OliBomby
423feadd64
Revert "add arrow indicator"
...
This reverts commit 1ce9e97fd4
.
2024-08-21 14:12:58 +02:00
Bartłomiej Dach
28d0a24555
Fix the fix
...
The more proper way to do this would be to address the underlying issue,
which is https://github.com/ppy/osu/issues/29546 , but let's do this
locally for now.
2024-08-21 12:27:56 +02:00
Salman Ahmed
c92af71029
Add in-gameplay version of kiai star fountains/burst
2024-08-21 17:34:38 +09:00
jkh675
3d5b57454e
Fix null reference
2024-08-21 16:21:49 +08:00
Dean Herbert
fef56cc29e
Remove expanding behaviour of timeline completely
2024-08-21 16:57:52 +09:00
Dean Herbert
7e6490133d
Adjust visuals of tick display (and fine tune some other timeline elements)
2024-08-21 16:46:14 +09:00
Dean Herbert
1a48a6f654
Reduce size of hit objects on timeline
2024-08-21 16:46:13 +09:00
Dean Herbert
3065f808a7
Simplify timing point display on timeline
2024-08-21 16:46:13 +09:00
Dean Herbert
a0002943a1
Adjust centre marker visuals a bit
2024-08-21 16:46:12 +09:00
Bartłomiej Dach
c4f08b42ab
Use colours to distinguish buttons better
2024-08-21 09:05:33 +02:00
OliBomby
8d72ec8bd6
move timing point binary search back inline
2024-08-21 01:50:52 +02:00
OliBomby
1ce9e97fd4
add arrow indicator
2024-08-20 23:38:38 +02:00
OliBomby
ae6d855f8d
Merge remote-tracking branch 'upstream/master' into doubleclick
2024-08-20 23:19:27 +02:00
Salman Ahmed
b7599dd1f8
Keep mod customisation panel open when dragging a drawable
2024-08-21 03:23:23 +09:00
Salman Ahmed
0d358a1dae
Fix resume overlay appearing behind HUD/skip overlays
2024-08-21 02:53:11 +09:00
jkh675
8e273709f1
Implement copy url in beatmap and beatmap set carousel
2024-08-20 22:48:11 +08:00
Dan Balasescu
5bb94000d3
Merge pull request #29534 from bdach/fix-divisor-crash
...
Fix crash on attempting to edit particular beatmaps
2024-08-20 22:06:32 +09:00
Dan Balasescu
44213a34ae
Merge pull request #29508 from peppy/hold-for-menu-sometimes
...
Change "hold for menu" button to only show for touch by default
2024-08-20 21:45:50 +09:00
Bartłomiej Dach
c2dd2ad978
Clamp beat divisor to sane range when decoding
...
In my view this is a nice change, but do note that on its own it does
nothing to fix https://github.com/ppy/osu/issues/29492 , because of
`BeatmapInfo` reference management foibles when opening the editor. See
also: https://github.com/ppy/osu/issues/20883#issuecomment-1288149271 ,
https://github.com/ppy/osu/pull/28473 .
2024-08-20 13:52:29 +02:00
Bartłomiej Dach
bb964e32fa
Fix crash on attempting to edit particular beatmaps
...
Closes https://github.com/ppy/osu/issues/29492 .
I'm not immediately sure why this happened, but some old locally
modified beatmaps in my local realm database have a `BeatDivisor` of 0
stored, which is then passed to
`BindableBeatDivisor.SetArbitraryDivisor()`, which then blows up.
To stop this from happening, just refuse to use values outside of a sane
range.
2024-08-20 13:51:58 +02:00
Bartłomiej Dach
c9f1ef5361
Fix incorrect bank set / sample addition logic
...
Closes https://github.com/ppy/osu/issues/29361 .
Typical case of a few early-returns gone wrong leading to `NodeSamples`
not being checked correctly.
2024-08-20 12:37:01 +02:00
Dean Herbert
a633fcdb49
Merge branch 'master' into redesign-timing-table-tracking
2024-08-20 19:16:03 +09:00
Bartłomiej Dach
f0ddb6daa4
Merge pull request #29445 from OliBomby/transparent-break
...
