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mirror of https://github.com/ppy/osu.git synced 2024-11-08 11:27:44 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components
2022-01-05 16:56:54 +09:00
..
Timeline Refactor logic to avoid TimelineSelectionHandler having to block base calls 2022-01-05 16:56:54 +09:00
BeatDivisorControl.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
BlueprintContainer.cs Update editor cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
CircularDistanceSnapGrid.cs Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time 2021-09-03 17:11:12 +09:00
ComposeBlueprintContainer.cs Add [CanBeNull] to methods returning null by default 2021-06-23 09:40:07 +09:00
DistanceSnapGrid.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
DragBox.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
EditorBlueprintContainer.cs Ensure EditorBeatmap.Update is called inside PerformOnSelection calls 2021-05-23 21:22:35 +09:00
EditorSelectionHandler.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
HitObjectOrderedSelectionContainer.cs Resolve inner items early in process and rename variable 2021-09-27 14:24:17 +09:00
MoveSelectionEvent.cs Fix unresolved xmldocs 2021-05-18 13:11:58 +09:00
RectangularPositionSnapGrid.cs Implement grid size toggling matching stable 2021-09-19 20:26:02 +02:00
SelectionBox.cs Add global flip hotkeys 2022-01-05 16:48:07 +09:00
SelectionBoxButton.cs Fix clear identifier typos 2021-12-27 20:26:28 -08:00
SelectionBoxControl.cs Fix clear identifier typos 2021-12-27 20:26:28 -08:00
SelectionBoxDragHandle.cs Fix clear identifier typos 2021-12-27 20:26:28 -08:00
SelectionBoxDragHandleContainer.cs Fix rotation handle visibility logic not handling two handles hovered at once 2021-05-12 11:42:55 +03:00
SelectionBoxRotationHandle.cs Consider drag handles active using mouse down instead of when dragged 2021-05-04 06:41:26 +03:00
SelectionBoxScaleHandle.cs Abstract base appearence and hover update from drag handles 2021-04-24 07:45:53 +03:00
SelectionHandler.cs Refactor logic to avoid TimelineSelectionHandler having to block base calls 2022-01-05 16:56:54 +09:00