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fix auto advance screens sometimes not working
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parent
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@ -232,6 +232,12 @@ namespace osu.Game.Tournament.Screens.Gameplay
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}
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}
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public override void Hide()
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{
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scheduledOperation?.Cancel();
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base.Hide();
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}
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private partial class ChromaArea : CompositeDrawable
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{
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[Resolved]
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@ -222,6 +222,12 @@ namespace osu.Game.Tournament.Screens.MapPool
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}
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}
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public override void Hide()
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{
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scheduledChange?.Cancel();
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base.Hide();
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}
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protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
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{
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base.CurrentMatchChanged(match);
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