Make break periods in bottom timeline transparent
2024-08-20 11:46:02 +02:00
Bartłomiej Dach
a33294ac42
Redesign timing table tracking
...
- On entering the screen, the timing point active at the current instant
of the map is selected. This is the *only* time where the selected
point is changed automatically for the user.
- The ongoing automatic tracking of the relevant point after the initial
selection is *gone*. Even knowing the fact that it was supposed to
track the supposedly relevant "last selected type" of control point,
I always found the tracking to be fairly arbitrary in how it works.
Removing this behaviour also incidentally fixes
https://github.com/ppy/osu/issues/23147 .
In its stead, to indicate which timing groups are having an effect,
they receive an indicator line on the left (coloured using the
relevant control points' representing colours), as well as a slight
highlight effect.
- If there is no control point selected, the table will autoscroll to
the latest timing group, unless the user manually scrolled the table
before.
- If the selected control point changes, the table will autoscroll to
the newly selected point, *regardless* of whether the user manually
scrolled the table before.
- A new button is added which permits the user to select the latest
timing group. As per the point above, this will autoscroll the user
to that group at the same time.
2024-08-20 11:14:42 +02:00
Dean Herbert
bccc797bcb
Move break display to background of summary timeline
2024-08-20 17:45:44 +09:00
Bartłomiej Dach
373ff47a94
Remove dead row attribute classes
...
These aren't shown on the control point table since difficulty and
sample control points were moved into objects.
2024-08-20 09:53:40 +02:00
Layendan
59ba48bc81
Fix crash if favourite button api request fails
2024-08-19 07:58:20 -07:00
Bartłomiej Dach
7693d4c039
Merge branch 'master' into master
2024-08-19 14:30:20 +02:00
Dean Herbert
610ebc5481
Fix toolbar PP change showing +0
instead of 0
2024-08-19 20:50:11 +09:00
Dean Herbert
6985e2e657
Increase default visibility on touch platforms
2024-08-19 20:32:05 +09:00
Dean Herbert
005b1038a3
Change "hold for menu" button to only show for touch by default
2024-08-19 20:23:25 +09:00
Bartłomiej Dach
24a0a3c47f
Merge pull request #29476 from EVAST9919/buffered-editor-grid
...
Improve draw performance of editor grids
2024-08-19 12:44:08 +02:00
Dan Balasescu
03188e40ee
Merge pull request #29504 from peppy/skin-editor-fix-sidebar-reload
...
Fix skin editor components sidebar not reloading when changing skins
2024-08-19 18:13:52 +09:00
Dan Balasescu
c18f7a239c
Merge pull request #29474 from peppy/fix-legacy-combo-counter-animation-dead
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Fix legacy combo counter bounce animation not always playing
2024-08-19 18:09:57 +09:00
Dean Herbert
1bd2f4c6a2
Fix skin editor components sidebar not reloading when changing skins
...
Closes https://github.com/ppy/osu/issues/29098 .
2024-08-19 15:45:18 +09:00
Dean Herbert
4a3f4c3a55
Don't duck music when effect volume is set to zero
...
Addresses https://github.com/ppy/osu/discussions/28984 .
2024-08-19 14:46:50 +09:00
Dean Herbert
e75ae4a37b
More hardening of TestMultiplayerClient
to attempt to fix test failures
2024-08-19 04:04:24 +09:00
Joseph Madamba
6dd08e9a96
Fix beatmap carousel panels not blocking hover of other panels in song select
2024-08-17 11:45:54 -07:00
Andrei Zavatski
3cd5820b5b
Make PositionSnapGrid a BufferedContainer
2024-08-17 10:34:39 +03:00
Dean Herbert
04a2d67ca4
Fix legacy combo counter bounce animation not always playing
...
As mentioned [in
discord](https://discord.com/channels/188630481301012481/1097318920991559880/1274231995261649006 ).
