Dean Herbert
90b87cbb9e
Add back unidirectional online id check
2021-06-28 10:11:27 +09:00
Dean Herbert
9a96cd4a1d
Revert "Remove comparison of online beatmap IDs during dedupe checks"
...
This reverts commit 15af28d2a0
.
2021-06-28 09:54:18 +09:00
Dean Herbert
15af28d2a0
Remove comparison of online beatmap IDs during dedupe checks
2021-06-27 14:48:57 +09:00
Dean Herbert
46f8100f43
Remove overly verbose logging during beatmap imports
2021-06-27 14:29:02 +09:00
Dean Herbert
dcba7bf779
Fix import flow potentially hitting foreign key constraint
2021-06-23 17:34:56 +09:00
Dean Herbert
17fa2426d4
Merge branch 'master' into legacy-skin-resource-improvements
2021-05-31 19:36:09 +09:00
Dean Herbert
b16d10bd95
Provide game-wide resources via IStorageResourceProvider
2021-05-31 18:57:47 +09:00
Dean Herbert
675fe37446
Change check order around to ensure re-fetches which return no results don't nullref
2021-05-31 18:35:18 +09:00
Dean Herbert
06bd696cc2
Remove previous
consumption logic in GetWorkingBeatmap
...
This should not be required since the introduction of `workingCache`,
which does the same thing in a more global way.
2021-05-31 14:11:58 +09:00
Bartłomiej Dach
ab077c6656
Merge branch 'master' into non-nullable-beatmapset-files
2021-05-31 00:10:03 +02:00
Bartłomiej Dach
78213e09d4
Merge branch 'master' into editor-exit-stability
2021-05-30 23:03:50 +02:00
Dean Herbert
8652ac05db
Merge branch 'editor-exit-stability' into non-nullable-beatmapset-files
2021-05-28 18:58:35 +09:00
Dean Herbert
ee5eb9576f
Fix completely wrong conditional logic
2021-05-28 18:38:50 +09:00
Dean Herbert
581a86b91a
Revert "Revert "Fix editor tests failing due to empty files being specified""
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This reverts commit 1af684c4b2
.
2021-05-28 14:33:06 +09:00
Dean Herbert
41733af0ed
Revert "Revert "Make BeatmapSetInfo.Files
non-nullable""
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This reverts commit 9c4f39e968
.
2021-05-28 14:33:05 +09:00
Dean Herbert
b349ff8693
Revert "Add temporary accounting for tests with null files"
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This reverts commit e52c0a34f8
.
2021-05-28 14:33:04 +09:00
Dean Herbert
e52c0a34f8
Add temporary accounting for tests with null files
2021-05-28 14:31:26 +09:00
Dean Herbert
9c4f39e968
Revert "Make BeatmapSetInfo.Files
non-nullable"
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This reverts commit c24712642c
.
2021-05-28 14:15:28 +09:00
Dean Herbert
1af684c4b2
Revert "Fix editor tests failing due to empty files being specified"
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This reverts commit fdbd421040
.
2021-05-28 14:15:28 +09:00
Salman Ahmed
4f6de6fdc6
Implement GetSkin()
for other working beatmaps
2021-05-21 20:21:29 +03:00
Dean Herbert
c24712642c
Make BeatmapSetInfo.Files
non-nullable
2021-05-20 17:39:52 +09:00
Dean Herbert
fdbd421040
Fix editor tests failing due to empty files being specified
2021-05-20 17:09:55 +09:00
Dean Herbert
7980bdd384
Revert incorrectly changed requery code
2021-05-20 15:41:58 +09:00
Dean Herbert
a639132825
Avoid doing any re-fetch on beatmap from test scenes
2021-05-19 17:58:28 +09:00
Naxess
400f8b3938
Add GetStream
to IWorkingBeatmap
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This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
Bartłomiej Dach
a16c0641b2
Revert EF Core to version 2.2
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This reverts commit f3faad74d5
, reversing
changes made to 712e7bc7bf
.
Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
Dean Herbert
eda891223c
Start the editor with empty artist/creator/difficulty name fields
2021-03-17 16:47:12 +09:00
Roman Kapustin
0a1e325fc7
Extract requerying of navigational properties from DbContext
2021-03-14 19:34:53 +03:00
Roman Kapustin
47b80d2474
Workaround InvalidOperation exceptions
2021-03-11 20:51:54 +03:00
Dean Herbert
b1cd01ceb8
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Dean Herbert
103dd4a6ce
Remove WorkingBeatmap's finalizer
2021-03-02 16:14:43 +09:00
Dean Herbert
a080a9bdbc
Merge pull request #11603 from Game4all/handle-stable-imports-custom-songs-folder
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Handle beatmap import from a stable installation with a custom Songs directory
2021-02-12 21:42:36 +09:00
Dean Herbert
5f23bd7259
Revert most of the changes to ArchiveModeManager by using better code
2021-02-12 12:48:32 +09:00
Lucas A
383c40b992
Address remaining reviews suggestions.
2021-01-26 20:35:42 +01:00
Lucas A
9f9206726a
Fix typos.
2021-01-26 18:11:54 +01:00
Lucas A
51d4da565c
Fix ArchiveModelManagers lookup paths.
2021-01-24 22:25:49 +01:00
smoogipoo
24e991a5ef
Actually return beat length and not BPM
2021-01-15 14:35:09 +09:00
smoogipoo
c6e9a6cd5a
Make most common BPM more accurate
2021-01-15 14:28:49 +09:00
Dean Herbert
a97a2b2a66
Add nullability to BeatmapManager's GameHost reference
2020-12-22 12:03:25 +09:00
Dean Herbert
10c2745682
Add region specifications around implicit interface implementations
2020-12-22 12:01:09 +09:00
Dean Herbert
a5bcf1dc20
Expose resources to skin via interface (and share common pieces with beatmap)
2020-12-21 15:18:52 +09:00
Dean Herbert
0ffbe12fcc
Expose resources to beatmaps in a saner way
2020-12-21 14:22:34 +09:00
Dean Herbert
7c804be4d3
Rename textureStore to make its purpose more clear
2020-12-21 14:06:33 +09:00
smoogipoo
dfbc0965e4
Merge branch 'master' into peppy/skinnable-health-display
2020-10-16 23:17:17 +09:00
Dean Herbert
e89c5c3b3c
Add dynamic compile exceptions to fix skin test scenes
2020-10-16 17:08:46 +09:00
Dean Herbert
88ffcb9234
Update EndsWith usages
2020-10-16 12:58:34 +09:00
Dean Herbert
50eca202f4
User IEnumerable for HandledExtensions
2020-10-02 16:17:10 +09:00
Dean Herbert
50ba320a51
Expand available file operations in ArchiveModelManager
2020-09-25 13:16:30 +09:00
Dean Herbert
5b93752065
Merge pull request #10103 from smoogipoo/disable-online-lookups-tests
...
Disable online beatmap lookups in tests
2020-09-09 21:21:04 +09:00
smoogipoo
aeae009512
Disable online beatmap lookups in tests
2020-09-09 20:12:40 +09:00
Dean Herbert
2cd07b2d3c
Fix editor crash on saving more than once
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I'm fixing this in the simplest way possible as this kind of issue is
specific to EF core, which may cease to exist quite soon. Turns out the
re-retrieval of the beatmap set causes concurrency confusion and wasn't
actually needed in my final iteration of the new beatmap logic.
2020-09-09 12:48:12 +09:00
smoogipoo
9ab6d584d3
Merge branch 'master' into editor-new-beatmap
2020-09-07 14:30:41 +09:00
Dan Balasescu
e17ccdfe9f
Merge branch 'master' into combo-colors
2020-09-07 13:55:41 +09:00
Dean Herbert
fba253f131
Take user argument in CreateNew method parameters
2020-09-04 13:17:43 +09:00
Dean Herbert
d32b77f045
Add missing extension to filename
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2020-09-03 21:33:25 +09:00
Dean Herbert
1c1c583d3b
Fix regression in file update logic (filename set too early)
2020-09-03 19:31:40 +09:00
Dean Herbert
d849f7f2b5
Use the local user's username when saving a new beatmap
2020-09-03 13:20:23 +09:00
Dean Herbert
e337e6b3b0
Use a more correct filename when saving
2020-09-03 13:20:23 +09:00
Dean Herbert
e032844570
