Drison64
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86a09ad2cf
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Rename ClampToPlayField
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2022-09-21 17:14:02 +02:00 |
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Ondřej Vajďák
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cc21e42e35
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Merge branch 'master' into fix-catch-clamp
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2022-09-21 11:35:58 +02:00 |
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Drison64
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a4fae37013
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Fixed tests failing
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2022-09-20 19:45:39 +02:00 |
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Drison64
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6b1cd1bce3
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Clamped JuiceStream to Playfield, but broke few tests
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2022-09-20 19:13:40 +02:00 |
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Drison64
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4958421303
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Moved X clamping from X to EffectiveX
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2022-09-19 17:26:04 +02:00 |
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Drison64
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6d7d80a4fb
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Made X position value of CatchHitObject clamp to CatchPlayfield's width
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2022-09-18 17:29:08 +02:00 |
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Dean Herbert
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d0b8409de5
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Apply more renames
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2022-09-18 18:19:00 +09:00 |
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Dean Herbert
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c7f8f948b9
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Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins
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2022-09-15 20:18:10 +09:00 |
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andy840119
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3d7367a842
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Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
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2022-09-10 11:07:23 +08:00 |
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andy840119
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e62999fb16
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Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Osu/OsuRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
# osu.Game/Rulesets/Ruleset.cs
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2022-09-10 10:40:12 +08:00 |
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Dean Herbert
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8cfeaa28a0
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Merge pull request #19774 from josh-codes/master
Add basic touch support for osu!catch
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2022-09-09 17:15:46 +09:00 |
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Dean Herbert
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bffc9555bf
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Adjust visuals slightly further (and remove double-gray application)
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2022-09-09 16:12:54 +09:00 |
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Dean Herbert
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f3fc8af6ee
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Adjust visuals
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2022-09-09 16:04:37 +09:00 |
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Dean Herbert
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64eaf461ac
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Simplify input handling even further
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2022-09-09 16:04:37 +09:00 |
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Dean Herbert
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ba951b76f7
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Unify and simplify input handling code
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2022-09-09 15:28:40 +09:00 |
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Dean Herbert
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e6ba95ee16
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Don't bother calculating active keys if input source was not handled
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2022-09-09 15:22:12 +09:00 |
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Dean Herbert
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a42c1af09e
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Tidy up highlighting code and ensure read-only access to dictionary by highlight areas
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2022-09-09 15:21:20 +09:00 |
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Dean Herbert
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715e9018da
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Tidy up code and naming
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2022-09-09 15:11:26 +09:00 |
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Dean Herbert
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2709a4d398
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Ensure overlay is always shown when movement is detected on mouse or keyboard
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2022-09-09 15:04:25 +09:00 |
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Josh
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888d8b2817
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Removed redudent code & converted use of OnDrag to OnMouseMove`
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2022-09-08 20:39:53 +08:00 |
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Dean Herbert
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b9afe6f4cf
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Tidy up code quality
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2022-09-08 19:44:29 +09:00 |
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Dean Herbert
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4f22616860
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Rename class to match osu! version
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2022-09-08 19:44:24 +09:00 |
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Josh
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161c54df1c
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Refactor UI and add drag support
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2022-09-03 14:14:34 +08:00 |
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Josh
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40ff2d50dd
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Refactor UI and add drag support
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2022-09-03 02:31:58 +08:00 |
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Josh
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7168cb27c5
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Merge branch 'master' into master
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2022-09-03 00:52:58 +08:00 |
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Dean Herbert
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6a35b233e5
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Merge branch 'master' into remove-dispose-updates
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2022-09-01 23:03:19 +09:00 |
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Dean Herbert
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105aa01e7d
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Update usages of RemoveInternal
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2022-08-29 15:57:40 +09:00 |
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Dean Herbert
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a215d009fe
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Update Remove /RemoveRange /RemoveAll calls in line with framework changes
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2022-08-29 15:57:40 +09:00 |
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Dean Herbert
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90b9c02ac6
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Remove "internal" identifier as unnecessary
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2022-08-29 14:01:15 +09:00 |
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Dean Herbert
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f5710d8000
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Add ruleset API versioning
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2022-08-22 16:35:08 +09:00 |
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Josh
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be7367b90e
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Invert the dash and normal hits.
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2022-08-15 17:52:26 +08:00 |
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Josh
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ff497c452f
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Fix formatting + Add tests + fix touch UI
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2022-08-15 17:23:29 +08:00 |
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naoei
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45e9eda9e7
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Localise hit result name
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2022-08-14 14:57:02 -04:00 |
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Josh
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09e45f39b2
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Add the touchinputfield file because it was untracked
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2022-08-13 19:55:47 +08:00 |
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Josh
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757d236e14
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Add the UI file
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2022-08-13 18:55:31 +08:00 |
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Josh
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fa2ebe1d5f
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add basic touch functionality
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2022-08-13 18:02:29 +08:00 |
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naoei
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3e38baca3c
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Change ruleset mod description types
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2022-08-10 16:09:11 -04:00 |
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andy840119
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1fe7e4d19a
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Use non-nullable instead in the catch ruleset.
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2022-08-02 00:45:47 +08:00 |
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Nitrous
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9088caa377
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move LegacyComboCounter to osu.Game.Skinning
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2022-07-28 08:36:26 +08:00 |
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andy
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88db835e76
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Merge branch 'master' into remove-nullable-disable-in-the-mods-for-catch-ruleset
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2022-07-26 15:37:30 +08:00 |
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andy840119
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9c2f6103c5
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Following the suggestion to mark the property as nullable.
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2022-07-21 19:30:04 +08:00 |
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Dean Herbert
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aca19a005e
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Add versioning to difficulty calculators
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2022-07-21 18:15:25 +09:00 |
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為什麼
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91bc7b9381
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Mark the class as non-nullable.
Not the safe way but got no better idea.
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2022-07-20 20:24:51 +08:00 |
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andy840119
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53e61c5041
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Remove the nullable annotation in the catch ruleset.
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2022-07-20 20:24:51 +08:00 |
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Salman Ahmed
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4210ec6502
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Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings
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2022-07-19 19:21:26 +03:00 |
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Salman Ahmed
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8f80a22ef9
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Fix osu! and catch hitobjects no longer scaled to 1 by default
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2022-07-19 07:00:13 +03:00 |
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Salman Ahmed
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1051009827
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Change bindable properties in all HitObject s to be lazily initialised
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2022-07-19 05:39:10 +03:00 |
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Salman Ahmed
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32ba58109b
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Remove score multiplier on difficulty-increasing mods with customised settings
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2022-07-18 07:29:03 +03:00 |
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為什麼
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1725a76fa0
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Remove the nullable disable annotation for all rulesets.
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2022-07-10 10:15:27 +08:00 |
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為什麼
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857377e145
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Move CreateConvertibleReplayFrame() into legacy ruleset interface because technically only legacy ruleset use it to convert the legacy frame.
But seems some of the customized ruleset use it for save the replay frame.
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2022-07-10 10:15:27 +08:00 |
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