2024-08-17 15:13:44 +09:00
Andrei Zavatski
f74263db81
Remove extra box in OnlinePlayBackgroundScreen
2024-08-17 01:01:51 +03:00
Dean Herbert
d1d195cf18
Fix incorrect skin lookup shortcutting causing sprites to no longer work
2024-08-17 02:33:52 +09:00
OliBomby
621c4d65a3
Hide scroll speed in effect row attribute
2024-08-16 14:43:33 +02:00
OliBomby
b253d8ecbf
Hide scroll speed in bottom timeline
2024-08-16 14:43:09 +02:00
OliBomby
5624c1d304
Make break periods in bottom timeline transparent
2024-08-16 13:22:09 +02:00
OliBomby
e5fab9cfbe
Remove select action to end placement
2024-08-16 11:55:07 +02:00
Joseph Madamba
e2bf02cf94
Fix preview play button having incorrect click area
2024-08-15 22:49:12 -07:00
Joseph Madamba
fda17a5a72
Expose BeatmapCardNormal
height const
2024-08-15 22:49:12 -07:00
OliBomby
3565a10ea2
fix confusing return statement at the end
2024-08-16 01:45:28 +02:00
OliBomby
3a84409546
Use TimingPointAfter for seeking check
2024-08-16 01:36:51 +02:00
OliBomby
2e11172e8e
Take into account next timing point when snapping time
2024-08-16 01:01:24 +02:00
OliBomby
ac064e814f
Add BinarySearchUtils
2024-08-16 00:15:40 +02:00
Joseph Madamba
c3600467bf
Make collection button test less broken
2024-08-15 11:49:15 -07:00
Dan Balasescu
52c1858bbe
Merge pull request #29428 from peppy/update-editor-menu-items-difficulty-change
...
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
2024-08-16 00:44:59 +09:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
...
Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Dean Herbert
b5f615882f
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
...
Closes https://github.com/ppy/osu/issues/29391 .
2024-08-15 17:25:30 +09:00
Dean Herbert
4b279ecaa8
Fix mistake
2024-08-15 16:44:15 +09:00
Dean Herbert
26da2c0637
Update MultiplayerClient
test output with new knowledge
2024-08-15 16:16:48 +09:00
Dean Herbert
9dc496d6a7
Merge pull request #29415 from Joehuu/difficulty-name-content
...
Implement song select v2 difficulty name content component
2024-08-15 15:20:52 +09:00
Salman Ahmed
3a4546d62d
Remove x
symbol from argon mania combo counter
2024-08-15 15:08:35 +09:00
Dean Herbert
054366b25d
Use zero baseline for legacy sprite text display
2024-08-15 13:07:42 +09:00
Dan Balasescu
8bfb5cedc4
Merge pull request #29406 from peppy/fix-skin-change-crash
...
Fix crash on changing skins when classic mod is enabled and game is rewound
2024-08-15 01:04:32 +09:00
Dean Herbert
28ab65243d
Remove daily challenge tooltip from main menu
...
Now that we have a nice intro screen for the daily challenge, it's
generally thought that we want to "spoil" the beatmap until the intro is
shown.
Also I was never a huge fan of having a tooltip on a main menu button..
just feels a bit odd.
2024-08-14 20:45:27 +09:00
Dean Herbert
58d9a4adba
Merge pull request #29414 from smoogipoo/fix-daily-challenge-2
...
Add localisation for daily challenge day/week units
2024-08-14 18:45:12 +09:00
Joseph Madamba
11bd0c9a61
Inline single-frame layout issue comment instead
2024-08-14 00:41:43 -07:00
Joseph Madamba
c24f1444f9
Directly resolve IBindable<WorkingBeatmap>
by making a local variant of DifficultyNameContent
2024-08-13 23:26:18 -07:00
Joseph Madamba
2b41f71fd0
Workaround single-frame layout issues with {Link|Text|Fill}FlowContainer
s
2024-08-13 23:26:17 -07:00
Joseph Madamba
625c6fc7eb
Implement song select v2 difficulty name content component
2024-08-13 23:26:17 -07:00
Dean Herbert
e465049050
Merge branch 'master' into mania-combo-counter
2024-08-14 15:12:00 +09:00
Dan Balasescu
f882ad4a53
Add localisation for daily challenge day/week units
2024-08-14 15:10:55 +09:00
Dean Herbert
78ef436ea0
Update test debug output to test second scenario
2024-08-14 12:23:47 +09:00
Dean Herbert
2221c4891f
Remove legacy non-pooled pathway to DrawableJudgement
2024-08-13 21:03:00 +09:00
Dean Herbert
bb0c9e2497
Add log output when judgements aren't being pooled
2024-08-13 20:57:23 +09:00
Dean Herbert
d74ac57092
Never call prepareDrawables
from unsafe context
...
