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Remove legacy non-pooled pathway to DrawableJudgement
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commit
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@ -28,14 +28,20 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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AddStep("Show " + result.GetDescription(), () =>
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{
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SetContents(_ =>
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new DrawableManiaJudgement(new JudgementResult(new HitObject { StartTime = Time.Current }, new Judgement())
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{
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Type = result
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}, null)
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{
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var drawableManiaJudgement = new DrawableManiaJudgement
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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};
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drawableManiaJudgement.Apply(new JudgementResult(new HitObject { StartTime = Time.Current }, new Judgement())
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{
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Type = result
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}, null);
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return drawableManiaJudgement;
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});
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// for test purposes, undo the Y adjustment related to the `ScorePosition` legacy positioning config value
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// (see `LegacyManiaJudgementPiece.load()`).
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@ -5,22 +5,12 @@
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Mania.UI
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{
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public partial class DrawableManiaJudgement : DrawableJudgement
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{
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public DrawableManiaJudgement(JudgementResult result, DrawableHitObject judgedObject)
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: base(result, judgedObject)
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{
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}
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public DrawableManiaJudgement()
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{
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}
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protected override Drawable CreateDefaultJudgement(HitResult result) => new DefaultManiaJudgementPiece(result);
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private partial class DefaultManiaJudgementPiece : DefaultJudgementPiece
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@ -36,17 +36,6 @@ namespace osu.Game.Rulesets.Judgements
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private readonly Lazy<Drawable> proxiedAboveHitObjectsContent;
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public Drawable ProxiedAboveHitObjectsContent => proxiedAboveHitObjectsContent.Value;
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/// <summary>
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/// Creates a drawable which visualises a <see cref="Judgements.Judgement"/>.
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/// </summary>
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/// <param name="result">The judgement to visualise.</param>
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/// <param name="judgedObject">The object which was judged.</param>
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public DrawableJudgement(JudgementResult result, DrawableHitObject judgedObject)
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: this()
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{
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Apply(result, judgedObject);
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}
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public DrawableJudgement()
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{
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Size = new Vector2(judgement_size);
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