Dean Herbert
8d1b11d4bd
Add storyboard lead-in tests
2019-11-21 18:50:54 +09:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Dean Herbert
0113ab5e56
Add local preserving container to OsuTestScene to ensure correc… ( #6805 )
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Add local preserving container to OsuTestScene to ensure correct test dimensions
2019-11-12 16:40:40 +09:00
Huo Yaoyuan
e9b8cbb516
Apply other styles.
2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
Dean Herbert
13fd95d513
Remove misplaced usings
2019-11-11 14:03:29 +09:00
Dean Herbert
dc88bd3d61
Add local preserving container to OsuTestScene to ensure correct test dimensions
2019-11-11 13:52:04 +09:00
smoogipoo
cfdf710676
Add test
2019-10-31 16:51:58 +09:00
Dean Herbert
179cde917b
Merge branch 'master' into rework-selection-updates
2019-10-06 15:00:56 +08:00
Dean Herbert
6fce646369
Merge branch 'master' into placement-blueprint-movement
2019-10-04 19:05:56 +08:00
smoogipoo
2d0c522398
Remove unused method
2019-10-03 18:43:46 +09:00
smoogipoo
f2ba87a1d2
Fix placement blueprint test scenes not working
2019-10-03 16:28:56 +09:00
Dean Herbert
6268bbcfc8
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-10-03 15:12:21 +08:00
smoogipoo
a310c4b65f
Make selection blueprints a bit more testable
2019-10-01 19:32:47 +09:00
smoogipoo
cc533e8fe4
Remove BindableBeatmap
2019-10-01 17:24:47 +09:00
smoogipoo
04ac414249
Fix memory leaks due to audio track recycle order
2019-10-01 13:49:09 +09:00
Dean Herbert
a06cb54732
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-09-20 15:28:08 +09:00
Dean Herbert
2046f64b22
Revert clamping logic
2019-09-18 16:07:02 +09:00
Dean Herbert
057c4aa795
Remove unused using statement
2019-09-17 22:42:20 +09:00
Dean Herbert
77947e8309
Fix rewind tests failing
2019-09-17 22:33:27 +09:00
Bartłomiej Dach
a407e267a2
Fix PF/SD legacy mod conversion
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Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.
Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Bartłomiej Dach
11eda44d34
Migrate decoding to line-buffered reader
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Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00
Dean Herbert
2cd3657b5e
Merge branch 'master' into beatmap-video
2019-09-13 23:08:57 +09:00
Dean Herbert
2379b665e3
Use InvalidOperationException
2019-09-13 22:15:11 +09:00
Dean Herbert
d385c35955
Apply suggestions from code review
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Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-09-13 21:55:45 +09:00
Andrei Zavatski
437e121056
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video
2019-09-13 13:39:58 +03:00
Dean Herbert
7cb79dd760
Fix incorrect DI usage of IAPIProvider in many tests
2019-09-13 17:15:33 +09:00
Dean Herbert
4df6bd5477
Merge branch 'master' into use-dummy-api-for-overall-tests
2019-09-05 14:27:01 +09:00
Dean Herbert
c59a2bf9bb
Fix tests crashing if a ruleset doesn't provide a NoFail mod
2019-09-04 20:29:10 +09:00
smoogipoo
fc668d8a74
Move autoplay mod to a less overridable location
2019-09-02 13:24:39 +09:00
smoogipoo
cad68bb82f
Add autoplay helper property
2019-09-02 12:54:59 +09:00
Andrei Zavatski
6e5cb8a318
implement video parsing
2019-08-30 23:19:34 +03:00
Dean Herbert
01aede3e29
Add comprehensive skin fallback integration testing
2019-08-28 19:57:17 +09:00
smoogipoo
ed4dda1936
Support beatmap conversion tests with mods
2019-08-01 12:49:01 +09:00
smoogipoo
0108700793
Make beatmap conversion test use WorkingBeatmap
2019-08-01 12:44:10 +09:00
iiSaLMaN
958e3fb68b
Add a property for acquiring online API access
2019-07-31 22:42:23 +03:00
Dean Herbert
c514cbe2b7
Add basic skinning test
2019-07-29 17:27:00 +09:00
Dean Herbert
c14c3ba8ec
Move database isolation logic to OsuTestScene for easier reuse
2019-07-29 16:57:02 +09:00
Dean Herbert
1072431fbb
Fix test StackOverflows
2019-06-27 14:08:58 +09:00
Dean Herbert
8b0aaccfe6
Add finaliser to WorkingBeatmap
2019-06-27 13:56:36 +09:00
Dean Herbert
1374da7c41
Remove all calls to return user input
2019-06-07 12:54:57 +09:00
Dean Herbert
0fc2c596b6
Add toggle for input priority in manual input tests
2019-06-07 12:53:51 +09:00
Dean Herbert
b8fc535124
Fix blueprint tests crashing due to out-of-order operations
2019-06-04 12:08:23 +09:00
Dean Herbert
b52276c489
Pass individual components to DummyWorkingBeatmap, not game
2019-05-31 14:51:12 +09:00
Dean Herbert
f33a5bc54c
Centralise and update WorkingBeatmap creation in test cases
2019-05-31 14:40:53 +09:00
Dean Herbert
a20eda7b5f
Fix remaining cases to work without things
2019-05-28 23:54:42 +09:00
Dean Herbert
1ccef61f7b
Fix some missed instances of TestCase
2019-05-15 18:32:29 +09:00
Roman Kapustin
459a285cd8
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
Dean Herbert
4c221e43a9
Apply minimal changes to make framework compile
2019-05-14 18:39:56 +09:00
smoogipoo
bde2d552b6
Merge remote-tracking branch 'origin/master' into fix-more-pause-cases
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# Conflicts:
# osu.Game.Tests/Visual/Gameplay/TestCasePause.cs
2019-05-10 22:16:59 +09:00