1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 21:42:55 +08:00
Commit Graph

65 Commits

Author SHA1 Message Date
Salman Ahmed
7083c04c59 Refactor logic slightly to display team seed everywhere
This change makes the team seed display in "team intro" screen as well.
2023-10-28 09:27:15 +03:00
Salman Ahmed
4371a1ab57 Move team seed setting from gameplay screen 2023-10-28 08:42:29 +03:00
Salman Ahmed
e2788a22b1 Add setting to configure team seed display 2023-10-28 08:30:33 +03:00
cdwcgt
88a1cf4005
remove all canBeNull from attribute 2023-07-30 01:57:54 +09:00
cdwcgt
8a06914438
remove #nullable disable in tournament 2023-07-29 22:25:06 +09:00
Dean Herbert
c84381d802 Separate out each type of scheduled operation and refactor tidy-up code 2023-07-25 17:18:13 +09:00
Dao Heng Liu
7813a3162b
run stateChanged upon unhiding of GameplayScreen 2023-07-23 15:12:11 +01:00
Dao Heng Liu
5a568eacb6
remove unused using directive 2023-07-23 10:44:00 +01:00
Dao Heng Liu
3049d159d8
avoid potentially cancelling contract when switching away from GameplayScreen 2023-07-23 10:39:47 +01:00
Dao Heng Liu
647f2b6715
fix auto advance screens sometimes not working 2023-07-22 23:08:20 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
93bc4b9294 Add toggle for tournament client "auto progression" behaviour
Addresses https://github.com/ppy/osu/discussions/20038.
2022-08-31 13:44:07 +09:00
Dean Herbert
73e924479f Find video by recursive check rather than marker interface
Seems a lot more reliable, and allows falling back to the "main" video
in cases which didn't support this previously.

A next step may be to allow every screen to support a video based on its
screen name, rather than specifying the local `TourneyVideo` every time.
2022-07-11 20:42:05 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Dean Herbert
6ef096001e Fix several cases of incorrect handling of CurrentMatch nullability 2021-08-28 16:24:36 +09:00
Dean Herbert
e9b97f7937 Fix tournament crashing when osu!(stable) is at ranking screen at startup 2021-08-28 14:28:33 +09:00
Dean Herbert
aa4c6b9341 Bring across tournament score display for game usage 2021-08-09 16:30:37 +09:00
Dean Herbert
e8595871de Update remaining screens to also show the warning message 2021-07-17 00:23:17 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Dean Herbert
9d7880afda Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
Dean Herbert
09759565fa Add support for 3v3 tournament chroma key layout 2020-05-07 14:51:14 +09:00
Dean Herbert
27ae2d29aa Add ability to adjust (and save) chroma-key area width 2020-03-23 11:47:24 +09:00
Dean Herbert
7b1ac03b18 Hide logo on gameplay screen 2020-03-12 14:27:56 +09:00
Dean Herbert
3744aaf55f Update vertical alignment of chroma area 2020-03-08 18:16:32 +09:00
Dean Herbert
9bd837da41 Update match score display 2020-03-08 15:55:54 +09:00
Dean Herbert
e25206728f Hide score displays during warmup 2020-03-08 15:55:54 +09:00
Dean Herbert
86b12a384b Initial pass of gameplay screen design update 2020-03-08 15:55:54 +09:00
Dean Herbert
aed52179f0 Fix weird reverse logic 2020-03-08 15:32:22 +09:00
Dean Herbert
0a72fa69ab Simplify video creation (and handle fallback better) 2020-03-06 18:39:12 +09:00
Dean Herbert
2d95f29925 Add gameplay screen specific video 2020-03-06 18:38:54 +09:00
Dean Herbert
8bcbc93501 Fix tournament buttons playing sound effects 2019-11-08 17:00:47 +09:00
Dean Herbert
711214ed09 Use OsuButton everywhere 2019-06-18 17:17:46 +09:00
Dean Herbert
da20904a57 MatchPairing -> TournamentMatch 2019-06-18 14:57:05 +09:00
Dean Herbert
96e24ebd20 General namespace tidy-up 2019-06-18 14:51:48 +09:00
Dean Herbert
796afc0bf9 Rename and expand chat tests 2019-06-18 14:03:09 +09:00
Dean Herbert
4cd6955a96 Fix GameplayScreen test not working 2019-06-14 20:32:23 +09:00
Dean Herbert
7b56180b8b Merge remote-tracking branch 'upstream/master' into tournament-tools 2019-05-15 12:08:23 +09:00
Dean Herbert
cf63ee4948 Update licence headers 2019-03-04 13:24:19 +09:00
Dean Herbert
73d266fe10 Fix win screen being incorrectly displayed after switching matches 2019-03-02 16:32:11 +09:00
Dean Herbert
389632d932 Fix bindable changes 2019-03-02 13:40:43 +09:00
Dean Herbert
6ea1ed8d04 Fix unnecessary texture atlas generation 2019-02-17 19:48:54 +09:00
Dean Herbert
482a01e7ba Merge branch 'master' into tournament-tools
# Conflicts:
#	osu.Game/Online/API/Requests/Responses/APIBeatmap.cs
#	osu.Game/OsuGameBase.cs
#	osu.Game/Overlays/ChatOverlay.cs
#	osu.Game/Screens/Menu/MainMenu.cs
#	osu.Game/Screens/Tournament/Drawings.cs
#	osu.Game/Screens/Tournament/Teams/DrawingsTeam.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-02-02 19:09:48 +09:00
Dean Herbert
fdba2bffb9 Ensure last state is set correctly 2018-11-22 17:33:48 +09:00
Dean Herbert
4e8c7a4dc0 Adjust gameplay area to match better
Also reduces size of score display to avoid hiding combos.
2018-11-22 15:42:10 +09:00
Dean Herbert
f91d2e2e07 Merge remote-tracking branch 'upstream/master' into tournament-tools 2018-11-22 10:25:30 +09:00
Dean Herbert
5621101d40 Adjust gameplay screen size 2018-11-18 12:39:25 +09:00
Dean Herbert
e6529eac3e Add automation of map pool and win screen workflows 2018-11-18 08:30:17 +09:00
Dean Herbert
4b047ad9cc Centralise chat display 2018-11-17 21:27:02 +09:00
Dean Herbert
9f519d7002 Actually add match score display to gameplay screen 2018-11-17 15:59:55 +09:00