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Commit Graph

29584 Commits

Author SHA1 Message Date
Dean Herbert
917393697c Update framework 2020-05-02 14:38:46 +09:00
Dean Herbert
deb87517d0 Add local beatmap lookup cache 2020-05-02 14:35:12 +09:00
Bartłomiej Dach
8118747732 Make PeriodTracker actually immutable 2020-05-02 01:33:33 +02:00
Dean Herbert
ff1d63060d Add and consume passing state in GameplayBeatmap 2020-05-01 20:08:18 +09:00
Dean Herbert
3033ab80ce Add passing/failing test 2020-05-01 19:49:30 +09:00
Dean Herbert
6ff31fb786 Fix sizing when gameplay scale is adjusted 2020-05-01 19:49:23 +09:00
Dean Herbert
510df8b282 Improve tiling logic 2020-05-01 19:49:01 +09:00
Dean Herbert
afcb45f28b Move to playfield 2020-05-01 19:48:31 +09:00
Dean Herbert
5e430c726c Add testing resources 2020-05-01 19:25:55 +09:00
Dean Herbert
8955b98cbb Add basic taiko scroller implementation 2020-05-01 17:56:09 +09:00
Dean Herbert
42ce325c1f
Merge pull request #8919 from Joehuu/truncate-score-panel-title-and-artist
Truncate beatmap title and artist on score panel
2020-05-01 16:26:17 +09:00
Joehu
700214d249 Truncate beatmap title and artist on score panel 2020-04-30 22:13:38 -07:00
Dean Herbert
078e633459
Merge pull request #8623 from swoolcock/display-modes
Use DisplayModes rather than AvailableResolutions
2020-05-01 12:27:05 +09:00
smoogipoo
e0ae9f791c Update framework 2020-05-01 11:56:40 +09:00
smoogipoo
15d3648533 Merge branch 'master' into display-modes 2020-05-01 11:55:13 +09:00
Dean Herbert
96ed1b86d4
Merge pull request #8914 from smoogipoo/fix-overlapping-object-undoredo
Fix undo/redo behaving poorly with simultaneous objects
2020-05-01 11:19:14 +09:00
Dean Herbert
d470e092a3
Merge branch 'master' into fix-overlapping-object-undoredo 2020-05-01 10:45:29 +09:00
Bartłomiej Dach
d021e213b2 Reword comment 2020-05-01 00:29:03 +02:00
Bartłomiej Dach
05183c6e6f Final test touch-ups 2020-05-01 00:24:39 +02:00
Bartłomiej Dach
1e7b10320f Adjust mascot positioning in playfield layout 2020-05-01 00:19:12 +02:00
Bartłomiej Dach
f5526890cc Add comment about animation presence 2020-04-30 22:51:22 +02:00
Bartłomiej Dach
db4c8b2ba5 Fix transition out of clear state 2020-04-30 22:16:25 +02:00
Bartłomiej Dach
5cfc05e12a Ensure correct initial state 2020-04-30 22:03:39 +02:00
Bartłomiej Dach
22fde8d2a0 Implement partial clear transition logic 2020-04-30 21:58:05 +02:00
Bartłomiej Dach
99677ac171 Expand test coverage of state transitions 2020-04-30 21:41:57 +02:00
Dan Balasescu
5740563391
Merge pull request #8903 from peppy/carousel-loading-spinner
Show loading spinner when carousel is not ready to be displayed
2020-04-30 21:29:53 +09:00
Dean Herbert
53474c74ee
Merge pull request #8913 from smoogipoo/fix-mania-undo-redo-crash
Fix mania crashing on undo/redo
2020-04-30 21:03:38 +09:00
Dean Herbert
000c34dc26 Move recommender to field construction 2020-04-30 21:01:53 +09:00
Dan Balasescu
68efdd145d
Merge pull request #8909 from peppy/fix-legacy-explosion-rewind
Fix skinned taiko hit explosions not being removed on rewind
2020-04-30 21:00:41 +09:00
Dan Balasescu
273266abc1
Merge pull request #8910 from peppy/taiko-kiai-playfield
Add kiai support to osu!taiko skinned playfields
2020-04-30 21:00:08 +09:00
Dan Balasescu
f39b086dd6
Merge pull request #8905 from peppy/allow-quit-during-intro
Allow closing the game during intro
2020-04-30 20:56:48 +09:00
smoogipoo
c96bc5c51c Fix undo/redo behaving poorly with simultaneous objects 2020-04-30 20:39:41 +09:00
smoogipoo
9bec42bc7e Fix mania crashing on undo/redo 2020-04-30 20:03:46 +09:00
Dean Herbert
d0a8c0fa71 Add kiai support to osu!taiko skinned playfields 2020-04-30 16:43:00 +09:00
Dean Herbert
48af4d4eb4 Fix skinned taiko hit explosions not being removed on rewind 2020-04-30 16:18:15 +09:00
Dean Herbert
21c6ac8c43 Allow closing the game during intro 2020-04-30 12:12:28 +09:00
Dean Herbert
cf4e79cf38 Show loading spinner when carousel is not ready to be displayed 2020-04-30 11:51:06 +09:00
Dan Balasescu
1cb3f39f60
Merge pull request #8901 from peppy/remove-additive-specs
Move taiko additive blending locally to avoid applying to legacy skins
2020-04-30 10:56:05 +09:00
Dean Herbert
49a98fde73 Move to non-legacy class 2020-04-30 09:57:14 +09:00
Dean Herbert
783dc58ef0 Move taiko additive blending locally to avoid applying to legacy skins 2020-04-30 09:41:56 +09:00
Bartłomiej Dach
b0e97793b6 Implement transitions into and from clear state 2020-04-30 00:14:27 +02:00
Bartłomiej Dach
0d917ca339 Ensure correct behaviour for clear animation 2020-04-29 21:52:09 +02:00
Bartłomiej Dach
47b040b7d8 Cover strong hit miss exemption in tests 2020-04-29 21:42:28 +02:00
Bartłomiej Dach
9d6720e7e6 Scope up parameter 2020-04-29 21:30:13 +02:00
Bartłomiej Dach
e81d33dcec Refactor mascot animations to split logic paths 2020-04-29 21:27:02 +02:00
Bartłomiej Dach
6e2ed0c4f3 Refactor mascot to only contain state transitions 2020-04-29 20:28:46 +02:00
Dean Herbert
c3ef1d3170
Merge pull request #8893 from peppy/reduce-initial-channel-load-overhead
Reduce initial channel load overhead by only loading history on active channel
2020-04-29 19:56:23 +09:00
Dan Balasescu
a8c3cdbd2e
Merge pull request #8895 from peppy/improve-beatmap-lookup-performance
Further improve beatmap carousel load performance by avoiding incorrect query construction
2020-04-29 19:35:26 +09:00
Dan Balasescu
219ee5746f
Merge pull request #8896 from peppy/taiko-explosion-legacy-animation
Change taiko hit explosion animation to match stable for skins
2020-04-29 19:34:32 +09:00
Dan Balasescu
f282d57aa7
Merge branch 'master' into reduce-initial-channel-load-overhead 2020-04-29 19:30:56 +09:00