Dean Herbert
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6779503e57
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Refactor logic to avoid TimelineSelectionHandler having to block base calls
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2022-01-05 16:56:54 +09:00 |
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Dean Herbert
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866ae3472b
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Add global flip hotkeys
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2022-01-05 16:48:07 +09:00 |
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Dean Herbert
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13cce50fa7
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Remove existing handling of flip hotkeys
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2022-01-05 16:30:42 +09:00 |
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Joseph Madamba
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98524d60a4
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Fix clear identifier typos
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2021-12-27 20:26:28 -08:00 |
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Bartłomiej Dach
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7ab1c0c99d
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Improve contrast of timeline blueprint foreground content for pastel combo colours
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2021-12-21 12:54:17 +01:00 |
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Dean Herbert
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1eed2436e6
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
|
Dean Herbert
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7599efac30
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Update editor cases where repeat should not be handled
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2021-11-18 13:13:36 +09:00 |
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Bartłomiej Dach
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9a19a516f9
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Adjust spacings on sample point piece popover
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2021-11-13 21:59:45 +01:00 |
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Bartłomiej Dach
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73ca1d39a2
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Improve sample bank text box UX in case of multiple selection
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2021-11-13 21:59:44 +01:00 |
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Bartłomiej Dach
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3fee6b0938
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Add support for setting sample bank & volume for multiple objects at once
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2021-11-13 21:24:59 +01:00 |
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Bartłomiej Dach
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9800cd4903
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Add test coverage for sample control point piece operation
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2021-11-13 18:14:50 +01:00 |
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Bartłomiej Dach
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e1c28ddd76
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Adjust difficulty point popover content spacing
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2021-11-12 23:32:12 +01:00 |
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Bartłomiej Dach
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e55e2a1697
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Allow to adjust slider velocity on multiple objects simultaneously
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2021-11-12 23:32:11 +01:00 |
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Bartłomiej Dach
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7ba93aac27
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Add test coverage for difficulty point piece operation
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2021-11-12 22:16:09 +01:00 |
|
Dean Herbert
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09701d0af1
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Use explicit primitive type specification
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2021-11-04 16:02:37 +09:00 |
|
Dean Herbert
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0f4f1349db
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Merge branch 'master' into editor-context-menu-on-select
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2021-11-04 15:59:06 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Jason Won
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c633e2e952
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only propagate unmodified right click
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2021-10-26 16:24:53 -04:00 |
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Jason Won
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f64fa65fd5
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right click on unselected object shows context menu
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2021-10-26 14:52:15 -04:00 |
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Dean Herbert
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c47497923a
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Schedule drag events for now
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2021-10-15 19:52:44 +09:00 |
|
Dean Herbert
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3909fd8caa
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Fix wonkiness when dragging slider end at high input refresh rates
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2021-10-15 19:43:57 +09:00 |
|
Dean Herbert
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ac471a0ec1
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Merge branch 'no-more-difficulty-control-points-info' into slider-timeline-velcotiy-adjust-v2
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2021-10-01 17:46:58 +09:00 |
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Dean Herbert
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46bafb6252
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-09-28 13:53:56 +09:00 |
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Bartłomiej Dach
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ca6cbca04a
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Fix range selection crashing after non-mouse selection
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2021-09-27 20:54:29 +02:00 |
|
Dean Herbert
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df85092426
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Resolve inner items early in process and rename variable
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2021-09-27 14:24:17 +09:00 |
|
Dean Herbert
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41fb3371e5
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Merge branch 'master' into blueprint-container-sorting
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2021-09-27 14:12:09 +09:00 |
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Bartłomiej Dach
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d3203f83dd
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Add implementation of range selection
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2021-09-26 20:12:26 +02:00 |
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Bartłomiej Dach
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81d160c85a
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Add test covering expected UX of range selection
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2021-09-26 19:27:47 +02:00 |
|
Bartłomiej Dach
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6dc3e66c93
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Include combo information when determining ordering if available
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2021-09-26 15:52:25 +02:00 |
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Bartłomiej Dach
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a86b9893ac
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Always re-sort blueprints before adding/removing one
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2021-09-26 15:48:56 +02:00 |
|
Bartłomiej Dach
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4e094b2127
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Implement grid size toggling matching stable
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2021-09-19 20:26:02 +02:00 |
|
Bartłomiej Dach
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56e80a0706
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Add rectangular position snap grid
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2021-09-19 18:07:19 +02:00 |
|
smoogipoo
|
f9d5abff8a
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
|
Dean Herbert
|
563bf92529
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Also update the full object on sample changes to make them apply immediately
|
2021-09-14 19:21:23 +09:00 |
|
Dean Herbert
|
d825da3983
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Add note about a better way to adjust velocity
|
2021-09-14 18:54:29 +09:00 |
|
Dean Herbert
|
e4dd59aee2
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Add popovers to adjust SV and samples from the timeline
|
2021-09-14 18:51:22 +09:00 |
|
Dean Herbert
|
9d17f84681
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Adjust timeline height to account for less global control points
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2021-09-14 18:51:11 +09:00 |
|
Dean Herbert
|
9551e77553
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Remove difficulty and sample sections from timing screen
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2021-09-14 18:51:11 +09:00 |
|
Dean Herbert
|
87cfcf706e
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Add ability to change slider velocity with shift-drag
|
2021-09-14 18:26:17 +09:00 |
|
Dean Herbert
|
6015b5037a
|
Display difficulty and sample control points associated with hitobjects
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2021-09-14 18:26:16 +09:00 |
|
Dean Herbert
|
d4e5a612ea
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Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
|
2021-09-03 17:11:12 +09:00 |
|
Dean Herbert
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a3d9ab1e2e
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Move approach rate to EffectControlPoint
|
2021-09-03 16:58:16 +09:00 |
|
Dean Herbert
|
f16468b706
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Improve visibility of repeat ticks / drag areas on timeline
|
2021-08-17 18:17:55 +09:00 |
|
Dean Herbert
|
50a2abbe7f
|
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
Apply combo offsets "colour hax" only on beatmap skins
|
2021-07-23 14:30:18 +09:00 |
|
Salman Ahmed
|
7bc30b46ff
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Use BindValueChanged with last running immediately instead
|
2021-07-23 07:51:58 +03:00 |
|
Salman Ahmed
|
ee3791ccf2
|
Update colours once on TimelineHitObjectBlueprint
|
2021-07-23 06:25:56 +03:00 |
|
Salman Ahmed
|
523c154f15
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Add ComboIndexWithOffsetsBindable and bind similar to ComboIndexBindable
|
2021-07-22 16:40:33 +03:00 |
|
Dean Herbert
|
8b1202153a
|
Merge pull request #13951 from LumpBloom7/timeline-object-interactions
Make timeline blueprints outside of TimelineBlueprint boundaries interactable
|
2021-07-22 16:20:22 +09:00 |
|
Dean Herbert
|
957a0686ed
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Split out nested classes from TimelineBlueprintContainer
They got too big.
|
2021-07-22 15:48:08 +09:00 |
|
Dean Herbert
|
b5cc9010de
|
Move resolved property to top of class
|
2021-07-22 15:39:01 +09:00 |
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