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mirror of https://github.com/ppy/osu.git synced 2024-11-19 20:42:56 +08:00
Commit Graph

4873 Commits

Author SHA1 Message Date
Dean Herbert
70cf91fb40
Seek editor when hit objects are double clicked (#6745)
Seek editor when hit objects are double clicked
2019-11-06 19:22:41 +09:00
Dean Herbert
0df0260dd9
Disallow selections to be moved outside of the playfield (#6742)
Disallow selections to be moved outside of the playfield
2019-11-06 18:29:06 +09:00
smoogipoo
3680e7c704 Seek editor when hit objects are double clicked 2019-11-06 18:15:57 +09:00
Dean Herbert
813d3a0bfa
Fix adjustments not being removed correctly on retry from pause (#6728)
Fix adjustments not being removed correctly on retry from pause
2019-11-06 17:54:20 +09:00
smoogipoo
2c1bfd62ef Disallow selections to be moved outside of the playfield 2019-11-06 17:28:04 +09:00
Dean Herbert
c631a05a44
Add ability to edit individual ControlPoint attributes from tim… (#6638)
Add ability to edit individual ControlPoint attributes from timing screen
2019-11-06 17:24:51 +09:00
Dean Herbert
a2963b66f6
Limit distance snap between two adjacent hit objects (#6740)
Limit distance snap between two adjacent hit objects
2019-11-06 17:18:00 +09:00
Dean Herbert
23eab68c72 Merge remote-tracking branch 'upstream/master' into editor-timing-screen-2 2019-11-06 16:22:55 +09:00
smoogipoo
020b08b450 Initial implementation of limited distance snap 2019-11-06 15:27:48 +09:00
Dean Herbert
ebfb5d050d Move section update code to abstract method to avoid incorrect BindValue usage 2019-11-06 14:36:43 +09:00
smoogipoo
322a1f0a86 Fix potential nullref 2019-11-06 12:45:35 +09:00
smoogipoo
7cd4cb8a93 Rename selectedPoints to selectedGroup 2019-11-06 12:32:12 +09:00
smoogipoo
9dd7f997d2 Reoder SampleSection to match others 2019-11-06 12:17:18 +09:00
smoogipoo
f20bfe7a55 Fix extra semicolon 2019-11-06 12:16:48 +09:00
Dan Balasescu
b5a8bbaa60
Merge branch 'master' into editor-timing-screen 2019-11-06 12:02:00 +09:00
Dean Herbert
cd1dd0f898 Fix adjustments not being removed correctly on retry from pause 2019-11-06 10:38:04 +09:00
Dean Herbert
52dba69a64
Implement slider control point deletion (#6679)
Implement slider control point deletion

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-05 19:15:15 +09:00
Dean Herbert
f4b93ec943 Add exception when holding control 2019-11-05 18:29:08 +09:00
Dean Herbert
f77de7d880 Simplify implementation 2019-11-05 18:25:38 +09:00
smoogipoo
0db34a47f8 Fix selecting underneath selected blueprints 2019-11-05 17:28:42 +09:00
smoogipoo
7c20a589f2 Remove unused usings 2019-11-05 13:56:21 +09:00
smoogipoo
c8beb5296f Use PlatformAction.Delete instead of Delete key 2019-11-05 13:26:44 +09:00
Dan Balasescu
23ad516348
Merge branch 'master' into game-handles-links 2019-11-05 12:33:32 +09:00
Dean Herbert
eb1ec78b33
Disable retry hotkey overlay when viewing results from leaderbo… (#6702)
Disable retry hotkey overlay when viewing results from leaderboard
2019-11-04 12:34:18 +09:00
Bartłomiej Dach
539f8ad6dd Remove overlay when viewing leaderboard scores
Do not add the hold-to-retry hotkey overlay if the user has navigated
to the results screen from the leaderboard and not from gameplay.
2019-11-04 01:57:31 +01:00
Dean Herbert
c71a082ffe
Merge branch 'master' into user-score-highlight 2019-11-04 08:18:18 +09:00
Dean Herbert
5127b52c25 Merge remote-tracking branch 'upstream/master' into game-handles-links 2019-11-03 13:04:18 +09:00
Dean Herbert
6dde755ef2
Merge branch 'master' into add-retry-button 2019-11-02 21:23:16 +09:00
Dean Herbert
fd13f0bc55
Move ReplayDownloadButton to correct namespace (#6689)
Move ReplayDownloadButton to correct namespace
2019-11-02 21:22:23 +09:00
Dean Herbert
551032803d
Fix GameplayClockContainer operating on beatmap's track after s… (#6688)
Fix GameplayClockContainer operating on beatmap's track after screen exited
2019-11-02 21:22:13 +09:00
Dan Balasescu
8a5d3ab40a
Merge branch 'master' into add-retry-button 2019-11-02 10:51:14 +09:00
Dan Balasescu
5be7d439ae
Add null check for nullable dependency 2019-11-02 10:32:23 +09:00
Ganendra Afrasya
8da15f6897 Fix all score are highlighted on local scope 2019-11-01 23:19:15 +07:00
Ganendra Afrasya
ce3b34a768 Fix UserTopScoreContainer is also tinted 2019-11-01 23:00:55 +07:00
Dan Balasescu
036e67bbc2
Merge pull request #6676 from peppy/fix-multi-logout-crash
Fix multi logout crash
2019-11-01 17:13:16 +09:00
Dean Herbert
156d0ae9b9
Remove braces
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2019-11-01 16:08:44 +09:00
Dean Herbert
daa0ebe2b5 Add xmldoc 2019-11-01 15:51:45 +09:00
Dean Herbert
14453da1d2 Centralise MakeCurrent call 2019-11-01 15:51:10 +09:00
Dean Herbert
c532f77657 Add hold-to-retry support to results 2019-11-01 15:49:42 +09:00
Dean Herbert
84d17f3702 Add retry button 2019-11-01 15:41:51 +09:00
Dean Herbert
14fec6f1f3 Move ReplayDownloadButton to correct namespace 2019-11-01 15:06:36 +09:00
Dean Herbert
dcc8f6e827 Better group cancel conditional 2019-11-01 14:43:52 +09:00
Dean Herbert
d089e47a56
Merge branch 'master' into master 2019-11-01 14:15:57 +09:00
Dean Herbert
ac02bb005d Fix GameplayClockContainer operating on beatmap's track after scren exited 2019-11-01 14:11:18 +09:00
Dean Herbert
898520935e Move link handling code to OsuGame
This allows for future calls from arguments / associations
2019-11-01 11:40:51 +09:00
Dean Herbert
5b405abc52 Schedule forcefullyExit call for safety
Screen state may have changed at an inopportune moment. Run on local scheduler, not API scheduler to avoid any weirdness.
2019-10-31 13:43:25 +09:00
Dean Herbert
32dabf80a6 Ensure forceful exit completely exits from mutliplayer
Previously it may have gotten blocked by being in a sub screen.
2019-10-31 13:42:28 +09:00
Dean Herbert
5b5703544b
Fix crash when quickly exiting multiplayer after joining a room (#6666)
Fix crash when quickly exiting multiplayer after joining a room
2019-10-31 13:15:46 +09:00
Dean Herbert
7b67701e57
Merge branch 'master' into editor-timing-screen 2019-10-30 19:27:24 +09:00
Dean Herbert
7f2916454d Simplify EditorClock.Seek method 2019-10-30 19:09:46 +09:00