee
Merge pull request #25409 from Tom94/bspline-sliders
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Add free-hand drawing of sliders to the editor
2023-11-21 16:28:14 +09:00
Dean Herbert
1660eb3c15
Add failing test coverage of drag after point placement
2023-11-21 15:38:12 +09:00
Dean Herbert
7bedbe4264
Apply NRT to SliderPlacementBlueprint
tests
2023-11-21 15:38:12 +09:00
Dean Herbert
5175464c18
Update test coverage (and add test coverage of curve drawing)
2023-11-21 15:38:12 +09:00
Dean Herbert
3afaafb1d9
Reorder and simplify private helper methods
2023-11-21 15:05:51 +09:00
Bartłomiej Dach
745a04a243
More test cleanup
2023-11-20 22:12:15 +09:00
Bartłomiej Dach
43dbd65708
Show Catmull as a control point type option if selection already contains it
2023-11-20 15:53:25 +09:00
Bartłomiej Dach
5f302662be
Remove test terminally broken by introduction of slider drawing
2023-11-20 15:34:23 +09:00
Bartłomiej Dach
46d4587c97
Add test for slider drawing
2023-11-20 15:34:01 +09:00
cs
fa976a5aa0
Fix code style/quality issues
2023-11-13 08:25:27 +01:00
ratinfx
6ddecfd806
Update Test cases
2023-11-11 14:13:06 +01:00
Thomas Müller-Höhne
926636cc03
Generalize Bezier curves to BSplines of Nth degree
2023-11-11 13:32:53 +01:00
ratinfx
81caa854e6
Separate Test cases by relevant rulesets
2023-11-07 13:02:46 +01:00
Bartłomiej Dach
b3369dbb7b
Add failing test for slider velocity
2023-10-30 10:57:48 +01:00
Bartłomiej Dach
e1ff0d12c6
Update tests to NUnit-style assertions
2023-10-30 10:55:26 +01:00
Bartłomiej Dach
0ed5f274f6
Enable NRT in TestSceneSliderVelocityAdjust
2023-10-30 10:48:31 +01:00
Bartłomiej Dach
dcfd6a0a8a
Remove DistancedHitObjectComposer
inheritance from osu! composer
2023-10-19 11:46:30 +02:00
Dean Herbert
e081fa48a2
Fix various other inspections
2023-10-17 17:48:51 +09:00
Dean Herbert
5341a335a6
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
Dean Herbert
81485c548c
Move LegacyLastTickOffset
specification to generation code and stop passing everywhere
2023-09-29 14:32:29 +09:00
Bartłomiej Dach
1d657a8844
Merge branch 'master' into fix-slider-reversing
2023-08-21 09:29:46 +02:00
Bartłomiej Dach
3d52a1267e
Fix test failures via test-local popover containers
2023-08-19 15:08:30 +02:00
Bartłomiej Dach
5219b8a13b
Add test coverage for precise rotation control
2023-08-16 11:37:52 +02:00
Pasi4K5
6346872c39
Improve code readability and add assertion to test scene
2023-08-15 23:27:12 +02:00
Pasi4K5
cd70673463
Fix property name
2023-08-14 22:41:25 +02:00
Pasi4K5
28994166bc
Split up assertions
2023-08-14 22:09:12 +02:00
Pasi4K5
449bee98cc
Code cleanup
2023-08-14 21:56:08 +02:00
Pasi4K5
bbd91e3ee4
Add TestSceneSliderReversal
2023-08-14 14:14:11 +02:00
Dean Herbert
b9a66ad7b3
Add test coverage of incorrect selection behaviour
2023-07-19 14:59:22 +09:00
Dean Herbert
547f247669
Fix test to work regardless of screen sizes
2023-07-12 17:41:58 +09:00
Dean Herbert
ca9c31b492
Add test coverage of slider blueprint end placement failing outside playfield
2023-07-11 17:29:28 +09:00
Bartłomiej Dach
f8d2f2f7e1
Fix more issues discovered by CI that can be fixed game-side
2023-06-24 19:04:05 +02:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update
2023-06-24 18:47:52 +02:00
Dean Herbert
3585c3f1d5
Apply required nullability changes
2023-06-24 09:58:36 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Bartłomiej Dach
9bcd86d66d
Fix test failure due to relying on implementation detail
2023-06-19 18:42:30 +02:00
Bartłomiej Dach
2958ce35be
Adjust object snapping test cases to pass with new radius
2023-06-08 13:19:47 +02:00
Dean Herbert
e68ba6366c
Update new usages of "soft" to use the new constant
2023-05-24 14:04:10 +09:00
OliBomby
c6fc180659
remove all test usages of SampleControlPoint
2023-04-26 14:21:52 +02:00
OliBomby
10b5900710
made PathControlPointVisualiser generic
2022-12-07 10:13:40 +01:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
e02c477008
Merge pull request #21017 from andy840119/remove-nullable-disable-in-the-checks
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Remove nullable disable in the checks.
2022-11-06 18:39:03 +09:00
andy840119
b0673636ca
Remove nullable disable annotation in the osu ruleset.
