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Commit Graph

465 Commits

Author SHA1 Message Date
Dean Herbert
9b383e3276
Add support for showing tick misses 2023-12-20 20:23:19 +09:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes 2023-12-04 08:51:21 +09:00
Dean Herbert
c00a1d948a
Merge branch 'master' into better-touch-settings 2023-11-07 23:21:59 +09:00
Dean Herbert
7bedf7cf16
Move static method to end of file 2023-11-07 21:08:49 +09:00
Dean Herbert
38c9a98e67
Add failing test coverage 2023-11-07 19:54:21 +09:00
Susko3
05d9418718 Rename setting to TouchDisableGameplayTaps for better visibility when searching 2023-11-07 00:13:46 +01:00
Susko3
ea357bafdd Fix tests by using the correct setting for touch input 2023-11-06 20:53:22 +01:00
Salman Ahmed
75fbbb35ad Move cursor scale application within OsuCursor
Doing so takes down two birds with one stone.
 1. `ResumeOverlay` having to manually apply cursor scale to its "resume
cursor".
 2. Resume cursor input handling scaling up with the gameplay setting. Now, only the sprite itself gets scaled.
2023-11-06 18:30:55 +03:00
Salman Ahmed
915feeffb0 Revert gameplay cursor scale changes 2023-11-06 17:37:32 +03:00
Salman Ahmed
9cb331641c Rename container 2023-11-05 06:34:09 +03:00
Salman Ahmed
48a75f6152 Fix resume cursor following gameplay cursor scale setting 2023-11-05 06:28:10 +03:00
Dean Herbert
5341a335a6
Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Dean Herbert
990c54519b
Merge branch 'master' into limit-gameplay-sprite-dimensions 2023-09-26 16:40:32 +09:00
Dean Herbert
8e16b1d507 Simplify some maximum size specs 2023-09-20 12:48:15 +09:00
Dan Balasescu
753c1c877c Revert masking SSBO changes 2023-09-13 23:10:13 +09:00
Dean Herbert
c75b14c729 Apply NRT to new LegacyHitPolicy class (and other implementations) 2023-09-01 16:56:34 +09:00
Bartłomiej Dach
7f215f163f
Use reduced hittable range with autopilot active 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
ed2b1a0754
Contain entirety of legacy notelock badness inside the hit policy 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
a045cb71fc
Add assertions checking action type taken by legacy hit policy 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
b777b34cc0
Merge branch 'master' into stable-notelock 2023-08-24 08:43:59 +02:00
Dan Balasescu
e8337c592a Update framework and apply changes to support masking SSBO 2023-08-22 12:50:13 +09:00
Liam DeVoe
6a81230298 rename ObjectOrderedHitPolicy to LegacyHitPolicy 2023-07-19 14:44:28 -04:00
Liam DeVoe
2c97ac7410 convert AliveObjects to list in hit policy instead of globally 2023-07-19 14:28:04 -04:00
Liam DeVoe
768d7b5e1c correct implementation of stable notelock 2023-07-17 23:31:21 -04:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Bartłomiej Dach
808a44ac0c
Resolve code quality inspection 2023-05-06 16:23:00 +02:00
Dean Herbert
0a70734331 Adjust ripple size with cursor scale (including CS) 2023-05-01 14:43:49 +09:00
Dean Herbert
5cbfefbcb4 Adjust metrics of default ripple to match stable default better 2023-05-01 13:29:50 +09:00
Dean Herbert
b8ae508639 Fix incorrect starting scale for ripples 2023-05-01 13:09:00 +09:00
Dean Herbert
72b472a756 Change default scaling and add note about legacy cursor-ripple scale 2023-04-30 14:48:03 +09:00
Dean Herbert
6a62949fcd Fix positioning and rewinding support for ripples 2023-04-30 14:48:03 +09:00
Dean Herbert
c994adfc22 Add pooling support for ripples 2023-04-30 14:48:03 +09:00
Dean Herbert
a4ae9e409b Implement ripples (legacy and default) 2023-04-30 14:48:03 +09:00
Dean Herbert
b39a9d816e Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
Dean Herbert
c056d5a6fb Reduce distance requirement for lock-in behaviour 2023-03-20 15:36:58 +09:00
Dean Herbert
13a32b5246 Move lock-in variable to const and document better 2023-03-20 15:36:27 +09:00
Dean Herbert
42359a9754 Fix previous touch action not being released when it's not a direct touch 2023-03-15 16:43:20 +09:00
Dean Herbert
6c4f596a9a Make osu! touch input aware of the distance travelled of a non-direct touch 2023-03-15 16:43:20 +09:00
Dean Herbert
969c0e9c9d Merge branch 'master' into veldrid-renderer 2023-03-14 17:35:38 +09:00
Dan Balasescu
dd9748a25c Adjust DrawNodes to use UBOs 2023-02-25 01:42:55 +09:00
Dean Herbert
c540d78fbc Expose the actual KeyBindingInputManager
Turns out that `CreateInputManager` is called more than once, and some
mods (ie. `InputBlockingMod`) rely on consuming the "main" one. So let's
go back to accessing and exposing in `DrawableOsuRuleset` rather than
storing out own reference.
2023-02-14 18:10:26 +09:00
Dean Herbert
5ec5222d8a Expose and consume OsuInputManager explicitly 2023-02-14 17:36:07 +09:00
Dan Balasescu
9ed0b8ccfa
Merge pull request #22375 from peppy/osu-ruleset-touch-support
Add empty space tap-streaming support for osu! ruleset on touchscreen devices
2023-01-26 08:12:12 +09:00
Dean Herbert
5bfd4e47a1 Refactor position tracking touch handling (and comments) to read better 2023-01-25 14:59:54 +09:00
Dean Herbert
72cfe2ba5a Move private field up with others 2023-01-24 12:30:11 +09:00
Dean Herbert
949610c8a4 Add commentary as to why ReceivePositionalInputAt override is required 2023-01-24 11:06:54 +09:00
Susko3
a992682276 Fix OsuTouchInputMapper not handling all touches when using screen scaling 2023-01-23 21:46:01 +01:00
Dean Herbert
c4d5957ac3 Add empty space tap-streaming support for osu! ruleset on touchscreen devices 2023-01-23 17:07:27 +09:00
Dean Herbert
24a626a9cd Fix incorrect touch handling in autopilot and relax mods 2023-01-17 15:07:05 +09:00
Dean Herbert
3b95691d53 Add note about mouse button disable tracking 2023-01-17 14:54:52 +09:00