I can't mentally figure out *what* is causing the issue here, but in the
case where `prepareDrawables` is called from
`JudgementBody.OnSkinChanged` (only happens in a non-pooled scenario),
things go very wrong.
I think a smell test is enough for anyone to agree that the flow was
very bad. Removing this call doesn't seem to cause any issues.
`runAnimation` should always be called in `PrepareForUse` (both pooled
and non-pooled scenarios) so things should still always be in a correct
state.
Closes #29398 .
2024-08-13 20:57:20 +09:00
Salman Ahmed
c9b2a5bb9c
Fix user profile overlay colour resetting when changing rulesets
2024-08-13 13:03:31 +03:00
Dan Balasescu
513a666847
Merge pull request #29401 from CloneWith/patch/wiki-locale
...
Automatically use in-game language for wiki pages
2024-08-13 17:18:29 +09:00
Dan Balasescu
3f02869bcc
Enable NRT while we're here
2024-08-13 16:08:06 +09:00
Dan Balasescu
4b4f0ecf7d
Merge pull request #29342 from cl8n/remove-mania-action-special
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Remove "Special" `ManiaAction`s for center columns
2024-08-13 15:36:36 +09:00
Dan Balasescu
cd76f474d8
Merge pull request #29388 from cl8n/fix-mania-replay
...
Fix error on parsing osu!mania replays with 18 or more keys
2024-08-13 15:29:53 +09:00
CloneWith
ca91726190
Reload wiki page on language change
2024-08-13 13:34:11 +08:00
CloneWith
64468bce6d
Merge github.com:ppy/osu into patch/wiki-locale
2024-08-13 11:51:14 +08:00
CloneWith
7cbb4ab6f1
Get in-game locale for wiki pages
2024-08-13 11:50:33 +08:00
Dean Herbert
16f6e26c2e
Merge pull request #29372 from ArijanJ/song-progress-optional-time
...
Add option to hide song progress time/text
2024-08-13 00:57:15 +09:00
Dean Herbert
b567ab2a39
Fix context menus sometimes not being clickable at song select
...
Closes https://github.com/ppy/osu/issues/21602 .
2024-08-12 20:31:20 +09:00
Bartłomiej Dach
92bd123ebc
Merge pull request #29363 from peppy/fix-daily-challenge-notification-spam
...
Fix daily challenge notification spam
2024-08-12 12:18:38 +02:00
Bartłomiej Dach
96bd374b18
Change notification interval to 30 minutes
2024-08-12 11:24:59 +02:00
Bartłomiej Dach
54a1d79136
Clean up some naming weirdness
2024-08-12 11:23:36 +02:00
Bartłomiej Dach
041c70e4eb
Fix tests
2024-08-12 11:19:02 +02:00
Bartłomiej Dach
306e84c7ac
Move disposal method to more expected location
2024-08-12 10:46:58 +02:00
clayton
9620c58751
Fix mouseX legacy replay parsing for high key counts in mania
2024-08-11 09:45:43 -07:00
ArijanJ
fed5b9d747
Fix one more inspectcode warning
2024-08-10 09:45:30 +02:00
ArijanJ
d01e76d9db
Fix double blank line
2024-08-09 23:08:22 +02:00
ArijanJ
2dee8bef7e
Add option to hide song progress time/text
2024-08-09 22:50:37 +02:00
Dean Herbert
df43263e38
Merge branch 'master' into daily-challenge-intro-sfx
2024-08-10 02:22:48 +09:00
Dean Herbert
c29b40ae65
Update resources
2024-08-10 02:08:02 +09:00
Dean Herbert
81777f22b4
Update framework
2024-08-10 00:11:39 +09:00
Jamie Taylor
c6fa348d82
Add sound design for daily challenge intro animation
2024-08-09 23:05:33 +09:00
Dean Herbert
3896a081a5
Update framework
2024-08-09 22:50:56 +09:00
Dean Herbert
bb7cea2417
Merge pull request #29346 from peppy/move-mute-button
...