Start with a fresh beatmap when entering editor from main menu
2020-09-03 13:20:23 +09:00
Craftplacer
c2ade44656
Change types back
2020-09-01 17:58:06 +02:00
Craftplacer
1484e78654
Update xmldoc
2020-08-31 17:24:00 +02:00
Craftplacer
e428144f73
Use IBeatmapSkin
2020-08-30 11:34:50 +02:00
Craftplacer
e6646b9877
Resolve review comments
2020-08-23 15:08:02 +02:00
Craftplacer
c4a7fac760
Add required parameters and other various changes
2020-08-15 22:03:24 +02:00
smoogipoo
91e28b849d
Fix incorrect BeatmapManager construction
2020-08-13 00:29:23 +09:00
smoogipoo
338c01fa43
Remove track store reference counting, use single instance stores
2020-08-11 13:16:06 +09:00
Craftplacer
78692dc684
Initial commit
2020-08-10 05:21:10 +02:00
smoogipoo
e87f50f74f
Rename method
2020-08-07 22:31:41 +09:00
smoogipoo
f53672193e
Fix track stores being kept alive
2020-08-06 17:48:07 +09:00
smoogipoo
86ae61c6b7
Re-implement store transferral in BeatmapManager
2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
Dean Herbert
632f333ce2
Add ability to return protected beatmaps in GetAllUsable call
2020-07-10 17:20:27 +09:00
smoogipoo
6afd6efdeb
Return default beatmap if local beatmap can't be retrieved
2020-06-22 20:33:08 +09:00
smoogipoo
88aed1d504
Merge branch 'master' into update-inspectcode-version
2020-06-09 20:12:39 +09:00
Dan Balasescu
1476412eaa
Merge branch 'master' into startup-safety
2020-06-09 13:55:33 +09:00
Dean Herbert
63003757c4
Remove WorkingBeatmap cache when deleting or updating a beatmap
2020-06-08 14:48:26 +09:00
smoogipoo
443977aa8d
Remove PreUpdate, update hash in Save()
2020-06-08 14:40:17 +09:00
smoogipoo
dfed27bd46
Add back stream seeking for sanity
2020-06-08 14:24:21 +09:00
Dean Herbert
b41384dde8
Merge branch 'master' into multiplayer-beatmap-checksum
2020-06-07 18:05:33 +09:00
smoogipoo
0107e9ba16
Change lookups to use SingleOrDefault()
2020-06-05 19:18:00 +09:00
Dean Herbert
c155ab8339
Check filenames and timestamps before reusing an already imported model
2020-06-03 18:03:10 +09:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
smoogipoo
dfb9687fb5
Extract update into PreUpdate(), add test
2020-06-02 17:22:09 +09:00
smoogipoo
b41bb5a682
Update databased MD5 hash on save
2020-06-02 14:04:00 +09:00
Dean Herbert
c071fe6140
Add the ability to export skins
2020-05-24 13:44:11 +09:00
Salman Ahmed
3d3cc2c15e
Dispose BeatmapOnlineLookupQueue cache download request
2020-05-22 17:26:37 +03:00
Dean Herbert
052ad79fc6
Convert dangerous events to IBindables
2020-05-19 16:44:22 +09:00
Dan Balasescu
0eae8d078b
Merge branch 'master' into master
2020-05-05 13:33:29 +09:00
alex
0e2ccac33b
Add spaces to comments
2020-05-04 18:36:24 -07:00
Dean Herbert
a1cd007cad
Fix song select tests potentially failing due to difficulty panels not yet displayed
2020-05-04 14:44:53 +09:00
Dean Herbert
6fef4eeb8f
Rename class and extract out lookup method
2020-05-03 09:35:48 +09:00
Dean Herbert
deb87517d0
Add local beatmap lookup cache
2020-05-02 14:35:12 +09:00
Dean Herbert
d1ec99ffd9
Further improve beatmap carousel load performance by avoiding incorrect query construction
2020-04-29 16:51:22 +09:00
Dean Herbert
119000f1ab
Reduce database includes where possible
2020-04-28 21:43:35 +09:00
Dean Herbert
f71c8cb30f
Only drop online set ID if beatmap IDs were stripped in online retrieval
2020-03-30 15:07:56 +09:00
Dean Herbert
7ecce713bb
Keep provided IDs where possible if not online
2020-03-30 15:07:39 +09:00
Dean Herbert
09d860d5f5
Fix imports with no matching beatmap IDs still retaining a potentially invalid set ID
2020-03-30 11:52:25 +09:00
voidedWarranties
76c832518f
Render video as a part of the storyboard
2020-03-07 21:32:03 -08:00
smoogipoo
c25fefa3ca
Add beatmap package export
2020-01-15 13:44:46 +09:00
smoogipoo
4fe5ea8e92
Clear working beatmap cache on save
2020-01-14 19:24:53 +09:00