2022-11-05 16:49:55 +08:00
Bartłomiej Dach
6c819cba02
Add test coverage for regressed scenarios
2022-11-04 19:46:23 +01:00
Bartłomiej Dach
f787da892b
Merge branch 'master' into grid-momentary-shortcuts
2022-10-26 21:30:24 +02:00
Dean Herbert
cab9a1c012
Add test coverage of distance snap grid failing visually
2022-10-26 13:10:54 +09:00
Dean Herbert
5f10b81af1
Move distance snap grid test cursor behind grid to better visualise centre-points
2022-10-26 13:10:54 +09:00
Dean Herbert
cbcebfa130
Remove switch back to selection tool to simplify test flow
2022-10-26 12:18:56 +09:00
Dean Herbert
16ef0b09e8
Add test coverage of momentary toggles
2022-10-25 14:36:35 +09:00
Dean Herbert
a9755295e4
Update tests in line with new behaviour
2022-10-25 14:32:08 +09:00
Dean Herbert
6608ada925
Fix test failures due to missing colour provider dependency
2022-10-13 17:05:11 +09:00
OliBomby
b22e201289
Fixed stream convert float precision edge case
2022-10-08 23:43:23 +02:00
Dean Herbert
a15ea71aed
Merge branch 'master' into fix-merge-crash
2022-08-31 13:28:57 +09:00
Dean Herbert
706ac3e44f
Merge pull request #19982 from OliBomby/fix-illegal-merge
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Fixed 0 length merge being allowed
2022-08-30 12:28:18 +09:00
OliBomby
ff2eac79d1
fix same time merge causing crash
2022-08-27 17:43:32 +02:00
OliBomby
16e0ec2f88
Fixed 0 length merge being allowed
2022-08-27 13:53:50 +02:00
Dean Herbert
90ff0864c0
Merge branch 'master' into no-gameplay-clock-editor-offset
2022-08-26 20:25:21 +09:00
Dean Herbert
69cbc0125b
Merge pull request #19964 from nanashi-1/merge-hitobject-hitsound-fix
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Fix hitobjects merge feature in editor not adding any hitsounds
2022-08-26 20:05:02 +09:00
Dean Herbert
cb1c4a1bb1
Move sample checks to be inline in other existing tests
2022-08-26 19:18:15 +09:00
Dean Herbert
03dcfed384
Merge branch 'master' into slider-splitter
2022-08-26 19:10:33 +09:00
Dean Herbert
4b72e55770
Fix various test scenes not adding EditorClock
to the draw hierarchy
2022-08-26 18:08:43 +09:00
nanashi-1
78717956d5
add visual test
2022-08-26 16:55:18 +08:00
nanashi-1
16fee7ac1c
add visual test
2022-08-25 19:31:47 +08:00
OliBomby
631ea9a3ed
added a gap between objects and made it theoretically possible to retain sample control point
2022-08-23 23:29:59 +02:00
OliBomby
7732fb21d5
fix code quality
2022-08-20 16:09:02 +02:00
OliBomby
614ae815c0
Added tests for making sure flipping and rotating retains perfect control point type
2022-08-20 15:57:39 +02:00
OliBomby
91e6f4c4ee
fix TestPerfectCurveChangeToBezier
2022-08-19 19:31:47 +02:00
OliBomby
d1519343f6
Improved visual tests for slider splitting
2022-08-19 18:29:01 +02:00
OliBomby
89eb0a4079
Added TestScene for slider splitting
2022-08-19 01:10:54 +02:00
OliBomby
d021218d78
added test for objects which cant be merged
2022-08-16 23:05:35 +02:00
OliBomby
d140e0df14
remove nullable disable annotation
2022-08-15 21:15:23 +02:00
OliBomby
7c2ada9b20
Revert "remove copyright notice from new file"
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This reverts commit b5e5411348
.
2022-08-15 21:11:06 +02:00
OliBomby
b5e5411348
remove copyright notice from new file
2022-08-15 18:07:55 +02:00
OliBomby
d261be8734
added visual tests
2022-08-15 17:19:04 +02:00
Dean Herbert
5a7d339cc8
Centralise and harden editor-ready-for-use check
...
Not only does this combine the check into one location, but it also adds
a check on the global `WorkingBeatmap` being updated, which is the only
way I can see the following failure happening:
```csharp
05:19:07 osu.Game.Tests: osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.TestAddAudioTrack
05:19:07 Failed TestAddAudioTrack [161 ms]
05:19:07 Error Message:
05:19:07 TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
05:19:07 Stack Trace:
05:19:07 --TearDown
05:19:07 at osu.Game.Database.ModelManager`1.<>c__DisplayClass7_0.<AddFile>b__0(TModel managed) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07 at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.<performFileOperation>b__0(Realm realm) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 49
05:19:07 at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\RealmExtensions.cs:line 14
05:19:07 at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 46
05:19:07 at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07 at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Screens\Edit\Setup\ResourcesSection.cs:line 115
05:19:07 at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.<TestAddAudioTrack>b__13_0() in C:\BuildAgent\work\ecd860037212ac52\osu.Game.Tests\Visual\Editing\TestSceneEditorBeatmapCreation.cs:line 101
05:19:07 at osu.Framework.Testing.Drawables.Steps.AssertButton.checkAssert()
05:19:07 at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
05:19:07 at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
```
2022-06-27 16:22:01 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
f22ff4e087
Remove editor animation toggling (replaced by overlap markers)
2022-05-12 19:28:56 +09:00