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Commit Graph

212 Commits

Author SHA1 Message Date
miterosan
cd0fe6a09e Merge branch 'master' of https://github.com/ppy/osu into Private_Messages
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseChatLink.cs
2018-06-17 14:15:14 +02:00
Dan Balasescu
aaf3ef240e
Remove easily-confused comment 2018-06-15 17:07:07 +09:00
Dean Herbert
a2950b1d80 Fix incorrect comment 2018-06-15 16:12:18 +09:00
Dan Balasescu
c30861186b
Merge branch 'master' into disallow-beatmap-change 2018-06-06 20:26:17 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
Dean Herbert
d1fd09ed47 Rename variables 2018-06-06 15:49:27 +09:00
Dean Herbert
86be1bef6b Use UserTriggered in Player 2018-06-06 15:10:15 +09:00
Aergwyn
707af02097 apply feedback
-don't directly set AllowOverlay Bindable
this should be done specifically where needed
-remove AllowOverlay Bindable from ButtonSystem
-remove unnecessary xmldoc
2018-06-03 11:31:04 +02:00
Dean Herbert
49a683e386 Merge remote-tracking branch 'upstream/master' into miterosan-Private_Messages 2018-05-31 14:50:20 +09:00
Aergwyn
2b3a630270 add OverlayActivation enum
+ fix Toolbar being toggleable when it shouldn't be able to
+ allow opening overlays in MenuState.Initial again
2018-05-28 13:43:47 +02:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
Dean Herbert
5f8eb6d823 Fix class name 2018-05-22 16:04:36 +09:00
Dean Herbert
ebda287e81 Share code with HoldToConfirm implementations elsewhere 2018-05-22 01:44:06 +09:00
Aergwyn
b7e3ea348b expose two Bindables with split logic instead of one with mixed logic 2018-05-21 15:53:55 +02:00
Aergwyn
1482bca147 Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
Aergwyn
4d528c4e67 fix VisualTests and Samples still playing 2018-05-20 10:57:15 +02:00
Aergwyn
67db539172 prevent Overlays from showing in intro/outro sequences 2018-05-18 08:00:05 +02:00
Dean Herbert
fe1c1fec0d Stop overlays from handling DragStart
This was causing weird behaviour with the key configuration section and back button in settings.
2018-05-14 15:44:19 +09:00
miterosan
ba5861b527 Merge remote-tracking branch 'origin/master' into Private_Messages
# Conflicts:
#	osu.Game/Online/API/Requests/GetMessagesRequest.cs
#	osu.Game/Overlays/Chat/ChatTabControl.cs
2018-05-06 19:45:33 +02:00
Dean Herbert
27437cfbaf
Merge branch 'master' into show-beatmap-id 2018-04-20 18:05:24 +09:00
Dean Herbert
8649ddc68b Make forum posts a web link 2018-04-20 13:01:23 +09:00
miterosan
3b68dda23e Merge remote-tracking branch 'origin/master' into Private_Messages 2018-04-18 20:55:12 +02:00
Dean Herbert
f62677222c Merge remote-tracking branch 'upstream/master' into naoey-show-beatmap-id 2018-04-18 13:08:53 +09:00
Dean Herbert
ae77c010e2 Merge remote-tracking branch 'upstream/master' into wave-container 2018-04-15 21:03:18 +09:00
miterosan
5bfb386226 Merge remote-tracking branch 'origin/master' into Private_Messages 2018-04-14 13:31:03 +02:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
miterosan
e39f5a1adf Rename var chatmanager -> channelManager
Apply requested changes
2018-04-12 23:19:13 +02:00
DrabWeb
0bede52381 Move the waves portion of WaveOverlayContainer to WaveContainer to allow usage in other places. 2018-04-11 16:22:27 -03:00
miterosan
3860594f40 Rename everything into channel and remove everything chat 2018-04-11 20:01:57 +02:00
miterosan
a70b329155 Split drawing and business logic of ChatOverlay 2018-04-08 18:21:48 +02:00
naoey
ca4299c6fe
Remove unused using and fix possible nullref. 2018-04-04 22:07:24 +05:30
naoey
c304c1eecf
Make LinkFlowContainer handle beatmap id lookup in game. 2018-04-04 21:23:51 +05:30
Dean Herbert
6ad962fc8b Interpolate ParallaxContainer's scale
Things were a bit jumpy when a screen was adjusting `ParallaxAmount`. This smoothes the applied scale changes to look great again.

Most noticeable when hitting the retry hotkey (`~`) from gameplay.
2018-03-09 14:35:53 +09:00
Dean Herbert
f78538fea8
Merge branch 'master' into user-profile-recent 2018-03-07 19:41:52 +09:00
smoogipoo
78d73d4c11 Additional fixes for flow ordering after framework changes 2018-03-06 17:20:58 +09:00
smoogipoo
148551afa2 osu!-side changes in-line with framework layout changes 2018-03-06 14:12:37 +09:00
Dean Herbert
26e50043b7 Fix parallax container during rewinds 2018-03-04 00:52:00 +09:00
Dean Herbert
eacb9ba743
Merge branch 'master' into user-profile-recent 2018-02-28 23:49:33 +09:00
Dean Herbert
bda673e6fe
Merge branch 'master' into player-reduced-parallax 2018-02-28 23:15:25 +09:00
naoey
2e535afb84
Remove redundant subsection title.
- Also handle opening UserProfile in LinkFlowContainer similar to how
beatmaps and channels are handled
2018-02-28 15:25:29 +05:30
Dean Herbert
dd6cf1379e Reduce parallax effect during gameplay
This also cleans up some shared code in OsuScreen.
2018-02-28 11:42:47 +09:00
Dean Herbert
0cd049c6b0 Rely less on zero-duration transform helpers
They have huge overheads.

See ppy/osu-framework#1411.
2018-02-28 11:00:54 +09:00
naoey
5724618b2a
Add license headers and sanitise open profile argument. 2018-02-26 09:58:11 +05:30
naoey
bb40919f9c
Add link handling to recent activities.
- Add a show user action to link handling
2018-02-26 01:21:27 +05:30
Dean Herbert
53129e5235 Fix text getting truncated after last link in chat line 2018-01-30 17:47:22 +09:00
Dean Herbert
38c5434b82 Remove placeholder methods in OsuGame
Let's add these when they can actually be implemented.
2018-01-17 20:32:20 +09:00
Dean Herbert
b27577e242 Add temporary browser handling of beatmap difficulty loading
until we have an api method to support this.
2018-01-17 19:37:20 +09:00
Dean Herbert
783ca40c64 Update with upstream changes 2018-01-17 16:51:47 +09:00
Dean Herbert
45301d07fd
Merge branch 'master' into url-parsing-support 2018-01-12 19:34:44 +09:00
FreezyLemon
2c67ff75ed added custom hoverclicksounds so links make sounds on hover&click 2018-01-11 18:52:50 +01:00