Move mute button to master volume circle
2024-08-09 21:16:47 +09:00
Dan Balasescu
179a3ad8dd
Hack around the border looking ugly
...
This is an o!f issue because borders are applied into the individual
sprites of the container via masking, rather than being isolated to the
container itself. In this case, it'll be applied to the "flash" sprite,
which is using additive blending, causing further issues.
2024-08-09 19:55:57 +09:00
Dean Herbert
fa9a835eb5
Make icon smaller
2024-08-09 19:29:23 +09:00
Dan Balasescu
104942ccf6
Merge pull request #29362 from peppy/dont-truncate-floating-point-positioning
...
Fix hit object coordinates being truncated to `int` values
2024-08-09 19:10:24 +09:00
Dan Balasescu
dc3e6c1e6b
Merge pull request #29366 from peppy/editor-inspector-during-placement
...
Show object inspector values during placement
2024-08-09 19:03:10 +09:00
Dean Herbert
3e634a14a4
Add temporary debug code for multiplayer test failures
2024-08-09 18:43:37 +09:00
Dean Herbert
8fdd94090b
Show object inspector values during placement
2024-08-09 18:02:37 +09:00
Dean Herbert
f6ada68e47
Fix migration failure due to change in class name
2024-08-09 17:27:39 +09:00
Dean Herbert
e146c8e230
Ensure only one daily challenge notification is fired per room
2024-08-09 17:11:11 +09:00
Dean Herbert
52b2d73e04
Only show daily challenge notification if it started within the last 30 minutes
2024-08-09 17:10:18 +09:00
Dean Herbert
d072c6a743
Fix hit object coordinates being truncated to int
values
...
Closes https://github.com/ppy/osu/issues/29340 .
2024-08-09 16:34:39 +09:00
Dean Herbert
161734af95
Simplify argon mania combo counter implementation by sharing with base counter
2024-08-09 15:46:57 +09:00
Dean Herbert
7666e8b932
Remove SupportsClosestAnchor
for the time being
...
This may have had a good reason to be added, but I can't find that
reason, so let's keep things simple for the time being.
2024-08-09 15:30:21 +09:00
Dean Herbert
80c814008f
Update in line with new changes
2024-08-09 14:55:01 +09:00
Dean Herbert
e645651ef4
Merge branch 'master' into mania-combo-counter
2024-08-09 00:19:17 +09:00
Dean Herbert
0cb3b6a1f8
Add back TrySetDailyChallengeBeatmap
call for safety
2024-08-08 22:10:26 +09:00
Dean Herbert
8eb0ef1e33
Merge branch 'master' into daily-challenge-intro-audio-auto-download
2024-08-08 22:09:21 +09:00
Dean Herbert
d84d0310e0
Move mute button to master volume circle
2024-08-08 22:06:13 +09:00
Dan Balasescu
45c1dfde5e
Merge pull request #29349 from peppy/fix-daily-challenge-async-test-woo
...
Fix potential test failure in daily challenge tests
2024-08-08 19:05:39 +09:00
Dean Herbert
dcafee7cb7
Merge pull request #26249 from frenzibyte/ruleset-specific-combo-counter
...
Move combo counter to ruleset-specific HUD components container
2024-08-08 17:41:58 +09:00
Dean Herbert
03d543ec99
Fix potential test failure in daily challenge tests
...
See https://github.com/ppy/osu/actions/runs/10296877688/job/28500580680 .
2024-08-08 16:53:22 +09:00
Dean Herbert
88c5997cb3
Add back removed xmldoc
2024-08-08 16:36:54 +09:00
Dean Herbert
60d383448f
Avoid making non-ruleset transformers in Ruleset.CreateSkinTransformer
...
This didn't make any sense, so let's do it a better way.
2024-08-08 16:29:54 +09:00
Dean Herbert
3f3145e109
Start playing music during intro if download finishes early
2024-08-08 15:10:18 +09:00
Dean Herbert
5d66eda982
Add support for automatically downloading daily challenge during the intro display
2024-08-08 15:10:18 +09:00
Dean Herbert
e95d61d4c2
Remove accidental double handling of beatmap availability in DailyChallenge
2024-08-08 15:10:18 +09:00
Dean Herbert
f91a3e9a35
Start playing daily challenge track as part of intro sequence
2024-08-08 15:10:17 +09:00
Dean Herbert
5891780427
Show initial text a bit longer
2024-08-08 14:15:40 +09:00
Dean Herbert
7058fedf42
Merge branch 'master' into daily-challenge-intro-screen-part-2
2024-08-08 14:12:16 +09:00
Dean Herbert
1ee5522a25
Merge branch 'master' into daily-challenge-intro-screen-part-2
2024-08-08 14:08:14 +09:00
Dean Herbert
25dddb694a
And then completely change the animation to a new style
2024-08-08 14:02:43 +09:00
Dean Herbert
f72f5ee7e3
More improvements maybe
2024-08-08 13:29:10 +09:00
Dean Herbert
9bafdeeeff
Improve animation
2024-08-08 13:17:25 +09:00
clayton
8e63c17536
Apply CodeFactor lint
2024-08-07 15:02:53 -07:00
clayton
93e193d719
Add realm migration to remap key bindings
2024-08-07 14:36:04 -07:00
Dean Herbert
3c572abaa7
Merge branch 'master' into ruleset-specific-combo-counter
2024-08-08 03:21:52 +09:00
Dean Herbert
8773c2f7eb
Merge pull request #29281 from kstefanowicz/multiplayer-chat-focus-hint
...
Add "enter" hint to in-gameplay chatbox placeholder text
2024-08-08 01:29:42 +09:00
Dan Balasescu
089ff559d3
Fix inspection
2024-08-08 00:42:31 +09:00
Dan Balasescu
a06cb9a0de
Merge pull request #29322 from peppy/daily-challenge-import-improvement
...
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu
2024-08-08 00:42:03 +09:00
Dan Balasescu
10f704cc41
Fix xmldoc
2024-08-07 23:50:09 +09:00
Dean Herbert
cfd7f96e76
Add missing exit line causing completely incorrect behaviour
2024-08-07 23:29:24 +09:00
Bartłomiej Dach
f83d43c38b
Get rid of weird method
2024-08-07 14:07:20 +02:00
Bartłomiej Dach
e6d5389608
Merge branch 'master' into hover-open-mod-customise
2024-08-07 14:05:19 +02:00
Bartłomiej Dach
518c1aa5a0
Remove weird Expanded
/ ExpandedState
duality
2024-08-07 14:01:30 +02:00
kstefanowicz
775f76f472
Have placeholder text change while focused
2024-08-07 07:47:35 -04:00
Bartłomiej Dach
437812eebe
Merge pull request #29279 from normalid-awa/bugfix/editor/delete-operation-wont-close-the-menu
...
Close context menus when deselecting items in editor
2024-08-07 13:25:13 +02:00
Dean Herbert
e52d80a41b
Add more difficulty information and further tweaks to visuals
2024-08-07 19:08:04 +09:00
Dean Herbert
083fe32d20
Improve feel of animation
2024-08-07 19:07:45 +09:00
Salman Ahmed
a0615a8f18
Frenzi's WIP animation
2024-08-07 19:07:45 +09:00
Dean Herbert
cfccd74441
Add daily challenge intro sequence
2024-08-07 19:07:44 +09:00
Dean Herbert
6870311c1e
Remove requirement of specifying animateOnnter
in BackgroundScreen
ctor
2024-08-07 19:07:44 +09:00
Dean Herbert
3c05b975a0
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu
2024-08-07 19:07:43 +09:00